Wrecking_Blow_Spam wrote: »DRXHarbinger wrote: »Doctordarkspawn wrote: »DRXHarbinger wrote: »Doctordarkspawn wrote: »DRXHarbinger wrote: »^armor fracture......look at your health bar. Paying attention is all that needs to be done there.
I have never seen a visual queue for the effect in the time I've been doing that dungeon. If I had to guess, It's being blocked by Focus's visual effect on the healthbar. So, again, not good enough.
ZOS has a bad habit of visual represenation not being well done. Alot of people I know who recently did the Planar Inhib fight for the fight time had no idea she had a dot in the firstplace. I'd honestly say start making tooltips for some of the more obscure boss mechanics.
It's exactly the same in mol. You get a broken effect over your health bar??? Let me guess...pc player using add ons for different bars right?
No, I am PC but I dont use FTC, or anything else. I've still never seen it, and I'm tempted to do the fight just to see if I can get the effect to appear.
And no, it dosent. Vmol's mobs that -do- armorbreak have this nice little Symbol of the Ransack symbol with a blue backround, with the phrase "Your armor is broken!" In big font. I'd say the same needs to happen for COS, and possibly a few other dungeons. (I'd post a picture or video, but it's late and I cant be arsed.)
So basically you need to be told what to do is what you're saying? It does appear on the health bar just actually pay attention. 99% of the game have done cos just perfectly fine. You're just asking for indirect nerfs to make it so easy. I did it the other day without a tank. Just stop parking up relying on the healer and learn some self defense and awareness and do it. It's really not difficult. But in the interim I'd recommend the infamous pc add on that says "dodge now" seems like you need it.
Nice misinformation, you're on console aren't you? Please go que in 100 separate pugs when it's pledge day and see how many can complete it.
According to you 99% of players will be able to do it. Good luck.
mrfrontman wrote: »
So tell me, what's your strategy in a fight where you constantly lose all magicka, stamina, and ultimate, and randomly take 40k damage spikes?
Learn to play my arse. This isn't a l2p issue, it's a zos doesn't know frak all about how to design interesting boss mechanics so get just give you a giant middle finger.
mrfrontman wrote: »mrfrontman wrote: »
So tell me, what's your strategy in a fight where you constantly lose all magicka, stamina, and ultimate, and randomly take 40k damage spikes?
Learn to play my arse. This isn't a l2p issue, it's a zos doesn't know frak all about how to design interesting boss mechanics so get just give you a giant middle finger.
Okay, strategy:
So you don't lose magicka, stamina or health - Avoid the floating red, green and blue balls all over the boss area fight, they drain your resources.
Ultimate - Pop your ultimates at the START of the fight, she is going to pick one of you at random and drain it, so just pop it at the start of the fight and whenever you can.
Spikes - There is a phase where Velidreth will say "Don't move a muscle". This literally means DON'T MOVE A MUSCLE. Stand still, you will see a green circle under your feet meaning you're safe. RIGHT after the green circle disappears, you will see dirt coming up from under your feet. The VERY SPLIT second you see the dirt, you need to dodge roll out of the way to avoid the spike.
I'm sorry, but it really is a l2p issue =/ Not trying to troll either.
mrfrontman wrote: »
So tell me, what's your strategy in a fight where you constantly lose all magicka, stamina, and ultimate, and randomly take 40k damage spikes?
Learn to play my arse. This isn't a l2p issue, it's a zos doesn't know frak all about how to design interesting boss mechanics so get just give you a giant middle finger.
Doctordarkspawn wrote: »Case in point, the people who intend to shame anyone who dares call this a bad piece of content, despite the fact that Velindreth's idea of difficulty is resource drain balls, massive adds and armorbreaks that are never communicated, and Valon Dreth's continual glitchy movement.
I'm not the guy to call this stuff out, but honestly it's spelled Velidreth.... not Velindreth, Valon Dreth, etc.
When you get the name of the boss this incorrect and complain about difficulty and horrible design, it tells me you barely tried the dungeon at all and are not happy about remotely difficult mechanics.
DMuehlhausen wrote: »The problem with that "Don't move a muscle" part is if the server or client lags even the slightest you're dead. This is my problem. I see the green circle and will dodge roll as soon as the ground starts to move, but due that being a split second behind the server sometimes I'm dead. Fights should never have mechanics that are needing that quick of response due to lag issues some people will have. It should be a % of life or a chance to survive. So maybe sure right after she drops she hits the person that has almost no life, but there was a chance maybe for the player or healer to save them.
kylewwefan wrote: »I see your also on PS4 NA. Look me up later and we can get through there. PSN kylewwefan
I have a few really cool casual guilds also if you need one.
DMuehlhausen wrote: »mrfrontman wrote: »mrfrontman wrote: »
So tell me, what's your strategy in a fight where you constantly lose all magicka, stamina, and ultimate, and randomly take 40k damage spikes?
Learn to play my arse. This isn't a l2p issue, it's a zos doesn't know frak all about how to design interesting boss mechanics so get just give you a giant middle finger.
Okay, strategy:
So you don't lose magicka, stamina or health - Avoid the floating red, green and blue balls all over the boss area fight, they drain your resources.
Ultimate - Pop your ultimates at the START of the fight, she is going to pick one of you at random and drain it, so just pop it at the start of the fight and whenever you can.
Spikes - There is a phase where Velidreth will say "Don't move a muscle". This literally means DON'T MOVE A MUSCLE. Stand still, you will see a green circle under your feet meaning you're safe. RIGHT after the green circle disappears, you will see dirt coming up from under your feet. The VERY SPLIT second you see the dirt, you need to dodge roll out of the way to avoid the spike.
