It's not heavy armor that's the problem. It's the fact that you can now very easily pair heavy armour with strong offensive sets because everything drops in jewelry and weapons now. You use to not be able to do that.
They also added a bunch of heavy armor sets that are offensive in nature, of which there were very few of before.
Wrath is sort of the cherry on top, and really not needed.
Put all these together and you have the reason why heavy is very good right now in PvP.
Anti_Virus wrote: »Anti_Virus wrote: »Anti_Virus wrote: »@Cinbri
Exactly heavy still isn't even all that good, hence why most people use LA/MA
- No cost reduction
- penetration makes resistances useless
- no magicka or stam regen
heavy armor is good defense that's the point of HA, regen & penetration u get with CP, my Templar has no regen issue & hes high elf to, DK dark elf & both magic users & quite good
No heavy has terrible defense most players run 25K physical and spell pen,
Also cost reduction>>>regen, I don't have sustain issues but it's much easier to sustain on a medium armor build due to that nice 21% stam cost reduction.
25k pen?
I call bs
Magicka
LA passive, 4K spell pen(7%)
Destro staff passive, 6600 pen ( 10%)
Sharpened, 5.2K pen( 8%)
Major breech 5.2k pen ( 8%)
CP (depends most get about 2.5k pen (4%)
Crusher enchant 1.3K pen( 2%)
4K + 5.2K + 5.2K + 6600 + 2.5 (potentially) + 1.3K =
24,800( about close enough) 22,300( with out CP)
Stamina
Major fracture 5.2K pen
Sharpened 5.2K pen
Mace( DW or 2H) 13.2K pen
CP 2.5K pen ( potentially)
Crusher enchant 1.3K pen
5200+ 5200+ 13200 + 2500+ 1300=
24900 pen( with out CP) 27400 pen with CP.
Roughly 25K pen. Try harder.
[Edit] I didn't even add Kra'gas monster piece into the equation.
Argues amount is what most are using in pvp.
Then shows us amount is higher than the max achievable by a bit...
Wow fail argument.
I would agree with the other guy and say most MOST! are around 10-15k pen in pvp using heavy.
Anti_Virus wrote: »Anti_Virus wrote: »Anti_Virus wrote: »Anti_Virus wrote: »@Cinbri
Exactly heavy still isn't even all that good, hence why most people use LA/MA
- No cost reduction
- penetration makes resistances useless
- no magicka or stam regen
heavy armor is good defense that's the point of HA, regen & penetration u get with CP, my Templar has no regen issue & hes high elf to, DK dark elf & both magic users & quite good
No heavy has terrible defense most players run 25K physical and spell pen,
Also cost reduction>>>regen, I don't have sustain issues but it's much easier to sustain on a medium armor build due to that nice 21% stam cost reduction.
25k pen?
I call bs
Magicka
LA passive, 4K spell pen(7%)
Destro staff passive, 6600 pen ( 10%)
Sharpened, 5.2K pen( 8%)
Major breech 5.2k pen ( 8%)
CP (depends most get about 2.5k pen (4%)
Crusher enchant 1.3K pen( 2%)
4K + 5.2K + 5.2K + 6600 + 2.5 (potentially) + 1.3K =
24,800( about close enough) 22,300( with out CP)
Stamina
Major fracture 5.2K pen
Sharpened 5.2K pen
Mace( DW or 2H) 13.2K pen
CP 2.5K pen ( potentially)
Crusher enchant 1.3K pen
5200+ 5200+ 13200 + 2500+ 1300=
24900 pen( with out CP) 27400 pen with CP.
Roughly 25K pen. Try harder.
[Edit] I didn't even add Kra'gas monster piece into the equation.
Not a single build in PvP is running all that stuff. That's PvE calculations.
Try harder.
Edit: I'll disregard the fact that your calculations are awfully wrong.
So no pvp build uses sharpened staves, and in LA? That's cool don't cry about heavy armor being OP when you have all the Pen you need to ignore it.
Also are you going to do the calculations or just act like you know it all? Magicka users in a nut shell lol. You sound woefully ignorant.
Anti_Virus wrote: »Anti_Virus wrote: »Anti_Virus wrote: »Anti_Virus wrote: »@Cinbri
Exactly heavy still isn't even all that good, hence why most people use LA/MA
- No cost reduction
- penetration makes resistances useless
- no magicka or stam regen
heavy armor is good defense that's the point of HA, regen & penetration u get with CP, my Templar has no regen issue & hes high elf to, DK dark elf & both magic users & quite good
No heavy has terrible defense most players run 25K physical and spell pen,
Also cost reduction>>>regen, I don't have sustain issues but it's much easier to sustain on a medium armor build due to that nice 21% stam cost reduction.
25k pen?
I call bs
Magicka
LA passive, 4K spell pen(7%)
Destro staff passive, 6600 pen ( 10%)
Sharpened, 5.2K pen( 8%)
Major breech 5.2k pen ( 8%)
CP (depends most get about 2.5k pen (4%)
Crusher enchant 1.3K pen( 2%)
4K + 5.2K + 5.2K + 6600 + 2.5 (potentially) + 1.3K =
24,800( about close enough) 22,300( with out CP)
Stamina
Major fracture 5.2K pen
Sharpened 5.2K pen
Mace( DW or 2H) 13.2K pen
CP 2.5K pen ( potentially)
Crusher enchant 1.3K pen
5200+ 5200+ 13200 + 2500+ 1300=
24900 pen( with out CP) 27400 pen with CP.
Roughly 25K pen. Try harder.
[Edit] I didn't even add Kra'gas monster piece into the equation.
Not a single build in PvP is running all that stuff. That's PvE calculations.
Try harder.
Edit: I'll disregard the fact that your calculations are awfully wrong.
So no pvp build uses sharpened staves, and in LA? That's cool don't cry about heavy armor being OP when you have all the Pen you need to ignore it.
Also are you going to do the calculations or just act like you know it all? Magicka users in a nut shell lol. You sound woefully ignorant.
I never said anything about sharpened or light armor. But crushing enchant, and what magicks build is running major breech from the destro skill line? Probably only some random scrubs. Idk at what level you play, but no good player runs elemental drain in PvP.
Then, no sane person would ever put 100 points into the cp pen. Why would they, they get more dg from putting more points into elemental/mighty.
