You forgot to mention Heavy attack speed of Bow and Destruction staff are being reduced. They also said buffs to Warden will be on the LIVE server with Early Access, they will not be on the next PTS patch, same with nerfs to Volatile Familiar... on Live not PTS.
The light and heavy attack change is nice
But what about armour types, I thought I heard Rich say they are getting adjusted? @ZOS_RichLambert Can you elaborate on that please, you answered really vague on the cost / regeneration numbers per item type, at least I thought you said that
flguy147ub17_ESO wrote: »I missed the beginning of ESO Live. Do you think Sorcs will still use pets or not now?
flguy147ub17_ESO wrote: »I missed the beginning of ESO Live. Do you think Sorcs will still use pets or not now?
Yep but they will likely no longer be insanely OP which they currently are. As a Magicka Sorcerer DPS since launch and someone who has completed vMoL HM many times, I can tell you very easily that Volatile Familiar+Daedric Prey is way too strong.
No what he said wasThe light and heavy attack change is nice
But what about armour types, I thought I heard Rich say they are getting adjusted? @ZOS_RichLambert Can you elaborate on that please, you answered really vague on the cost / regeneration numbers per item type, at least I thought you said that
What he said was, 'they are waiting to see how these adjustments play out before making any further changes.'
No what he said wasThe light and heavy attack change is nice
But what about armour types, I thought I heard Rich say they are getting adjusted? @ZOS_RichLambert Can you elaborate on that please, you answered really vague on the cost / regeneration numbers per item type, at least I thought you said that
What he said was, 'they are waiting to see how these adjustments play out before making any further changes.'
Question: What about armor changes, light armor, medium amour heavy armor I know we made changes previously
Answer: We made a lot of changes and really the big one was more on the sustain side we definitely want to evaluate those especially with the light and heavy attacks see how those work and then just continue to monitor and evaluate
But it's just vague, I can't tell if they made changes to the upcoming PTS or if there will be no changes.
@ZOS_GinaBruno @ZOS_RichLambert Some clarification please, pushing 7 armor type builds would be so nice.
If you didn't gather if it was changes on the next cycle from what it currently is or if he meant they made changes for the base PTS that means it's vagueNo what he said wasThe light and heavy attack change is nice
But what about armour types, I thought I heard Rich say they are getting adjusted? @ZOS_RichLambert Can you elaborate on that please, you answered really vague on the cost / regeneration numbers per item type, at least I thought you said that
What he said was, 'they are waiting to see how these adjustments play out before making any further changes.'
Question: What about armor changes, light armor, medium amour heavy armor I know we made changes previously
Answer: We made a lot of changes and really the big one was more on the sustain side we definitely want to evaluate those especially with the light and heavy attacks see how those work and then just continue to monitor and evaluate
But it's just vague, I can't tell if they made changes to the upcoming PTS or if there will be no changes.
@ZOS_GinaBruno @ZOS_RichLambert Some clarification please, pushing 7 armor type builds would be so nice.
IMO I don't think it was vague at all... he said they've made changes and are waiting to see how they play out; I didn't gather from what he said that they added any more to the next PTS or Live.
grim_tactics wrote: »Did anyone else get this ominous feeling that there is something else coming they weren't sure they wanted to talk about?
That whole segment about changes seemed like something wasn't said that they're possibly thinking of doing.
Sallington wrote: »- Light attacks deal more damage
- Heavy attacks deal less damage but restore more resources
Nothing but ANOTHER band-aid "fix" to cover up a problem they implemented themselves. SSDD.
It's nice to see they are buffing Warden, although I would like to see more DPS from the Winter side... making one morph tankish and the other DPS... giving players more options.