Anti_Virus wrote: »@Cinbri
Exactly heavy still isn't even all that good, hence why most people use LA/MA
- No cost reduction
- penetration makes resistances useless
- no magicka or stam regen
Anti_Virus wrote: »@Cinbri
Exactly heavy still isn't even all that good, hence why most people use LA/MA
- No cost reduction
- penetration makes resistances useless
- no magicka or stam regen
heavy armor is good defense that's the point of HA, regen & penetration u get with CP, my Templar has no regen issue & hes high elf to, DK dark elf & both magic users & quite good
Anti_Virus wrote: »Anti_Virus wrote: »@Cinbri
Exactly heavy still isn't even all that good, hence why most people use LA/MA
- No cost reduction
- penetration makes resistances useless
- no magicka or stam regen
heavy armor is good defense that's the point of HA, regen & penetration u get with CP, my Templar has no regen issue & hes high elf to, DK dark elf & both magic users & quite good
No heavy has terrible defense most players run 25K physical and spell pen,
Also cost reduction>>>regen, I don't have sustain issues but it's much easier to sustain on a medium armor build due to that nice 21% stam cost reduction.
I don't know whether or not magicka needs to be buffed or stam needs to be nerfed but the fact that a magicka sorc is not the top DPS in the game kinda blows my mind./quote]
Mag sorcs are ranged. Ranged should never, ever out-DPS melee.
With melee gap closers, everyone is melee with the press of a button. There are no diminishing returns or cost increase penalties for doing it.
While you're gap closing you can time it and animation cancel a heavy, and another attack the second you land. Crit rush, heavy attack, ransack, Tremorscale, GG.
Your gap closers snare the guy you're running up to for the one second it takes to close, the snare isn't affected by immovable or snare immunity.
So yes. Ranged should do equal DPS to melee. Range is not an advantage any longer. I don't want to nerf melee stam builds, you're fine. I want to buff magicka damage.cpuScientist wrote: »GreenSoup2HoT wrote: »@Vaoh Revert it to the damage model it had before people whined and created the issue with it in the first place. It used to deal half the damage with double the duration. Before it went live it was buffed on pts before anyone even used it in group play.
Not true. It used to deal 50% of its current damage per tick but with a 10 second duration. This version of the ultimate was stupid and not even worth its 250 Ultimate cost.
I agree that the Eye of the Storm morph needs A BIT of nerfing, but not until Stamina is nerfed plenty as well.
There are two choices: Buff Magicka through OP skills and proc sets to be on par with Stamina, or seriously nerf Stamina so no one has to rely on broken OP stuff to be competitive with each other. I prefer to nerf Stamina, as it'll encourage skillful play over using OP sets and overbuffed skills.
Right now Heavy Armor Stamina builds are unbelievably powerful even without proc sets. It's terrible. We need to nerf the proc sets, nerf certain heavy armor sets, and nerf the heavy armor passives. Then we wouldn't have to buff Magicka much or even at all because it would be balanced.
If you don't like what I've said, you don't need to take it from me. The pathetic PvP population count is as low as it is because of how broken Stamina is. Asking for nerf to EotS before Stamina is somewhat balanced is very wrong.
Here's a start at balancing Magicka and Stamina for starters: https://forums.elderscrollsonline.com/en/discussion/293753/buffing-light-armor-in-a-logical-way/p1
L0L button for you.
Worst use I've seen of the LOL button to date. L2Insult
At least I know not to take posts from you seriously now
Wow, the salt here is real!cpuScientist wrote: »Proc sets excluded what exactly makes stamina OP? I ask as a mag sorc PvP player.
* Macro slice! Animation cancelled crit rush, dizzy, heavy attack followed by an animation cancelled DBoS. Though today it's just Crit rush, HA, and ransack with Tremorscale.
* Harder hitting attacks with 5K weapon damage, they had a burst damage advantage even before velidreth came out and viper was updated.
* Zero need for stam regen because of lower costs. No need to stack stamina because of astronomical weapon damage, though now they can do both.
* The best ult in the game before 1T. (DBoS)
* Black rose and reactive sets. I'll just leave this here, there are 800 threads about it. Just wait until they get Black rose jewelry.
* Stam sorcs. Wow, the last few patches. Best class in the game to PVP on.
After all that I wouldn't change a thing about stamina. They needed and deserved a boost. Now it's time to buff magicka just a tad to keep up, and be careful not to overdo it.
I think half the board needs to lower their expectations for the next patch because the gap isn't quite as large anymore in 1T.
Thanks for answering.
However the weapon damage portion is negated by mag having such high magicka and pen in light armor.
I got no mag regen lol. But that's probably just my build.
Macro slice is bad.
The best class in reactive is magplar.
But I see the general issue seems to be with macro slice and proc sets imo. And again, most likely due to my build, those proc sets have not been a problem at all.