Then, what makes you think destro gives 6.6k pen? Here is the passive: allow your destruction staff spells to ignore 5/10% of an enemies spell resistance. Last time I checked no enemies in PvP had 66k spell reistance. That was in 1.6 where we could stack nirn. Not possible anymore.
Your calculations are crap, your argument is crap, and you have simply no idea about PvP after I read all the crap you are piosting here.
Anti_Virus wrote: »Anti_Virus wrote: »Anti_Virus wrote: »Anti_Virus wrote: »@Cinbri
Exactly heavy still isn't even all that good, hence why most people use LA/MA
- No cost reduction
- penetration makes resistances useless
- no magicka or stam regen
heavy armor is good defense that's the point of HA, regen & penetration u get with CP, my Templar has no regen issue & hes high elf to, DK dark elf & both magic users & quite good
No heavy has terrible defense most players run 25K physical and spell pen,
Also cost reduction>>>regen, I don't have sustain issues but it's much easier to sustain on a medium armor build due to that nice 21% stam cost reduction.
25k pen?
I call bs
Magicka
LA passive, 4K spell pen(7%)
Destro staff passive, 6600 pen ( 10%)
Sharpened, 5.2K pen( 8%)
Major breech 5.2k pen ( 8%)
CP (depends most get about 2.5k pen (4%)
Crusher enchant 1.3K pen( 2%)
4K + 5.2K + 5.2K + 6600 + 2.5 (potentially) + 1.3K =
24,800( about close enough) 22,300( with out CP)
Stamina
Major fracture 5.2K pen
Sharpened 5.2K pen
Mace( DW or 2H) 13.2K pen
CP 2.5K pen ( potentially)
Crusher enchant 1.3K pen
5200+ 5200+ 13200 + 2500+ 1300=
24900 pen( with out CP) 27400 pen with CP.
Roughly 25K pen. Try harder.
[Edit] I didn't even add Kra'gas monster piece into the equation.
Argues amount is what most are using in pvp.
Then shows us amount is higher than the max achievable by a bit...
Wow fail argument.
I would agree with the other guy and say most MOST! are around 10-15k pen in pvp using heavy.
The truth must hurt huh? Well it works in your favor, if you're really have problems with heavy Armor then stack spell pen that high and laugh at the naked heavy armour user. You're welcome.
Anti_Virus wrote: »Anti_Virus wrote: »Anti_Virus wrote: »Anti_Virus wrote: »Anti_Virus wrote: »@Cinbri
Exactly heavy still isn't even all that good, hence why most people use LA/MA
- No cost reduction
- penetration makes resistances useless
- no magicka or stam regen
heavy armor is good defense that's the point of HA, regen & penetration u get with CP, my Templar has no regen issue & hes high elf to, DK dark elf & both magic users & quite good
No heavy has terrible defense most players run 25K physical and spell pen,
Also cost reduction>>>regen, I don't have sustain issues but it's much easier to sustain on a medium armor build due to that nice 21% stam cost reduction.
25k pen?
I call bs
Magicka
LA passive, 4K spell pen(7%)
Destro staff passive, 6600 pen ( 10%)
Sharpened, 5.2K pen( 8%)
Major breech 5.2k pen ( 8%)
CP (depends most get about 2.5k pen (4%)
Crusher enchant 1.3K pen( 2%)
4K + 5.2K + 5.2K + 6600 + 2.5 (potentially) + 1.3K =
24,800( about close enough) 22,300( with out CP)
Stamina
Major fracture 5.2K pen
Sharpened 5.2K pen
Mace( DW or 2H) 13.2K pen
CP 2.5K pen ( potentially)
Crusher enchant 1.3K pen
5200+ 5200+ 13200 + 2500+ 1300=
24900 pen( with out CP) 27400 pen with CP.
Roughly 25K pen. Try harder.
[Edit] I didn't even add Kra'gas monster piece into the equation.
Not a single build in PvP is running all that stuff. That's PvE calculations.
Try harder.
Edit: I'll disregard the fact that your calculations are awfully wrong.
So no pvp build uses sharpened staves, and in LA? That's cool don't cry about heavy armor being OP when you have all the Pen you need to ignore it.
Also are you going to do the calculations or just act like you know it all? Magicka users in a nut shell lol. You sound woefully ignorant.
I never said anything about sharpened or light armor. But crushing enchant, and what magicks build is running major breech from the destro skill line? Probably only some random scrubs. Idk at what level you play, but no good player runs elemental drain in PvP.
Then, no sane person would ever put 100 points into the cp pen. Why would they, they get more dg from putting more points into elemental/mighty.
Then, what makes you think destro gives 6.6k pen? Here is the passive: allow your destruction staff spells to ignore 5/10% of an enemies spell resistance. Last time I checked no enemies in PvP had 66k spell reistance. That was in 1.6 where we could stack nirn. Not possible anymore.
Your calculations are crap, your argument is crap, and you have simply no idea about PvP after I read all the crap you are piosting here.
Are you butt hurt? Don't be you should be thankful you now know that you can get that much spell pen, good luck against heavy builds.
Also you're wrong all you need is 45 pts into spell erosion or piercing to get 2.5K pen keep up the ignorance.
Doctordarkspawn wrote: »Please, god make magicka tanks viable.
Like, truely viable.
Anti_Virus wrote: »Anti_Virus wrote: »Anti_Virus wrote: »Anti_Virus wrote: »Anti_Virus wrote: »@Cinbri
Exactly heavy still isn't even all that good, hence why most people use LA/MA
- No cost reduction
- penetration makes resistances useless
- no magicka or stam regen
heavy armor is good defense that's the point of HA, regen & penetration u get with CP, my Templar has no regen issue & hes high elf to, DK dark elf & both magic users & quite good
No heavy has terrible defense most players run 25K physical and spell pen,
Also cost reduction>>>regen, I don't have sustain issues but it's much easier to sustain on a medium armor build due to that nice 21% stam cost reduction.
25k pen?
