thankyourat wrote: »GreenSoup2HoT wrote: »@Vaoh Revert it to the damage model it had before people whined and created the issue with it in the first place. It used to deal half the damage with double the duration. Before it went live it was buffed on pts before anyone even used it in group play.
Not true. It used to deal 50% of its current damage per tick but with a 10 second duration. This version of the ultimate was stupid and not even worth its 250 Ultimate cost.
I agree that the Eye of the Storm morph needs A BIT of nerfing, but not until Stamina is nerfed plenty as well.
There are two choices: Buff Magicka through OP skills and proc sets to be on par with Stamina, or seriously nerf Stamina so no one has to rely on broken OP stuff to be competitive with each other. I prefer to nerf Stamina, as it'll encourage skillful play over using OP sets and overbuffed skills.
Right now Heavy Armor Stamina builds are unbelievably powerful even without proc sets. It's terrible. We need to nerf the proc sets, nerf certain heavy armor sets, and nerf the heavy armor passives. Then we wouldn't have to buff Magicka much or even at all because it would be balanced.
If you don't like what I've said, you don't need to take it from me. The pathetic PvP population count is as low as it is because of how broken Stamina is. Asking for nerf to EotS before Stamina is somewhat balanced is very wrong.
Here's a start at balancing Magicka and Stamina for starters: https://forums.elderscrollsonline.com/en/discussion/293753/buffing-light-armor-in-a-logical-way/p1
Heavy armor isn't that bad. I thought so for awhile until I switched out light seducer for heavy seducer. The extra survivability is nice but you do notice a reduction in damage. I think heavy armor would be fine if the proc sets were gone. Certain heavy armor sets need nerfing and having alot of health is a very forgiving playstyle and needs to be looked at but some heavy armor is fine
Heavy armor is not fine. It's a cancer to PvP. Under no circumstance should anyone be able to have great damage mitigation, great resource management, great healing, high max health, and high damage further buffed thanks to proc set burst.
1H/S being a viable skill line for damage dealing in PvP does not help balance either. There is a reason all of the "good" players are practically all Heavy Armor Stamina builds now (or Heavy Armor 1H/S Magicka Templars -_-). You gimp yourself by running Stamina unless you are a Stamina NB, as you can still effectively run Medium over Heavy.
Heavy armor is also much more beneficial to Stamina than Magicka in PvP. This is due in part to Black Rose. It's also due to Magica builds tending to ward up in one way or another with damage shields which have no resistance. On Stamina the extra mitigation is huge and the extra healing makes Vigor+Rally that much stronger.
Doctordarkspawn wrote: »mr_wazzabi wrote: »I've heard on the grapevine that with the next patch there will be changes to Magicka, some nerfs to Stamina and other stuff. I've also just heard about alchemy reagents satchels for sale in IC for tel-var stones. I checked the forum and the ESO website news section but found nothing of the sort. Is there any official information out there? If so, where can I find it?
Imo they don't need to nerf stam. They just need to buff magicka.
Imo magicka only need buffs in pvp
On the Reddit AMA (Sep 23) it was stated that DK (mDK) would get a buff and that Health stat would be made more valuable.
Nothing directly on Magicka buffs.
However, we will get a general balance overhaul next update.
I hope a review on the Sorc pets is not overlooked.
@hrothbern
I looked over that AMA and never found the quote about the health stat, mind digging it up for me?
Here you go:
[–]ZOS_eWrobel,
Our goal is to make it more valuable to spend points in health instead of just going all magicka or stamina. The reason this is so powerful is you're getting to deal more damage and heal yourself for more by maxing offensive stats. The current design is still in progress, so l don't have concrete details for you right now.
And here two statements re balance:
[–]ZOS_eWrobel
Yup, we definitely have planned a good list of buffs for magicka DK and also balance in general for magicka vs stamina DPS.
[–]ZOS_eWrobel
More likely for update 13 since there are a lot of class changes coming with that one.
link to source:
https://www.reddit.com/r/elderscrollsonline/comments/546mo4/welcome_to_the_one_tamriel_eso_ama/
you see on screen 9 ZOS people to choose from:
I mined into Eric Wrobel for the balance statements.
PS4_ZeColmeia wrote: »GreenSoup2HoT wrote: »@Vaoh Revert it to the damage model it had before people whined and created the issue with it in the first place. It used to deal half the damage with double the duration. Before it went live it was buffed on pts before anyone even used it in group play.
Not true. It used to deal 50% of its current damage per tick but with a 10 second duration. This version of the ultimate was stupid and not even worth its 250 Ultimate cost.
I agree that the Eye of the Storm morph needs A BIT of nerfing, but not until Stamina is nerfed plenty as well.
