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Is being a vampire worth it ? Also Element resistant armor ?

deevoh1991
deevoh1991
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Honestly I became a vampire only for the skin, I had no Idea I would have so many debuffs.

Horrfying health regen (Yes I know you can reduce this by wasting skill points)
Weakness to fire by 25%
Weak abilities comparatively
Consistently need to feed to turn back transformation levels and this always costs me in cities and I can barely do it elsewhere.

I need to revert back to normal very soon as they are affecting me badly in Lava Queen/City of Ash 2/Anything Fire based

Solution

We need Craftable/Drop sets aiming to shield certain elemental damage like the Older games
Eg Armor sets that reduce the effect of fire damage by 30%
I remember nords being Frost resistent and what not in Skyrim. Along with magic/stam/health benefits, certain races to also have resistancies

Your thoughts ?
Edited by deevoh1991 on December 10, 2016 10:22AM
PSN GT : Divzor
  • TheDarkRuler
    TheDarkRuler
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    Vampire is mostly useful in PVE!
    The regen and the skills plus the damage resistance on low-life is great.
    In PVP I'd strongly say "No!" to vampires cuz the damage resistance does not make up for the damage bonus execute abilities have!
  • Doctordarkspawn
    Doctordarkspawn
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    Vampire is mostly useful in PVE!
    The regen and the skills plus the damage resistance on low-life is great.
    In PVP I'd strongly say "No!" to vampires cuz the damage resistance does not make up for the damage bonus execute abilities have!

    Oddly enough....this is the opposite.

    If your doing serious PVE the regen and damage resistances are something your allready gonna have or will have close to. Ten percent regen means precisely *** to most DPS builds since they either have enough to run their stuff anyway. The damage resistance is near useless as most mag builds have survivability anyway and most Stam builds have vigor, or a healer.

    And a PVE vampire tank is just wrong. Flat out. You will die, you will die because fire damage on something like Skoria and kill the group, and your undeath passive wont have saved you.

    In PVP however....you have batswarm, you have a single target stun and self heal which drains ultimate, you have one of the best damage evasion skills, mist...both vampire and werewolf are damn near tailor made for PVP, hence why their downsides strongly factor -into- PVP.
  • Taylor_MB
    Taylor_MB
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    Vampire is mostly useful in PVE!
    The regen and the skills plus the damage resistance on low-life is great.
    In PVP I'd strongly say "No!" to vampires cuz the damage resistance does not make up for the damage bonus execute abilities have!

    Oddly enough....this is the opposite.

    If your doing serious PVE the regen and damage resistances are something your allready gonna have or will have close to. Ten percent regen means precisely *** to most DPS builds since they either have enough to run their stuff anyway. The damage resistance is near useless as most mag builds have survivability anyway and most Stam builds have vigor, or a healer.

    And a PVE vampire tank is just wrong. Flat out. You will die, you will die because fire damage on something like Skoria and kill the group, and your undeath passive wont have saved you.

    In PVP however....you have batswarm, you have a single target stun and self heal which drains ultimate, you have one of the best damage evasion skills, mist...both vampire and werewolf are damn near tailor made for PVP, hence why their downsides strongly factor -into- PVP.

    Careful about generalizations. On 3 different toons (all vamp) I have Tank'd, DPS'd, and Healed vCoA hard mode.

    On my vamp tank I've even solo'd the last 3mil of Skoria's HP with no platforms.
    PvP Defensive Set Comparison
    Firestarter MagDK 1vX
    - build and gamplay!
    LagPlar Ranged Lag Proof(ish) Magplar
    - build and gamplay!
    ShadowGaurd MagBlade Group Utility Tank
    - build and gamplay!
    Oncoming Storm No-CP 11.6k Ward MagSorc - build and gamplay!
    My YouTube Chanel


  • LMar
    LMar
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    OP there are some new sets that you might find helpful eg the Vampire Cloack set
    http://elderscrollsonline.wiki.fextralife.com/Vampire+Cloak+Set

    Being a Dunmer also increases your fire resistance so you might want to try that.
    Alternatively a choice of good armour with bonuses will give you enough magicka/ self heals to protect yourself and have more survivability. eg sets that increase magicka a lot so your shields will be stronger.
    "If a stick of fish is a fish stick, it will stick like other fish sticks stick"
    "Taller races now sit in chairs correctly"
  • starkerealm
    starkerealm
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    There are two easy options for feeding.

