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PC NA Dueling Tournament | Saturday 10/15 @6pm EST

Magnex
Magnex
✭✭
Hello everyone, I would like to invite anyone and everyone to participate in a well structured dueling tournament for the PC NA server.
The tournament will require a 5k gold buy-in for each player, ALL buy-in gold will be given to the winner(s). 80% going to the 1st place winner and 20% to the 2nd place winner.
Notice: If there is not a sufficient number of players for the tournament, everyone who sent in gold will be given a FULL refund. Regardless of personal beef or drama you may have with me or other duelists, I encourage everyone to participate and have fun. Players of all CP, experience, and faction are welcome to participate.

RULES:
-Players will be selected at random
-Failure to be present at your duel will be a disqualification
- Single Elimination
- No Immovable, Detect, or Lingering Health Potions
- No Viper/Velidreth Combo (Can use one or the other)
- No CP Changed (See you in your CP tree instant Disqualification)
- No gear swap(skill swap allowed)
- No line of sight
- No Malubeth
- Resource Draining Poisons are not allowed, other poisons are acceptable
- 7 Minute time limit on normal duels
- No time limit on final fight, fight until the death
- If time limit is reached, the winner of the duel will be determined by 3 judges based on the players' performance
- Must Enter by Friday 10/14 9pm EST

TO ENTER:
-Send a mail in game to @Magnexia with the following:
-5k gold
-Class and spec
-Character name

PRIZE:
80% of Buy-in gold to 1st place
20% of Buy-in gold to 2nd place

WHERE AND WHEN:
-Saturday, October 15th @6pm EST
-I would suggest arriving about 30 minutes before to practice and check in.
-Tournament Location: Alik'r Desert. NE of Bergama
5kKzDwJ.png









  • PrinceFabious
    PrinceFabious
    ✭✭✭✭✭
    Im in
  • BrosidenTheKing
    This should be interesting.
  • SamTheSwan
    SamTheSwan
    ✭✭
    May this be the first of many tournies to utilize update 12. Hopefully I can pull in that sweet sweet prize money.
    PC NA
    Magicka Sorc- 'Cadderly

  • Taylor_MB
    Taylor_MB
    ✭✭✭✭✭
    Quick question, if LoS is not allowed, how does one counter Soul Assault? LoS (im pretty sure) is the only counter. Healing through it seems more like mitigation, not actual counter play.
    PvP Defensive Set Comparison
    Firestarter MagDK 1vX
    - build and gamplay!
    LagPlar Ranged Lag Proof(ish) Magplar
    - build and gamplay!
    ShadowGaurd MagBlade Group Utility Tank
    - build and gamplay!
    Oncoming Storm No-CP 11.6k Ward MagSorc - build and gamplay!
    My YouTube Chanel


  • Magnex
    Magnex
    ✭✭
    Taylor_MB wrote: »
    Quick question, if LoS is not allowed, how does one counter Soul Assault? LoS (im pretty sure) is the only counter. Healing through it seems more like mitigation, not actual counter play.

    It's pretty easy to just block and heal through it.
  • Zeuq
    Zeuq
    ✭✭✭
    You should ban all poisons, black rose, and fassalas guile, and also how do you know if someone is using lingering health potions, I'm pretty sure there is no indicator right?
    Zeúq - Magicka Dragonknight DC
    Zeuq - Stamina Dragonknight DC
    Reyals (Previously Hugh Heffner) - Stamina Nightblade EP
    Youtube - https://www.youtube.com/channel/UC_VKMbppimZeaSNG4S_1-KQ
  • Magnex
    Magnex
    ✭✭
    Zeuq wrote: »
    You should ban all poisons, black rose, and fassalas guile, and also how do you know if someone is using lingering health potions, I'm pretty sure there is no indicator right?

    shouldnt buff tracker show someone's major vitality?
  • SanTii.92
    SanTii.92
    ✭✭✭✭✭
    oo easy cash :open_mouth: I'm in
    When the snows fall and the white winds blow,
    the lone wolf dies, but the pack survives.

