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Why do people hate Zergs so much?

  • NightbladeMechanics
    NightbladeMechanics
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    Some people play this game to improve individual skill, master game mechanics, maximize individual capabilities, and otherwise get good on an individual level. These players minimize group size, try to fight outnumbered, and focus on the fights rather than objectives.

    Zergers disregard individual skill in favor of taking objectives as a team and winning the campaign. These players focus on the map and campaign score and view accumulating numbers as a tactic with which to win challenging fights, much like line of sight is to soloers.

    Neither side is necessarily right or wrong, but their play styles clash. Groups of people who have ideological disagreements have fought throughout history. Sometimes this escalates to tension. That's all.
    Edited by NightbladeMechanics on March 22, 2017 5:04AM
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  • paulsimonps
    paulsimonps
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    Some people play this game to improve individual skill, master game mechanics, maximize individual capabilities, and otherwise get good on an individual level. These players minimize group size, try to fight outnumbered, and focus on the fights rather than objectives.

    Zergers disregard individual skill in favor of taking objectives as a team and winning the campaign. These players focus on the map and campaign score and view accumulating numbers as a tactic with which to win challenging fights, much like line of sight is to soloers.

    Neither side is necessarily right or wrong, but their play styles clash. Groups of people who have ideological disagreements have fought throughout history. Sometimes this escalates to tension. That's all.

    I like this answer, thank you. I would very much put my self under the Zerger category there where I very much value taking objectives more so than just fighting. I for one was very happy about the increase in AP from taking objectives thou. Now I heard there was a lot of issues with that during the double AP week on EU but thankfully we didn't see that much at all on NA. Even when I don't really have a clear keep in mind to take, if our forces are stuck fighting larger forces its very common for me to go behind enemy lines so to say simply to take a few resources at a keep that would close of connection to the one being fought at simply to draw of forces for a bit. I know that as soon as they saw me take a few they would come running. I would most likely get curb stumped but after that I can respawn and join the fray again with hopefully a bit of a stronger push. Sometimes it works others it doesn't. But its fun and I know that even solo I can contribute to the larger goal.
    I would love if this games PVP worked with big battles . If I even want to consider joining a group , I have to turn my graphics down off maximum to almost minimum to get the necessary 60fps to follow a battle properly . I have to accept while in group random disconnects and loading screens will increase based on how big the group gets . Then I have to put a lot of faith in the server not stuttering if we run into another large group , spiking ping over 120 and anywhere as far 1000 . At these points you can't trust half of what you see on your screen as current ...

    So I solo so I can enjoy the game . If we could get PVP to work I would be happy to fight big battles . It just doesn't seem like we are ever going to live that Pre launch advertising video and statements about playing with thousands of other players . Unless Wheeler hires some kind of real internet wizard that breaks the laws of eso physics .

    I know a lot of people have put Lag and performance as their number one grief with Zergs but I can honestly say I don't really get it that much at all. Maybe its just me being used to playing with 200+ping at all times that makes me more used to it. But I also know that the game was designed with the intent to have it playable in 200 ish ping, I have very little problem in both PvP and PvE when it comes to lag or framerate drops. I had it even less so during the No CP week where I fought many large scale fights with probably a over 150+ players where around the same keep at several occasions.

    And regarding NO CP, I've said it a few times on the forums already that I would very much like all forms of PvP to be without CP, not just for performance but also for the more equal grounds everyone would be on. Would make new people also more likely to join in and have a more enjoyable experience, also people could no longer use CP as something to blame if they lost, but obviously the blame would just be shifted elsewhere if its that kind of person. But I do know that the No CP week in Cyro was a lot more fun than usual and the No CP part of the play test I got to do that ZOS was also more enjoyable. People had to adept and play slightly different but it was also more skill based and you had to watch what you where doing a lot more and not just mindlessly spam easy to use abilities.
  • NBrookus
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    A coordinated, disciplined large group is not going to chase squirrels unless you poke them, or have a history of doing so. These guys are focused on the map or other big groups. I don't think most small scalers have a problem with these groups.

    It's the "zerglings," the guys who rip like tissue paper if you catch them alone but will happily zerg you down with 10x the numbers and then teabag/rage whisper their superiority that give "zergs" a bad name.
  • DaveMoeDee
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    Kilandros wrote: »
    Big fights (i.e., one large group against another large group) can be a lot of fun. I think most of the time that people complain of zergs it's in the context of 24+ players going after 4.