    First is there are a number of bandit camps throughout the game with lone sentries scattered around their perimeter. The Red Rooks in southern Glenumbra have a particularly generous distribution of forces, and you can easily grab a snack there.

    The other one is the Double Bloody Mara recipe from the Halloween event. There should be a lot of these still in circulation, so it should be fairly cheap, if you have a provisioner (and the ingredients aren't that insane). This will knock you down a stage every time you consume one. It's a little more expensive, but is still a decent food buff, depending on your build.
  • Doctordarkspawn
    Doctordarkspawn
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    Taylor_MB wrote: »
    Vampire is mostly useful in PVE!
    The regen and the skills plus the damage resistance on low-life is great.
    In PVP I'd strongly say "No!" to vampires cuz the damage resistance does not make up for the damage bonus execute abilities have!

    Oddly enough....this is the opposite.

    If your doing serious PVE the regen and damage resistances are something your allready gonna have or will have close to. Ten percent regen means precisely *** to most DPS builds since they either have enough to run their stuff anyway. The damage resistance is near useless as most mag builds have survivability anyway and most Stam builds have vigor, or a healer.

    And a PVE vampire tank is just wrong. Flat out. You will die, you will die because fire damage on something like Skoria and kill the group, and your undeath passive wont have saved you.

    In PVP however....you have batswarm, you have a single target stun and self heal which drains ultimate, you have one of the best damage evasion skills, mist...both vampire and werewolf are damn near tailor made for PVP, hence why their downsides strongly factor -into- PVP.

    Careful about generalizations. On 3 different toons (all vamp) I have Tank'd, DPS'd, and Healed vCoA hard mode.

    On my vamp tank I've even solo'd the last 3mil of Skoria's HP with no platforms.

    And every time I've seen a vamp tank it's usually resulted in a group wipe. You may be good but that dont mean the vast majority are.

    I'll say it again, the drawbacks are pointless for something (In the case of undeath) is not working 100% of the time and is something you need to handicap yourself for. The mitigation is useless to DPS and the regen is a joke. PVP it's vamps place, and werewolves, and that's just how it is.
  • starkerealm
    starkerealm
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    If you're a vampire, and you want to tank, I implore you: stay in Stage 1, don't slot and vamp abilities. There are players that can make it work, but statistically speaking, you're probably not one of them.
  • AzuraKin
    AzuraKin
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    Deevo191 wrote: »
    Honestly I became a vampire only for the skin, I had no Idea I would have so many debuffs.

    Horrfying health regen (Yes I know you can reduce this by wasting skill points)
    Weakness to fire by 25%
    Weak abilities comparatively
    Consistently need to feed to turn back transformation levels and this always costs me in cities and I can barely do it elsewhere.

    I need to revert back to normal very soon as they are affecting me badly in Lava Queen/City of Ash 2/Anything Fire based

    Solution

    We need Craftable/Drop sets aiming to shield certain elemental damage like the Older games
    Eg Armor sets that reduce the effect of fire damage by 30%
    I remember nords being Frost resistent and what not in Skyrim. Along with magic/stam/health benefits, certain races to also have resistancies

    Your thoughts ?

    at max cp, you generally fine for most content even at lowest health. though there are a few you will wanna avoid certain aoes like the one in coh1 bone attronach.
    v160 spellsword (nightblade)
    v160 restoration archmage (Templar)
    v160 battlemage (sorcerer)
    v160 restoration archmage (Templar)
    v160 warrior (DragonKnight)
    v160 assassin (nightblade)
    v160 swordsman (sorcerer)
    v160 spellsword (nightblade)
  • AzuraKin
    AzuraKin
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    If you're a vampire, and you want to tank, I implore you: stay in Stage 1, don't slot and vamp abilities. There are players that can make it work, but statistically speaking, you're probably not one of them.

    rofl i tank all the time in stage 4 vampirism or should say did, cause i done training vampirism on tank and now a fuzzy wuzzy werewolf. too bad i cannot be a werepig :open_mouth:
    v160 spellsword (nightblade)
    v160 restoration archmage (Templar)
    v160 battlemage (sorcerer)
    v160 restoration archmage (Templar)
    v160 warrior (DragonKnight)
    v160 assassin (nightblade)
    v160 swordsman (sorcerer)
    v160 spellsword (nightblade)
  • Sugaroverdose
    Sugaroverdose
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    LMar wrote: »
    OP there are some new sets that you might find helpful eg the Vampire Cloack set
    http://elderscrollsonline.wiki.fextralife.com/Vampire+Cloak+Set

