vyndral13preub18_ESO wrote: »vyndral13preub18_ESO wrote: »Not to be rude but I feel people like you are the reason that Overland content got nerfed into Oblivion.
While it's true for Dungeons ets that Sorcs are stronger than Nightblades in this case it's a L2P issue as I'm pretty sure all content is beatable with just Light Attacks.
While I am spoiled by my cp and I don't know if this is still true even for those without. I do know if more NBs would look at their skills and see which heal and when, they would have a much easier time of it.
Yes it is easier with a sorc. But it can be pretty dang easy with nb as well. The fight just takes a little more planning.
What skills are we talking about?
Some of them some are magika based some stam. So you have to use the ones that work for you.
Killer' Blade morph of assassins blade. Heals 17% of max life if target dies within 2 seconds of being hit by it. Which is easy since it is an execute.
Marked target. And it's morphs heal. 40% of max health if the target dies while marked. One morph heals for 57% of max health.
These are the ones I used mostly for stam. These alone kept me near full health if you used them and kept them on the mobs as they die. Add in some of the healing from the weapons skills and you are golden. If you have Vigor from the pvp tree these are mostly over kill.
Some magika ones I enjoy.
Strife and its morphs give you a dot heal as a percent of damage done. Great for a nice little bump.
Refreshing path the morph of path of darkness give a solid dot heal as long as you are standing in it. Strife and refreshing path were usually enough to keep me alive in most situations.
And my favore Sap Essence the morph of drain power. This thing is a beast in group fights. the more mobs, the more healing for you and your group.
Those are the ones I used on my characters. No obviously some planning is needed. More with stam since its healing is single target. You have to kill the marked target and it is best to do it with killers blade. This alone can keep you at full health.
Magical is more of an aoe game. Start with strife, refreshing path. If you have the destructions staff ground aoe flop it down too. Then go to town on sap. Done and done.
Hopefully it helps some.
Those heals aren't viable heals for a stamblade to rely on.
Agreed on that... Stamblade needs to be at great range, or expect to be destroyed if the boss of a dungeon even glances at you, because all of your heals that depend on magicka are way too few and don't heal for much, and the stamina ones require dying things (which bosses don't do until there is no need for further heals). Otherwise, magicka build, and can be a decent, if not great tank, or a healer, or ranged DPS, etc... The class that has the most stamina morphs, is the one that needs the most stamina fixed, irony!
vyndral13preub18_ESO wrote: »vyndral13preub18_ESO wrote: »vyndral13preub18_ESO wrote: »Not to be rude but I feel people like you are the reason that Overland content got nerfed into Oblivion.
While it's true for Dungeons ets that Sorcs are stronger than Nightblades in this case it's a L2P issue as I'm pretty sure all content is beatable with just Light Attacks.
While I am spoiled by my cp and I don't know if this is still true even for those without. I do know if more NBs would look at their skills and see which heal and when, they would have a much easier time of it.
Yes it is easier with a sorc. But it can be pretty dang easy with nb as well. The fight just takes a little more planning.
What skills are we talking about?
Some of them some are magika based some stam. So you have to use the ones that work for you.
Killer' Blade morph of assassins blade. Heals 17% of max life if target dies within 2 seconds of being hit by it. Which is easy since it is an execute.
Marked target. And it's morphs heal. 40% of max health if the target dies while marked. One morph heals for 57% of max health.
These are the ones I used mostly for stam. These alone kept me near full health if you used them and kept them on the mobs as they die. Add in some of the healing from the weapons skills and you are golden. If you have Vigor from the pvp tree these are mostly over kill.
Some magika ones I enjoy.
Strife and its morphs give you a dot heal as a percent of damage done. Great for a nice little bump.
Refreshing path the morph of path of darkness give a solid dot heal as long as you are standing in it. Strife and refreshing path were usually enough to keep me alive in most situations.
And my favore Sap Essence the morph of drain power. This thing is a beast in group fights. the more mobs, the more healing for you and your group.
Those are the ones I used on my characters. No obviously some planning is needed. More with stam since its healing is single target. You have to kill the marked target and it is best to do it with killers blade. This alone can keep you at full health.
Magical is more of an aoe game. Start with strife, refreshing path. If you have the destructions staff ground aoe flop it down too. Then go to town on sap. Done and done.
Hopefully it helps some.
Those heals aren't viable heals for a stamblade to rely on.
Agreed on that... Stamblade needs to be at great range, or expect to be destroyed if the boss of a dungeon even glances at you, because all of your heals that depend on magicka are way too few and don't heal for much, and the stamina ones require dying things (which bosses don't do until there is no need for further heals). Otherwise, magicka build, and can be a decent, if not great tank, or a healer, or ranged DPS, etc... The class that has the most stamina morphs, is the one that needs the most stamina fixed, irony!
they put the one heal fits all stamina in the pvp tree. Vigor.
