Mojomonkeyman wrote: »What is EPEEN? I play for improving as a player, for the challenge and ultimately for the fun. I don`t need aynthing more.
I think it`s a pretty spoiled attitude to not only be the horse demanding a carrot to chase, no, but also demanding that the carrot can be sold to cover any cost with it. Especially when considering the income gap between both endgame worlds, pvp and pve.
Sallington wrote: »Mojomonkeyman wrote: »Sallington wrote: »Mojomonkeyman wrote: »What is EPEEN? I play for improving as a player, for the challenge and ultimately for the fun. I don`t need aynthing more.
I think it`s a pretty spoiled attitude to not only be the horse demanding a carrot to chase, no, but also demanding that the carrot can be sold to cover any cost with it. Especially when considering the income gap between both endgame worlds, pvp and pve.
So you can raid for your reasons, but other people's reasons make them spoiled.
Got it.
I only solo or duo.... your raids dont matter to me.
Thanks for further proving my point I guess?
Mojomonkeyman wrote: »What is EPEEN? I play for improving as a player, for the challenge and ultimately for the fun. I don`t need aynthing more.
I think it`s a pretty spoiled attitude to not only be the horse demanding a carrot to chase, no, but also demanding that the carrot can be sold to cover any cost with it. Especially when considering the income gap between both endgame worlds, pvp and pve.
Pve players must now give up hours of time each week to have the resources to do their preferred content. You don't have to farm for flowers to keep a healthy stock of potions. I know this for a fact because I pvp too. I can make more money pvping all day that I can in pve, no matter how many hours I sink and no matter how good the rng is to me. A single PK in IC could be worth 20k gold. To make that much in a single kill in trials would take a great deal of favor from the RNG gods and assumes no cost associated with completing said trial from start to finish (which is the only way you'll have a chance at a lucrative drop, which I might remind you here is the going away in the next update; in other words, the whole point of this thread).
Your conception of the "wealth gap" between pvp and pve is opposite of reality. You don't have to pay for repairs. You can very easily convert your AP into gold, which can be used to offset your potion consumption at a more reliable rate than any trials run would allow for. I think it's a pretty spoiled attitude to be sitting comfortably in a position that allows you to spend the overwhelming majority of your time doing what you want to do, and then take a stance against players who are unjustly having their primary reward system revoked. You don't have to farm; you choose to. Pve players are being forced to farm for no reason; the current system is fine and has been what the pve community has asked for and supported since day one.
Mojomonkeyman wrote: »Mojomonkeyman wrote: »What is EPEEN? I play for improving as a player, for the challenge and ultimately for the fun. I don`t need aynthing more.
I think it`s a pretty spoiled attitude to not only be the horse demanding a carrot to chase, no, but also demanding that the carrot can be sold to cover any cost with it. Especially when considering the income gap between both endgame worlds, pvp and pve.
Pve players must now give up hours of time each week to have the resources to do their preferred content. You don't have to farm for flowers to keep a healthy stock of potions. I know this for a fact because I pvp too. I can make more money pvping all day that I can in pve, no matter how many hours I sink and no matter how good the rng is to me. A single PK in IC could be worth 20k gold. To make that much in a single kill in trials would take a great deal of favor from the RNG gods and assumes no cost associated with completing said trial from start to finish (which is the only way you'll have a chance at a lucrative drop, which I might remind you here is the going away in the next update; in other words, the whole point of this thread).
Your conception of the "wealth gap" between pvp and pve is opposite of reality. You don't have to pay for repairs. You can very easily convert your AP into gold, which can be used to offset your potion consumption at a more reliable rate than any trials run would allow for. I think it's a pretty spoiled attitude to be sitting comfortably in a position that allows you to spend the overwhelming majority of your time doing what you want to do, and then take a stance against players who are unjustly having their primary reward system revoked. You don't have to farm; you choose to. Pve players are being forced to farm for no reason; the current system is fine and has been what the pve community has asked for and supported since day one.
