andreasranasen wrote: »No! Do not nerf Soul Assault. It's a beautiful spell for us magicka users.
I have seen it today, sorc just standing in his mines like always, curse etc with mages wrath and soul assault and think if he will have swarm mother set also.
na chance to survive this if you arent heavy armor templar, dk or streaking/shielding sorc
Yup! I roam around Cyrodiil these days and just hope I don't cross those super OP, impossible to kill alone, cancerous Mag Sorcs.
Totally.....
The Soul Assault morph is four seconds, so four of CC immunity. With the stealth prevention, it's actually going to be good against night blades..
andreasranasen wrote: »No! Do not nerf Soul Assault. It's a beautiful spell for us magicka users.
I have seen it today, sorc just standing in his mines like always, curse etc with mages wrath and soul assault and think if he will have swarm mother set also.
na chance to survive this if you arent heavy armor templar, dk or streaking/shielding sorc
jyates214b14_ESO wrote: »Mines, shields up, Curse, endless fury, aaaaand SA.
I pray you crit rush me.
Fun fact of the day:
We were fighting a Mag Sorc Emp (Shieldstacker on X1 NA) and we couldn't for the life of us bust his shields. Myself and 2 other friends all slotted soul assualt and counted it off. Can't even imagine his reaction.
jyates214b14_ESO wrote: »Mines, shields up, Curse, endless fury, aaaaand SA.
I pray you crit rush me.
Fun fact of the day:
We were fighting a Mag Sorc Emp (Shieldstacker on X1 NA) and we couldn't for the life of us bust his shields. Myself and 2 other friends all slotted soul assualt and counted it off. Can't even imagine his reaction.
The Soul Assault morph is four seconds, so four of CC immunity. With the stealth prevention, it's actually going to be good against night blades..
Its actually four seconds of CC-ing yourself. While channeling you cannot do anything - you cannot block, you cannot heal yourself, you cannot shield yourself. You are pretty much a sitting duck.
People get all concerned about 4 seconds of CC immunity, but why would you want to CC someone who is defenseless anyway? Just kill him! Even if you are the target of the beam - you can block, he can't. Kill him anyway.
Ragnaroek93 wrote: »The ultimate ticks should be dodgeable, interruptable, purgeable and cloakable. How many of the people who defend this piece of crap ultimate have actually played on PTS? It's a death sentence against all medium armor builds who can't instaburst you because it will become nearly impossible to stand up against Fasalla Magdks/Magplars with new Skoria (which are already insanely strong). 1vsX against this crap ultimate will become impossible unless you are a vampire.
And to all the people who permanent cry about stamina being OP: Have you played a normal stambuild in this meta? How fair do you think is it to judge about stambuilds in general because of one race and one set (Redguard + Black Rose) is too strong? If your magbuilds suffer as much as my stambuild did in the first year of ESO (so nearly no magicka based dmg shields, nearly no magicka based healing and no magicka class skill morphs at all for ONE FREAKING YEAR) you have a reason to cry. Complaining now about stam being too strong (again: if you don't stick to extreme meta builds like Redguard + Black Rose stamina builds aren't too strong...) after magbuilds dominated that much in the past is just unfair.
Joy_Division wrote: »While I agree that the new SA is trash, that you think an interruptable channel should be dodegable just tells me you are just another stam player whose only sense of balance in PvP is dodge roll should avoid everything remotely threatening.
Joy_Division wrote: »And, yes, "normal" stam builds stacking high weapon damage to power Rally + Vigor, running around with Shuffle and auto-snare ridiculously strong gap-closers that negate 100% light armor resistance do just fine if you are say a Khajit or Orc if you're wearing Viper or Widowmaker cheese.
Joy_Division wrote: »Sorry your build sucked for a year after release, but good "balance' isn't attained by having your build being OP for one year so everything averages itself out. Have you ever thought that maybe, just maybe, the reason we have this stupid SA ultiamte in the first place is that stam is too powerful in the first place and this is Wrobel's "solution" to fixing it? The more you keep justifying and trying to hold onto your OP build because of past grievances, the more stupid dumbed down crap Wrobel will throw at us in an attempt to address the very imbalance you seek to hold on to.
Ragnaroek93 wrote: »The ultimate ticks should be dodgeable, interruptable, purgeable and cloakable. How many of the people who defend this piece of crap ultimate have actually played on PTS? It's a death sentence against all medium armor builds who can't instaburst you because it will become nearly impossible to stand up against Fasalla Magdks/Magplars with new Skoria (which are already insanely strong). 1vsX against this crap ultimate will become impossible unless you are a vampire.
And to all the people who permanent cry about stamina being OP: Have you played a normal stambuild in this meta? How fair do you think is it to judge about stambuilds in general because of one race and one set (Redguard + Black Rose) is too strong? If your magbuilds suffer as much as my stambuild did in the first year of ESO (so nearly no magicka based dmg shields, nearly no magicka based healing and no magicka class skill morphs at all for ONE FREAKING YEAR) you have a reason to cry. Complaining now about stam being too strong (again: if you don't stick to extreme meta builds like Redguard + Black Rose stamina builds aren't too strong...) after magbuilds dominated that much in the past is just unfair.
