Yay for stacked destro ult groups, and the great fun they've made out of Cyrodiil PVP?
Yay for stacked destro ult groups, and the great fun they've made out of Cyrodiil PVP?
Yet players keep charging into groups they know are running them. It's stunning. If you don't feed eots groups killing blows, they can't recharge their ults to rinse and repeat right away.
I do not love destro ult gameplay, but I think most of the reason it's so widely used is because players have been slow to adapt.
It's VD hype all over again. Players raged about it for months before they learned to adapt by spreading out better.
@Rin_Senya Are you Grand Overlord on NA yet ?
josh.lackey_ESO wrote: »This is not good pvp, this is trash. Ball zerg destro ult = broken. Abuse the mechanics, lag the server, and make Cyrodiil miserable. I'd be too ashamed to post a video of me and my guild doing something so atrocious, unless it was in a "ZOS, please fix this" context. Don't be eso cancer.
DisgracefulMind wrote: »@Rin_Senya Are you Grand Overlord on NA yet ?
I think she will be the first to have GO on both servers, right?
Great video, that looked sooo juicy xD
josh.lackey_ESO wrote: »This is not good pvp, this is trash. Ball zerg destro ult = broken. Abuse the mechanics, lag the server, and make Cyrodiil miserable. I'd be too ashamed to post a video of me and my guild doing something so atrocious, unless it was in a "ZOS, please fix this" context. Don't be eso cancer.
sap-sap-sap-sap-sap-fear-sap-sap-sap-sap-eots-fear-sap-sap-sap.....
Did i miss something?
In this vid, grothdar+alch+vd standard setup but I use 5 alch on body because I cba to weapon swap every time I want to use a potion atm :Pwhats your build
NightbladeMechanics wrote: »I have transcribed this video as a service for @CarlosO, whose hamster wheel tribal internet connection cannot handle watching actual moving pictures.
Proxies up on queue, runs out of outpost with group, casts sap 4 times in a row, fears outside range of enemies, fears again inside range of enemies, sap sap, ruuuuuns back into outpost, cut scene.
Proxies up on queue, runs out of outpost ahead of group, casts EotS, casts 3 saps before getting in range of a target, one sap to kill a target an ally got low, another sap with no targets in range, oh man there are two DC off to the left, gap closes to them, immediate cut scene. I wonder what happened. No death appears on the kill counter, so that's good.
Proxies up with entire group standing right where those two DC were...RIP those two DC...buffs up, runs toward enemy, fears outside of range of targets, fears inside of range of targets, sap sap, runs directly into big red aoe damage toward outpost door, gets cced in said aoes, gets healed, breaks free, runs back to outpost not casting abilities while getting healed out of lethal range by other people 3 separate times, attempts to block destro ulti...still not casting that shield, sap sap sap, heads to back flag, promptly exits through door when DC push to back flag, cut scene.
Proxies up coming around the corner with group, casts EotS, shields, sap sap, stands on flag, kill counter ticks up by two, proxies up midfight (!), walks to back flag, allied destro ults, sap sap, that's a lot of EP......
Ok I must stop here, else @CarlosO would have to redirect the next village's bandwidth to load more text. Did you get a new bucket, @CarlosO? Careful to not get electrocuted sitting on that rusty metal one. Do you have tetanus shots in the jungle? The nearest hospital is 174 miles away by goat ride. Hopefully your tribe's medicine woman is closeby.
<shrug>
Yay for stacked destro ult groups, and the great fun they've made out of Cyrodiil PVP?
Yet players keep charging into groups they know are running them. It's stunning. If you don't feed eots groups killing blows, they can't recharge their ults to rinse and repeat right away.
I do not love destro ult gameplay, but I think most of the reason it's so widely used is because players have been slow to adapt.
It's VD hype all over again. Players raged about it for months before they learned to adapt by spreading out better.
Don't really wanna get into this epeen contest but 10 is not 6 times larger than 4...Yay for stacked destro ult groups, and the great fun they've made out of Cyrodiil PVP?