That was a worth a good laugh. Have you ever done PvP? I mean not the kindergarden handholding raid version. I mean just you solo out there fighting people for the PvP, not the AP. I play for good, challenging fights. You do not earn much that way.
Mojomonkeyman wrote: »What is EPEEN? I play for improving as a player, for the challenge and ultimately for the fun. I don`t need aynthing more.
I think it`s a pretty spoiled attitude to not only be the horse demanding a carrot to chase, no, but also demanding that the carrot can be sold to cover any cost with it. Especially when considering the income gap between both endgame worlds, pvp and pve.
Mojomonkeyman wrote: »Sallington wrote: »Mojomonkeyman wrote: »What is EPEEN? I play for improving as a player, for the challenge and ultimately for the fun. I don`t need aynthing more.
I think it`s a pretty spoiled attitude to not only be the horse demanding a carrot to chase, no, but also demanding that the carrot can be sold to cover any cost with it. Especially when considering the income gap between both endgame worlds, pvp and pve.
So you can raid for your reasons, but other people's reasons make them spoiled.
Got it.
I only solo or duo.... your raids dont matter to me.
Shadesofkin wrote: »Either we need a regular droppable reward to compensate the cost or the in trial vendor needs to buy our trial gear drops for a heck of a lot more than the overland vendors are doing.
hedna123b14_ESO wrote: »Mojomonkeyman wrote: »Sallington wrote: »Mojomonkeyman wrote: »What is EPEEN? I play for improving as a player, for the challenge and ultimately for the fun. I don`t need aynthing more.
I think it`s a pretty spoiled attitude to not only be the horse demanding a carrot to chase, no, but also demanding that the carrot can be sold to cover any cost with it. Especially when considering the income gap between both endgame worlds, pvp and pve.
So you can raid for your reasons, but other people's reasons make them spoiled.
Got it.
I only solo or duo.... your raids dont matter to me.
Which is why your opinion is uninformed and thus unimportant.
Mojomonkeyman wrote: »hedna123b14_ESO wrote: »Mojomonkeyman wrote: »Sallington wrote: »Mojomonkeyman wrote: »What is EPEEN? I play for improving as a player, for the challenge and ultimately for the fun. I don`t need aynthing more.
I think it`s a pretty spoiled attitude to not only be the horse demanding a carrot to chase, no, but also demanding that the carrot can be sold to cover any cost with it. Especially when considering the income gap between both endgame worlds, pvp and pve.
So you can raid for your reasons, but other people's reasons make them spoiled.
Got it.
I only solo or duo.... your raids dont matter to me.
Which is why your opinion is uninformed and thus unimportant.
Because ESO raiding is fancy science to you? Good one. But since we are talking about income/time investment related issues, general attitude and not ESO raiding per se, your post is irrelevant either way.
Sallington wrote: »Mojomonkeyman wrote: »hedna123b14_ESO wrote: »Mojomonkeyman wrote: »Sallington wrote: »Mojomonkeyman wrote: »What is EPEEN? I play for improving as a player, for the challenge and ultimately for the fun. I don`t need aynthing more.
I think it`s a pretty spoiled attitude to not only be the horse demanding a carrot to chase, no, but also demanding that the carrot can be sold to cover any cost with it. Especially when considering the income gap between both endgame worlds, pvp and pve.
So you can raid for your reasons, but other people's reasons make them spoiled.
Got it.
I only solo or duo.... your raids dont matter to me.
Which is why your opinion is uninformed and thus unimportant.
Because ESO raiding is fancy science to you? Good one. But since we are talking about income/time investment related issues, general attitude and not ESO raiding per se, your post is irrelevant either way.
The title of the thread is "The Removal of Bind on Equip from an Endgame Perspective".
Seems to me it's a pretty focused topic that you keep trying to derail for some reason. Something you yourself admit to not being involved in.