The Soul Assault morph is four seconds, so four of CC immunity. With the stealth prevention, it's actually going to be good against night blades..
Its actually four seconds of CC-ing yourself. While channeling you cannot do anything - you cannot block, you cannot heal yourself, you cannot shield yourself. You are pretty much a sitting duck.
People get all concerned about 4 seconds of CC immunity, but why would you want to CC someone who is defenseless anyway? Just kill him! Even if you are the target of the beam - you can block, he can't. Kill him anyway.
Joy_Division wrote: »Ragnaroek93 wrote: »The ultimate ticks should be dodgeable, interruptable, purgeable and cloakable. How many of the people who defend this piece of crap ultimate have actually played on PTS? It's a death sentence against all medium armor builds who can't instaburst you because it will become nearly impossible to stand up against Fasalla Magdks/Magplars with new Skoria (which are already insanely strong). 1vsX against this crap ultimate will become impossible unless you are a vampire.
And to all the people who permanent cry about stamina being OP: Have you played a normal stambuild in this meta? How fair do you think is it to judge about stambuilds in general because of one race and one set (Redguard + Black Rose) is too strong? If your magbuilds suffer as much as my stambuild did in the first year of ESO (so nearly no magicka based dmg shields, nearly no magicka based healing and no magicka class skill morphs at all for ONE FREAKING YEAR) you have a reason to cry. Complaining now about stam being too strong (again: if you don't stick to extreme meta builds like Redguard + Black Rose stamina builds aren't too strong...) after magbuilds dominated that much in the past is just unfair.
While I agree that the new SA is trash, that you think an interruptable channel should be dodegable just tells me you are just another stam player whose only sense of balance in PvP is dodge roll should avoid everything remotely threatening.
And, yes, "normal" stam builds stacking high weapon damage to power Rally + Vigor, running around with Shuffle and auto-snare ridiculously strong gap-closers that negate 100% light armor resistance do just fine if you are say a Khajit or Orc if you're wearing Viper or Widowmaker cheese.
Sorry your build sucked for a year after release, but good "balance' isn't attained by having your build being OP for one year so everything averages itself out. Have you ever thought that maybe, just maybe, the reason we have this stupid SA ultiamte in the first place is that stam is too powerful in the first place and this is Wrobel's "solution" to fixing it? The more you keep justifying and trying to hold onto your OP build because of past grievances, the more stupid dumbed down crap Wrobel will throw at us in an attempt to address the very imbalance you seek to hold on to.
Ragnaroek93 wrote: »Joy_Division wrote: »While I agree that the new SA is trash, that you think an interruptable channel should be dodegable just tells me you are just another stam player whose only sense of balance in PvP is dodge roll should avoid everything remotely threatening.
Dodgeroll is my only spammable defense, stambuilds can't stack shields for ever. So yeah, it should counter it.
Ragnaroek93 wrote: »Joy_Division wrote: »While I agree that the new SA is trash, that you think an interruptable channel should be dodegable just tells me you are just another stam player whose only sense of balance in PvP is dodge roll should avoid everything remotely threatening.
Dodgeroll is my only spammable defense, stambuilds can't stack shields for ever. So yeah, it should counter it.
You can just block it.
This is exactly like the shieldbreaker debate all over again (you can just heal it). Won´t be an issue in 1v1. When you get zerged you get melted because according to our lead combat designer thats how the game should work.
#feelthebalance
#getwrobeled
I´m to tire to go into detail why your rambling is just a meaningless stambiased assessment full of half truths and conveniently left out facts.
Ragnaroek93 wrote: »Joy_Division wrote: »While I agree that the new SA is trash, that you think an interruptable channel should be dodegable just tells me you are just another stam player whose only sense of balance in PvP is dodge roll should avoid everything remotely threatening.
Dodgeroll is my only spammable defense, stambuilds can't stack shields for ever. So yeah, it should counter it.
You can just block it.
This is exactly like the shieldbreaker debate all over again (you can just heal it). Won´t be an issue in 1v1. When you get zerged you get melted because according to our lead combat designer thats how the game should work.
#feelthebalance
#getwrobeled
I´m to tire to go into detail why your rambling is just a meaningless stambiased assessment full of half truths and conveniently left out facts.
some I agree to compare to shielbreaker and some no...for shieldbreaker you need to waste your 5 item set slots insted of other set and I dont see to much players now with shieldbreaker, now only very small amount is using this while SA only what do you need to put only ult without wasting your sets for your build
Omgwtfbbq321 wrote: »I am all for an ultimate that won't be shrugged off easily by a simple purge/cloak/bash/shuffleTick. But to be fair, id like to see a player limited to only 1 Soul assault affecting him at once.
Sure players could do it in sequence, but maybe it will help slow down the Zurges use of it?