I call bs
Magicka
LA passive, 4K spell pen(7%)
Destro staff passive, 6600 pen ( 10%)
Sharpened, 5.2K pen( 8%)
Major breech 5.2k pen ( 8%)
CP (depends most get about 2.5k pen (4%)
Crusher enchant 1.3K pen( 2%)
4K + 5.2K + 5.2K + 6600 + 2.5 (potentially) + 1.3K =
24,800( about close enough) 22,300( with out CP)
Stamina
Major fracture 5.2K pen
Sharpened 5.2K pen
Mace( DW or 2H) 13.2K pen
CP 2.5K pen ( potentially)
Crusher enchant 1.3K pen
5200+ 5200+ 13200 + 2500+ 1300=
24900 pen( with out CP) 27400 pen with CP.
Roughly 25K pen. Try harder.
[Edit] I didn't even add Kra'gas monster piece into the equation.
Not a single build in PvP is running all that stuff. That's PvE calculations.
Try harder.
Edit: I'll disregard the fact that your calculations are awfully wrong.
So no pvp build uses sharpened staves, and in LA? That's cool don't cry about heavy armor being OP when you have all the Pen you need to ignore it.
Also are you going to do the calculations or just act like you know it all? Magicka users in a nut shell lol. You sound woefully ignorant.
I never said anything about sharpened or light armor. But crushing enchant, and what magicks build is running major breech from the destro skill line? Probably only some random scrubs. Idk at what level you play, but no good player runs elemental drain in PvP.
Then, no sane person would ever put 100 points into the cp pen. Why would they, they get more dg from putting more points into elemental/mighty.
Then, what makes you think destro gives 6.6k pen? Here is the passive: allow your destruction staff spells to ignore 5/10% of an enemies spell resistance. Last time I checked no enemies in PvP had 66k spell reistance. That was in 1.6 where we could stack nirn. Not possible anymore.
Your calculations are crap, your argument is crap, and you have simply no idea about PvP after I read all the crap you are piosting here.
Are you butt hurt? Don't be you should be thankful you now know that you can get that much spell pen, good luck against heavy builds.
Also you're wrong all you need is 45 pts into spell erosion or piercing to get 2.5K pen keep up the ignorance.
You are just the generic biased player that will always deny that stuff is overperforming if it's the stuff they are using.
Good thanks for the info, I'd never put points in there so I don't know the exact values. Still not as good as mighty and elemental.
Oh and btw, I play stam and magicks, light, medium and heavy armor.
You said most players run 25k pen, that's simply wrong. It's not about if it's possible to get 25k pen. That is defnitely possible.
Lying to support your argument is bad.
Anti_Virus wrote: »Anti_Virus wrote: »Anti_Virus wrote: »Anti_Virus wrote: »@Cinbri
Exactly heavy still isn't even all that good, hence why most people use LA/MA
- No cost reduction
- penetration makes resistances useless
- no magicka or stam regen
heavy armor is good defense that's the point of HA, regen & penetration u get with CP, my Templar has no regen issue & hes high elf to, DK dark elf & both magic users & quite good
No heavy has terrible defense most players run 25K physical and spell pen,
Also cost reduction>>>regen, I don't have sustain issues but it's much easier to sustain on a medium armor build due to that nice 21% stam cost reduction.
25k pen?
I call bs
Magicka
LA passive, 4K spell pen(7%)
Destro staff passive, 6600 pen ( 10%)
Sharpened, 5.2K pen( 8%)
Major breech 5.2k pen ( 8%)
CP (depends most get about 2.5k pen (4%)
Crusher enchant 1.3K pen( 2%)
4K + 5.2K + 5.2K + 6600 + 2.5 (potentially) + 1.3K =
24,800( about close enough) 22,300( with out CP)
Stamina
Major fracture 5.2K pen
Sharpened 5.2K pen
Mace( DW or 2H) 13.2K pen
CP 2.5K pen ( potentially)
Crusher enchant 1.3K pen
5200+ 5200+ 13200 + 2500+ 1300=
24900 pen( with out CP) 27400 pen with CP.
Roughly 25K pen. Try harder.
[Edit] I didn't even add Kra'gas monster piece into the equation.
Argues amount is what most are using in pvp.
Then shows us amount is higher than the max achievable by a bit...
Wow fail argument.
I would agree with the other guy and say most MOST! are around 10-15k pen in pvp using heavy.
The truth must hurt huh? Well it works in your favor, if you're really have problems with heavy Armor then stack spell pen that high and laugh at the naked heavy armour user. You're welcome.
Why are you argueing with me about things i did not say?
Why would the truth hurt me when i pointed it out for you?
Doctordarkspawn wrote: »Please, god make magicka tanks viable.
Like, truely viable.
You, Sir, have no idea what you are talking about.
Anti_Virus wrote: »Ron_Burgundy_79 wrote: »Anti_Virus wrote: »Destro staff passive, 6600 pen ( 10%)Anti_Virus wrote: »Anti_Virus wrote: »@Cinbri
Exactly heavy still isn't even all that good, hence why most people use LA/MA
- No cost reduction
- penetration makes resistances useless
- no magicka or stam regen
heavy armor is good defense that's the point of HA, regen & penetration u get with CP, my Templar has no regen issue & hes high elf to, DK dark elf & both magic users & quite good
No heavy has terrible defense most players run 25K physical and spell pen,
Also cost reduction>>>regen, I don't have sustain issues but it's much easier to sustain on a medium armor build due to that nice 21% stam cost reduction.
25k pen?
I call bs
I'm by no means great at math, but last time I checked 6600 is 10% of 66000. I highly doubt anyone is running 66k spell resist.
This is also assuming magic builds are running a destro staff and have access to major breach.
6,600 spell pen which is 10% you get it from destro staff passive called "penetrating magic" I didn't say 66K spell resistance.
If I'm correct the unit ration for the calculation is 660= 1% dmg mitigation. So 660 × 10% = 6600 which is 10% dmg mitigation if you had 6600 spell resistance while 6600 spell pen is 10%
Anti_Virus wrote: »Doctordarkspawn wrote: »Please, god make magicka tanks viable.
Like, truely viable.
You, Sir, have no idea what you are talking about.