But again the op is talking about questing content. Not dungeons or trials.
vyndral13preub18_ESO wrote: »vyndral13preub18_ESO wrote: »vyndral13preub18_ESO wrote: »Not to be rude but I feel people like you are the reason that Overland content got nerfed into Oblivion.
While it's true for Dungeons ets that Sorcs are stronger than Nightblades in this case it's a L2P issue as I'm pretty sure all content is beatable with just Light Attacks.
While I am spoiled by my cp and I don't know if this is still true even for those without. I do know if more NBs would look at their skills and see which heal and when, they would have a much easier time of it.
Yes it is easier with a sorc. But it can be pretty dang easy with nb as well. The fight just takes a little more planning.
What skills are we talking about?
Some of them some are magika based some stam. So you have to use the ones that work for you.
Killer' Blade morph of assassins blade. Heals 17% of max life if target dies within 2 seconds of being hit by it. Which is easy since it is an execute.
Marked target. And it's morphs heal. 40% of max health if the target dies while marked. One morph heals for 57% of max health.
These are the ones I used mostly for stam. These alone kept me near full health if you used them and kept them on the mobs as they die. Add in some of the healing from the weapons skills and you are golden. If you have Vigor from the pvp tree these are mostly over kill.
Some magika ones I enjoy.
Strife and its morphs give you a dot heal as a percent of damage done. Great for a nice little bump.
Refreshing path the morph of path of darkness give a solid dot heal as long as you are standing in it. Strife and refreshing path were usually enough to keep me alive in most situations.
And my favore Sap Essence the morph of drain power. This thing is a beast in group fights. the more mobs, the more healing for you and your group.
Those are the ones I used on my characters. No obviously some planning is needed. More with stam since its healing is single target. You have to kill the marked target and it is best to do it with killers blade. This alone can keep you at full health.
Magical is more of an aoe game. Start with strife, refreshing path. If you have the destructions staff ground aoe flop it down too. Then go to town on sap. Done and done.
Hopefully it helps some.
Those heals aren't viable heals for a stamblade to rely on.
Agreed on that... Stamblade needs to be at great range, or expect to be destroyed if the boss of a dungeon even glances at you, because all of your heals that depend on magicka are way too few and don't heal for much, and the stamina ones require dying things (which bosses don't do until there is no need for further heals). Otherwise, magicka build, and can be a decent, if not great tank, or a healer, or ranged DPS, etc... The class that has the most stamina morphs, is the one that needs the most stamina fixed, irony!
they put the one heal fits all stamina in the pvp tree. Vigor.
But again the op is talking about questing content. Not dungeons or trials.
Yeah, and lucky us! You saw the massive nerf coming for Vigor? /FD
I know, OP is talking about stuff that, well, my cat could probably get any character through without too much difficulty, so, I am on to the other points people are bringing up.
@vyndral13preub18_ESO
Well, back at launch my very first toon was a Nightblade and I don't recall ever having "actual difficultly" completing anything and Overland content now is far Easier than it was back then.
vyndral13preub18_ESO wrote: »vyndral13preub18_ESO wrote: »vyndral13preub18_ESO wrote: »Not to be rude but I feel people like you are the reason that Overland content got nerfed into Oblivion.
While it's true for Dungeons ets that Sorcs are stronger than Nightblades in this case it's a L2P issue as I'm pretty sure all content is beatable with just Light Attacks.
While I am spoiled by my cp and I don't know if this is still true even for those without. I do know if more NBs would look at their skills and see which heal and when, they would have a much easier time of it.
Yes it is easier with a sorc. But it can be pretty dang easy with nb as well. The fight just takes a little more planning.
What skills are we talking about?
Some of them some are magika based some stam. So you have to use the ones that work for you.
Killer' Blade morph of assassins blade. Heals 17% of max life if target dies within 2 seconds of being hit by it. Which is easy since it is an execute.
Marked target. And it's morphs heal. 40% of max health if the target dies while marked. One morph heals for 57% of max health.
These are the ones I used mostly for stam. These alone kept me near full health if you used them and kept them on the mobs as they die. Add in some of the healing from the weapons skills and you are golden. If you have Vigor from the pvp tree these are mostly over kill.
Some magika ones I enjoy.
Strife and its morphs give you a dot heal as a percent of damage done. Great for a nice little bump.
Refreshing path the morph of path of darkness give a solid dot heal as long as you are standing in it. Strife and refreshing path were usually enough to keep me alive in most situations.
And my favore Sap Essence the morph of drain power. This thing is a beast in group fights. the more mobs, the more healing for you and your group.