Carbonised wrote: »Sallington wrote: »Mojomonkeyman wrote: »hedna123b14_ESO wrote: »Mojomonkeyman wrote: »Sallington wrote: »Mojomonkeyman wrote: »What is EPEEN? I play for improving as a player, for the challenge and ultimately for the fun. I don`t need aynthing more.
I think it`s a pretty spoiled attitude to not only be the horse demanding a carrot to chase, no, but also demanding that the carrot can be sold to cover any cost with it. Especially when considering the income gap between both endgame worlds, pvp and pve.
So you can raid for your reasons, but other people's reasons make them spoiled.
Got it.
I only solo or duo.... your raids dont matter to me.
Which is why your opinion is uninformed and thus unimportant.
Because ESO raiding is fancy science to you? Good one. But since we are talking about income/time investment related issues, general attitude and not ESO raiding per se, your post is irrelevant either way.
The title of the thread is "The Removal of Bind on Equip from an Endgame Perspective".
Seems to me it's a pretty focused topic that you keep trying to derail for some reason. Something you yourself admit to not being involved in.
It's funny how you keep dismissing everyone who doesn't agree with you (you being those of you who argue vehemently on this topic).
it's not like it's not my tripots and spellpower/weapon power pots who support your whole raid. Seeing as I spend a good part of my gameing time gathering and trading, including said pots.
And it's not like it's not all those dirty casual peasants who buy all your overpriced gold trial gear that you want to finance your raids with selling.
It would be kinda nice if you stopped pretending you lived in an ESO vacuum, or that it somehow requires a phd in gaming economics to be entitled to having an opinion on the topic of this debate.
Dirty casuals and dirty pvp'ers aren't allowed to participate in your discussion, but even the ESO devs (who came up with this bound item issue in the first place) have no idea what they're doing. I guess no one knows anything about this topic other than you? How convenient =p
Maybe you could start going after the ball instead of the man. I still haven't seen any argument as to why you're too important to pick up your own darn plants when everyone else are doing exactly that.
Carbonised wrote: »it's not like it's not my tripots and spellpower/weapon power pots who support your whole raid. Seeing as I spend a good part of my gameing time gathering and trading, including said pots.
And it's not like it's not all those dirty casual peasants who buy all your overpriced gold trial gear that you want to finance your raids with selling.
potirondb16_ESO wrote: »@Carbonised ,
Lolll, you know your point is valid, we should probably picks up weeds and plant, and go farm mats all around map and we should probably but in the end wouldn't it be the community who's doing that as their only source of income who would loose from it ? The way the economy is build is simple, people who gather stuff around map are really well paid ! If you have Temper and do Resselling in this game you probably carry more cash in your bank account that anyone else.
People who buy what you guys are doing are usually the people to whom you buy some gear, it always was. but it's also true that If you ever have the occasion to bound with an end-game player you'll notice one thing they mostly all got in common, they are an helping bunch.
We craft gear for people who need, take time to help people improve (rotation/gear advice/ etc.) , bring them into stuff they'd never experience (dungeon, trial, etc.) , give away loot when we know someone's been looking for it (sometimes even over 50k one), and give stuff to people when they miss it (potion/gems/etc.), while we pay for the one we receive...
That's too what the end-game community is about, lowering income from those people or lowering their capacity to share stuff through the community also mean creating cluster for this part of the community !
Carbonised wrote: »Shadesofkin wrote: »Either we need a regular droppable reward to compensate the cost or the in trial vendor needs to buy our trial gear drops for a heck of a lot more than the overland vendors are doing.
No you don't need that, you want that. There is a difference.
And still you wonder why some people think you come off as entitled?
Plenty of people play this game doing what they want with little or no reward to show for it, but apparently 'hardcore' trial raids think they belong to some sort of special category a large step above everyone else. Too sophisticated to pick up your own weeds and plants, apparently. Leave that work to the casual peasants.