Depends on which one, but mDK and mTemplar are viable magicka tanks( imo)
Anti_Virus wrote: »Anti_Virus wrote: »Anti_Virus wrote: »Anti_Virus wrote: »Anti_Virus wrote: »@Cinbri
Exactly heavy still isn't even all that good, hence why most people use LA/MA
- No cost reduction
- penetration makes resistances useless
- no magicka or stam regen
heavy armor is good defense that's the point of HA, regen & penetration u get with CP, my Templar has no regen issue & hes high elf to, DK dark elf & both magic users & quite good
No heavy has terrible defense most players run 25K physical and spell pen,
Also cost reduction>>>regen, I don't have sustain issues but it's much easier to sustain on a medium armor build due to that nice 21% stam cost reduction.
25k pen?
I call bs
Magicka
LA passive, 4K spell pen(7%)
Destro staff passive, 6600 pen ( 10%)
Sharpened, 5.2K pen( 8%)
Major breech 5.2k pen ( 8%)
CP (depends most get about 2.5k pen (4%)
Crusher enchant 1.3K pen( 2%)
4K + 5.2K + 5.2K + 6600 + 2.5 (potentially) + 1.3K =
24,800( about close enough) 22,300( with out CP)
Stamina
Major fracture 5.2K pen
Sharpened 5.2K pen
Mace( DW or 2H) 13.2K pen
CP 2.5K pen ( potentially)
Crusher enchant 1.3K pen
5200+ 5200+ 13200 + 2500+ 1300=
24900 pen( with out CP) 27400 pen with CP.
Roughly 25K pen. Try harder.
[Edit] I didn't even add Kra'gas monster piece into the equation.
Argues amount is what most are using in pvp.
Then shows us amount is higher than the max achievable by a bit...
Wow fail argument.
I would agree with the other guy and say most MOST! are around 10-15k pen in pvp using heavy.
The truth must hurt huh? Well it works in your favor, if you're really have problems with heavy Armor then stack spell pen that high and laugh at the naked heavy armour user. You're welcome.
Why are you argueing with me about things i did not say?
Why would the truth hurt me when i pointed it out for you?
You just said that I'm lying and that the math is wrong which it isn't. It's possible maybe not practical, but if spell resistance is really a probelm the you can stack it that high as of now.
For now let's focus on magicka balancing instead of heavy armor.
Ron_Burgundy_79 wrote: »Anti_Virus wrote: »Ron_Burgundy_79 wrote: »Anti_Virus wrote: »Destro staff passive, 6600 pen ( 10%)Anti_Virus wrote: »Anti_Virus wrote: »@Cinbri
Exactly heavy still isn't even all that good, hence why most people use LA/MA
- No cost reduction
- penetration makes resistances useless
- no magicka or stam regen
heavy armor is good defense that's the point of HA, regen & penetration u get with CP, my Templar has no regen issue & hes high elf to, DK dark elf & both magic users & quite good
No heavy has terrible defense most players run 25K physical and spell pen,
Also cost reduction>>>regen, I don't have sustain issues but it's much easier to sustain on a medium armor build due to that nice 21% stam cost reduction.
25k pen?
I call bs
I'm by no means great at math, but last time I checked 6600 is 10% of 66000. I highly doubt anyone is running 66k spell resist.
This is also assuming magic builds are running a destro staff and have access to major breach.
6,600 spell pen which is 10% you get it from destro staff passive called "penetrating magic" I didn't say 66K spell resistance.
If I'm correct the unit ration for the calculation is 660= 1% dmg mitigation. So 660 × 10% = 6600 which is 10% dmg mitigation if you had 6600 spell resistance while 6600 spell pen is 10%
Penetrating magic:
Allows your destructions staff spells to ignore 10% of an enemy's spell resistance.
Light armor enemy with 10k spell resist would result in 1k spell pen.
Heavy armor enemy with 30k spell resistance would result in 3k spell pen.
Edit: This spell penetration is only applied to destro staff skills.
Anti_Virus wrote: »Ron_Burgundy_79 wrote: »Anti_Virus wrote: »Ron_Burgundy_79 wrote: »Anti_Virus wrote: »Destro staff passive, 6600 pen ( 10%)Anti_Virus wrote: »Anti_Virus wrote: »@Cinbri
Exactly heavy still isn't even all that good, hence why most people use LA/MA
- No cost reduction
- penetration makes resistances useless
- no magicka or stam regen
heavy armor is good defense that's the point of HA, regen & penetration u get with CP, my Templar has no regen issue & hes high elf to, DK dark elf & both magic users & quite good
No heavy has terrible defense most players run 25K physical and spell pen,
Also cost reduction>>>regen, I don't have sustain issues but it's much easier to sustain on a medium armor build due to that nice 21% stam cost reduction.
25k pen?
I call bs
I'm by no means great at math, but last time I checked 6600 is 10% of 66000. I highly doubt anyone is running 66k spell resist.
This is also assuming magic builds are running a destro staff and have access to major breach.
6,600 spell pen which is 10% you get it from destro staff passive called "penetrating magic" I didn't say 66K spell resistance.
If I'm correct the unit ration for the calculation is 660= 1% dmg mitigation. So 660 × 10% = 6600 which is 10% dmg mitigation if you had 6600 spell resistance while 6600 spell pen is 10%
Penetrating magic:
Allows your destructions staff spells to ignore 10% of an enemy's spell resistance.
Light armor enemy with 10k spell resist would result in 1k spell pen.
Heavy armor enemy with 30k spell resistance would result in 3k spell pen.
Edit: This spell penetration is only applied to destro staff skills.
Yes, you are correct, but I calculated the rating and not the the percentage. My argument was that it's possible to reach about 25K pen, I'm not sure if the rating is calculated as in: example: 30K resistance - 6600 or just the percentages in your case if it were true, then the passive is only penetrating about 5.2%ish (3K pen) percent of the targets armor I don't play on PC anymore so you might be right.
Also you are right about it only appling to destro staff, but i've fought a lot of Valkyn skoria dot builds and usual people force pulse, wall of elements and destro ulti. Plus Valkyn procs.
Anti_Virus wrote: »Anti_Virus wrote: »Anti_Virus wrote: »Anti_Virus wrote: »@Cinbri
Exactly heavy still isn't even all that good, hence why most people use LA/MA
- No cost reduction
- penetration makes resistances useless
- no magicka or stam regen
heavy armor is good defense that's the point of HA, regen & penetration u get with CP, my Templar has no regen issue & hes high elf to, DK dark elf & both magic users & quite good
No heavy has terrible defense most players run 25K physical and spell pen,
Also cost reduction>>>regen, I don't have sustain issues but it's much easier to sustain on a medium armor build due to that nice 21% stam cost reduction.