    Arg | Pc Na | Factionless Mag Warden.
  • ManDraKE
    ManDraKE
    ✭✭✭✭✭
    If you ban Viper/Velidreth Combo, you should also ban Viper/Termoscale and Viper/Selene
  • frozywozy
    frozywozy
    ✭✭✭✭✭
    ✭✭
    ban fasalla's, reactive, black rose, engine guardian, bloodspawn and I'll gladly join.
    Edited by frozywozy on October 8, 2016 9:49AM
    Frozn - Stamdk - AR50
    Frosted - Magplar - AR50
    Frodn - Magden - AR50
    Warmed - Magblade - AR50
    Mmfrozy - Magsorc - AR44
    Necrozn - Magcro - AR32
    Twitch.TV/FrozyTV
    PvP Group Builds

    “Small minds discuss people, average minds discuss events, and great minds discuss ideas.” -Eleanor Roosevelt
    • Fix Volendrung (spawn location - weapon white on the map causing the wielder to keep it forever - usable with emperorship)
    • Remove / Change CPs System, remove current CP/noCP campaigns and introduce one 30days with lock, one with no locks
    • Fix crashes when approaching a keep under attack because of bad / wrong rendering prioritization system
    • Change emperorship to value faction score points and not alliance points - see this and this
    • Fix long loading screens (mostly caused by players joining group out of rendering range)
    • Add 2 more quickslots to the wheel or add a different wheel for sieges weaponry only
    • Fix Balista Bolts not dealing damage on walls or doors if deployed at a certain place
    • Release bigger battlegrounds with 8 to 16 players per team and only two teams
    • Fix the permanent block animation - see examples : link1 link2 link3 link4 link5
    • Gives players 10 minutes to get back into Cyrodiil after relogging / crashing
    • Add a function to ignore the Claiming system of useless rewards
    • Improve the Mailing System / Rewards of the Worthy stacking
    • Assign specific group sizes to specific campaigns (24-16-8)
    • Make forward camps impossible to place near objectives
    • Make snares only available from ground effects abilities
    • Change emperorship to last minimum 24hours
    • Fix body sliding after cc breaking too quickly
    • Remove Block Casting through Battle Spirit
    • Fix the speed drop while jumping - see video
    • Fix loading screens when keeps upgrade
    • Fix Rams going crazy (spinning around)
    • Bring back dynamic ulti regeneration
    • Fix speed bug (abilities locked)
    • Introduce dynamic population
    • Lower population cap by 20%
    • Add Snare Immunity potions
    • Bring resurrection sickness
    • Fix character desync
    • Fix cc breaking bug
    • Fix gap closer bug
    • Fix health desync
    • Fix combat bug
    • Fix streak bug
    • Fix server lag
  • kevlarto_ESO
    kevlarto_ESO
    ✭✭✭✭✭
    Naked duels, no cheat engine also
  • Jaronking
    Jaronking
    ✭✭✭✭✭
    frozywozy wrote: »
    ban fasalla's, reactive, black rose, engine guardian, bloodspawn and I'll gladly join.
    Why ban Engine and BloodSpawn?
  • AmericanSpy
    AmericanSpy
    ✭✭✭
    You can't pick and choose what to ban. A build is a build. If your going to ban things the only real fair fight is no cp, no gear, no skills. L2P
  • Ahzek
    Ahzek
    ✭✭✭✭✭
    You can't pick and choose what to ban. A build is a build. If your going to ban things the only real fair fight is no cp, no gear, no skills. L2P

    I approve. My khajiit challenges you all to a naked 1v1 fist fight.

    (WTB unarmed racial)
    Jo'Khaljor
  • frozywozy
    frozywozy
    ✭✭✭✭✭
    ✭✭
    Jaronking wrote: »
    frozywozy wrote: »
    ban fasalla's, reactive, black rose, engine guardian, bloodspawn and I'll gladly join.
    Why ban Engine and BloodSpawn?

    Because they give insane survivability / sustain and make some engagement last forever in the high skills bracket.
    Frozn - Stamdk - AR50
    Frosted - Magplar - AR50
    Frodn - Magden - AR50
    Warmed - Magblade - AR50
    Mmfrozy - Magsorc - AR44
    Necrozn - Magcro - AR32
    Twitch.TV/FrozyTV
    PvP Group Builds

