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The Markarth DLC and Update 28 base game patch are now available to test on the PTS! Read the full patch notes here: https://forums.elderscrollsonline.com/en/categories/pts/

New changes to Magicka

Amorpho
Amorpho
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I've heard on the grapevine that with the next patch there will be changes to Magicka, some nerfs to Stamina and other stuff. I've also just heard about alchemy reagents satchels for sale in IC for tel-var stones. I checked the forum and the ESO website news section but found nothing of the sort. Is there any official information out there? If so, where can I find it?
Amorpho Gaming
YouTube channel - https://youtube.com/c/AmorphoGaming

Characters

PVE
Magicka Sorcerer, Altmer - Master Crafter
Stamina Sorcerer, Orsimer
Magicka Nightblade, Breton

PVP
Stamina Templar, Orsimer
Magicka Templar, Altmer
Magicka Dragonknight, Dunmer
Stamina Nightblade, Khajiit (thieving and bow-ganking)

Aldmeri Dominion - 1100+ CP

XboxOne EU
  • schroed360
    schroed360
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    On the patch note. Patch section of the forum.
  • Amorpho
    Amorpho
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    schroed360 wrote: »
    On the patch note. Patch section of the forum.

    Checked it, it doesn't say anything about it, not even the new alchemy reagent satchels (which I have seen implemented, unless it is PTS?)
    Amorpho Gaming
    YouTube channel - https://youtube.com/c/AmorphoGaming

    Characters

    PVE
    Magicka Sorcerer, Altmer - Master Crafter
    Stamina Sorcerer, Orsimer
    Magicka Nightblade, Breton

    PVP
    Stamina Templar, Orsimer
    Magicka Templar, Altmer
    Magicka Dragonknight, Dunmer
    Stamina Nightblade, Khajiit (thieving and bow-ganking)

    Aldmeri Dominion - 1100+ CP

    XboxOne EU
  • Junipus
    Junipus
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    https://forums.elderscrollsonline.com/en/discussion/302819/pc-mac-patch-notes-v2-6-9#latest

    These are for the PC. You may or may not have them on console as I didn't see patch notes but there was a maintenance over the weekend that might have implemented them.

    I'd suggest going to have a look as the satchels are located on the General Tel Var merchant in your IC home base. If they're there then it's active, if they aren't then they're not yet obviously.

    Depending on patch roll out on consoles it could be between now and soon.
    The Legendary Nothing
  • Amorpho
    Amorpho
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    Junipus wrote: »
    https://forums.elderscrollsonline.com/en/discussion/302819/pc-mac-patch-notes-v2-6-9#latest

    These are for the PC. You may or may not have them on console as I didn't see patch notes but there was a maintenance over the weekend that might have implemented them.

    I'd suggest going to have a look as the satchels are located on the General Tel Var merchant in your IC home base. If they're there then it's active, if they aren't then they're not yet obviously.

    Depending on patch roll out on consoles it could be between now and soon.

    Cool thanks. But what about all this talk about buffing Magicka and nerfing Stam?
    Amorpho Gaming
    YouTube channel - https://youtube.com/c/AmorphoGaming

    Characters

    PVE
    Magicka Sorcerer, Altmer - Master Crafter
    Stamina Sorcerer, Orsimer
    Magicka Nightblade, Breton

    PVP
    Stamina Templar, Orsimer
    Magicka Templar, Altmer
    Magicka Dragonknight, Dunmer
    Stamina Nightblade, Khajiit (thieving and bow-ganking)

    Aldmeri Dominion - 1100+ CP

    XboxOne EU
  • X3ina
    X3ina
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    mr_wazzabi wrote: »
    Amorpho wrote: »
    I've heard on the grapevine that with the next patch there will be changes to Magicka, some nerfs to Stamina and other stuff. I've also just heard about alchemy reagents satchels for sale in IC for tel-var stones. I checked the forum and the ESO website news section but found nothing of the sort. Is there any official information out there? If so, where can I find it?

    Imo they don't need to nerf stam. They just need to buff magicka.

    Imo magicka only need buffs in pvp
    SW GoH > ESO
  • Doctordarkspawn
    Doctordarkspawn
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    Please, god make magicka tanks viable.