25k pen?
I call bs
Magicka
LA passive, 4K spell pen(7%)
Destro staff passive, 6600 pen ( 10%)
Sharpened, 5.2K pen( 8%)
Major breech 5.2k pen ( 8%)
CP (depends most get about 2.5k pen (4%)
Crusher enchant 1.3K pen( 2%)
4K + 5.2K + 5.2K + 6600 + 2.5 (potentially) + 1.3K =
24,800( about close enough) 22,300( with out CP)
Stamina
Major fracture 5.2K pen
Sharpened 5.2K pen
Mace( DW or 2H) 13.2K pen
CP 2.5K pen ( potentially)
Crusher enchant 1.3K pen
5200+ 5200+ 13200 + 2500+ 1300=
24900 pen( with out CP) 27400 pen with CP.
Roughly 25K pen. Try harder.
[Edit] I didn't even add Kra'gas monster piece into the equation.
The destro staff passive only applies to destro staff abilities. In this case, force pulse!
Nobody uses the crusher enchant over weapon damage. I'm going to stop you right there.
Do magicka builds even have access to major breach? I don't.
= about 12K armor pen.
Um destro staff skill has major breech its a skill you should try it, and if you don't use Crusher enchant that's fine but don't complain about heavy having "sooo much armor" when you have options to nullify it.
Also the destro passive applies to force pulse elemental blockade and destro ultimate, just because YOU don't you them doen't mean the passive sucks
Anti_Virus wrote: »Anti_Virus wrote: »Anti_Virus wrote: »@Cinbri
Exactly heavy still isn't even all that good, hence why most people use LA/MA
- No cost reduction
- penetration makes resistances useless
- no magicka or stam regen
heavy armor is good defense that's the point of HA, regen & penetration u get with CP, my Templar has no regen issue & hes high elf to, DK dark elf & both magic users & quite good
No heavy has terrible defense most players run 25K physical and spell pen,
Also cost reduction>>>regen, I don't have sustain issues but it's much easier to sustain on a medium armor build due to that nice 21% stam cost reduction.
25k pen?
I call bs
Magicka
LA passive, 4K spell pen(7%)
Destro staff passive, 6600 pen ( 10%)
Sharpened, 5.2K pen( 8%)
Major breech 5.2k pen ( 8%)
CP (depends most get about 2.5k pen (4%)
Crusher enchant 1.3K pen( 2%)
4K + 5.2K + 5.2K + 6600 + 2.5 (potentially) + 1.3K =
24,800( about close enough) 22,300( with out CP)
Stamina
Major fracture 5.2K pen
Sharpened 5.2K pen
Mace( DW or 2H) 13.2K pen
CP 2.5K pen ( potentially)
Crusher enchant 1.3K pen
5200+ 5200+ 13200 + 2500+ 1300=
24900 pen( with out CP) 27400 pen with CP.
Roughly 25K pen. Try harder.
[Edit] I didn't even add Kra'gas monster piece into the equation.
KennyFknPowers wrote: »Anti_Virus wrote: »Anti_Virus wrote: »Anti_Virus wrote: »@Cinbri
Exactly heavy still isn't even all that good, hence why most people use LA/MA
- No cost reduction
- penetration makes resistances useless
- no magicka or stam regen
heavy armor is good defense that's the point of HA, regen & penetration u get with CP, my Templar has no regen issue & hes high elf to, DK dark elf & both magic users & quite good
No heavy has terrible defense most players run 25K physical and spell pen,
Also cost reduction>>>regen, I don't have sustain issues but it's much easier to sustain on a medium armor build due to that nice 21% stam cost reduction.
25k pen?
I call bs
Magicka
LA passive, 4K spell pen(7%)
Destro staff passive, 6600 pen ( 10%)
Sharpened, 5.2K pen( 8%)
Major breech 5.2k pen ( 8%)
CP (depends most get about 2.5k pen (4%)
Crusher enchant 1.3K pen( 2%)
4K + 5.2K + 5.2K + 6600 + 2.5 (potentially) + 1.3K =
24,800( about close enough) 22,300( with out CP)
Stamina
Major fracture 5.2K pen
Sharpened 5.2K pen
Mace( DW or 2H) 13.2K pen
CP 2.5K pen ( potentially)
Crusher enchant 1.3K pen
5200+ 5200+ 13200 + 2500+ 1300=
24900 pen( with out CP) 27400 pen with CP.
Roughly 25K pen. Try harder.
[Edit] I didn't even add Kra'gas monster piece into the equation.
Mace 13k penetration? It gives 20% which for example on guy with 20k resistance would be 4k penetration...
arkansas_ESO wrote: »Anti_Virus wrote: »Anti_Virus wrote: »Anti_Virus wrote: »Anti_Virus wrote: »@Cinbri
Exactly heavy still isn't even all that good, hence why most people use LA/MA
- No cost reduction
- penetration makes resistances useless
- no magicka or stam regen
heavy armor is good defense that's the point of HA, regen & penetration u get with CP, my Templar has no regen issue & hes high elf to, DK dark elf & both magic users & quite good
No heavy has terrible defense most players run 25K physical and spell pen,
Also cost reduction>>>regen, I don't have sustain issues but it's much easier to sustain on a medium armor build due to that nice 21% stam cost reduction.
25k pen?
I call bs
Magicka
LA passive, 4K spell pen(7%)
Destro staff passive, 6600 pen ( 10%)
Sharpened, 5.2K pen( 8%)
Major breech 5.2k pen ( 8%)
CP (depends most get about 2.5k pen (4%)
Crusher enchant 1.3K pen( 2%)
4K + 5.2K + 5.2K + 6600 + 2.5 (potentially) + 1.3K =
24,800( about close enough) 22,300( with out CP)
Stamina
Major fracture 5.2K pen
Sharpened 5.2K pen
Mace( DW or 2H) 13.2K pen
CP 2.5K pen ( potentially)
Crusher enchant 1.3K pen
5200+ 5200+ 13200 + 2500+ 1300=
24900 pen( with out CP) 27400 pen with CP.
Roughly 25K pen. Try harder.
[Edit] I didn't even add Kra'gas monster piece into the equation.