There are two choices: Buff Magicka through OP skills and proc sets to be on par with Stamina, or seriously nerf Stamina so no one has to rely on broken OP stuff to be competitive with each other. I prefer to nerf Stamina, as it'll encourage skillful play over using OP sets and overbuffed skills.
Right now Heavy Armor Stamina builds are unbelievably powerful even without proc sets. It's terrible. We need to nerf the proc sets, nerf certain heavy armor sets, and nerf the heavy armor passives. Then we wouldn't have to buff Magicka much or even at all because it would be balanced.
If you don't like what I've said, you don't need to take it from me. The pathetic PvP population count is as low as it is because of how broken Stamina is. Asking for nerf to EotS before Stamina is somewhat balanced is very wrong.
Here's a start at balancing Magicka and Stamina for starters: https://forums.elderscrollsonline.com/en/discussion/293753/buffing-light-armor-in-a-logical-way/p1
That ultimate is balanced with its cost. The comparable skill is bats. It's 200 cost but at stage 4 is 158. Devouring heals, coining clouding hits harder (depends on class/race).
So when I compare clouding to firestorm, on my Khajiit nb, clouding is higher output. I completely disagree it needs a nerf.
GreenSoup2HoT wrote: »@Vaoh Revert it to the damage model it had before people whined and created the issue with it in the first place. It used to deal half the damage with double the duration. Before it went live it was buffed on pts before anyone even used it in group play.
Not true. It used to deal 50% of its current damage per tick but with a 10 second duration. This version of the ultimate was stupid and not even worth its 250 Ultimate cost.
I agree that the Eye of the Storm morph needs A BIT of nerfing, but not until Stamina is nerfed plenty as well.
There are two choices: Buff Magicka through OP skills and proc sets to be on par with Stamina, or seriously nerf Stamina so no one has to rely on broken OP stuff to be competitive with each other. I prefer to nerf Stamina, as it'll encourage skillful play over using OP sets and overbuffed skills.
Right now Heavy Armor Stamina builds are unbelievably powerful even without proc sets. It's terrible. We need to nerf the proc sets, nerf certain heavy armor sets, and nerf the heavy armor passives. Then we wouldn't have to buff Magicka much or even at all because it would be balanced.
If you don't like what I've said, you don't need to take it from me. The pathetic PvP population count is as low as it is because of how broken Stamina is. Asking for nerf to EotS before Stamina is somewhat balanced is very wrong.
Here's a start at balancing Magicka and Stamina for starters: https://forums.elderscrollsonline.com/en/discussion/293753/buffing-light-armor-in-a-logical-way/p1
L0L button for you.
Worst use I've seen of the LOL button to date. L2Insult
At least I know not to take posts from you seriously now
i just dont understand WHY a two handed sword gives more spell damage than a staff for magicka users, it doesnt make any sense
GreenSoup2HoT wrote: »@Vaoh Revert it to the damage model it had before people whined and created the issue with it in the first place. It used to deal half the damage with double the duration. Before it went live it was buffed on pts before anyone even used it in group play.
Not true. It used to deal 50% of its current damage per tick but with a 10 second duration. This version of the ultimate was stupid and not even worth its 250 Ultimate cost.
I agree that the Eye of the Storm morph needs A BIT of nerfing, but not until Stamina is nerfed plenty as well.
There are two choices: Buff Magicka through OP skills and proc sets to be on par with Stamina, or seriously nerf Stamina so no one has to rely on broken OP stuff to be competitive with each other. I prefer to nerf Stamina, as it'll encourage skillful play over using OP sets and overbuffed skills.
Right now Heavy Armor Stamina builds are unbelievably powerful even without proc sets. It's terrible. We need to nerf the proc sets, nerf certain heavy armor sets, and nerf the heavy armor passives. Then we wouldn't have to buff Magicka much or even at all because it would be balanced.
If you don't like what I've said, you don't need to take it from me. The pathetic PvP population count is as low as it is because of how broken Stamina is. Asking for nerf to EotS before Stamina is somewhat balanced is very wrong.
Here's a start at balancing Magicka and Stamina for starters: https://forums.elderscrollsonline.com/en/discussion/293753/buffing-light-armor-in-a-logical-way/p1
Doctordarkspawn wrote: »mr_wazzabi wrote: »I've heard on the grapevine that with the next patch there will be changes to Magicka, some nerfs to Stamina and other stuff. I've also just heard about alchemy reagents satchels for sale in IC for tel-var stones. I checked the forum and the ESO website news section but found nothing of the sort. Is there any official information out there? If so, where can I find it?
Imo they don't need to nerf stam. They just need to buff magicka.