    Like, truely viable.
    Edited by Doctordarkspawn on November 16, 2016 4:28PM
  • hrothbern
    hrothbern
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    X3ina wrote: »
    mr_wazzabi wrote: »
    Amorpho wrote: »
    I've heard on the grapevine that with the next patch there will be changes to Magicka, some nerfs to Stamina and other stuff. I've also just heard about alchemy reagents satchels for sale in IC for tel-var stones. I checked the forum and the ESO website news section but found nothing of the sort. Is there any official information out there? If so, where can I find it?

    Imo they don't need to nerf stam. They just need to buff magicka.

    Imo magicka only need buffs in pvp

    On the Reddit AMA (Sep 23) it was stated that DK (mDK) would get a buff and that Health stat would be made more valuable.
    Nothing directly on Magicka buffs.
    However, we will get a general balance overhaul next update.

    I hope a review on the Sorc pets is not overlooked.

    Edited by hrothbern on November 16, 2016 4:31PM
    "I still do not understand why I followed the advice of Captain Rana to bring the villagers of Bleakrock into safety. We should have fought for our village and not have backed down, with our tail between our legs.
    Now my home village is in shambles, the houses burning, the invaders feasting.
    I swear every day to Shor that after Molag Bal has been defeated, I will hunt down the invaders and restore peace in Bleakrock and drink my mead with my friends at the market place".
  • PS4_ZeColmeia
    PS4_ZeColmeia
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    They just need to deal with proc sets, won't be too bad then, what you're hearing is just that, hearsay.

    I'm hoping they subject damage procs to battle spirit, easy fix.
    PSN: ***___Chan (3 _s)
    Hybrid, All-Role NB
  • mr_wazzabi
    mr_wazzabi
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    X3ina wrote: »
    mr_wazzabi wrote: »
    Amorpho wrote: »
    I've heard on the grapevine that with the next patch there will be changes to Magicka, some nerfs to Stamina and other stuff. I've also just heard about alchemy reagents satchels for sale in IC for tel-var stones. I checked the forum and the ESO website news section but found nothing of the sort. Is there any official information out there? If so, where can I find it?

    Imo they don't need to nerf stam. They just need to buff magicka.

    Imo magicka only need buffs in pvp

    This
    Bosmer Stamina NB
    Altmer Magicka TEMP
    Dunmer DK both stam/mag (depends what I feel like)
    Altmer Magicka NB
    Breton Magicka Sorc
    Redguard Stam Sorc
    Max CP
  • GreenSoup2HoT
    GreenSoup2HoT
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    Id like to hear people suggest actual changes then just blatantly saying buff magicka. Before you tweak magicka, EotS needs to be reverted.
    PS4 NA DC
  • mr_wazzabi
    mr_wazzabi
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    Id like to hear people suggest actual changes then just blatantly saying buff magicka. Before you tweak magicka, EotS needs to be reverted.

    If we add burst proc sets for magicka, both communities will be on a level playing field

    Magicka version of viper doing magic or elemental damage. Infernal guardian proc. Soul assault. Gg
    Edited by mr_wazzabi on November 16, 2016 5:09PM
    Bosmer Stamina NB
    Altmer Magicka TEMP
    Dunmer DK both stam/mag (depends what I feel like)
    Altmer Magicka NB
    Breton Magicka Sorc
    Redguard Stam Sorc
    Max CP
  • White wabbit
    White wabbit
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    Id like to hear people suggest actual changes then just blatantly saying buff magicka. Before you tweak magicka, EotS needs to be reverted.

    Needs buffing if anything
  • Doctordarkspawn
    Doctordarkspawn
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    hrothbern wrote: »
    X3ina wrote: »
    mr_wazzabi wrote: »
    Amorpho wrote: »
    I've heard on the grapevine that with the next patch there will be changes to Magicka, some nerfs to Stamina and other stuff. I've also just heard about alchemy reagents satchels for sale in IC for tel-var stones. I checked the forum and the ESO website news section but found nothing of the sort. Is there any official information out there? If so, where can I find it?

    Imo they don't need to nerf stam. They just need to buff magicka.

    Imo magicka only need buffs in pvp

    On the Reddit AMA (Sep 23) it was stated that DK (mDK) would get a buff and that Health stat would be made more valuable.
    Nothing directly on Magicka buffs.
    However, we will get a general balance overhaul next update.