The destro staff passive only applies to destro staff abilities. In this case, force pulse!
Nobody uses the crusher enchant over weapon damage. I'm going to stop you right there.
Do magicka builds even have access to major breach? I don't.
= about 12K armor pen.
Um destro staff skill has major breech its a skill you should try it, and if you don't use Crusher enchant that's fine but don't complain about heavy having "sooo much armor" when you have options to nullify it.
Also the destro passive applies to force pulse elemental blockade and destro ultimate, just because YOU don't you them doen't mean the passive sucks
Slotting Elemental Drain means you're giving up a slot that could be used for healing, utility, etc. It's not like stamina, where your main DPS ability (Puncture, Surprise Attack) has this debuff built in. Also, virtually nobody uses Crushing Shock/Force Pulse outside of magic sorcs, and it took the destro ult to get many people to use destro staves at all, so that extra spell pen from destro passives might as not well exist.
Anti_Virus wrote: »Ron_Burgundy_79 wrote: »Anti_Virus wrote: »Ron_Burgundy_79 wrote: »Anti_Virus wrote: »Destro staff passive, 6600 pen ( 10%)Anti_Virus wrote: »Anti_Virus wrote: »@Cinbri
Exactly heavy still isn't even all that good, hence why most people use LA/MA
- No cost reduction
- penetration makes resistances useless
- no magicka or stam regen
heavy armor is good defense that's the point of HA, regen & penetration u get with CP, my Templar has no regen issue & hes high elf to, DK dark elf & both magic users & quite good
No heavy has terrible defense most players run 25K physical and spell pen,
Also cost reduction>>>regen, I don't have sustain issues but it's much easier to sustain on a medium armor build due to that nice 21% stam cost reduction.
25k pen?
I call bs
I'm by no means great at math, but last time I checked 6600 is 10% of 66000. I highly doubt anyone is running 66k spell resist.
This is also assuming magic builds are running a destro staff and have access to major breach.
6,600 spell pen which is 10% you get it from destro staff passive called "penetrating magic" I didn't say 66K spell resistance.
If I'm correct the unit ration for the calculation is 660= 1% dmg mitigation. So 660 × 10% = 6600 which is 10% dmg mitigation if you had 6600 spell resistance while 6600 spell pen is 10%
Penetrating magic:
Allows your destructions staff spells to ignore 10% of an enemy's spell resistance.
Light armor enemy with 10k spell resist would result in 1k spell pen.
Heavy armor enemy with 30k spell resistance would result in 3k spell pen.
Edit: This spell penetration is only applied to destro staff skills.
Yes, you are correct, but I calculated the rating and not the the percentage. My argument was that it's possible to reach about 25K pen, I'm not sure if the rating is calculated as in: example: 30K resistance - 6600 or just the percentages in your case if it were true, then the passive is only penetrating about 5.2%ish (3K pen) percent of the targets armor I don't play on PC anymore so you might be right.
Also you are right about it only appling to destro staff, but i've fought a lot of Valkyn skoria dot builds and usual people force pulse, wall of elements and destro ulti. Plus Valkyn procs.
Your math is way off on that one. Theoretically even with Elemental drain up I can reach 16K.
Wall of elements is a horrible PVP skill. 'Extra penetration' from that would amount to 50 damage on each 700 damage DOT tick.
This whole argument is getting stupid. Your math was wrong in the third line by a long shot. I don't care if heavy armor is strong. It's fine. So is wrath.
Can we fix light armor now? We don't have that kind of protection or health, and we don't get wrath. We need damage, keep the glass. Hand us a cannon.
Anti_Virus wrote: »
Always with the "math is wrong" care to 'fix' or just soew the same thing?
i just dont understand WHY a two handed sword gives more spell damage than a staff for magicka users, it doesnt make any sense
i so agree with u, same goes for DW, mages should be the strongest, bit stronger then other classes, in war i have seen Tanks that are way to OP like with that protection they should be able to win against 2-4 enemy's, well that was before summer, pvp is so broken that i don't even care anymore (unless they have fixed), when i get back in game next year i no longer care about builds, i do may way & if it sucks in pvp then F PVP, well i care about builds only to the lvl it hurts pve, as long it doesn't hurt pve its fine, i started a pause from game sins before summer, was it spring, hard to remember them in eng sometimes, that's why i made 1 high elf magic NB DW with daggers cause that seems best for pvp, once i so what life leach did for NB with sword & shield heavy armor, it was crazy, with out life leach i would have beaten that NB
the game should be like past ES games u get skills from guild, only weapon skills are with ur class + some class skills & class skills are only things different from previous ES games, skills like life leach & shadow cloak u get from thieves guild & spells from mages guild, or maybe no class skills at all, u get all from trainers
& the game currently relies to much on magic, all stam skills should have option to convert to magic & almost all magic skills should have option to convert to stam, except true spells, maybe stam spell don't make sense, & god way would be passive, also i have idea for a new thing, Blood Mage, all spells use HP, do it right & u have bad ass mage, & do it right i say to game team to cause if they mess up that skill tree it will be disaster
also why not make barrier spell for war, u need 4 mages for it to each corner of the keep, as long as mages cast it it drains mana, but its strategic spell, it delays defeat & that could make all the difference & keep war more interesting
Anti_Virus wrote: »Anti_Virus wrote: »Anti_Virus wrote: »@Cinbri
Exactly heavy still isn't even all that good, hence why most people use LA/MA
- No cost reduction
- penetration makes resistances useless
- no magicka or stam regen
heavy armor is good defense that's the point of HA, regen & penetration u get with CP, my Templar has no regen issue & hes high elf to, DK dark elf & both magic users & quite good
No heavy has terrible defense most players run 25K physical and spell pen,
Also cost reduction>>>regen, I don't have sustain issues but it's much easier to sustain on a medium armor build due to that nice 21% stam cost reduction.
25k pen?
I call bs
Magicka
LA passive, 4K spell pen(7%)
Destro staff passive, 6600 pen ( 10%)
Sharpened, 5.2K pen( 8%)
Major breech 5.2k pen ( 8%)
CP (depends most get about 2.5k pen (4%)
Crusher enchant 1.3K pen( 2%)
4K + 5.2K + 5.2K + 6600 + 2.5 (potentially) + 1.3K =
24,800( about close enough) 22,300( with out CP)
Stamina
Major fracture 5.2K pen
Sharpened 5.2K pen
Mace( DW or 2H) 13.2K pen
CP 2.5K pen ( potentially)
Crusher enchant 1.3K pen
5200+ 5200+ 13200 + 2500+ 1300=
24900 pen( with out CP) 27400 pen with CP.