Imo magicka only need buffs in pvp
On the Reddit AMA (Sep 23) it was stated that DK (mDK) would get a buff and that Health stat would be made more valuable.
Nothing directly on Magicka buffs.
However, we will get a general balance overhaul next update.
I hope a review on the Sorc pets is not overlooked.
@hrothbern
I looked over that AMA and never found the quote about the health stat, mind digging it up for me?
i just dont understand WHY a two handed sword gives more spell damage than a staff for magicka users, it doesnt make any sense
GreenSoup2HoT wrote: »
now THAT is what an lol button is forGreenSoup2HoT wrote: »all that is making stamina op is proc sets.
WillhelmBlack wrote: »Magicka is fine, all ZOS needs to do in this current patch is nerf the Destruction Staff ultimate and add a large cooldown to direct damage procs in the battle spirit buff, so they all can't proc at once every time. It's really simple, they could have done it last Saturday.
old_mufasa wrote: »My happy they said they are looking at magic sustain on magDKs they needed it...
But the disparity of 2 handers and DW/SB when it comes to sets is something they I think they need to address.. they needs to remove the set from the off hand or make 2 hand weapons count as 2 sets. Even if they have to lower the base damage slightly for 2 hand weapons id be fine with that.. but in the age of set procs it puts everyone who uses 2 hand weapon at a disadvantage.
old_mufasa wrote: »My happy they said they are looking at magic sustain on magDKs they needed it...
But the disparity of 2 handers and DW/SB when it comes to sets is something they I think they need to address.. they needs to remove the set from the off hand or make 2 hand weapons count as 2 sets. Even if they have to lower the base damage slightly for 2 hand weapons id be fine with that.. but in the age of set procs it puts everyone who uses 2 hand weapon at a disadvantage.
Amen to this.... 2 handers including staves are becoming a thing of the past because of this...thanks a lot One Tamriel
GreenSoup2HoT wrote: »@Vaoh Revert it to the damage model it had before people whined and created the issue with it in the first place. It used to deal half the damage with double the duration. Before it went live it was buffed on pts before anyone even used it in group play.
Not true. It used to deal 50% of its current damage per tick but with a 10 second duration. This version of the ultimate was stupid and not even worth its 250 Ultimate cost.
I agree that the Eye of the Storm morph needs A BIT of nerfing, but not until Stamina is nerfed plenty as well.
There are two choices: Buff Magicka through OP skills and proc sets to be on par with Stamina, or seriously nerf Stamina so no one has to rely on broken OP stuff to be competitive with each other. I prefer to nerf Stamina, as it'll encourage skillful play over using OP sets and overbuffed skills.
Right now Heavy Armor Stamina builds are unbelievably powerful even without proc sets. It's terrible. We need to nerf the proc sets, nerf certain heavy armor sets, and nerf the heavy armor passives. Then we wouldn't have to buff Magicka much or even at all because it would be balanced.
If you don't like what I've said, you don't need to take it from me. The pathetic PvP population count is as low as it is because of how broken Stamina is. Asking for nerf to EotS before Stamina is somewhat balanced is very wrong.
Here's a start at balancing Magicka and Stamina for starters: https://forums.elderscrollsonline.com/en/discussion/293753/buffing-light-armor-in-a-logical-way/p1
L0L button for you.
Worst use I've seen of the LOL button to date. L2Insult
At least I know not to take posts from you seriously now
cpuScientist wrote: »Proc sets excluded what exactly makes stamina OP? I ask as a mag sorc PvP player.
mr_wazzabi wrote: »GreenSoup2HoT wrote: »Id like to hear people suggest actual changes then just blatantly saying buff magicka. Before you tweak magicka, EotS needs to be reverted.
If we add burst proc sets for magicka, both communities will be on a level playing field
Magicka version of viper doing magic or elemental damage. Infernal guardian proc. Soul assault. Gg
PS4_ZeColmeia wrote: »GreenSoup2HoT wrote: »@Vaoh Revert it to the damage model it had before people whined and created the issue with it in the first place. It used to deal half the damage with double the duration. Before it went live it was buffed on pts before anyone even used it in group play.
Not true. It used to deal 50% of its current damage per tick but with a 10 second duration. This version of the ultimate was stupid and not even worth its 250 Ultimate cost.
I agree that the Eye of the Storm morph needs A BIT of nerfing, but not until Stamina is nerfed plenty as well.
There are two choices: Buff Magicka through OP skills and proc sets to be on par with Stamina, or seriously nerf Stamina so no one has to rely on broken OP stuff to be competitive with each other. I prefer to nerf Stamina, as it'll encourage skillful play over using OP sets and overbuffed skills.