    If a group of 24 is on its way to an objective and see 4 enemies in their path, they are going to mow them down. That makes complete sense in the context of the ongoing war. That is the risk of traveling in small numbers with large armies running around.
  • Vapirko
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    Everyone's loves being in a Zerg and hates being on the receiving end of one. Everyone who has complained about being served down has almost certainly been in a Zerg. It's just the naturally high dose of salt that comes with pvp.
  • Vizier
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    I wouldn't hate zergs so much if they just got rid of camps. No camps forces reinforcements to come from the nearest keeps. It spreads out the battles and allows for better small group play while also allowing for the Zerg. I prefer the small group skirmishing away from keeps. I just like that style and that there is less lag. I like running interference on the reinforcements. Camps pretty much kill the efficacy of playing that way if you want to earn decent AP.
  • Xsorus
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    There is nothing wrong with Zergs in this game

    Just like there is nothing wrong with Small Mans, Group Vs Group, and 1v1...

    There is room for everything.

    The only thing people really dislike is Zergballs, which is more of a mechanic then anything.....
  • Publius_Scipio
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    I witnessed a zerg kill a twelve year old disabled khajiit in front of its family. Not a single ounce of remorse on the faces of any of them.

    The mother was too distraught to speak, but I did speak with the young one's father. I promised to avenge their kitten!
  • Etaniel
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    Zergs wouldn't be hated if
    a : they weren't a major factor in the server performance
    b : they would stick to objectives, other zergs, and people who poke them.

    When a zerg chases down a small group for 5 min completely away from any objective, that's when they generate the most hate in my book.

    I know a lot of people have put Lag and performance as their number one grief with Zergs but I can honestly say I don't really get it that much at all. Maybe its just me being used to playing with 200+ping at all times that makes me more used to it. But I also know that the game was designed with the intent to have it playable in 200 ish ping,

    The fact you are used to 200 ping doesn't justify raising the ping for others though. And it's much easier to play with 200 ping in a zerg than it is when small scaling.
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  • Enslaved
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    Typhoios wrote: »
    Lag.

    This.
  • KILLING4ALIVING
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    Try playing without a joining a zerg sometime and see how much fun you have when you keep getting run over by 30-60 man raid because by the time you see them your ping shoots to over a 1000 and you try to react but you are already dead. Then there is the insult factor, like when you see the name of the person who has killed you and it well known horrible player that you can and have wrecked 1v1. Then there is the tbags, cause every zergling that you destroy 1v1 wants to tbag you after they zerg you down, like they accomplished something, even if they didn't even get a hit on you.

    tl;dr lag
    I use to be a PVP'er like you but then I took a lag spike to the knee.
  • Iyas
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    I dont hate zergs. I hate zergballs though. You can have 60 randoms fighting against 60 other and wont have much lag. But one coordinated destrotrain fighting 60 randoms. RIP Server
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  • Valencer
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    Because there is no counter to the typical 50+ man alliance swarms anymore. If there's more enemies than allies at whatever keep youre defending, it's probably going to fall. And the other way around for a keep assault.

    Everything is about numbers now. What's fun and engaging about that?

    Then we have ZOS asking people to "spread out" to reduce the lag, while they keep encouraging zerging as the only viable tactic for anything cyrodiil-related. It's just sad
    Edited by Valencer on March 22, 2017 11:23AM
  • Rickter
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    Let me tell you what i saw last night in Haderus Imperial City:

    EP had been crowned emperor, he took his 16+ group into IC, put so many tel var on him that he had that blue beam of light shooting off of him, and steam rolled all the districts. We tried to defend one of our district flags and after two failed attempts, we realized, oh crap this is the emp.

    I had a group of 7 - 4 of which had never been in IC in their life and 1 of which was on a Level 16.

    They proceeded to literally hunt us down. We saw the emp group and ran and these guys chased us through two districts and ulti bombed us. This is the emp we are talking about. super powered. in a large group. being flamboyant with the 10k + telvar indicator fx on him. and chasing us through temple, to arboretum to arena and then bombing us with everything they had.

    Then the night before, I had one sorc built to IC gank and troll continuously taunt our group while we tried to farm the world bosses. It got to the point where they would pop destro ult, streak in, then we would clobber him and he wouldnt even get a kill. But he continued to troll us even though he wasnt getting any kills.