And some say stam sorc is the PvP meta and some say magplar. So I will leave that one as a whatever.
I see your light armor point, but stam doesn't even need sustain to stay in a fight where magicka does. Our costs aren't in line.
You want balance? Double the regeneration and reduction passives on light armor. Lower magicka costs. I want to run two DPS sets like stam players do and be perfectly fine on sustain without even slotting a regen mundus.
mr_wazzabi wrote: »I've heard on the grapevine that with the next patch there will be changes to Magicka, some nerfs to Stamina and other stuff. I've also just heard about alchemy reagents satchels for sale in IC for tel-var stones. I checked the forum and the ESO website news section but found nothing of the sort. Is there any official information out there? If so, where can I find it?
Imo they don't need to nerf stam. They just need to buff magicka.
Not all magicka classes needs a buff tho, look at magplar or magsorc. Only maybe buff light armor defencive and medium armor so all armor is viable in pvp, not only heavy as it is atm.
Anti_Virus wrote: »Anti_Virus wrote: »@Cinbri
Exactly heavy still isn't even all that good, hence why most people use LA/MA
- No cost reduction
- penetration makes resistances useless
- no magicka or stam regen
heavy armor is good defense that's the point of HA, regen & penetration u get with CP, my Templar has no regen issue & hes high elf to, DK dark elf & both magic users & quite good
No heavy has terrible defense most players run 25K physical and spell pen,
Also cost reduction>>>regen, I don't have sustain issues but it's much easier to sustain on a medium armor build due to that nice 21% stam cost reduction.
Anti_Virus wrote: »Anti_Virus wrote: »@Cinbri
Exactly heavy still isn't even all that good, hence why most people use LA/MA
- No cost reduction
- penetration makes resistances useless
- no magicka or stam regen
heavy armor is good defense that's the point of HA, regen & penetration u get with CP, my Templar has no regen issue & hes high elf to, DK dark elf & both magic users & quite good
No heavy has terrible defense most players run 25K physical and spell pen,
Also cost reduction>>>regen, I don't have sustain issues but it's much easier to sustain on a medium armor build due to that nice 21% stam cost reduction.
25k pen?
I call bs
Anti_Virus wrote: »Anti_Virus wrote: »Anti_Virus wrote: »@Cinbri
Exactly heavy still isn't even all that good, hence why most people use LA/MA
- No cost reduction
- penetration makes resistances useless
- no magicka or stam regen
heavy armor is good defense that's the point of HA, regen & penetration u get with CP, my Templar has no regen issue & hes high elf to, DK dark elf & both magic users & quite good
No heavy has terrible defense most players run 25K physical and spell pen,
Also cost reduction>>>regen, I don't have sustain issues but it's much easier to sustain on a medium armor build due to that nice 21% stam cost reduction.
25k pen?
I call bs
Magicka
LA passive, 4K spell pen(7%)
Destro staff passive, 6600 pen ( 10%)
Sharpened, 5.2K pen( 8%)
Major breech 5.2k pen ( 8%)
CP (depends most get about 2.5k pen (4%)
Crusher enchant 1.3K pen( 2%)
4K + 5.2K + 5.2K + 6600 + 2.5 (potentially) + 1.3K =
24,800( about close enough) 22,300( with out CP)
Stamina
Major fracture 5.2K pen
Sharpened 5.2K pen
Mace( DW or 2H) 13.2K pen
CP 2.5K pen ( potentially)
Crusher enchant 1.3K pen
5200+ 5200+ 13200 + 2500+ 1300=
24900 pen( with out CP) 27400 pen with CP.
Roughly 25K pen. Try harder.
[Edit] I didn't even add Kra'gas monster piece into the equation.
Anti_Virus wrote: »Anti_Virus wrote: »Anti_Virus wrote: »@Cinbri
Exactly heavy still isn't even all that good, hence why most people use LA/MA
- No cost reduction
- penetration makes resistances useless
- no magicka or stam regen
heavy armor is good defense that's the point of HA, regen & penetration u get with CP, my Templar has no regen issue & hes high elf to, DK dark elf & both magic users & quite good
No heavy has terrible defense most players run 25K physical and spell pen,
Also cost reduction>>>regen, I don't have sustain issues but it's much easier to sustain on a medium armor build due to that nice 21% stam cost reduction.
25k pen?
I call bs
Magicka
LA passive, 4K spell pen(7%)
Destro staff passive, 6600 pen ( 10%)
Sharpened, 5.2K pen( 8%)
Major breech 5.2k pen ( 8%)
CP (depends most get about 2.5k pen (4%)
Crusher enchant 1.3K pen( 2%)
4K + 5.2K + 5.2K + 6600 + 2.5 (potentially) + 1.3K =
24,800( about close enough) 22,300( with out CP)
Stamina
Major fracture 5.2K pen
Sharpened 5.2K pen
Mace( DW or 2H) 13.2K pen
CP 2.5K pen ( potentially)
Crusher enchant 1.3K pen
5200+ 5200+ 13200 + 2500+ 1300=
24900 pen( with out CP) 27400 pen with CP.