And god forbid you should actually carry those casual peasants through vMoL for a mere 800k. Like that will be the end of the world.
Carbonised wrote: »potirondb16_ESO wrote: »@Carbonised ,
Lolll, you know your point is valid, we should probably picks up weeds and plant, and go farm mats all around map and we should probably but in the end wouldn't it be the community who's doing that as their only source of income who would loose from it ? The way the economy is build is simple, people who gather stuff around map are really well paid ! If you have Temper and do Resselling in this game you probably carry more cash in your bank account that anyone else.
People who buy what you guys are doing are usually the people to whom you buy some gear, it always was. but it's also true that If you ever have the occasion to bound with an end-game player you'll notice one thing they mostly all got in common, they are an helping bunch.
We craft gear for people who need, take time to help people improve (rotation/gear advice/ etc.) , bring them into stuff they'd never experience (dungeon, trial, etc.) , give away loot when we know someone's been looking for it (sometimes even over 50k one), and give stuff to people when they miss it (potion/gems/etc.), while we pay for the one we receive...
That's too what the end-game community is about, lowering income from those people or lowering their capacity to share stuff through the community also mean creating cluster for this part of the community !
You know what, basically I agree with you, and agree with this. If you even go way back to my first reply in this thread, you can see just that. I agree. It's not like I'm a biggr fan of BoP than any of you either.
What Mojo and I seem to be arguing about here is that we don't really appreciate the tone of entitlement that comes across from many of these so-called 'hardcore' trial raiders. It seems entitled, somewhat arrogant and it seems like you think you're too good for something as base as picking up flowers. Maybe if you had been more humble and reflected about this, instead of many of you going on the extreme defensive, even so much as to demean others who have different opinions than you, then you wouldn't have gotten these reactions from Mojo and I.
And you're not entirely correct in your assumption about my bank account. I spend a lot of time (or rather, used to spend, now I don't rally play the game any more) picking up stuff and farming and selling stuff. But when 1 motif sets me back 1M, and when 4 new motifs are released every 3 months, guess what, that doesn't really make me a rich person. Sure I don't have to buy motifs, but i want to, hence I'm no fat cat. There you go, it's all about choices. We decide what we do with our gaming time, but we can't expect that all choices will yield a bounty of rewards.
So once again, if you feel grinding vet trials is unrewarding and not fun, well, it's not like anyone's forcing you to do it then.
Mojomonkeyman wrote: »hedna123b14_ESO wrote: »Mojomonkeyman wrote: »Sallington wrote: »Mojomonkeyman wrote: »What is EPEEN? I play for improving as a player, for the challenge and ultimately for the fun. I don`t need aynthing more.
I think it`s a pretty spoiled attitude to not only be the horse demanding a carrot to chase, no, but also demanding that the carrot can be sold to cover any cost with it. Especially when considering the income gap between both endgame worlds, pvp and pve.
So you can raid for your reasons, but other people's reasons make them spoiled.
Got it.
I only solo or duo.... your raids dont matter to me.
Which is why your opinion is uninformed and thus unimportant.
Because ESO raiding is fancy science to you? Good one. But since we are talking about income/time investment related issues, general attitude and not ESO raiding per se, your post is irrelevant either way.
Carbonised wrote: »Shadesofkin wrote: »Either we need a regular droppable reward to compensate the cost or the in trial vendor needs to buy our trial gear drops for a heck of a lot more than the overland vendors are doing.
No you don't need that, you want that. There is a difference.
And still you wonder why some people think you come off as entitled?
Plenty of people play this game doing what they want with little or no reward to show for it, but apparently 'hardcore' trial raids think they belong to some sort of special category a large step above everyone else. Too sophisticated to pick up your own weeds and plants, apparently. Leave that work to the casual peasants.
And god forbid you should actually carry those casual peasants through vMoL for a mere 800k. Like that will be the end of the world.
