It's a dungeon. I have a family to take care of, a more than full time job, and priorities outside of a video game that have to be adressed.
When I get home from work and hop into the pos activity finder, I'm expecting 30 minutes to an hour for a run, regardless of group participants.
Make the trials/raids 3 hours if you have players looking to spend an entire night doing one thing. I just don't have time for it. Every other mmo I've played has followed that model: small group content takes under an hour on average once started. Large group content can take 3-5 hours.
The system is whack in this game though. I've done obsidian sanctum in less than an hour, but have dungeons that take 2-3 for no real reason.
Whoever designed this dungeon needs to get fired. Literally the worst thing I have ever wasted 3 hours on in this game.
im a little disheartened by the amount of "just l2p" im seeing in this thread. yeah maybe the OP could have conveyed his frustratons better but come on people. CoS is mechanic heavy. the OP may have been stuck in groups of PUGs and not have the guidance patience or coordination needed to get through the dungeon. I applaud the people posting mechanic explanation videos for the OP - thats what he needs not people saying "this dungeon is not a problem for everyone else"
its a tough dungeon for people unfamiliar with the dungeon. not everyone is pve elite. some people want to experience the content and not be prepared.
my advice to the OP: sift through the accusatory and impatient garbage comments and take the truly constructive ones, and dont give up. Keep queueing or join a guild that will help you. but dont give up, you wont catch the bus if you dont go to the bus stop.
It's a dungeon. I have a family to take care of, a more than full time job, and priorities outside of a video game that have to be adressed.
When I get home from work and hop into the pos activity finder, I'm expecting 30 minutes to an hour for a run, regardless of group participants.
Make the trials/raids 3 hours if you have players looking to spend an entire night doing one thing. I just don't have time for it. Every other mmo I've played has followed that model: small group content takes under an hour on average once started. Large group content can take 3-5 hours.
The system is whack in this game though. I've done obsidian sanctum in less than an hour, but have dungeons that take 2-3 for no real reason.
I do agree that it would be really awesome to be able to do Vet Random EXCEPT. I mostly stopped doing randoms because I didn't want to spend a bunch of time in a failed pug because inevitably you get a DLC dungeon or vDarkshade II. I suggest doing normal random instead and plan to drag the group kicking and screaming to completion. Same rewards for random normal, and you can basically solo all of them if your group sucks.
Helms don't drop on normal, and you don't get the option for a double key reward from pledges.
The message in MoL is RaidNotifier feature. It is not in the base UI.
Judas Helviaryn wrote: »
You have a family, and you act like this?
Look, this isn't a personal attack. You say you have your priorities in order, but you apparently can't handle criticism, or failure. That's a prerequisite to being an adult.
I would tell anybody with your attitude the same thing. Work on yourself, and stop blaming others.
It's just painful to witness.
That's a fair argument but you gotta take into account there're also players here who have more free time and enjoy spending a few hours on a challenge in a video game. And while your gamestyle isn't "bad" or "wrong", their/our isn't either.
It's a dungeon. I have a family to take care of, a more than full time job, and priorities outside of a video game that have to be adressed.
When I get home from work and hop into the pos activity finder, I'm expecting 30 minutes to an hour for a run, regardless of group participants.
It's a dungeon. I have a family to take care of, a more than full time job, and priorities outside of a video game that have to be adressed.
When I get home from work and hop into the pos activity finder, I'm expecting 30 minutes to an hour for a run, regardless of group participants.
Make the trials/raids 3 hours if you have players looking to spend an entire night doing one thing. I just don't have time for it. Every other mmo I've played has followed that model: small group content takes under an hour on average once started. Large group content can take 3-5 hours.
The system is whack in this game though. I've done obsidian sanctum in less than an hour, but have dungeons that take 2-3 for no real reason.
So tell me, what's your strategy in a fight where you constantly lose all magicka, stamina, and ultimate, and randomly take 40k damage spikes?
Learn to play my arse. This isn't a l2p issue, it's a zos doesn't know frak all about how to design interesting boss mechanics so get just give you a giant middle finger.
Doctordarkspawn wrote: »
It is a personal attack. Most of this thread have been the thread has been 'L2P' with no criticism aside from 'maybe you just suck' or 'maybe your just not running the right gear' without any actual inspection of the person themselves. Even people like me who have completed it, many times on vet, are told L2P when we even criticize it.
@Judas Helviaryn I'd say it's you who cant take the criticism, and others like you, who must agressively attack a differing opinion for it's sheer existance.
And yes, he has a family. He shouldn't act like his time is precious and leaving his kids for 3-5 hours isn't acceptable? The length isn't a legitimate criticism, even though COS and MAZ are a slog to almost anyone I talk to?
Speaking as someone who has worked, and has beat it on vet, but still has yet to do so hardmode...To what end? I dont equate frustration with fun. That means none of us can criticize it until we reach your level of enlightenment? I know the mechanics and their impact on Vet, and on HM. But the answer is no, you, and others like you, would be telling us to 'L2P' even if I posted a HM achievement. You dont -want- to believe, that any criticism of COS has -some- merit.
