schroed360 wrote: »On the patch note. Patch section of the forum.
https://forums.elderscrollsonline.com/en/discussion/302819/pc-mac-patch-notes-v2-6-9#latest
These are for the PC. You may or may not have them on console as I didn't see patch notes but there was a maintenance over the weekend that might have implemented them.
I'd suggest going to have a look as the satchels are located on the General Tel Var merchant in your IC home base. If they're there then it's active, if they aren't then they're not yet obviously.
Depending on patch roll out on consoles it could be between now and soon.
I've heard on the grapevine that with the next patch there will be changes to Magicka, some nerfs to Stamina and other stuff. I've also just heard about alchemy reagents satchels for sale in IC for tel-var stones. I checked the forum and the ESO website news section but found nothing of the sort. Is there any official information out there? If so, where can I find it?
mr_wazzabi wrote: »I've heard on the grapevine that with the next patch there will be changes to Magicka, some nerfs to Stamina and other stuff. I've also just heard about alchemy reagents satchels for sale in IC for tel-var stones. I checked the forum and the ESO website news section but found nothing of the sort. Is there any official information out there? If so, where can I find it?
Imo they don't need to nerf stam. They just need to buff magicka.
mr_wazzabi wrote: »I've heard on the grapevine that with the next patch there will be changes to Magicka, some nerfs to Stamina and other stuff. I've also just heard about alchemy reagents satchels for sale in IC for tel-var stones. I checked the forum and the ESO website news section but found nothing of the sort. Is there any official information out there? If so, where can I find it?
Imo they don't need to nerf stam. They just need to buff magicka.
Imo magicka only need buffs in pvp
psychotic13 wrote: »They just need to deal with proc sets, won't be too bad then, what you're hearing is just that, hearsay.
mr_wazzabi wrote: »I've heard on the grapevine that with the next patch there will be changes to Magicka, some nerfs to Stamina and other stuff. I've also just heard about alchemy reagents satchels for sale in IC for tel-var stones. I checked the forum and the ESO website news section but found nothing of the sort. Is there any official information out there? If so, where can I find it?
Imo they don't need to nerf stam. They just need to buff magicka.
Imo magicka only need buffs in pvp
GreenSoup2HoT wrote: »Id like to hear people suggest actual changes then just blatantly saying buff magicka. Before you tweak magicka, EotS needs to be reverted.
GreenSoup2HoT wrote: »Id like to hear people suggest actual changes then just blatantly saying buff magicka. Before you tweak magicka, EotS needs to be reverted.
mr_wazzabi wrote: »I've heard on the grapevine that with the next patch there will be changes to Magicka, some nerfs to Stamina and other stuff. I've also just heard about alchemy reagents satchels for sale in IC for tel-var stones. I checked the forum and the ESO website news section but found nothing of the sort. Is there any official information out there? If so, where can I find it?
Imo they don't need to nerf stam. They just need to buff magicka.
Imo magicka only need buffs in pvp
On the Reddit AMA (Sep 23) it was stated that DK (mDK) would get a buff and that Health stat would be made more valuable.
Nothing directly on Magicka buffs.
However, we will get a general balance overhaul next update.
I hope a review on the Sorc pets is not overlooked.
GreenSoup2HoT wrote: »Id like to hear people suggest actual changes then just blatantly saying buff magicka. Before you tweak magicka, EotS needs to be reverted.
mr_wazzabi wrote: »GreenSoup2HoT wrote: »Id like to hear people suggest actual changes then just blatantly saying buff magicka. Before you tweak magicka, EotS needs to be reverted.
If we add burst proc sets for magicka, both communities will be on a level playing field
Magicka version of viper doing magic or elemental damage. Infernal guardian proc. Soul assault. Gg
schroed360 wrote: »On the patch note. Patch section of the forum.
GreenSoup2HoT wrote: »@Vaoh Revert it to the damage model it had before people whined and created the issue with it in the first place. It used to deal half the damage with double the duration. Before it went live it was buffed on pts before anyone even used it in group play.
GreenSoup2HoT wrote: »@Vaoh Revert it to the damage model it had before people whined and created the issue with it in the first place. It used to deal half the damage with double the duration. Before it went live it was buffed on pts before anyone even used it in group play.
Not true. It used to deal 50% of its current damage per tick but with a 10 second duration. This version of the ultimate was stupid and not even worth its 250 Ultimate cost.
I agree that the Eye of the Storm morph needs A BIT of nerfing, but not until Stamina is nerfed plenty as well.
There are two choices: Buff Magicka through OP skills and proc sets to be on par with Stamina, or seriously nerf Stamina so no one has to rely on broken OP stuff to be competitive with each other. I prefer to nerf Stamina, as it'll encourage skillful play over using OP sets and overbuffed skills.
Right now Heavy Armor Stamina builds are unbelievably powerful even without proc sets. It's terrible. We need to nerf the proc sets, nerf certain heavy armor sets, and nerf the heavy armor passives. Then we wouldn't have to buff Magicka much or even at all because it would be balanced.
If you don't like what I've said, you don't need to take it from me. The pathetic PvP population count is as low as it is because of how broken Stamina is. Asking for nerf to EotS before Stamina is somewhat balanced is very wrong.