Right now Heavy Armor Stamina builds are unbelievably powerful even without proc sets. It's terrible. We need to nerf the proc sets, nerf certain heavy armor sets, and nerf the heavy armor passives. Then we wouldn't have to buff Magicka much or even at all because it would be balanced.
If you don't like what I've said, you don't need to take it from me. The pathetic PvP population count is as low as it is because of how broken Stamina is. Asking for nerf to EotS before Stamina is somewhat balanced is very wrong.
Here's a start at balancing Magicka and Stamina for starters: https://forums.elderscrollsonline.com/en/discussion/293753/buffing-light-armor-in-a-logical-way/p1
That ultimate is balanced with its cost. The comparable skill is bats. It's 200 cost but at stage 4 is 158. Devouring heals, coining clouding hits harder (depends on class/race).
So when I compare clouding to firestorm, on my Khajiit nb, clouding is higher output. I completely disagree it needs a nerf.
These are totally different skills.... Devouring Swarm grants you such a strong HoT you are invincible for the duration.
How can you compare the damage of a 250Ult cost skill like Elemental Storm (requiring a Destro Staff) which deals pure damage VS a 200Ult cost skill like Devouring Swarm (requires Vampirism) which deals damage and grants near invulnerability for its duration? Different costs, different skills..... no comparison.
WillhelmBlack wrote: »Magicka is fine, all ZOS needs to do in this current patch is nerf the Destruction Staff ultimate and add a large cooldown to direct damage procs in the battle spirit buff, so they all can't proc at once every time. It's really simple, they could have done it last Saturday.
GreenSoup2HoT wrote: »@Vaoh Revert it to the damage model it had before people whined and created the issue with it in the first place. It used to deal half the damage with double the duration. Before it went live it was buffed on pts before anyone even used it in group play.
Not true. It used to deal 50% of its current damage per tick but with a 10 second duration. This version of the ultimate was stupid and not even worth its 250 Ultimate cost.
I agree that the Eye of the Storm morph needs A BIT of nerfing, but not until Stamina is nerfed plenty as well.
There are two choices: Buff Magicka through OP skills and proc sets to be on par with Stamina, or seriously nerf Stamina so no one has to rely on broken OP stuff to be competitive with each other. I prefer to nerf Stamina, as it'll encourage skillful play over using OP sets and overbuffed skills.
Right now Heavy Armor Stamina builds are unbelievably powerful even without proc sets. It's terrible. We need to nerf the proc sets, nerf certain heavy armor sets, and nerf the heavy armor passives. Then we wouldn't have to buff Magicka much or even at all because it would be balanced.
If you don't like what I've said, you don't need to take it from me. The pathetic PvP population count is as low as it is because of how broken Stamina is. Asking for nerf to EotS before Stamina is somewhat balanced is very wrong.
Here's a start at balancing Magicka and Stamina for starters: https://forums.elderscrollsonline.com/en/discussion/293753/buffing-light-armor-in-a-logical-way/p1
L0L button for you.
Worst use I've seen of the LOL button to date. L2Insult
At least I know not to take posts from you seriously now
Wow, the salt here is real!cpuScientist wrote: »Proc sets excluded what exactly makes stamina OP? I ask as a mag sorc PvP player.
* Macro slice! Animation cancelled crit rush, dizzy, heavy attack followed by an animation cancelled DBoS. Though today it's just Crit rush, HA, and ransack with Tremorscale.
* Harder hitting attacks with 5K weapon damage, they had a burst damage advantage even before velidreth came out and viper was updated.
* Zero need for stam regen because of lower costs. No need to stack stamina because of astronomical weapon damage, though now they can do both.
* The best ult in the game before 1T. (DBoS)
* Black rose and reactive sets. I'll just leave this here, there are 800 threads about it. Just wait until they get Black rose jewelry.
* Stam sorcs. Wow, the last few patches. Best class in the game to PVP on.
After all that I wouldn't change a thing about stamina. They needed and deserved a boost. Now it's time to buff magicka just a tad to keep up, and be careful not to overdo it.
I think half the board needs to lower their expectations for the next patch because the gap isn't quite as large anymore in 1T.
I don't know whether or not magicka needs to be buffed or stam needs to be nerfed but the fact that a magicka sorc is not the top DPS in the game kinda blows my mind./quote]
Mag sorcs are ranged. Ranged should never, ever out-DPS melee.
mr_wazzabi wrote: »I've heard on the grapevine that with the next patch there will be changes to Magicka, some nerfs to Stamina and other stuff. I've also just heard about alchemy reagents satchels for sale in IC for tel-var stones. I checked the forum and the ESO website news section but found nothing of the sort. Is there any official information out there? If so, where can I find it?
Imo they don't need to nerf stam. They just need to buff magicka.