    So solo player, zerg player, ya'll are all the same. im going to tell you right now, idgaf what anyone in the world thinks about a zerg. I will take any group size i feel like handling on any given night and i will pvp the way i want. because thats what the players have done to this game. You want to boast about 1vX but youre just the same as a zerg imho.

    you grab one set of gear that you know is OP or synergizes well with your build that im sure you got off alcast-hq or youtube. you destro ult and cc. WOW!! thats soooooo much skill!!!

    Furthermore, youve got guys like fengrush telling everyone he doesnt like trueflame because its sooo zergy and laggy yet he runs one of the biggest zergs on azura! and he will admit that the lower performance on TF is bad for his stream. but its ok to do it on a campaign that he doesnt get low performance on because his stream stays chugging.

    Like the hypocrisy and stupidity of the prepubescent pvp crowd is unbearable. where were you small scale people last night when the ep emp decided to push our *actual* small group? hmm? thats what i thought. Let people play the way they want. Stop spreading the B.S. that zerging is bad. its just one way to play.
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  • TrueGreenSmoker
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    Lag and is it worth it to chase one guy with a group of 15-20 for like 30-100 AP?? btw what's with those zergs and those low lvl CP tbagging lol it's like a trend now... But once you see him solo they a**

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  • AhPook_Is_Here
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    This has been something that has been on my mind for a very long time. Whenever its brought up the idea of a large mass of players converging on one location, or a "Zerg", it's almost always met with a lot of negative comments. Personally I love being in the zerg, especially when its meet by another one. The constant push and pull of large scale fight across cyrodiil is amazing. 60+vs60+ people fighting over a keep or resource is an amazing experience and I love it. But I always here how people cheer on small scale and hate on large scale, some people even talk like small scale PvP like it makes them better than others just cause they do it. But for me Cyrodiil is not just PvP its AvA, Alliance vs Alliance. All of you vs all of us. Yet the large scale fights are always talked about with hate and disdain, why is that? Maybe this will dissipate a bit with battlegrounds coming out and some of the small scale PvP'ers go over there. But it still leaves me as said, wondering, why the hate?

    I know some say that if you zerg you are unskilled but I also know a lot of people that are skilled that join the zergs as well. Obviously as an outside viewer you can't just by looking at the oncoming forces know who is and who is not skilled so saying that someone that is zerging is a bad player is just another form the small scale superiority complex. Just cause you like small scale doesn't make you better, nor does liking large scale make you better. Skill is not determined by what type of battles you like to join.

    My first MMO was Warhammer Online, it had a large focus on PvP or what they called RvR which was Realm vs Realm and for me AvA is very similar. Some of the PvP Designers even worked on Warhammer. The epic fights that can arise from two or even three large forces clashing is something to behold and I love it, but for some reason saying I like it sometimes makes people automatically dislike me and shower me with negative comments or the more common superiority complex comments of "small scale if better."

    So as a final note, why do you if you do, hate Zergs or if you like them what do you think about the common hate towards it?

    I'm pretty sure most people don't hate zergs because most people in Cyrodiil are actually in one or surfing one.
    “Whatever.”
    -Unknown American
  • CyrusArya
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    Anyone who can small scale effectively will necessarily perform well in a large group, given that they follow protocol. But the opposite is not true. Theres a reason for that. Take from that what you will, but it pretty much says it all.

    But see, I don't necessarily have a problem with zergs or zerging. I get why people do it, I respect that some people enjoy that kind of playstyle, and I accept it as a reality of open world PvP. What I have a problem with is thirsty zerglings who are extremely bold when chasing you or your small group when they have a sheer numbers advantage, but then literally run away when caught on even terms. [snip]

    [Edit to remove bait.]
    Edited by ZOS_GregoryV on March 26, 2017 12:30AM
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  • Dreyloch
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    NBrookus wrote: »
    Why do people post videos of and admire small scale? Well, would you watch videos of a competent group doing a 4 man dungeon on hard mode unless it was friends, or something special like the first world clear, or needed to learn it? Probably not. But someone goes in and solos vWGT on hard mode? That's a player that can kill, sustain and heal by themselves. It's admirable and is a skill level to which many either aspire to or realize is out of reach for them -- even if it's not a task they particularly want to do.

