Astanphaeus wrote: »LeifErickson wrote: »antihero727 wrote: »LeifErickson wrote: »antihero727 wrote: »If I am a noob, what are you? Start at 7:54 if it doesn't automatically.
He seems like someone not playing a stamblade. I mean, if you really ant to talk about balance, that class is probably here you should start.
antihero727 wrote: »This whole I am entitled to it even though I didn't put the work or time into it attitude is crap. I personally put the time & energy into my grind and with the changes in the last few patches the grind is far less. If you don't have max CP go to Azuras, get grinding, or get dead. ZOS you have catered to the entitlement of lazy players for to long please don't give in again as it undermines my hard work & time even more than you have already. My first toon took 2 months to get to max. Now you can fast grind in under 10hr. When does it become easy enough for all noobs to shut their complaint box?
worsttankever wrote: »Perspective from a low CP player - After leveling out of Blackwater Blade (with 2 characters), I stopped PVPing with my vets. Focused on crafting, skillpoint quests, and Undaunted since then. Now that I'm at 300CP, I'm more likely to go back in to BWB with a new character (I have 6 low level alts waiting), than to enter a CP campaign finally with my vets.
I haven't even tried Vet CP PVP yet. Everyone seems to say the advantage of max CP versus low/mid is overwhelming.
arkansas_ESO wrote: »worsttankever wrote: »Perspective from a low CP player - After leveling out of Blackwater Blade (with 2 characters), I stopped PVPing with my vets. Focused on crafting, skillpoint quests, and Undaunted since then. Now that I'm at 300CP, I'm more likely to go back in to BWB with a new character (I have 6 low level alts waiting), than to enter a CP campaign finally with my vets.
I haven't even tried Vet CP PVP yet. Everyone seems to say the advantage of max CP versus low/mid is overwhelming.
This is the core issue. It's so difficult to get new players interested in PVP when it's basically required for you to not only grind out 560+ CP, but to also spend weeks grinding gear in dungeons (and god knows how long doing Undaunted dailies for shoulders), and then to grind gold to upgrade your new gear to gold, etc. ZOS knows this is an issue, as they've implemented things in the past to help new players get into ESO quicker (CP cap, battleleveling), but more needs to be done. Call it "entitlement" or "giving a handout" all you want, at the end of the day, if there's no new players coming in, then the game dies.
As for playing on Azura's Star, it's definitely a fun server (I've enjoyed fighting the Fengrush horde this past week), but keep in mind that a lot of the core game mechanics were changed to accommodate CP (dodge roll fatigue, streak fatigue, increase to skill costs, new items like poisons and Fasalla's Guille, etc.) and, while they make sense when CP is in the picture, without CP they're very unbalanced.
God_flakes wrote: »arkansas_ESO wrote: »Sure, why not? I never liked the idea of "Because I spent more time clicking virtual zombies to death to get imaginary video game points, I should be stronger than you" anyways. You can't have competitive PVP when so much of PVP boils down to whoever has grinded the most.
Then what should it be based on??? Popularity? Looks? If not the grind...then what???? You really think you should come into the game *now* and have the same competetive edge as someone who has been playing their a$$ off since beta?? Come on now
The game basely has any progression and people want to reduce it... depressing.
s_jscorpiorwb17_ESO wrote: »Lol this is the age of entitlement where people want everything without working for it. People like this poster is what ruins mmo an turns them into everyone gets a medal type of game.