    “Small minds discuss people, average minds discuss events, and great minds discuss ideas.” -Eleanor Roosevelt
    • Fix Volendrung (spawn location - weapon white on the map causing the wielder to keep it forever - usable with emperorship)
    • Remove / Change CPs System, remove current CP/noCP campaigns and introduce one 30days with lock, one with no locks
    • Fix crashes when approaching a keep under attack because of bad / wrong rendering prioritization system
    • Change emperorship to value faction score points and not alliance points - see this and this
    • Fix long loading screens (mostly caused by players joining group out of rendering range)
    • Add 2 more quickslots to the wheel or add a different wheel for sieges weaponry only
    • Fix Balista Bolts not dealing damage on walls or doors if deployed at a certain place
    • Release bigger battlegrounds with 8 to 16 players per team and only two teams
    • Fix the permanent block animation - see examples : link1 link2 link3 link4 link5
    • Gives players 10 minutes to get back into Cyrodiil after relogging / crashing
    • Add a function to ignore the Claiming system of useless rewards
    • Improve the Mailing System / Rewards of the Worthy stacking
    • Assign specific group sizes to specific campaigns (24-16-8)
    • Make forward camps impossible to place near objectives
    • Make snares only available from ground effects abilities
    • Change emperorship to last minimum 24hours
    • Fix body sliding after cc breaking too quickly
    • Remove Block Casting through Battle Spirit
    • Fix the speed drop while jumping - see video
    • Fix loading screens when keeps upgrade
    • Fix Rams going crazy (spinning around)
    • Bring back dynamic ulti regeneration
    • Fix speed bug (abilities locked)
    • Introduce dynamic population
    • Lower population cap by 20%
    • Add Snare Immunity potions
    • Bring resurrection sickness
    • Fix character desync
    • Fix cc breaking bug
    • Fix gap closer bug
    • Fix health desync
    • Fix combat bug
    • Fix streak bug
    • Fix server lag
  • donJay
    donJay
    ✭✭✭
    So sad that people still call for a ban on fasallas. Either they don't know how to counter it or they do and chose not to. L2p. People expect duels that protect their comfort zone and simple-minded gameplay.

    What they actually want to say:
    "Oh, I have to wait 2 seconds to heal? *** that. Better call it cheese!"
    "Oh, I'm getting punished for spamming aoe in a duel? Better keep using it and call for a fasallas ban!"

    Edited by donJay on October 8, 2016 6:33PM
    ANIMOSITY BEST GUILD NA + EU
    Former Los Pepes
    Former Nemesìs
    Former Dynamic
    Former Nexus

    EP | Magplar l Argonian l don-Jay
    DC | Magden | High Elf | don-Bae

    Magden Solo PvP Vid
  • frozywozy
    frozywozy
    ✭✭✭✭✭
    ✭✭
    donJay wrote: »
    So sad that people still call for a ban on fasallas. Either they don't know how to counter it or they do and chose not to. L2p. People want duels that protect their comfort zone and basic gameplay

    Fasalla's counter any templar who decide to use ritual of retribution in a battle. I use ritual of retribution for extra damage and stealth detection. We are not allowed to respec skills during the tournament so I am forced to go for extended ritual to counter one set of gear, which is pathetic.
    Frozn - Stamdk - AR50
    Frosted - Magplar - AR50
    Frodn - Magden - AR50
    Warmed - Magblade - AR50
    Mmfrozy - Magsorc - AR44
    Necrozn - Magcro - AR32
    Twitch.TV/FrozyTV
    PvP Group Builds