    So people cheer on 1vX and outnumbered play because it requires a well-rounded build and level of mastery over one's class in that kind of scenario that many players don't and won't have -- and some will never try because it's not their cup of tea.

    So let's scale your statement up. What if it's a group of 16 taking on a zerg of 30+? It's the same GD thing. That 16 man group has less damage, less resources, and less ultimates to attack with. Each member of the smaller group needs to be on point with heals, negates, destros, and when to use them. All those "1vX" videos are typically a guy running around a tree picking off a small pack of players one by one as if in a line. Some folks just don't care for that kind of play. I'm with the OP. the epic large scale battles are why I came to this game. But I can also do a group of 6 or less in IC. If you wanna be out there all alone and get run over, that's your problem. Not ZoS', and certainly not the other players. The lag is on ZoS. I'll agree with that. But it's also not the players' fault there.
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  • paulsimonps
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    Etaniel wrote: »
    Zergs wouldn't be hated if
    a : they weren't a major factor in the server performance
    b : they would stick to objectives, other zergs, and people who poke them.

    When a zerg chases down a small group for 5 min completely away from any objective, that's when they generate the most hate in my book.

    I know a lot of people have put Lag and performance as their number one grief with Zergs but I can honestly say I don't really get it that much at all. Maybe its just me being used to playing with 200+ping at all times that makes me more used to it. But I also know that the game was designed with the intent to have it playable in 200 ish ping,

    The fact you are used to 200 ping doesn't justify raising the ping for others though. And it's much easier to play with 200 ping in a zerg than it is when small scaling.

    When did I say that I wanted to raise the ping of others? What I said was that performance on 200ish ping is not bad, at all really. I run in huge zergs a lot and I rarely get high ping spikes. But I am guessing what you are saying is that because I run in a zerg I am messing up the ping of others? If you have 999+ ping I can get it and I apologize but as I've said a few times now. If there is an obvious next target to pick I won't not go there just because it will make others think I am bad or thinking "oh maybe adding one other player(me) will lag someone out, better go PvP somewhere else so that I don't anger someone." No I will go take the next keep and fight for my alliance regardless, I don't even think about it.

    And also what I said about 200 ping is that I play with it constantly in all areas of the game. I live in EU but I play NA, that distance gives me that ping no matter what I do in the game. And I play the game just fine, no problems at all. I can react to boss mechnics in PvE and I can move and react to enemy players in PvP too. The game is designed with possible high ping in mind to ease performance, I heard it straight from a dev and I trust them on it.
  • paulsimonps
    paulsimonps
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    This has been something that has been on my mind for a very long time. Whenever its brought up the idea of a large mass of players converging on one location, or a "Zerg", it's almost always met with a lot of negative comments. Personally I love being in the zerg, especially when its meet by another one. The constant push and pull of large scale fight across cyrodiil is amazing. 60+vs60+ people fighting over a keep or resource is an amazing experience and I love it. But I always here how people cheer on small scale and hate on large scale, some people even talk like small scale PvP like it makes them better than others just cause they do it. But for me Cyrodiil is not just PvP its AvA, Alliance vs Alliance. All of you vs all of us. Yet the large scale fights are always talked about with hate and disdain, why is that? Maybe this will dissipate a bit with battlegrounds coming out and some of the small scale PvP'ers go over there. But it still leaves me as said, wondering, why the hate?

    I know some say that if you zerg you are unskilled but I also know a lot of people that are skilled that join the zergs as well. Obviously as an outside viewer you can't just by looking at the oncoming forces know who is and who is not skilled so saying that someone that is zerging is a bad player is just another form the small scale superiority complex. Just cause you like small scale doesn't make you better, nor does liking large scale make you better. Skill is not determined by what type of battles you like to join.

    My first MMO was Warhammer Online, it had a large focus on PvP or what they called RvR which was Realm vs Realm and for me AvA is very similar. Some of the PvP Designers even worked on Warhammer. The epic fights that can arise from two or even three large forces clashing is something to behold and I love it, but for some reason saying I like it sometimes makes people automatically dislike me and shower me with negative comments or the more common superiority complex comments of "small scale if better."

    So as a final note, why do you if you do, hate Zergs or if you like them what do you think about the common hate towards it?

    I'm pretty sure most people don't hate zergs because most people in Cyrodiil are actually in one or surfing one.

