Not to be rude but I feel people like you are the reason that Overland content got nerfed into Oblivion.
While it's true for Dungeons ets that Sorcs are stronger than Nightblades in this case it's a L2P issue as I'm pretty sure all content is beatable with just Light Attacks.
vyndral13preub18_ESO wrote: »
While I am spoiled by my cp and I don't know if this is still true even for those without. I do know if more NBs would look at their skills and see which heal and when, they would have a much easier time of it.
Yes it is easier with a sorc. But it can be pretty dang easy with nb as well. The fight just takes a little more planning.
vyndral13preub18_ESO wrote: »Yes it is easier with a sorc. But it can be pretty dang easy with nb as well. The fight just takes a little more planning.
@vyndral13preub18_ESO
Well, back at launch my very first toon was a Nightblade and I don't recall ever having "actual difficultly" completing anything and Overland content now is far Easier than it was back then.
vyndral13preub18_ESO wrote: »Yes it is easier with a sorc. But it can be pretty dang easy with nb as well. The fight just takes a little more planning.
ALL fights should take planning, no matter the class. The easy mode classes need to learn to play, and stop whining when a better player takes them out with a different class. That seems to be the problem I read often. Class X is so powerful it needs to be nerfed. I don't say that it is the class that gets me killed, I am not a great player, I am actually a fairly poor player. I, however, do a lot better with the Sorcerer, and Dragon Knight than I do with the Nightblade or Templar. Pretty much in that order of power, at least in my hands. My Dragon Knight is a Hybrid, and is doing better than my Stamblade or Magplar. I do get more enjoyment out of playing my Stamblade, as the stealthy character is my preferred method of play, but the invisibility that seldom functions correctly, and the lack of range for the bow makes it a very poor choice. My dual weapon Stamblade did better, but wasn't as much fun. I'm a sniper player, stalk the edges of combat and strike from the shadows. Problem is, it doesn't work in this game.
NBs arent the best healer/tank/dps which is why theyre regarded as underpowered. but this is in consideration of endgame pve. if you can't do solo questing content on a NB thats a l2p issue..
dwemer_paleologist wrote: »i see allot of sorcerers here trying to manipulate this thread. as well as other classes that don't want to see nightblades get the buff that we desperately need.
dwemer_paleologist wrote: »i see allot of sorcerers here trying to manipulate this thread. as well as other classes that don't want to see nightblades get the buff that we desperately need.
dwemer_paleologist wrote: »i see allot of sorcerers here trying to manipulate this thread. as well as other classes that don't want to see nightblades get the buff that we desperately need.
What skills are we talking about?
vyndral13preub18_ESO wrote: »
Some of them some are magika based some stam. So you have to use the ones that work for you.
Killer' Blade morph of assassins blade. Heals 17% of max life if target dies within 2 seconds of being hit by it. Which is easy since it is an execute.
Marked target. And it's morphs heal. 40% of max health if the target dies while marked. One morph heals for 57% of max health.
These are the ones I used mostly for stam. These alone kept me near full health if you used them and kept them on the mobs as they die. Add in some of the healing from the weapons skills and you are golden. If you have Vigor from the pvp tree these are mostly over kill.
Some magika ones I enjoy.
Strife and its morphs give you a dot heal as a percent of damage done. Great for a nice little bump.
Refreshing path the morph of path of darkness give a solid dot heal as long as you are standing in it. Strife and refreshing path were usually enough to keep me alive in most situations.
And my favore Sap Essence the morph of drain power. This thing is a beast in group fights. the more mobs, the more healing for you and your group.
Those are the ones I used on my characters. No obviously some planning is needed. More with stam since its healing is single target. You have to kill the marked target and it is best to do it with killers blade. This alone can keep you at full health.
Magical is more of an aoe game. Start with strife, refreshing path. If you have the destructions staff ground aoe flop it down too. Then go to town on sap. Done and done.
Hopefully it helps some.
Those heals aren't viable heals for a stamblade to rely on.
Those heals aren't viable heals for a stamblade to rely on.