Here's a start at balancing Magicka and Stamina for starters: https://forums.elderscrollsonline.com/en/discussion/293753/buffing-light-armor-in-a-logical-way/p1
GreenSoup2HoT wrote: »@Vaoh Revert it to the damage model it had before people whined and created the issue with it in the first place. It used to deal half the damage with double the duration. Before it went live it was buffed on pts before anyone even used it in group play.
Not true. It used to deal 50% of its current damage per tick but with a 10 second duration. This version of the ultimate was stupid and not even worth its 250 Ultimate cost.
I agree that the Eye of the Storm morph needs A BIT of nerfing, but not until Stamina is nerfed plenty as well.
There are two choices: Buff Magicka through OP skills and proc sets to be on par with Stamina, or seriously nerf Stamina so no one has to rely on broken OP stuff to be competitive with each other. I prefer to nerf Stamina, as it'll encourage skillful play over using OP sets and overbuffed skills.
Right now Heavy Armor Stamina builds are unbelievably powerful even without proc sets. It's terrible. We need to nerf the proc sets, nerf certain heavy armor sets, and nerf the heavy armor passives. Then we wouldn't have to buff Magicka much or even at all because it would be balanced.
If you don't like what I've said, you don't need to take it from me. The pathetic PvP population count is as low as it is because of how broken Stamina is. Asking for nerf to EotS before Stamina is somewhat balanced is very wrong.
Here's a start at balancing Magicka and Stamina for starters: https://forums.elderscrollsonline.com/en/discussion/293753/buffing-light-armor-in-a-logical-way/p1
I don't know whether or not magicka needs to be buffed or stam needs to be nerfed but the fact that a magicka sorc is not the top DPS in the game kinda blows my mind.
When I think of pure DPS I think magic sorcerers. Squishy as F but able to lay down far more damage than any other class. That is far from the case with the current situation of things.
GreenSoup2HoT wrote: »Id like to hear people suggest actual changes then just blatantly saying buff magicka. Before you tweak magicka, EotS needs to be reverted.
Reverted to what? Elemental Storm was just added in One TamrielYou mean reverted to not exist? No way. It's a cool skill and unfortunately for the Heavy Armor/Max Damage+Proc sets/Great sustain Stam meta, Magicka actually has something that can cause you to flinch now.
Still, I think it's a too strong and deserves to have its damage reduced a little bit, but not so that it doesn't incinerate those who have 2-3 stacked on them anymore. Personally I think it deserves similar requirements to Magicka Detonation, where it deals less damage to a small group but massive damage to zergs. Whatever happens to Eye of the Storm should NOT affect Elemental Rage and should go in place when Stamina is finally balanced again.
My idea for Eye of the Storm would be something like:
• -30% base damage
• +5% damage done per tick per enemy in the radius of the Storm, up to +60% increased damage done.
If a single tick of damage dealt 5000 damage, it'd now deal 3500 damage. If 12 players are stacked within the radius, it'd deal 5600 damage per tick.
Great for outnumbered play and small groups, but no longer as great against a small group. Would help with splitting zergs a bit maybe.
Doctordarkspawn wrote: »mr_wazzabi wrote: »I've heard on the grapevine that with the next patch there will be changes to Magicka, some nerfs to Stamina and other stuff. I've also just heard about alchemy reagents satchels for sale in IC for tel-var stones. I checked the forum and the ESO website news section but found nothing of the sort. Is there any official information out there? If so, where can I find it?
Imo they don't need to nerf stam. They just need to buff magicka.
Imo magicka only need buffs in pvp
On the Reddit AMA (Sep 23) it was stated that DK (mDK) would get a buff and that Health stat would be made more valuable.
Nothing directly on Magicka buffs.
However, we will get a general balance overhaul next update.
I hope a review on the Sorc pets is not overlooked.
@hrothbern
I looked over that AMA and never found the quote about the health stat, mind digging it up for me?
GreenSoup2HoT wrote: »@Vaoh Revert it to the damage model it had before people whined and created the issue with it in the first place. It used to deal half the damage with double the duration. Before it went live it was buffed on pts before anyone even used it in group play.
Not true. It used to deal 50% of its current damage per tick but with a 10 second duration. This version of the ultimate was stupid and not even worth its 250 Ultimate cost.
I agree that the Eye of the Storm morph needs A BIT of nerfing, but not until Stamina is nerfed plenty as well.
There are two choices: Buff Magicka through OP skills and proc sets to be on par with Stamina, or seriously nerf Stamina so no one has to rely on broken OP stuff to be competitive with each other. I prefer to nerf Stamina, as it'll encourage skillful play over using OP sets and overbuffed skills.
Right now Heavy Armor Stamina builds are unbelievably powerful even without proc sets. It's terrible. We need to nerf the proc sets, nerf certain heavy armor sets, and nerf the heavy armor passives. Then we wouldn't have to buff Magicka much or even at all because it would be balanced.
If you don't like what I've said, you don't need to take it from me. The pathetic PvP population count is as low as it is because of how broken Stamina is. Asking for nerf to EotS before Stamina is somewhat balanced is very wrong.