    Maybe not, but a lot of people on the forums are. As well, a lot of people are hypocrites and say they hate zergs all the while surfing one.
  • out51d3r
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    Lack of agency. In a zerg vs zerg, my own personal contributions have very little impact on deciding which side wins and loses.

    In a 1v1 I win or lose on my own merits. In a 4v4 I can carry a team that is determined to lose to a victory instead. In a 20v20 I'm just a cog in the machine.
  • Etaniel
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    Etaniel wrote: »
    Zergs wouldn't be hated if
    a : they weren't a major factor in the server performance
    b : they would stick to objectives, other zergs, and people who poke them.

    When a zerg chases down a small group for 5 min completely away from any objective, that's when they generate the most hate in my book.

    I know a lot of people have put Lag and performance as their number one grief with Zergs but I can honestly say I don't really get it that much at all. Maybe its just me being used to playing with 200+ping at all times that makes me more used to it. But I also know that the game was designed with the intent to have it playable in 200 ish ping,

    The fact you are used to 200 ping doesn't justify raising the ping for others though. And it's much easier to play with 200 ping in a zerg than it is when small scaling.

    When did I say that I wanted to raise the ping of others? What I said was that performance on 200ish ping is not bad, at all really. I run in huge zergs a lot and I rarely get high ping spikes. But I am guessing what you are saying is that because I run in a zerg I am messing up the ping of others? If you have 999+ ping I can get it and I apologize but as I've said a few times now. If there is an obvious next target to pick I won't not go there just because it will make others think I am bad or thinking "oh maybe adding one other player(me) will lag someone out, better go PvP somewhere else so that I don't anger someone." No I will go take the next keep and fight for my alliance regardless, I don't even think about it.

    And also what I said about 200 ping is that I play with it constantly in all areas of the game. I live in EU but I play NA, that distance gives me that ping no matter what I do in the game. And I play the game just fine, no problems at all. I can react to boss mechnics in PvE and I can move and react to enemy players in PvP too. The game is designed with possible high ping in mind to ease performance, I heard it straight from a dev and I trust them on it.

    I didn't mean that you personnaly raise the ping, or that you do so through your gameplay.
    I'm used to playing with 80-100 ping, and I can definitely feel a decrease if my personnal performance when I play under higher ping.

    It's not up to solo players to decide to go do something else. If there is a fight ongoing at a keep where neither the defenders nor the attacks are progressing and the fight makes the server lag, no group leader should decide to go add even more people there.
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  • Serjustin19
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    I don't hate zergs. However does cause huge amounts of lag. By the way, I have witnessed a very beautiful battle.

    It started. When I was already lying on the ground. I was the only red, Against a Famous AD guild (Originally from Scourge, Now Haderus PS4 EU) there was 5 members of this famous AD guild. Then Blues came along. Twas was a beautiful crafted battle. 15 blues against 5AD of that guild.

    I have witnessed it all, surey it was considered a zerg. Battle lasted for 8 minutes. 1by1 DC fell down to ground, till naught 1 blue was left standing. While the victors was 5 members of that famous guild. When all seemed well. When I was truly amazed at this battle.

    When I want to continue to lay down on ground and admire these AD, Then suddenly came 25 reds. Destroyed those 5 AD, from a famous guild. They had no chance. I was so depressed. I decide to revive at nearest castle. But twas an awesome battle I have witnessed. Against DC and AD, While lying on ground.
    Edited by Serjustin19 on March 22, 2017 4:26PM
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  • Qbiken
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    Typhoios wrote: »
    Lag.

    This and only this. If I die due to being outplayed: Fine ggwp. But when dying to trash just because of lag (caused by huge zergs) it´s not fun at all.
  • Kas
    Kas
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    people don't like to lose/die and especially against (subjectively, though often also objectively) worse players enabled by numbers.
    @bbu - AD/EU
    Kasiia - Templar (AR46)
    Kasiir Aberion - Sorc (AR38)
    Dr Kastafari - Warden (~AR31)
    + many others
  • Altercator
    Altercator
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    zerglyfe. live the chaos.
  • Minno
    Minno
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    Rickter wrote: »
    Let me tell you what i saw last night in Haderus Imperial City:

    EP had been crowned emperor, he took his 16+ group into IC, put so many tel var on him that he had that blue beam of light shooting off of him, and steam rolled all the districts. We tried to defend one of our district flags and after two failed attempts, we realized, oh crap this is the emp.