Those are the ones I used on my characters. No obviously some planning is needed. More with stam since its healing is single target. You have to kill the marked target and it is best to do it with killers blade. This alone can keep you at full health.
Magical is more of an aoe game. Start with strife, refreshing path. If you have the destructions staff ground aoe flop it down too. Then go to town on sap. Done and done.
Hopefully it helps some.
Those heals aren't viable heals for a stamblade to rely on.
Agreed on that... Stamblade needs to be at great range, or expect to be destroyed if the boss of a dungeon even glances at you, because all of your heals that depend on magicka are way too few and don't heal for much, and the stamina ones require dying things (which bosses don't do until there is no need for further heals). Otherwise, magicka build, and can be a decent, if not great tank, or a healer, or ranged DPS, etc... The class that has the most stamina morphs, is the one that needs the most stamina fixed, irony!
they put the one heal fits all stamina in the pvp tree. Vigor.
But again the op is talking about questing content. Not dungeons or trials.
Its pathetic trying to complete quests (especially the Harborage nonsensical quests) as Nightblade whereas it is effing easy in my Sorc.
For crying out loud, ZOS should have the decency to inform beginners that they should avoid this crap class and instead try leveling a sorc or templar.
30 hours of time is wasted in this garbage.
Not sure whether I should be sad for leveling this class or should be happy that I have not invested a whole lot more in this cesspit of a class
Yes, I say templar is the easiest class to start with because of the swipe AOE damage and heal, sorcerer is second because of pet, way easier if you use surge but that is not intuitive.@vyndral13preub18_ESO
Well, back at launch my very first toon was a Nightblade and I don't recall ever having "actual difficultly" completing anything and Overland content now is far Easier than it was back then.
SydneyGrey wrote: »I could do most fights with my stamina nightblade, but there were a couple of quest bosses I couldn't do, notably the Grand Sermonizer in the Dark Brotherhood questline. Granted, my character wasn't optimized at the time. I could probably do that fight with my NB now that I've worked on optimizing her armor more.
I love how some people are saying "L2P" when stamina NBs are famously weak when involved in a face-to-face PvE fight. I breezed through the Grand Sermonizer quest with my sorceror and dragonknight, but she kept killing my nightblade over and over and over. If my NB had had the Vigor skill, she would have stood a chance, but I shouldn't have to build up Alliance War skills just to get a healing spell that should be included with the NB skill set.
They need to give stamina NBs a decent heal.
Congrats. My point remains that stamina NBs are still weak in face-to-face PvE fights compared with other classes, and need a better heal ability.Daemons_Bane wrote: »I beat that Sermonizer so bad that his ancestors got sore.. Stamblade works just fineNo gold upgrades, no BiS nonsense.. It's quite doable
Well, fights are scaled to your level, so .....DocFrost72 wrote: »My level 7 nightblade solos worldbosses. It's starter kit is second only to magicka templars. This entirely a player issue, and that is not a dig.
SydneyGrey wrote: »Congrats. My point remains that stamina NBs are still weak in face-to-face PvE fights compared with other classes, and need a better heal ability.Daemons_Bane wrote: »I beat that Sermonizer so bad that his ancestors got sore.. Stamblade works just fineNo gold upgrades, no BiS nonsense.. It's quite doable
Maybe he is in fact trying to L2P - and I would recommend against trying to learn on a nightblade. That's just the facts. It's not a training wheels class.notimetocare wrote: »L2P
scorpiodog wrote: »Maybe he is in fact trying to L2P - and I would recommend against trying to learn on a nightblade. That's just the facts. It's not a training wheels class.notimetocare wrote: »L2P
Its pathetic trying to complete quests (especially the Harborage nonsensical quests) as Nightblade whereas it is effing easy in my Sorc.
For crying out loud, ZOS should have the decency to inform beginners that they should avoid this crap class and instead try leveling a sorc or templar.
30 hours of time is wasted in this garbage.
Not sure whether I should be sad for leveling this class or should be happy that I have not invested a whole lot more in this cesspit of a class

TheShadowScout wrote: »Yeah, stamblades suck against anything they cannot gank into the ground. They have no "oh crap" skill like the dragonknights GDB, the templars heals or the sorcerors shields, their invisibility is often iffy and never allows them the fight reversal other classes can get from their emergency powers - more often then not, it doesn't even allow them to retreat (except in PvP against noobs).
Yeah, stamblades are severely deficient in the selfheal sector, especially against tough opponents, since mostly their heals come from killing weak mobs. If you PvP for it, vigor helps a lot... as do the right gear setups (I myself enjoy Baharas Curse, used right it can keep you alive through some hefty fights)