Khaos_Bane wrote: »IS ZoS going to call everything an expansion now ?
We all can have our own opinions but not our own facts.
DLC = "Down Loadable Content"
MLGProPlayer wrote: »
Had ZOS been clear from the start on what constitutes a DLC and what constitutes an expansion (two interchangeable terms), this whole mess could have been avoided.
Or... most forum posters aren't happy unless they are miserable. Or as my dad who served in the Navy would say bitching sailors are happy sailors.
I sub and pre ordered the game and have been playing since early access and I didn't expect nor am I upset an expansion isn't part of the eso+ dlc access.
Fact is not all subs feel cheated.
The two terms are orthogonal - an expansion pack might be DLC, but that would imply two different facts:
It is downloadable, e.g. it can be obtained entirely via online means and installed automatically into the game.
It adds significant features into the game.
DLC - "downloadable content" - is a very broad term for any additional parts of a game that you can obtain from any of the various online vendors. It's generally reserved for official content from the original publisher, to distinguish it from community content. That is, an additional module for Skyrim to add fancy armor for your horse would be a "mod" if a user did it, but "DLC" if Bethesda did it. DLC can also be very big; for Skyrim, both Dawnguard and Hearthfire are DLC and they make extensive changes to the game.
An "expansion pack" is a separate product that builds on top of an existing game to add significant new features. Expansion packs can usually be purchased at retail and installed from CD, and exist separately from their parent game. They are typically "mini games" in their own right, but rely on the content and engine of their original game for much of their content. In Skyrim, Dawnguard is obviously an "expansion pack" - it add new lands, new weapons, new skill trees, etc. I don't know if it's available for retail yet but I would be very surprised if there's not a Skyrim GOTY edition that includes the two expansion packs.
A better example might be Oblivion: there was a handful of DLC released, including horse armor and Knight of the Nine. Later, there was an actual expansion pack - Shivering Isles - that added an entire new land and new features into the game. (The line was blurried a bit when Bethesda packaged all of their DLC onto a CD for retail sale, but it was basically the same as downloading the DLC and burning the archives to to disk.)
With so much game delivery being online these days, and with official downloadable content getting bigger, the line between a "plug-in" and an "expansion pack" is blurring, and all of it would be considered "DLC".
MLGProPlayer wrote: »I see a lot of strawman arguments being made. Nobody seems to understand why some people are angry.
People don't care about the price of the DLC. $40 is not a lot of money.
People are angry because ZOS has changed their revenue model AGAIN, leaving subscribers out to dry. The most loyal fans of the game feel betrayed because they felt they were paying for something, at a rate of $180 a year, that they will not receive now.
Had ZOS been clear from the start on what constitutes a DLC and what constitutes an expansion (two interchangeable terms), this whole mess could have been avoided. People who subbed for access to all future content, might not have subbed if they knew expansions would not be included in that rate.
These are players who have contributed many times the value of the DLC through their subscription, yet they are not getting any recognition for that now.
The worst part is that these players cannot even use the crowns they have accumulated to buy this latest expansion. These are real dollars that were paid to ZOS.
This is why some people are angry.
MLGProPlayer wrote: »I see a lot of strawman arguments being made. Nobody seems to understand why some people are angry.
People don't care about the price of the DLC. $40 is not a lot of money.
People are angry because ZOS has changed their revenue model AGAIN, leaving subscribers out to dry. The most loyal fans of the game feel betrayed because they felt they were paying for something, at a rate of $180 a year, that they will not receive now.
Had ZOS been clear from the start on what constitutes a DLC and what constitutes an expansion (two interchangeable terms), this whole mess could have been avoided. People who subbed for access to all future content, might not have subbed if they knew expansions would not be included in that rate.
These are players who have contributed many times the value of the DLC through their subscription, yet they are not getting any recognition for that now.
The worst part is that these players cannot even use the crowns they have accumulated to buy this latest expansion. These are real dollars that were paid to ZOS.
This is why some people are angry.