Roughly 25K pen. Try harder.
[Edit] I didn't even add Kra'gas monster piece into the equation.
Anti_Virus wrote: »arkansas_ESO wrote: »Anti_Virus wrote: »Anti_Virus wrote: »Anti_Virus wrote: »Anti_Virus wrote: »@Cinbri
Exactly heavy still isn't even all that good, hence why most people use LA/MA
- No cost reduction
- penetration makes resistances useless
- no magicka or stam regen
heavy armor is good defense that's the point of HA, regen & penetration u get with CP, my Templar has no regen issue & hes high elf to, DK dark elf & both magic users & quite good
No heavy has terrible defense most players run 25K physical and spell pen,
Also cost reduction>>>regen, I don't have sustain issues but it's much easier to sustain on a medium armor build due to that nice 21% stam cost reduction.
25k pen?
I call bs
Magicka
LA passive, 4K spell pen(7%)
Destro staff passive, 6600 pen ( 10%)
Sharpened, 5.2K pen( 8%)
Major breech 5.2k pen ( 8%)
CP (depends most get about 2.5k pen (4%)
Crusher enchant 1.3K pen( 2%)
4K + 5.2K + 5.2K + 6600 + 2.5 (potentially) + 1.3K =
24,800( about close enough) 22,300( with out CP)
Stamina
Major fracture 5.2K pen
Sharpened 5.2K pen
Mace( DW or 2H) 13.2K pen
CP 2.5K pen ( potentially)
Crusher enchant 1.3K pen
5200+ 5200+ 13200 + 2500+ 1300=
24900 pen( with out CP) 27400 pen with CP.
Roughly 25K pen. Try harder.
[Edit] I didn't even add Kra'gas monster piece into the equation.
The destro staff passive only applies to destro staff abilities. In this case, force pulse!
Nobody uses the crusher enchant over weapon damage. I'm going to stop you right there.
Do magicka builds even have access to major breach? I don't.
= about 12K armor pen.
Um destro staff skill has major breech its a skill you should try it, and if you don't use Crusher enchant that's fine but don't complain about heavy having "sooo much armor" when you have options to nullify it.
Also the destro passive applies to force pulse elemental blockade and destro ultimate, just because YOU don't you them doen't mean the passive sucks
Slotting Elemental Drain means you're giving up a slot that could be used for healing, utility, etc. It's not like stamina, where your main DPS ability (Puncture, Surprise Attack) has this debuff built in. Also, virtually nobody uses Crushing Shock/Force Pulse outside of magic sorcs, and it took the destro ult to get many people to use destro staves at all, so that extra spell pen from destro passives might as not well exist.
You're right but if you needed extra pen you could slot it and all other potental options it's definitely not practical but it works if you're willing to sacrifice, btw I didn't mean to get a hippity, just wanted to debunk the notion that heavy armor grants the most protection, which is doen't. Physical and spell resistance is irrelevant regardless of armor in the game since defence has a hard cap.
Penetration and Damage however does not.
Now that I've derailed the thread can we get back to magicka balance? Probably shouldn't have brought up heavy armor
Attackopsn wrote: »i just dont understand WHY a two handed sword gives more spell damage than a staff for magicka users, it doesnt make any sense
i so agree with u, same goes for DW, mages should be the strongest, bit stronger then other classes, in war i have seen Tanks that are way to OP like with that protection they should be able to win against 2-4 enemy's, well that was before summer, pvp is so broken that i don't even care anymore (unless they have fixed), when i get back in game next year i no longer care about builds, i do may way & if it sucks in pvp then F PVP, well i care about builds only to the lvl it hurts pve, as long it doesn't hurt pve its fine, i started a pause from game sins before summer, was it spring, hard to remember them in eng sometimes, that's why i made 1 high elf magic NB DW with daggers cause that seems best for pvp, once i so what life leach did for NB with sword & shield heavy armor, it was crazy, with out life leach i would have beaten that NB
the game should be like past ES games u get skills from guild, only weapon skills are with ur class + some class skills & class skills are only things different from previous ES games, skills like life leach & shadow cloak u get from thieves guild & spells from mages guild, or maybe no class skills at all, u get all from trainers
& the game currently relies to much on magic, all stam skills should have option to convert to magic & almost all magic skills should have option to convert to stam, except true spells, maybe stam spell don't make sense, & god way would be passive, also i have idea for a new thing, Blood Mage, all spells use HP, do it right & u have bad ass mage, & do it right i say to game team to cause if they mess up that skill tree it will be disaster
also why not make barrier spell for war, u need 4 mages for it to each corner of the keep, as long as mages cast it it drains mana, but its strategic spell, it delays defeat & that could make all the difference & keep war more interesting
So what you're saying is that not only is Nicki Minaj the zodiac killer but she is also Ted Cruz?
arkansas_ESO wrote: »Anti_Virus wrote: »arkansas_ESO wrote: »Anti_Virus wrote: »Anti_Virus wrote: »Anti_Virus wrote: »Anti_Virus wrote: »@Cinbri
Exactly heavy still isn't even all that good, hence why most people use LA/MA
- No cost reduction
- penetration makes resistances useless
- no magicka or stam regen
heavy armor is good defense that's the point of HA, regen & penetration u get with CP, my Templar has no regen issue & hes high elf to, DK dark elf & both magic users & quite good
No heavy has terrible defense most players run 25K physical and spell pen,
Also cost reduction>>>regen, I don't have sustain issues but it's much easier to sustain on a medium armor build due to that nice 21% stam cost reduction.
25k pen?