    “Small minds discuss people, average minds discuss events, and great minds discuss ideas.” -Eleanor Roosevelt
    • Fix Volendrung (spawn location - weapon white on the map causing the wielder to keep it forever - usable with emperorship)
    • Remove / Change CPs System, remove current CP/noCP campaigns and introduce one 30days with lock, one with no locks
    • Fix crashes when approaching a keep under attack because of bad / wrong rendering prioritization system
    • Change emperorship to value faction score points and not alliance points - see this and this
    • Fix long loading screens (mostly caused by players joining group out of rendering range)
    • Add 2 more quickslots to the wheel or add a different wheel for sieges weaponry only
    • Fix Balista Bolts not dealing damage on walls or doors if deployed at a certain place
    • Release bigger battlegrounds with 8 to 16 players per team and only two teams
    • Fix the permanent block animation - see examples : link1 link2 link3 link4 link5
    • Gives players 10 minutes to get back into Cyrodiil after relogging / crashing
    • Add a function to ignore the Claiming system of useless rewards
    • Improve the Mailing System / Rewards of the Worthy stacking
    • Assign specific group sizes to specific campaigns (24-16-8)
    • Make forward camps impossible to place near objectives
    • Make snares only available from ground effects abilities
    • Change emperorship to last minimum 24hours
    • Fix body sliding after cc breaking too quickly
    • Remove Block Casting through Battle Spirit
    • Fix the speed drop while jumping - see video
    • Fix loading screens when keeps upgrade
    • Fix Rams going crazy (spinning around)
    • Bring back dynamic ulti regeneration
    • Fix speed bug (abilities locked)
    • Introduce dynamic population
    • Lower population cap by 20%
    • Add Snare Immunity potions
    • Bring resurrection sickness
    • Fix character desync
    • Fix cc breaking bug
    • Fix gap closer bug
    • Fix health desync
    • Fix combat bug
    • Fix streak bug
    • Fix server lag
  • donJay
    donJay
    ✭✭✭
    frozywozy wrote: »
    donJay wrote: »
    So sad that people still call for a ban on fasallas. Either they don't know how to counter it or they do and chose not to. L2p. People want duels that protect their comfort zone and basic gameplay

    Fasalla's counter any templar who decide to use ritual of retribution in a battle. I use ritual of retribution for extra damage and stealth detection. We are not allowed to respec skills during the tournament so I am forced to go for extended ritual to counter one set of gear, which is pathetic.

    It's an mmo with gear based PvP. I've beaten every other fasallas Templar by: not using ritual when I need to heal or any skill for that matter. You aren't forced. You are choosing to take unnecessary precautions when all you have to do is counter play. I know it sounds crazy, but a 2 sec debuff that you can hold block through and heal right after is pretty straight forward. People are also complaining about fasallas because it protects their survivability tanky meta builds. In the rules, you can even swap skills.
    ANIMOSITY BEST GUILD NA + EU
    Former Los Pepes
    Former Nemesìs
    Former Dynamic
    Former Nexus

    EP | Magplar l Argonian l don-Jay
    DC | Magden | High Elf | don-Bae

    Magden Solo PvP Vid
  • LeifErickson
    LeifErickson
    ✭✭✭✭✭
    Why ban detect pots?
  • Magnex
    Magnex
    ✭✭
    You can't pick and choose what to ban. A build is a build. If your going to ban things the only real fair fight is no cp, no gear, no skills. L2P

    I just did pick and choose what to ban.
  • Perpetuation
    Perpetuation
    ✭✭✭
    You should ban black rose too, although all the stamibads will cry forever if you took away their crutch
  • Chuga_Rei
    Chuga_Rei
    ✭✭✭✭✭
    Frozn needs to stop posting. Good luck with the tournament!
    MAIN: Subtomik |DC| Templar| Grand Overlord| Magicka since release(GET RID OF RD and give me back blinding flashes!)
    Scrubtomik|EP |Templar|Rerolled to help outnumbered EP
    Urban Youth|DC | Nightblade|AVA RANK 15| Stam
    Not A Racist |EP|Nightblade| Magicka| Maelstrom farmer
    Triggered Liberal|DC| New maelstrom farmer lol
    Pls Send Nudes |AD| DK

    GM of Full Metal Carebears
    No Mercy
    AutoBots
    K-hole

    Gone but not forgotten, Braidas, Marku, and a dozen other heroes
  • Magnex
    Magnex
    ✭✭
    Why ban detect pots?

    Each class already has a way to unstealth nightblades. Plus if a nightblade is turtling the whole fight and it goes to a decision, it will weigh very heavily against them.
  • frozywozy
    frozywozy
    ✭✭✭✭✭
    ✭✭
    donJay wrote: »
    frozywozy wrote: »
    donJay wrote: »
    So sad that people still call for a ban on fasallas. Either they don't know how to counter it or they do and chose not to. L2p. People want duels that protect their comfort zone and basic gameplay

    Fasalla's counter any templar who decide to use ritual of retribution in a battle. I use ritual of retribution for extra damage and stealth detection. We are not allowed to respec skills during the tournament so I am forced to go for extended ritual to counter one set of gear, which is pathetic.