    I hope a review on the Sorc pets is not overlooked.

    @hrothbern

    I looked over that AMA and never found the quote about the health stat, mind digging it up for me?
  • GreenSoup2HoT
    GreenSoup2HoT
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    @Vaoh Revert it to the damage model it had before people whined and created the issue with it in the first place. It used to deal half the damage with double the duration. Before it went live it was buffed on pts before anyone even used it in group play.

    Edited by GreenSoup2HoT on November 16, 2016 5:22PM
    PS4 NA DC
  • idk
    idk
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    schroed360 wrote: »
    On the patch note. Patch section of the forum.

    Yep. Always good to read patch notes for changes that have occurred. For upcoming changes keep up with what the developers have to say.
    Really, idk
  • thankyourat
    thankyourat
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    Vaoh wrote: »
    @Vaoh Revert it to the damage model it had before people whined and created the issue with it in the first place. It used to deal half the damage with double the duration. Before it went live it was buffed on pts before anyone even used it in group play.

    Not true. It used to deal 50% of its current damage per tick but with a 10 second duration. This version of the ultimate was stupid and not even worth its 250 Ultimate cost.

    I agree that the Eye of the Storm morph needs A BIT of nerfing, but not until Stamina is nerfed plenty as well.

    There are two choices: Buff Magicka through OP skills and proc sets to be on par with Stamina, or seriously nerf Stamina so no one has to rely on broken OP stuff to be competitive with each other. I prefer to nerf Stamina, as it'll encourage skillful play over using OP sets and overbuffed skills.

    Right now Heavy Armor Stamina builds are unbelievably powerful even without proc sets. It's terrible. We need to nerf the proc sets, nerf certain heavy armor sets, and nerf the heavy armor passives. Then we wouldn't have to buff Magicka much or even at all because it would be balanced.

    If you don't like what I've said, you don't need to take it from me. The pathetic PvP population count is as low as it is because of how broken Stamina is. Asking for nerf to EotS before Stamina is somewhat balanced is very wrong.

    Here's a start at balancing Magicka and Stamina for starters: https://forums.elderscrollsonline.com/en/discussion/293753/buffing-light-armor-in-a-logical-way/p1

    Heavy armor isn't that bad. I thought so for awhile until I switched out light seducer for heavy seducer. The extra survivability is nice but you do notice a reduction in damage. I think heavy armor would be fine if the proc sets were gone. Certain heavy armor sets need nerfing and having alot of health is a very forgiving playstyle and needs to be looked at but some heavy armor sets are fine
    Edited by thankyourat on November 16, 2016 5:39PM
  • PS4_ZeColmeia
    PS4_ZeColmeia
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    Vaoh wrote: »
    @Vaoh Revert it to the damage model it had before people whined and created the issue with it in the first place. It used to deal half the damage with double the duration. Before it went live it was buffed on pts before anyone even used it in group play.

    Not true. It used to deal 50% of its current damage per tick but with a 10 second duration. This version of the ultimate was stupid and not even worth its 250 Ultimate cost.

    I agree that the Eye of the Storm morph needs A BIT of nerfing, but not until Stamina is nerfed plenty as well.

    There are two choices: Buff Magicka through OP skills and proc sets to be on par with Stamina, or seriously nerf Stamina so no one has to rely on broken OP stuff to be competitive with each other. I prefer to nerf Stamina, as it'll encourage skillful play over using OP sets and overbuffed skills.

    Right now Heavy Armor Stamina builds are unbelievably powerful even without proc sets. It's terrible. We need to nerf the proc sets, nerf certain heavy armor sets, and nerf the heavy armor passives. Then we wouldn't have to buff Magicka much or even at all because it would be balanced.

    If you don't like what I've said, you don't need to take it from me. The pathetic PvP population count is as low as it is because of how broken Stamina is. Asking for nerf to EotS before Stamina is somewhat balanced is very wrong.

    Here's a start at balancing Magicka and Stamina for starters: https://forums.elderscrollsonline.com/en/discussion/293753/buffing-light-armor-in-a-logical-way/p1

    That ultimate is balanced with its cost. The comparable skill is bats. It's 200 cost but at stage 4 is 158. Devouring heals, coining clouding hits harder (depends on class/race).