    I had a group of 7 - 4 of which had never been in IC in their life and 1 of which was on a Level 16.

    They proceeded to literally hunt us down. We saw the emp group and ran and these guys chased us through two districts and ulti bombed us. This is the emp we are talking about. super powered. in a large group. being flamboyant with the 10k + telvar indicator fx on him. and chasing us through temple, to arboretum to arena and then bombing us with everything they had.

    Then the night before, I had one sorc built to IC gank and troll continuously taunt our group while we tried to farm the world bosses. It got to the point where they would pop destro ult, streak in, then we would clobber him and he wouldnt even get a kill. But he continued to troll us even though he wasnt getting any kills.

    So solo player, zerg player, ya'll are all the same. im going to tell you right now, idgaf what anyone in the world thinks about a zerg. I will take any group size i feel like handling on any given night and i will pvp the way i want. because thats what the players have done to this game. You want to boast about 1vX but youre just the same as a zerg imho.

    you grab one set of gear that you know is OP or synergizes well with your build that im sure you got off alcast-hq or youtube. you destro ult and cc. WOW!! thats soooooo much skill!!!

    Furthermore, youve got guys like fengrush telling everyone he doesnt like trueflame because its sooo zergy and laggy yet he runs one of the biggest zergs on azura! and he will admit that the lower performance on TF is bad for his stream. but its ok to do it on a campaign that he doesnt get low performance on because his stream stays chugging.

    Like the hypocrisy and stupidity of the prepubescent pvp crowd is unbearable. where were you small scale people last night when the ep emp decided to push our *actual* small group? hmm? thats what i thought. Let people play the way they want. Stop spreading the B.S. that zerging is bad. its just one way to play.

    I'm not sure attacking EMP in IC while he had a TV buff is smart. I would have ventured to resources/towns in cyro or on keep reinforced lanes for better PvP numbers.

    Where why the zerging will always get bad rep:

    - imagine a game where an easy attack that costs 1600 dmg will deal lots of dmg if you get 24+ other people doing the same attack at once. That is correct, that game is ESO. A 1600 light attack will do 28,800 dmg if those players just start plugging away with light attacks. Granted not everyone will spam LA, but they will spam the 4k attacks, making my example much more powerful as an argument.

    -With such a dmg buff, why do they have free dmg mitigation for standing in another 6 players personal space? Wouldn't you trip in the real world? I'd imagine standing in a pool of

    Edit: forum-plar died to invisible ultimate. It erased most of my comment when I clicked "submit". Terrible lol
    Edited by Minno on March 22, 2017 6:09PM
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • cschwingeb14_ESO
    cschwingeb14_ESO
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    The real problem with zerging in an AvAvA game is that it's been made too effective and rewarding (in terms of AP). If you can get everyone on your side to zerg together, your side will do better.

    Swarming down that keep/Outpost/resource takes 1/2 as long (or better) with 2x as many people. And gains just as much AP as doing it slower, with more risk/skill involved, in a smaller group.

    I don't blame people for zerging. I just want the devs to change the PvP rules so that a playstyle with higher risk has a higher reward.
    Edited by cschwingeb14_ESO on March 22, 2017 7:17PM
  • Danksta
    Danksta
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    It's not that you're unskilled if you zerg, it's that it takes no skill to zerg. I don't zerg because I like to see my impact on the battlefield. I also like my skills to fire appropriately and not feel like I'm watching a slide show. I don't really have an issue with zergers though, except the thirsty chasing a single player half way across the map so they can t-bag him/her zergers, and it's more that I think they're pathetic than anything else.
    BawKinTackWarDs PS4/NA

  • DHale
    DHale
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    Most people don't hate the zergs. They just say they do on the forums. It's cool to be in Twitch chat complaining about the zergs. Fast forward 2 hours to be standing on BRK wall with 50 of your closest friends defending the keep.... solo. That's a good one,
    Sorcerna, proud beta sorc. RIP April 2014 to May 31 2016 DArk Brotherhood. Out of retirement for negates and encases. Sorcerna will be going back into retirement to be my main crafter Fall 2018. Because an 8 k shield is f ing useless. Died because of baddies on the forum. Too much qq too little pew pew. 16 AD 2 DC. 0 EP cause they bad, CP 2300 plus 18 level 50 toons. NA, PC, Grey Host#SORCLIVESMATTER actually they don’t or they wouldn’t keep getting nerfed constantly.
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