    It's an mmo with gear based PvP. I've beaten every other fasallas Templar by: not using ritual when I need to heal or any skill for that matter. You aren't forced. You are choosing to take unnecessary precautions when all you have to do is counter play. I know it sounds crazy, but a 2 sec debuff that you can hold block through and heal right after is pretty straight forward. People are also complaining about fasallas because it protects their survivability tanky meta builds. In the rules, you can even swap skills.

    I'm not worried about a templar using it. I'm worried about a dual wield dot builds or a magDK using it. I'm not going to go respec my morphs in Deshaan simply because I'm facing one of those using it. That set is over performing largely in duels.
    Edited by frozywozy on October 8, 2016 9:35PM
    Frozn - Stamdk - AR50
    Frosted - Magplar - AR50
    Frodn - Magden - AR50
    Warmed - Magblade - AR50
    Mmfrozy - Magsorc - AR44
    Necrozn - Magcro - AR32
    Twitch.TV/FrozyTV
    PvP Group Builds

    “Small minds discuss people, average minds discuss events, and great minds discuss ideas.” -Eleanor Roosevelt
    • Fix Volendrung (spawn location - weapon white on the map causing the wielder to keep it forever - usable with emperorship)
    • Remove / Change CPs System, remove current CP/noCP campaigns and introduce one 30days with lock, one with no locks
    • Fix crashes when approaching a keep under attack because of bad / wrong rendering prioritization system
    • Change emperorship to value faction score points and not alliance points - see this and this
    • Fix long loading screens (mostly caused by players joining group out of rendering range)
    • Add 2 more quickslots to the wheel or add a different wheel for sieges weaponry only
    • Fix Balista Bolts not dealing damage on walls or doors if deployed at a certain place
    • Release bigger battlegrounds with 8 to 16 players per team and only two teams
    • Fix the permanent block animation - see examples : link1 link2 link3 link4 link5
    • Gives players 10 minutes to get back into Cyrodiil after relogging / crashing
    • Add a function to ignore the Claiming system of useless rewards
    • Improve the Mailing System / Rewards of the Worthy stacking
    • Assign specific group sizes to specific campaigns (24-16-8)
    • Make forward camps impossible to place near objectives
    • Make snares only available from ground effects abilities
    • Change emperorship to last minimum 24hours
    • Fix body sliding after cc breaking too quickly
    • Remove Block Casting through Battle Spirit
    • Fix the speed drop while jumping - see video
    • Fix loading screens when keeps upgrade
    • Fix Rams going crazy (spinning around)
    • Bring back dynamic ulti regeneration
    • Fix speed bug (abilities locked)
    • Introduce dynamic population
    • Lower population cap by 20%
    • Add Snare Immunity potions
    • Bring resurrection sickness
    • Fix character desync
    • Fix cc breaking bug
    • Fix gap closer bug
    • Fix health desync
    • Fix combat bug
    • Fix streak bug
    • Fix server lag
  • LeifErickson
    LeifErickson
    ✭✭✭✭✭
    Instead of banning specific sets, it might be fun to make a only crafted sets rule (other than jewelry). There is less barrier of entry this way. You could also say no CP, which lowers the barrier of entry even more.
  • donJay
    donJay
    ✭✭✭
    frozywozy wrote: »
    donJay wrote: »
    frozywozy wrote: »
    donJay wrote: »
    So sad that people still call for a ban on fasallas. Either they don't know how to counter it or they do and chose not to. L2p. People want duels that protect their comfort zone and basic gameplay

    Fasalla's counter any templar who decide to use ritual of retribution in a battle. I use ritual of retribution for extra damage and stealth detection. We are not allowed to respec skills during the tournament so I am forced to go for extended ritual to counter one set of gear, which is pathetic.

    It's an mmo with gear based PvP. I've beaten every other fasallas Templar by: not using ritual when I need to heal or any skill for that matter. You aren't forced. You are choosing to take unnecessary precautions when all you have to do is counter play. I know it sounds crazy, but a 2 sec debuff that you can hold block through and heal right after is pretty straight forward. People are also complaining about fasallas because it protects their survivability tanky meta builds. In the rules, you can even swap skills.

    I'm not worried about a templar using it. I'm worried about a dual wield dot builds or a magDK using it. I'm not going to go respec my morphs in Deshaan simply because I'm facing one of those using it. That set is over performing largely in duels.