    So when I compare clouding to firestorm, on my Khajiit nb, clouding is higher output. I completely disagree it needs a nerf.
    PSN: ***___Chan (3 _s)
    Hybrid, All-Role NB
  • thankyourat
    thankyourat
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    boom782 wrote: »
    I don't know whether or not magicka needs to be buffed or stam needs to be nerfed but the fact that a magicka sorc is not the top DPS in the game kinda blows my mind.

    When I think of pure DPS I think magic sorcerers. Squishy as F but able to lay down far more damage than any other class. That is far from the case with the current situation of things.

    Magsorc his like a truck in PvP though it's a very bursty class
  • Dakrana_Thrazvoth
    Dakrana_Thrazvoth
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    Vaoh wrote: »
    @Vaoh Revert it to the damage model it had before people whined and created the issue with it in the first place. It used to deal half the damage with double the duration. Before it went live it was buffed on pts before anyone even used it in group play.

    Not true. It used to deal 50% of its current damage per tick but with a 10 second duration. This version of the ultimate was stupid and not even worth its 250 Ultimate cost.

    I agree that the Eye of the Storm morph needs A BIT of nerfing, but not until Stamina is nerfed plenty as well.

    There are two choices: Buff Magicka through OP skills and proc sets to be on par with Stamina, or seriously nerf Stamina so no one has to rely on broken OP stuff to be competitive with each other. I prefer to nerf Stamina, as it'll encourage skillful play over using OP sets and overbuffed skills.

    Right now Heavy Armor Stamina builds are unbelievably powerful even without proc sets. It's terrible. We need to nerf the proc sets, nerf certain heavy armor sets, and nerf the heavy armor passives. Then we wouldn't have to buff Magicka much or even at all because it would be balanced.

    If you don't like what I've said, you don't need to take it from me. The pathetic PvP population count is as low as it is because of how broken Stamina is. Asking for nerf to EotS before Stamina is somewhat balanced is very wrong.

    Here's a start at balancing Magicka and Stamina for starters: https://forums.elderscrollsonline.com/en/discussion/293753/buffing-light-armor-in-a-logical-way/p1

    L0L button for you.

    0d9GRWh.png
  • Vaoh
    Vaoh
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    Vaoh wrote: »
    @Vaoh Revert it to the damage model it had before people whined and created the issue with it in the first place. It used to deal half the damage with double the duration. Before it went live it was buffed on pts before anyone even used it in group play.

    Not true. It used to deal 50% of its current damage per tick but with a 10 second duration. This version of the ultimate was stupid and not even worth its 250 Ultimate cost.

    I agree that the Eye of the Storm morph needs A BIT of nerfing, but not until Stamina is nerfed plenty as well.

    There are two choices: Buff Magicka through OP skills and proc sets to be on par with Stamina, or seriously nerf Stamina so no one has to rely on broken OP stuff to be competitive with each other. I prefer to nerf Stamina, as it'll encourage skillful play over using OP sets and overbuffed skills.

    Right now Heavy Armor Stamina builds are unbelievably powerful even without proc sets. It's terrible. We need to nerf the proc sets, nerf certain heavy armor sets, and nerf the heavy armor passives. Then we wouldn't have to buff Magicka much or even at all because it would be balanced.

    If you don't like what I've said, you don't need to take it from me. The pathetic PvP population count is as low as it is because of how broken Stamina is. Asking for nerf to EotS before Stamina is somewhat balanced is very wrong.

    Here's a start at balancing Magicka and Stamina for starters: https://forums.elderscrollsonline.com/en/discussion/293753/buffing-light-armor-in-a-logical-way/p1

    Heavy armor isn't that bad. I thought so for awhile until I switched out light seducer for heavy seducer. The extra survivability is nice but you do notice a reduction in damage. I think heavy armor would be fine if the proc sets were gone. Certain heavy armor sets need nerfing and having alot of health is a very forgiving playstyle and needs to be looked at but some heavy armor is fine

    Heavy armor is not fine. It's a cancer to PvP. Under no circumstance should anyone be able to have great damage mitigation, great resource management, great healing, high max health, and high damage further buffed thanks to proc set burst.