Roughly 25K pen. Try harder.
[Edit] I didn't even add Kra'gas monster piece into the equation.
The destro staff passive only applies to destro staff abilities. In this case, force pulse!
Nobody uses the crusher enchant over weapon damage. I'm going to stop you right there.
Do magicka builds even have access to major breach? I don't.
= about 12K armor pen.
Heavy just needs constitution passive nerfed, probably the the cooldown. That much regen every 4 seconds (especially with Black Rose) makes having actual real regen pretty unnecessary.
Anti_Virus wrote: »Heavy just needs constitution passive nerfed, probably the the cooldown. That much regen every 4 seconds (especially with Black Rose) makes having actual real regen pretty unnecessary.
If that gets nerfed then heavy armor will be terrible again it's really not as good as you think, ot requires you to get hit if you're not hit no regen, also no cost reduction ao skills are super expensive.
mr_wazzabi wrote: »I've heard on the grapevine that with the next patch there will be changes to Magicka, some nerfs to Stamina and other stuff. I've also just heard about alchemy reagents satchels for sale in IC for tel-var stones. I checked the forum and the ESO website news section but found nothing of the sort. Is there any official information out there? If so, where can I find it?
Imo they don't need to nerf stam. They just need to buff magicka.
Anti_Virus wrote: »Anti_Virus wrote: »Anti_Virus wrote: »@Cinbri
Exactly heavy still isn't even all that good, hence why most people use LA/MA
- No cost reduction
- penetration makes resistances useless
- no magicka or stam regen
heavy armor is good defense that's the point of HA, regen & penetration u get with CP, my Templar has no regen issue & hes high elf to, DK dark elf & both magic users & quite good
No heavy has terrible defense most players run 25K physical and spell pen,
Also cost reduction>>>regen, I don't have sustain issues but it's much easier to sustain on a medium armor build due to that nice 21% stam cost reduction.
25k pen?
I call bs
Magicka
LA passive, 4K spell pen(7%)
Destro staff passive, 6600 pen ( 10%)
Sharpened, 5.2K pen( 8%)
Major breech 5.2k pen ( 8%)
CP (depends most get about 2.5k pen (4%)
Crusher enchant 1.3K pen( 2%)
4K + 5.2K + 5.2K + 6600 + 2.5 (potentially) + 1.3K =
24,800( about close enough) 22,300( with out CP)
Stamina
Major fracture 5.2K pen
Sharpened 5.2K pen
Mace( DW or 2H) 13.2K pen
CP 2.5K pen ( potentially)
Crusher enchant 1.3K pen
5200+ 5200+ 13200 + 2500+ 1300=
24900 pen( with out CP) 27400 pen with CP.
Roughly 25K pen. Try harder.
[Edit] I didn't even add Kra'gas monster piece into the equation.
Anti_Virus wrote: »Destro staff passive, 6600 pen ( 10%)Anti_Virus wrote: »Anti_Virus wrote: »@Cinbri
Exactly heavy still isn't even all that good, hence why most people use LA/MA
- No cost reduction
- penetration makes resistances useless
- no magicka or stam regen
heavy armor is good defense that's the point of HA, regen & penetration u get with CP, my Templar has no regen issue & hes high elf to, DK dark elf & both magic users & quite good
No heavy has terrible defense most players run 25K physical and spell pen,
Also cost reduction>>>regen, I don't have sustain issues but it's much easier to sustain on a medium armor build due to that nice 21% stam cost reduction.
25k pen?
I call bs
Strider_Roshin wrote: »mr_wazzabi wrote: »I've heard on the grapevine that with the next patch there will be changes to Magicka, some nerfs to Stamina and other stuff. I've also just heard about alchemy reagents satchels for sale in IC for tel-var stones. I checked the forum and the ESO website news section but found nothing of the sort. Is there any official information out there? If so, where can I find it?
Imo they don't need to nerf stam. They just need to buff magicka.
IMO they don't need to buff magicka or nerf stam. They need to nerf proc sets, and Eye of the Storm.
https://www.youtube.com/watch?v=bcVVaTZOTZo Ron_Burgundy_79 wrote: »Anti_Virus wrote: »Destro staff passive, 6600 pen ( 10%)Anti_Virus wrote: »Anti_Virus wrote: »@Cinbri
Exactly heavy still isn't even all that good, hence why most people use LA/MA
- No cost reduction
- penetration makes resistances useless
- no magicka or stam regen
heavy armor is good defense that's the point of HA, regen & penetration u get with CP, my Templar has no regen issue & hes high elf to, DK dark elf & both magic users & quite good
No heavy has terrible defense most players run 25K physical and spell pen,
Also cost reduction>>>regen, I don't have sustain issues but it's much easier to sustain on a medium armor build due to that nice 21% stam cost reduction.