Yet players keep charging into groups they know are running them. It's stunning. If you don't feed eots groups killing blows, they can't recharge their ults to rinse and repeat right away.
I do not love destro ult gameplay, but I think most of the reason it's so widely used is because players have been slow to adapt.
It's VD hype all over again. Players raged about it for months before they learned to adapt by spreading out better.
ZZZZ VD is 4m radius and EoTS is 10m. It is 6 time larger area and there is no line of sight or whatever. It hits through wall, doors, everything.
Yes it is, yes it is. If you need any help with the calculations please let me know.Don't really wanna get into this epeen contest but 10 is not 6 times larger than 4...Yay for stacked destro ult groups, and the great fun they've made out of Cyrodiil PVP?
Yet players keep charging into groups they know are running them. It's stunning. If you don't feed eots groups killing blows, they can't recharge their ults to rinse and repeat right away.
I do not love destro ult gameplay, but I think most of the reason it's so widely used is because players have been slow to adapt.
It's VD hype all over again. Players raged about it for months before they learned to adapt by spreading out better.
ZZZZ VD is 4m radius and EoTS is 10m. It is 6 time larger area and there is no line of sight or whatever. It hits through wall, doors, everything.
Don't really wanna get into this epeen contest but 10 is not 6 times larger than 4...Yay for stacked destro ult groups, and the great fun they've made out of Cyrodiil PVP?
Yet players keep charging into groups they know are running them. It's stunning. If you don't feed eots groups killing blows, they can't recharge their ults to rinse and repeat right away.
I do not love destro ult gameplay, but I think most of the reason it's so widely used is because players have been slow to adapt.
It's VD hype all over again. Players raged about it for months before they learned to adapt by spreading out better.
ZZZZ VD is 4m radius and EoTS is 10m. It is 6 time larger area and there is no line of sight or whatever. It hits through wall, doors, everything.
ZZZZ VD is 4m radius and EoTS is 10m. It is 6 time larger area and there is no line of sight or whatever. It hits through wall, doors, everything.
ZZZZ VD is 4m radius and EoTS is 10m. It is 6 time larger area and there is no line of sight or whatever. It hits through wall, doors, everything.
My point was that the outrage about VD was mostly hype because once players adapted to it, it wasn't a big deal at all.
The same is true of the destro ult. Contrary to popular opinion, it can be avoided, mitigated and anticipated. If you can get that group to drop their destro ults with few or no KBs, they are then vulnerable. If everyone handled it as well as good groups do, it would become less popular.
We also saw the same learning curve with proxy det. How many months before players stopped funneling into choke points with a dozen red proxy circles within them?
Let me put easy for that seemingly small brain of yours: 6 times bigger = x6 which means that by your obviously flawed logic 4x6=10. Bigger by 6, not 6 times bigger, smartass. Did you people even graduate lmfao, I bet you have no idea what the order of operations is.Yes it is, yes it is. If you need any help with the calculations please let me know.Don't really wanna get into this epeen contest but 10 is not 6 times larger than 4...Yay for stacked destro ult groups, and the great fun they've made out of Cyrodiil PVP?
Yet players keep charging into groups they know are running them. It's stunning. If you don't feed eots groups killing blows, they can't recharge their ults to rinse and repeat right away.
I do not love destro ult gameplay, but I think most of the reason it's so widely used is because players have been slow to adapt.
It's VD hype all over again. Players raged about it for months before they learned to adapt by spreading out better.
ZZZZ VD is 4m radius and EoTS is 10m. It is 6 time larger area and there is no line of sight or whatever. It hits through wall, doors, everything.
The proxy det was nerfed not that the players adapted to it. Now if the fight was not in an outpost where the mechanics is stack on flag to flip the post I can agree that their enemies were stupid and run in their ulties. I dont know how anyone can defend this ulti as it is so clear that it is super OP compared (in lagre groups scenarios) to the other ulties in the game.