    1H/S being a viable skill line for damage dealing in PvP does not help balance either. There is a reason all of the "good" players are practically all Heavy Armor Stamina builds now (or Heavy Armor 1H/S Magicka Templars -_-). You gimp yourself by running Stamina unless you are a Stamina NB, as you can still effectively run Medium over Heavy.

    Heavy armor is also much more beneficial to Stamina than Magicka in PvP. This is due in part to Black Rose. It's also due to Magica builds tending to ward up in one way or another with damage shields which have no resistance. On Stamina the extra mitigation is huge and the extra healing makes Vigor+Rally that much stronger.
  • Vaoh
    Vaoh
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    Vaoh wrote: »
    @Vaoh Revert it to the damage model it had before people whined and created the issue with it in the first place. It used to deal half the damage with double the duration. Before it went live it was buffed on pts before anyone even used it in group play.

    Not true. It used to deal 50% of its current damage per tick but with a 10 second duration. This version of the ultimate was stupid and not even worth its 250 Ultimate cost.

    I agree that the Eye of the Storm morph needs A BIT of nerfing, but not until Stamina is nerfed plenty as well.

    There are two choices: Buff Magicka through OP skills and proc sets to be on par with Stamina, or seriously nerf Stamina so no one has to rely on broken OP stuff to be competitive with each other. I prefer to nerf Stamina, as it'll encourage skillful play over using OP sets and overbuffed skills.

    Right now Heavy Armor Stamina builds are unbelievably powerful even without proc sets. It's terrible. We need to nerf the proc sets, nerf certain heavy armor sets, and nerf the heavy armor passives. Then we wouldn't have to buff Magicka much or even at all because it would be balanced.

    If you don't like what I've said, you don't need to take it from me. The pathetic PvP population count is as low as it is because of how broken Stamina is. Asking for nerf to EotS before Stamina is somewhat balanced is very wrong.

    Here's a start at balancing Magicka and Stamina for starters: https://forums.elderscrollsonline.com/en/discussion/293753/buffing-light-armor-in-a-logical-way/p1

    That ultimate is balanced with its cost. The comparable skill is bats. It's 200 cost but at stage 4 is 158. Devouring heals, coining clouding hits harder (depends on class/race).

    So when I compare clouding to firestorm, on my Khajiit nb, clouding is higher output. I completely disagree it needs a nerf.

    These are totally different skills.... Devouring Swarm grants you such a strong HoT you are invincible for the duration.

    How can you compare the damage of a 250Ult cost skill like Elemental Storm (requiring a Destro Staff) which deals pure damage VS a 200Ult cost skill like Devouring Swarm (requires Vampirism) which deals damage and grants near invulnerability for its duration? Different costs, different skills..... no comparison.
  • Vaoh
    Vaoh
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    Aerin wrote: »
    Vaoh wrote: »
    @Vaoh Revert it to the damage model it had before people whined and created the issue with it in the first place. It used to deal half the damage with double the duration. Before it went live it was buffed on pts before anyone even used it in group play.

    Not true. It used to deal 50% of its current damage per tick but with a 10 second duration. This version of the ultimate was stupid and not even worth its 250 Ultimate cost.

    I agree that the Eye of the Storm morph needs A BIT of nerfing, but not until Stamina is nerfed plenty as well.

    There are two choices: Buff Magicka through OP skills and proc sets to be on par with Stamina, or seriously nerf Stamina so no one has to rely on broken OP stuff to be competitive with each other. I prefer to nerf Stamina, as it'll encourage skillful play over using OP sets and overbuffed skills.

    Right now Heavy Armor Stamina builds are unbelievably powerful even without proc sets. It's terrible. We need to nerf the proc sets, nerf certain heavy armor sets, and nerf the heavy armor passives. Then we wouldn't have to buff Magicka much or even at all because it would be balanced.

    If you don't like what I've said, you don't need to take it from me. The pathetic PvP population count is as low as it is because of how broken Stamina is. Asking for nerf to EotS before Stamina is somewhat balanced is very wrong.

    Here's a start at balancing Magicka and Stamina for starters: https://forums.elderscrollsonline.com/en/discussion/293753/buffing-light-armor-in-a-logical-way/p1

    L0L button for you.

    0d9GRWh.png

    Worst use I've seen of the LOL button to date. L2Insult

    At least I know not to take posts from you seriously now :/
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