25k pen?
I call bs
I'm by no means great at math, but last time I checked 6600 is 10% of 66000. I highly doubt anyone is running 66k spell resist.
This is also assuming magic builds are running a destro staff and have access to major breach.
Anti_Virus wrote: »Anti_Virus wrote: »Anti_Virus wrote: »@Cinbri
Exactly heavy still isn't even all that good, hence why most people use LA/MA
- No cost reduction
- penetration makes resistances useless
- no magicka or stam regen
heavy armor is good defense that's the point of HA, regen & penetration u get with CP, my Templar has no regen issue & hes high elf to, DK dark elf & both magic users & quite good
No heavy has terrible defense most players run 25K physical and spell pen,
Also cost reduction>>>regen, I don't have sustain issues but it's much easier to sustain on a medium armor build due to that nice 21% stam cost reduction.
25k pen?
I call bs
Magicka
LA passive, 4K spell pen(7%)
Destro staff passive, 6600 pen ( 10%)
Sharpened, 5.2K pen( 8%)
Major breech 5.2k pen ( 8%)
CP (depends most get about 2.5k pen (4%)
Crusher enchant 1.3K pen( 2%)
4K + 5.2K + 5.2K + 6600 + 2.5 (potentially) + 1.3K =
24,800( about close enough) 22,300( with out CP)
Stamina
Major fracture 5.2K pen
Sharpened 5.2K pen
Mace( DW or 2H) 13.2K pen
CP 2.5K pen ( potentially)
Crusher enchant 1.3K pen
5200+ 5200+ 13200 + 2500+ 1300=
24900 pen( with out CP) 27400 pen with CP.
Roughly 25K pen. Try harder.
[Edit] I didn't even add Kra'gas monster piece into the equation.
Not a single build in PvP is running all that stuff. That's PvE calculations.
Try harder.
Edit: I'll disregard the fact that your calculations are awfully wrong.
Anti_Virus wrote: »Heavy just needs constitution passive nerfed, probably the the cooldown. That much regen every 4 seconds (especially with Black Rose) makes having actual real regen pretty unnecessary.
If that gets nerfed then heavy armor will be terrible again it's really not as good as you think, ot requires you to get hit if you're not hit no regen, also no cost reduction ao skills are super expensive.
It just needs to get changed to like 6 seconds instead of 4. Heavy armor will never be terrible. 90% of Cyro is just being able to survive burst, which is what heavy is best at.
Anti_Virus wrote: »Anti_Virus wrote: »Anti_Virus wrote: »@Cinbri
Exactly heavy still isn't even all that good, hence why most people use LA/MA
- No cost reduction
- penetration makes resistances useless
- no magicka or stam regen
heavy armor is good defense that's the point of HA, regen & penetration u get with CP, my Templar has no regen issue & hes high elf to, DK dark elf & both magic users & quite good
No heavy has terrible defense most players run 25K physical and spell pen,
Also cost reduction>>>regen, I don't have sustain issues but it's much easier to sustain on a medium armor build due to that nice 21% stam cost reduction.
25k pen?
I call bs
Magicka
LA passive, 4K spell pen(7%)
Destro staff passive, 6600 pen ( 10%)
Sharpened, 5.2K pen( 8%)
Major breech 5.2k pen ( 8%)
CP (depends most get about 2.5k pen (4%)
Crusher enchant 1.3K pen( 2%)
4K + 5.2K + 5.2K + 6600 + 2.5 (potentially) + 1.3K =
24,800( about close enough) 22,300( with out CP)
Stamina
Major fracture 5.2K pen
Sharpened 5.2K pen
Mace( DW or 2H) 13.2K pen
CP 2.5K pen ( potentially)
Crusher enchant 1.3K pen
5200+ 5200+ 13200 + 2500+ 1300=
24900 pen( with out CP) 27400 pen with CP.
Roughly 25K pen. Try harder.
[Edit] I didn't even add Kra'gas monster piece into the equation.
Anti_Virus wrote: »Heavy just needs constitution passive nerfed, probably the the cooldown. That much regen every 4 seconds (especially with Black Rose) makes having actual real regen pretty unnecessary.
If that gets nerfed then heavy armor will be terrible again it's really not as good as you think, ot requires you to get hit if you're not hit no regen, also no cost reduction ao skills are super expensive.
It just needs to get changed to like 6 seconds instead of 4. Heavy armor will never be terrible. 90% of Cyro is just being able to survive burst, which is what heavy is best at.