I'm sorry, but it really is a l2p issue =/ Not trying to troll either.
The problem with that "Don't move a muscle" part is if the server or client lags even the slightest you're dead. This is my problem. I see the green circle and will dodge roll as soon as the ground starts to move, but due that being a split second behind the server sometimes I'm dead. Fights should never have mechanics that are needing that quick of response due to lag issues some people will have. It should be a % of life or a chance to survive. So maybe sure right after she drops she hits the person that has almost no life, but there was a chance maybe for the player or healer to save them.
mrfrontman wrote: »
So tell me, what's your strategy in a fight where you constantly lose all magicka, stamina, and ultimate, and randomly take 40k damage spikes?
Learn to play my arse. This isn't a l2p issue, it's a zos doesn't know frak all about how to design interesting boss mechanics so get just give you a giant middle finger.
mrfrontman wrote: »Whoever designed this dungeon needs to get fired. Literally the worst thing I have ever wasted 3 hours on in this game.
Cradle of Shadows is easy, even on hard mode.
l2p issues?
Honestly though, you can't come on a forum and complain about a dungeon when everybody else has no problem running it within 20-30 mins. You need to learn mechanics properly and understand the dungeon to it's fullest. A 3 hour run sounds like it was your first attempt there. You've barely earned the right to be even slightly pissy at the dungeon.
Once you learn the mechanics properly you can run it under 30 mins easily, assuming you and your group are fully geared.
mrfrontman wrote: »Whoever designed this dungeon needs to get fired. Literally the worst thing I have ever wasted 3 hours on in this game.
Cradle of Shadows is easy, even on hard mode.
l2p issues?
Honestly though, you can't come on a forum and complain about a dungeon when everybody else has no problem running it within 20-30 mins. You need to learn mechanics properly and understand the dungeon to it's fullest. A 3 hour run sounds like it was your first attempt there. You've barely earned the right to be even slightly pissy at the dungeon.
Once you learn the mechanics properly you can run it under 30 mins easily, assuming you and your group are fully geared.
There should be a solo option to every undaunted four man delve. I for one like to do all content solo and would never slam another player because he or she is having a hard time with the content.
Oreyn_Bearclaw wrote: »People saying this dungeon is easy, are either trolling or have ego issues. It is absolutely not easy, in fact IMO Velidreth on HM is the toughest 4-man fight in the game. It is, however, perfectly doable if you have reasonable DPS and FOLLOW MECHANICS. Do I expect a random 4-man pug run to clear HM? No I do not. I wouldnt expect a pickup trial group to clear VMOL either. The thing is, that is perfectly okay with me. This game needs a wide range of difficulty, and something is always going to be on top or the hardest.
If there wasnt content that took skill, planning, effort, and proper group coordination to complete, you would see a lot of people leave this game.mrfrontman wrote: »Whoever designed this dungeon needs to get fired. Literally the worst thing I have ever wasted 3 hours on in this game.
Cradle of Shadows is easy, even on hard mode.
l2p issues?
Honestly though, you can't come on a forum and complain about a dungeon when everybody else has no problem running it within 20-30 mins. You need to learn mechanics properly and understand the dungeon to it's fullest. A 3 hour run sounds like it was your first attempt there. You've barely earned the right to be even slightly pissy at the dungeon.
Once you learn the mechanics properly you can run it under 30 mins easily, assuming you and your group are fully geared.
There should be a solo option to every undaunted four man delve. I for one like to do all content solo and would never slam another player because he or she is having a hard time with the content.
Sorry this is an MMO. You are asking for the devs to divert resources to do a complete redesign of the whole game because you want to play a multiplayer game by yourself. Rather selfish IMO.
Wrecking_Blow_Spam wrote: »mrfrontman wrote: »Whoever designed this dungeon needs to get fired. Literally the worst thing I have ever wasted 3 hours on in this game.
Cradle of Shadows is easy, even on hard mode.
l2p issues?
Honestly though, you can't come on a forum and complain about a dungeon when everybody else has no problem running it within 20-30 mins. You need to learn mechanics properly and understand the dungeon to it's fullest. A 3 hour run sounds like it was your first attempt there. You've barely earned the right to be even slightly pissy at the dungeon.
Once you learn the mechanics properly you can run it under 30 mins easily, assuming you and your group are fully geared.
Ok tough guy if it's so easy why don't you go solo it then?
It's not easy so stop being so high and mighty, you've gotta consider that not everyone has BiS gear with a really solid 4 man group.
But hey you said it's easy so go solo it on let's say a stamina nightblade, I mean you'll have no problems cos it's so easy.
Good luck
oh yes the thrills and chills of cradle of shadows!
For your maximum enjoyment, make sure you get a level 10 tank and healer rockin zero CP when you use the group finder. Guaranteed hours and hours of fun!
But wait....theres more!
You might even get a 1000G+ repair bill too!
I would usually agree with you on this one. The amount of times of done normal and it's been a pain in the ass is unreal.
I've tried a couple time on vet and failed miserably.
Today, only an hour ago i went on my healer. Joined vet random daily group finder for the xp. Got Cradle.
At first i was a bit "oh ffs". But the group was pretty cool and the two dps were 600. We flew through it. Not a singl ereset on any part.
Annnnnnnd like always when i do the hard ones and finnally come through and get it done, i got a training helmet! FML
mrfrontman wrote: »
So tell me, what's your strategy in a fight where you constantly lose all magicka, stamina, and ultimate, and randomly take 40k damage spikes?
Learn to play my arse. This isn't a l2p issue, it's a zos doesn't know frak all about how to design interesting boss mechanics so get just give you a giant middle finger.
what's wrong with first dungeon run taking 3 hours