Here's a start at balancing Magicka and Stamina for starters: https://forums.elderscrollsonline.com/en/discussion/293753/buffing-light-armor-in-a-logical-way/p1

thankyourat wrote: »GreenSoup2HoT wrote: »@Vaoh Revert it to the damage model it had before people whined and created the issue with it in the first place. It used to deal half the damage with double the duration. Before it went live it was buffed on pts before anyone even used it in group play.
Not true. It used to deal 50% of its current damage per tick but with a 10 second duration. This version of the ultimate was stupid and not even worth its 250 Ultimate cost.
I agree that the Eye of the Storm morph needs A BIT of nerfing, but not until Stamina is nerfed plenty as well.
There are two choices: Buff Magicka through OP skills and proc sets to be on par with Stamina, or seriously nerf Stamina so no one has to rely on broken OP stuff to be competitive with each other. I prefer to nerf Stamina, as it'll encourage skillful play over using OP sets and overbuffed skills.
Right now Heavy Armor Stamina builds are unbelievably powerful even without proc sets. It's terrible. We need to nerf the proc sets, nerf certain heavy armor sets, and nerf the heavy armor passives. Then we wouldn't have to buff Magicka much or even at all because it would be balanced.
If you don't like what I've said, you don't need to take it from me. The pathetic PvP population count is as low as it is because of how broken Stamina is. Asking for nerf to EotS before Stamina is somewhat balanced is very wrong.
Here's a start at balancing Magicka and Stamina for starters: https://forums.elderscrollsonline.com/en/discussion/293753/buffing-light-armor-in-a-logical-way/p1
Heavy armor isn't that bad. I thought so for awhile until I switched out light seducer for heavy seducer. The extra survivability is nice but you do notice a reduction in damage. I think heavy armor would be fine if the proc sets were gone. Certain heavy armor sets need nerfing and having alot of health is a very forgiving playstyle and needs to be looked at but some heavy armor is fine
PS4_ZeColmeia wrote: »GreenSoup2HoT wrote: »@Vaoh Revert it to the damage model it had before people whined and created the issue with it in the first place. It used to deal half the damage with double the duration. Before it went live it was buffed on pts before anyone even used it in group play.
Not true. It used to deal 50% of its current damage per tick but with a 10 second duration. This version of the ultimate was stupid and not even worth its 250 Ultimate cost.
I agree that the Eye of the Storm morph needs A BIT of nerfing, but not until Stamina is nerfed plenty as well.
There are two choices: Buff Magicka through OP skills and proc sets to be on par with Stamina, or seriously nerf Stamina so no one has to rely on broken OP stuff to be competitive with each other. I prefer to nerf Stamina, as it'll encourage skillful play over using OP sets and overbuffed skills.
Right now Heavy Armor Stamina builds are unbelievably powerful even without proc sets. It's terrible. We need to nerf the proc sets, nerf certain heavy armor sets, and nerf the heavy armor passives. Then we wouldn't have to buff Magicka much or even at all because it would be balanced.
If you don't like what I've said, you don't need to take it from me. The pathetic PvP population count is as low as it is because of how broken Stamina is. Asking for nerf to EotS before Stamina is somewhat balanced is very wrong.
Here's a start at balancing Magicka and Stamina for starters: https://forums.elderscrollsonline.com/en/discussion/293753/buffing-light-armor-in-a-logical-way/p1
That ultimate is balanced with its cost. The comparable skill is bats. It's 200 cost but at stage 4 is 158. Devouring heals, coining clouding hits harder (depends on class/race).
So when I compare clouding to firestorm, on my Khajiit nb, clouding is higher output. I completely disagree it needs a nerf.
GreenSoup2HoT wrote: »@Vaoh Revert it to the damage model it had before people whined and created the issue with it in the first place. It used to deal half the damage with double the duration. Before it went live it was buffed on pts before anyone even used it in group play.
Not true. It used to deal 50% of its current damage per tick but with a 10 second duration. This version of the ultimate was stupid and not even worth its 250 Ultimate cost.
I agree that the Eye of the Storm morph needs A BIT of nerfing, but not until Stamina is nerfed plenty as well.
There are two choices: Buff Magicka through OP skills and proc sets to be on par with Stamina, or seriously nerf Stamina so no one has to rely on broken OP stuff to be competitive with each other. I prefer to nerf Stamina, as it'll encourage skillful play over using OP sets and overbuffed skills.
Right now Heavy Armor Stamina builds are unbelievably powerful even without proc sets. It's terrible. We need to nerf the proc sets, nerf certain heavy armor sets, and nerf the heavy armor passives. Then we wouldn't have to buff Magicka much or even at all because it would be balanced.
If you don't like what I've said, you don't need to take it from me. The pathetic PvP population count is as low as it is because of how broken Stamina is. Asking for nerf to EotS before Stamina is somewhat balanced is very wrong.
Here's a start at balancing Magicka and Stamina for starters: https://forums.elderscrollsonline.com/en/discussion/293753/buffing-light-armor-in-a-logical-way/p1
L0L button for you.