And that's why we need to keep criticising it.
It's a dungeon. I have a family to take care of, a more than full time job, and priorities outside of a video game that have to be adressed.
When I get home from work and hop into the pos activity finder, I'm expecting 30 minutes to an hour for a run, regardless of group participants.
You do realize someone has soloed vCoS, right?
Wrecking_Blow_Spam wrote: »
Yes I do realise this.
it's not "super easy" like everyone has suggested. Ohh btw I said go do it on a stam nb. Has a stam nb soloed it? Not to my knowledge so you're point is irrelevant (aka bait).
The people saying it's "super easy" are trolling or being elitist. It generally requires a good group who know mechanics.
Yet with the words "super easy" being used then please everyone go solo it, may take you about 10 hours or more on only a magsorc.
Good luck everyone (by everyone I mean the condescending ppl) go solo this "super easy" dungeon each time you have it for your pledge.
Wrecking_Blow_Spam wrote: »
Good luck everyone (by everyone I mean the condescending ppl) go solo this "super easy" dungeon each time you have it for your pledge.
Looking back at these replies:
-some of you really are elitist arse holes.
.....
Needless to say, I won't be bothering with this particular dungeon again for some time. It didn't help that I was already pissed off before even joining the group because I had just gotten through struggling with a vet fungal grotto 2 group where the cp121 tank couldn't position bosses and literally did nothing but spam chains, and the two dps (I was healing that run) had 15k health and were apparently colorblind to red circles.
Judas Helviaryn wrote: »
So let's pick this apart. Calling out someone's character flaw is a popular tactic when you're insulting someone. True. You do it well enough, Brogden, even if you're way off the mark in most cases. I was pointing to his behavior, and referencing the fact that he has a family which he is responsible for, to hold up the mirror and help him realize he's making a laughingstock of himself, and doing the people he's responsible for an injustice. I have the best of intentions when I do this.
Someone who quickly jumps to blame others for their own personal failures, especially out of anger, should not have children.
I challenge you to refute this. As respectfully as I can.
I, as well as plenty of others, have been giving criticism and feedback, and otherwise attempting to rectify the issue the OP has been having, since this thread was created. If you choose to ignore that to fuel your own misguided sense of social justice, that's on you, not us, or the OP.
Everybody sees what you're doing. It's all in your own criticisms. You criticized Vaoh of hijacking threads for his own purposes, and here you are spreading slander, accusations, and otherwise making this thread into your own personal vendetta against people you can't reconcile yourself with. I'm sorry you feel this way. We are acting within the limitations of the Terms of Service. Your posts, on the other hand, have been significantly moderated every time you press 'Post Reply'.
Nobody has called into question whether you have beat the dungeon or not. Frankly, I don't care if you have. It's not something that holds a lot of clout in my life. You can sit here, and keep fighting your little social war against all of the people you think are out to get you. You can insult us, berate us, and otherwise gaslight and attempt to manipulate us into giving you what you want, all you want.
It's not working.
I hope you find your peace, eventually.
@Doctordarkspawn
So tell me, what's your strategy in a fight where you constantly lose all magicka, stamina, and ultimate, and randomly take 40k damage spikes?
Learn to play my arse. This isn't a l2p issue, it's a zos doesn't know frak all about how to design interesting boss mechanics so get just give you a giant middle finger.
Lord_Dexter wrote: »
Running vet version with pugs is very difficult!
You need a good group! Thats all but yes final boss one shot kill and magicka/stamina drain bubble are troublesome!
I had ran vet couple of times and got Helm so no need to run again this dark cavern
So tell me, what's your strategy in a fight where you constantly lose all magicka, stamina, and ultimate, and randomly take 40k damage spikes?
Learn to play my arse. This isn't a l2p issue, it's a zos doesn't know frak all about how to design interesting boss mechanics so get just give you a giant middle finger.
OrphanHelgen wrote: »
You dont lose stamina, mag and ult at the same time. I bet you are moving around too much and hitting all the orbs at once. Dont save your ultimate, use it immediately. The 40k damage spike you talking about are not random. I bet tank lost aggro. Last 3 times I did craddle, we completed hardmode on first try, and Im in craddle maybe once a month max. If its not l2p, were we just lucky then?
@Lynx7386 Sorry you appear to be having trouble now, but the posters in the thread give salient advice, once you take this you'll breeze through it at your levels. It's just a mechanical process, like all dungeons, albeit slightly harder than the usual ESO fayre.
Most ESO dungeons are faceroll-stand-there-nuke-everything-in-your-sleep, but CoS is actually one of the few ESO dungeons I enjoy running, because it makes you think and move about for once.
I've never had a particular issue with CoS but situational awareness is key. Certainly with the levels of chars you tell us were in there, it ought to not be a problem, so long as the builds are coherent and people are watching what they are doing. I don't run meta or trials gear for example, and am only CP550 and I've never had an issue.