I call bs
Magicka
LA passive, 4K spell pen(7%)
Destro staff passive, 6600 pen ( 10%)
Sharpened, 5.2K pen( 8%)
Major breech 5.2k pen ( 8%)
CP (depends most get about 2.5k pen (4%)
Crusher enchant 1.3K pen( 2%)
4K + 5.2K + 5.2K + 6600 + 2.5 (potentially) + 1.3K =
24,800( about close enough) 22,300( with out CP)
Stamina
Major fracture 5.2K pen
Sharpened 5.2K pen
Mace( DW or 2H) 13.2K pen
CP 2.5K pen ( potentially)
Crusher enchant 1.3K pen
5200+ 5200+ 13200 + 2500+ 1300=
24900 pen( with out CP) 27400 pen with CP.
Roughly 25K pen. Try harder.
[Edit] I didn't even add Kra'gas monster piece into the equation.
The destro staff passive only applies to destro staff abilities. In this case, force pulse!
Nobody uses the crusher enchant over weapon damage. I'm going to stop you right there.
Do magicka builds even have access to major breach? I don't.
= about 12K armor pen.
Um destro staff skill has major breech its a skill you should try it, and if you don't use Crusher enchant that's fine but don't complain about heavy having "sooo much armor" when you have options to nullify it.
Also the destro passive applies to force pulse elemental blockade and destro ultimate, just because YOU don't you them doen't mean the passive sucks
Slotting Elemental Drain means you're giving up a slot that could be used for healing, utility, etc. It's not like stamina, where your main DPS ability (Puncture, Surprise Attack) has this debuff built in. Also, virtually nobody uses Crushing Shock/Force Pulse outside of magic sorcs, and it took the destro ult to get many people to use destro staves at all, so that extra spell pen from destro passives might as not well exist.
You're right but if you needed extra pen you could slot it and all other potental options it's definitely not practical but it works if you're willing to sacrifice, btw I didn't mean to get a hippity, just wanted to debunk the notion that heavy armor grants the most protection, which is doen't. Physical and spell resistance is irrelevant regardless of armor in the game since defence has a hard cap.
Penetration and Damage however does not.
Now that I've derailed the thread can we get back to magicka balance? Probably shouldn't have brought up heavy armor
"just wanted to debunk the notion that heavy armor grants the most protection"
What notion? It's a fact that heavy provides the most protection, that's the entire point of the skill line. As you said, you can get your spell or armor pen so high that you reduce somebody in heavy to 0 resists, but at that point you're sacrificing so much that it isn't really feasible.
cpuScientist wrote: »So the matAnti_Virus wrote: »Anti_Virus wrote: »Anti_Virus wrote: »@Cinbri
Exactly heavy still isn't even all that good, hence why most people use LA/MA
- No cost reduction
- penetration makes resistances useless
- no magicka or stam regen
heavy armor is good defense that's the point of HA, regen & penetration u get with CP, my Templar has no regen issue & hes high elf to, DK dark elf & both magic users & quite good
No heavy has terrible defense most players run 25K physical and spell pen,
Also cost reduction>>>regen, I don't have sustain issues but it's much easier to sustain on a medium armor build due to that nice 21% stam cost reduction.
25k pen?
I call bs
Magicka
LA passive, 4K spell pen(7%)
Destro staff passive, 6600 pen ( 10%)
Sharpened, 5.2K pen( 8%)
Major breech 5.2k pen ( 8%)
CP (depends most get about 2.5k pen (4%)
Crusher enchant 1.3K pen( 2%)
4K + 5.2K + 5.2K + 6600 + 2.5 (potentially) + 1.3K =
24,800( about close enough) 22,300( with out CP)
Stamina
Major fracture 5.2K pen
Sharpened 5.2K pen
Mace( DW or 2H) 13.2K pen
CP 2.5K pen ( potentially)
Crusher enchant 1.3K pen
5200+ 5200+ 13200 + 2500+ 1300=
24900 pen( with out CP) 27400 pen with CP.
Roughly 25K pen. Try harder.
[Edit] I didn't even add Kra'gas monster piece into the equation.
So you are right people can get their own high. But you are wrong on a few points.
First the destro staff passive is just 10% of the enemies total, so against a light armor user with 10k it would be 1k pen.
Second The mace is 20% pen also taken from the users current value, so that same light armor user with 10k would be 2k pen. Now a heavy armor user with 25k would be 5k pen and so on so forth.
Now in terms of putting points into pen passive in PvP. People do do this and penetration is better than weapon damage IF they are not shielded, as penetration doesn't affect shields such as hardened and the like.
Everyone should be running sharpened it's way too much dps to give up.
In duels many do run weakness to elements, but in open world it is more rare as you are fighting zergs and the like that it's a waste to put it on one guy while 7 more are there, but it is used.
So while your math is not necessarily wrong, for it to be true in a players case they would be at 66k armor, which would mean that even after you took off 25k they are still over cap so you have done nothing at all to reduce their survivability.
However a more realistic 25k armor rating would be taken down to
4+5.2+5.2+2.5+1.3+2.5 = 20.7 this is with weakness and crusher and the points in pen. Now is this set up going to be usual, maybe in duels but iffy in open world. But it's possible and the heavy armor user still has a little armor left against a magic user doing all this where medium and light would be totally armorless.
For stamina with the same 25k it would be
5.2+5.2+5+1.3+2.5= 19.2 or 21.2 with kragh.
Just remember you have to make the calculation based on their current armor values. But none of what you suggested about the importance of pen is wrong. Anf even if in open world you don't use weakness, you might have a sword and board user that uses puncture do you get it there.
thankyourat wrote: »I don't know whether or not magicka needs to be buffed or stam needs to be nerfed but the fact that a magicka sorc is not the top DPS in the game kinda blows my mind.
When I think of pure DPS I think magic sorcerers. Squishy as F but able to lay down far more damage than any other class. That is far from the case with the current situation of things.
Mag sorcs are ranged. Ranged should never, ever out-DPS melee.
thankyourat wrote: »I don't know whether or not magicka needs to be buffed or stam needs to be nerfed but the fact that a magicka sorc is not the top DPS in the game kinda blows my mind.
When I think of pure DPS I think magic sorcerers. Squishy as F but able to lay down far more damage than any other class. That is far from the case with the current situation of things.
Mag sorcs are ranged. Ranged should never, ever out-DPS melee.
In what world? I have played tons of MMO's and wizards/sorcerer are pure DPS and super squishy which is why they out damage everyone else. Whether it is a monk, paladin, rogue, or any other melee character, none of them compare or should compare to the DPS output of a pure magical wizard/sorc.