    Being a Dunmer also increases your fire resistance so you might want to try that.
    Alternatively a choice of good armour with bonuses will give you enough magicka/ self heals to protect yourself and have more survivability. eg sets that increase magicka a lot so your shields will be stronger.
    Dunmer have 2148 resistance, which is 4% of additional resistance, game also still have fire resistance jewellery enchants which gives the same amount as dunmer passive(it maybe was buffed with spell damage enchants in IC patch, but i don't think so)
    Edited by Sugaroverdose on December 10, 2016 1:04PM
  • WalksonGraves
    WalksonGraves
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    Taylor_MB wrote: »
    Vampire is mostly useful in PVE!
    The regen and the skills plus the damage resistance on low-life is great.
    In PVP I'd strongly say "No!" to vampires cuz the damage resistance does not make up for the damage bonus execute abilities have!

    Oddly enough....this is the opposite.

    If your doing serious PVE the regen and damage resistances are something your allready gonna have or will have close to. Ten percent regen means precisely *** to most DPS builds since they either have enough to run their stuff anyway. The damage resistance is near useless as most mag builds have survivability anyway and most Stam builds have vigor, or a healer.

    And a PVE vampire tank is just wrong. Flat out. You will die, you will die because fire damage on something like Skoria and kill the group, and your undeath passive wont have saved you.

    In PVP however....you have batswarm, you have a single target stun and self heal which drains ultimate, you have one of the best damage evasion skills, mist...both vampire and werewolf are damn near tailor made for PVP, hence why their downsides strongly factor -into- PVP.

    Careful about generalizations. On 3 different toons (all vamp) I have Tank'd, DPS'd, and Healed vCoA hard mode.

    On my vamp tank I've even solo'd the last 3mil of Skoria's HP with no platforms.

    And every time I've seen a vamp tank it's usually resulted in a group wipe. You may be good but that dont mean the vast majority are.

    I'll say it again, the drawbacks are pointless for something (In the case of undeath) is not working 100% of the time and is something you need to handicap yourself for. The mitigation is useless to DPS and the regen is a joke. PVP it's vamps place, and werewolves, and that's just how it is.

    This is such a massive load of garbage. The undeath passive is amazing, invigorating drain is the best self heal/ult generator in the game and you get increased regen. Fire damage isn't a major dungeon theme and no real tank is going to be fazed by an extra couple k of damage on a hit.

    Feeding is a waste of time, it's purely rp that weakens you it should never be used.

    Lesson here is don't listen to forum naysayers, especially if they are pvpers.
    Edited by WalksonGraves on December 10, 2016 1:33PM
  • starkerealm
    starkerealm
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    AzuraKin wrote: »
    If you're a vampire, and you want to tank, I implore you: stay in Stage 1, don't slot and vamp abilities. There are players that can make it work, but statistically speaking, you're probably not one of them.

    rofl i tank all the time in stage 4 vampirism or should say did, cause i done training vampirism on tank and now a fuzzy wuzzy werewolf. too bad i cannot be a werepig :open_mouth:

    I did say, "statistically speaking." I believe you're good. I've known a few really solid Vampire tanks. I've seen far more vampires who get smeared across the walls in response to a light breeze.

    And, I say this as someone who loves running vamps and werewolves.
  • bigted209
    bigted209
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    Vampire is mostly useful in PVE!
    The regen and the skills plus the damage resistance on low-life is great.
    In PVP I'd strongly say "No!" to vampires cuz the damage resistance does not make up for the damage bonus execute abilities have!

    Oddly enough....this is the opposite.

    If your doing serious PVE the regen and damage resistances are something your allready gonna have or will have close to. Ten percent regen means precisely *** to most DPS builds since they either have enough to run their stuff anyway. The damage resistance is near useless as most mag builds have survivability anyway and most Stam builds have vigor, or a healer.

    And a PVE vampire tank is just wrong. Flat out. You will die, you will die because fire damage on something like Skoria and kill the group, and your undeath passive wont have saved you.

    In PVP however....you have batswarm, you have a single target stun and self heal which drains ultimate, you have one of the best damage evasion skills, mist...both vampire and werewolf are damn near tailor made for PVP, hence why their downsides strongly factor -into- PVP.

    False. My vet trials tank is a vamp and I can eat the top hel ra boss's meteors and impulses for breakfast. Skoria? Child's play.... A good tank knows to move champion points between hardy and elemental defender based on the fight. The "one size fits all" approach to tanking is what gets groups wiped.
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