    I just broke down this argument in my previous response to you. You can literally copy and paste the strat to playing against fasallas against any other class. Your definition of "overperforming" is not being able to handle your own use of a specific morph of a skill against a player using a specific gear in a mmo where pvp is gear based. And your solution to your problem of not withstanding higher level play is to ban a set. Do you not realize what you're saying? Let's not make this harder than it needs to be
    Edited by donJay on October 8, 2016 10:14PM
    ANIMOSITY BEST GUILD NA + EU
    Former Los Pepes
    Former Nemesìs
    Former Dynamic
    Former Nexus

    EP | Magplar l Argonian l don-Jay
    DC | Magden | High Elf | don-Bae

    Magden Solo PvP Vid
  • frozywozy
    frozywozy
    ✭✭✭✭✭
    ✭✭
    donJay wrote: »
    frozywozy wrote: »
    donJay wrote: »
    frozywozy wrote: »
    donJay wrote: »
    So sad that people still call for a ban on fasallas. Either they don't know how to counter it or they do and chose not to. L2p. People want duels that protect their comfort zone and basic gameplay

    Fasalla's counter any templar who decide to use ritual of retribution in a battle. I use ritual of retribution for extra damage and stealth detection. We are not allowed to respec skills during the tournament so I am forced to go for extended ritual to counter one set of gear, which is pathetic.

    It's an mmo with gear based PvP. I've beaten every other fasallas Templar by: not using ritual when I need to heal or any skill for that matter. You aren't forced. You are choosing to take unnecessary precautions when all you have to do is counter play. I know it sounds crazy, but a 2 sec debuff that you can hold block through and heal right after is pretty straight forward. People are also complaining about fasallas because it protects their survivability tanky meta builds. In the rules, you can even swap skills.

    I'm not worried about a templar using it. I'm worried about a dual wield dot builds or a magDK using it. I'm not going to go respec my morphs in Deshaan simply because I'm facing one of those using it. That set is over performing largely in duels.


    I just broke down this argument in my previous response to you. You can literally copy and paste the strat to playing against fasallas against any other class. Your definition of "overperforming" is not being able to handle your own use of a specific morph of a skill against a player using a specific gear in a mmo where pvp is gear based. And your solution to your problem of not withstanding higher level play is to ban a set. Do you not realize what you're saying? Let's not make this harder than it needs to be

    Give me a comparaison of any other set that counter a specific ability in the game other than shieldbreaker (shieldbreaker was banned from most dueling touirnament for this specific reason).
    Edited by frozywozy on October 8, 2016 11:23PM
    Frozn - Stamdk - AR50
    Frosted - Magplar - AR50
    Frodn - Magden - AR50
    Warmed - Magblade - AR50
    Mmfrozy - Magsorc - AR44
    Necrozn - Magcro - AR32
    Twitch.TV/FrozyTV
    PvP Group Builds

    “Small minds discuss people, average minds discuss events, and great minds discuss ideas.” -Eleanor Roosevelt
    • Fix Volendrung (spawn location - weapon white on the map causing the wielder to keep it forever - usable with emperorship)
    • Remove / Change CPs System, remove current CP/noCP campaigns and introduce one 30days with lock, one with no locks
    • Fix crashes when approaching a keep under attack because of bad / wrong rendering prioritization system
    • Change emperorship to value faction score points and not alliance points - see this and this
    • Fix long loading screens (mostly caused by players joining group out of rendering range)
    • Add 2 more quickslots to the wheel or add a different wheel for sieges weaponry only
    • Fix Balista Bolts not dealing damage on walls or doors if deployed at a certain place
    • Release bigger battlegrounds with 8 to 16 players per team and only two teams
    • Fix the permanent block animation - see examples : link1 link2 link3 link4 link5
    • Gives players 10 minutes to get back into Cyrodiil after relogging / crashing
    • Add a function to ignore the Claiming system of useless rewards
    • Improve the Mailing System / Rewards of the Worthy stacking
    • Assign specific group sizes to specific campaigns (24-16-8)
    • Make forward camps impossible to place near objectives
    • Make snares only available from ground effects abilities
    • Change emperorship to last minimum 24hours
    • Fix body sliding after cc breaking too quickly
    • Remove Block Casting through Battle Spirit
    • Fix the speed drop while jumping - see video
    • Fix loading screens when keeps upgrade
    • Fix Rams going crazy (spinning around)
    • Bring back dynamic ulti regeneration
    • Fix speed bug (abilities locked)
    • Introduce dynamic population
    • Lower population cap by 20%
    • Add Snare Immunity potions
    • Bring resurrection sickness
    • Fix character desync
    • Fix cc breaking bug
    • Fix gap closer bug
    • Fix health desync
    • Fix combat bug
    • Fix streak bug
    • Fix server lag
  • LeifErickson
    LeifErickson
    ✭✭✭✭✭
    donJay wrote: »
    frozywozy wrote: »
    donJay wrote: »
    frozywozy wrote: »
    donJay wrote: »
    So sad that people still call for a ban on fasallas. Either they don't know how to counter it or they do and chose not to. L2p. People want duels that protect their comfort zone and basic gameplay

    Fasalla's counter any templar who decide to use ritual of retribution in a battle. I use ritual of retribution for extra damage and stealth detection. We are not allowed to respec skills during the tournament so I am forced to go for extended ritual to counter one set of gear, which is pathetic.

    It's an mmo with gear based PvP. I've beaten every other fasallas Templar by: not using ritual when I need to heal or any skill for that matter. You aren't forced. You are choosing to take unnecessary precautions when all you have to do is counter play. I know it sounds crazy, but a 2 sec debuff that you can hold block through and heal right after is pretty straight forward. People are also complaining about fasallas because it protects their survivability tanky meta builds. In the rules, you can even swap skills.

    I'm not worried about a templar using it. I'm worried about a dual wield dot builds or a magDK using it. I'm not going to go respec my morphs in Deshaan simply because I'm facing one of those using it. That set is over performing largely in duels.


    in a mmo where pvp is gear based.

    Are you saying that you think it's a good thing that fights are decided by what the players are wearing and not the actual skill of that player? If so, what's the point in even dueling if the fight is only decided by the person with the better build for the specific fight?
  • donJay
    donJay
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    donJay wrote: »
    frozywozy wrote: »
    donJay wrote: »
    frozywozy wrote: »
    donJay wrote: »
    So sad that people still call for a ban on fasallas. Either they don't know how to counter it or they do and chose not to. L2p. People want duels that protect their comfort zone and basic gameplay

    Fasalla's counter any templar who decide to use ritual of retribution in a battle. I use ritual of retribution for extra damage and stealth detection. We are not allowed to respec skills during the tournament so I am forced to go for extended ritual to counter one set of gear, which is pathetic.

    It's an mmo with gear based PvP. I've beaten every other fasallas Templar by: not using ritual when I need to heal or any skill for that matter. You aren't forced. You are choosing to take unnecessary precautions when all you have to do is counter play. I know it sounds crazy, but a 2 sec debuff that you can hold block through and heal right after is pretty straight forward. People are also complaining about fasallas because it protects their survivability tanky meta builds. In the rules, you can even swap skills.

    I'm not worried about a templar using it. I'm worried about a dual wield dot builds or a magDK using it. I'm not going to go respec my morphs in Deshaan simply because I'm facing one of those using it. That set is over performing largely in duels.


    in a mmo where pvp is gear based.

    Are you saying that you think it's a good thing that fights are decided by what the players are wearing and not the actual skill of that player? If so, what's the point in even dueling if the fight is only decided by the person with the better build for the specific fight?

    Idc if it's bad or good. You're the one playing an mmo. Play tekken or super smash if you want 1v1's where you can't customize your abilities or gear. You are literally asking for perfectly neutral no slight advantage whatsoever for EVERY MATCHUP in an mmo. Classes already have disadvantages against other regardless of armor. You want to comment on each matchup too? But if you want to comment on fasallas specifically, look at my previous comments directed to frozn.

    ANIMOSITY BEST GUILD NA + EU
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    EP | Magplar l Argonian l don-Jay
    DC | Magden | High Elf | don-Bae

    Magden Solo PvP Vid
  • NBrookus
    NBrookus
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    I'd probably just lose the first match with my 5k, so I'll probably pass, but may come to watch. I assume spectators are allowed or even encouraged?
    Instead of banning specific sets, it might be fun to make a only crafted sets rule (other than jewelry). There is less barrier of entry this way. You could also say no CP, which lowers the barrier of entry even more.

    That sounds like a fun set of rules, and since we now have dueling, maybe someone will organize a tournament along those lines.
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