Carbonised wrote: »Carbonised wrote: »You can not come in here and tell people what to do, or how to spend their time. I do not tell PvPers to go and do undaunted pledges for their helms, neither does the game force them to anymore, their are other ways for them to do it.Carbonised wrote: »Again let me repeat myself, I'm not a bigger fan og BoP than you are, I don't like it either, but don't make trial people appear as beggars who can barely make ends meet, because that's really a l2p issue aka. learn to prioritize.
So tell me, why should I have to stop doing what I like so I can buy my potions as another way of not having to farm.
Don't come in here and tell people to prioritize, who are you?
Uhm, as long as there is freedom of speech, I believe I can come in here and say pretty much what I want.
Sure, you're free to do whatever the heck you want to mate, live in vet trials if that's what you want, but no, I don't think you should get more rewards out of that than what you already get. That's a consequence of the choice you make - deal with it.
We don't want to get more, we just don't want to get less than now. Is it that hard to understand?
Nope, I understand you pretty well. And I don't agree with you, and I have made it clear why I don't agree, is that hard to understand?
Also, going back a page or two in this thread, and others have made the exact same arguements like I have so it's not like I'm the only one.
Sure, I get it, you want to do only trials and get rich from that, selling your 500k rings and jewels to fools like me. I disagree with that, that's all. Can we disagree on something without feeling the need to throw a hissyfit about it?
potirondb16_ESO wrote: »@Mojomonkeyman ,
As far as PVP goes, you can if you are as good as stated probably do what 150k AP and more per night ? That's usually what one would consider being Inside the Elite Pvp community no ? If you do that two night in a row you do around 250k which mean Something near 5 reward of the worthy (2k gold + 12 sellable) and you get acces to Akaviri or Other piece which can sell inbetween 10 to 50k depending how Lucky you are with RNG if you go for crates.
That's about what you can get each two night as part of an elite community. So overall almost 35k a night and if you keep on doing once a week you gain a gold item which sell for 100k+ usually. so Overall considering a 5 night a week scenario 250k gold. That's if RNG is on your side and if may depend.
Now on the Other end Pve has the same scenario, we get inbetwee 8 and 12 loot a night, most of us. On all of those some are BoP which makes for no money usually in vet it's over 80% of them. So you receive 1/2 sellable a night and 8 a week, some of them are BiS for specific build while other sell for Nothing.
Overall the last reward is a gold ring which at launch of the trial (what we are experiencing right now) are Worth 500k sometimes... a price very likely to remind me of vicious death ring back at their launch... So overall as for Right now both team have the same income, and we didn't consider on both side the money making scenario (Tv player farming and Normal Trial farming)...
So overall, even if the reward of the worthy should be updated sometime soon, pvp will keep their potential 35k a night for the best among them while pve will drop at 0. (Talk about a spoiled group !)
@Carbonised ,
Lolll, you know your point is valid, we should probably picks up weeds and plant, and go farm mats all around map and we should probably but in the end wouldn't it be the community who's doing that as their only source of income who would loose from it ? The way the economy is build is simple, people who gather stuff around map are really well paid ! If you have Temper and do Resselling in this game you probably carry more cash in your bank account that anyone else.
People who buy what you guys are doing are usually the people to whom you buy some gear, it always was. but it's also true that If you ever have the occasion to bound with an end-game player you'll notice one thing they mostly all got in common, they are an helping bunch.
We craft gear for people who need, take time to help people improve (rotation/gear advice/ etc.) , bring them into stuff they'd never experience (dungeon, trial, etc.) , give away loot when we know someone's been looking for it (sometimes even over 50k one), and give stuff to people when they miss it (potion/gems/etc.), while we pay for the one we receive...
That's too what the end-game community is about, lowering income from those people or lowering their capacity to share stuff through the community also mean creating cluster for this part of the community !
DocFrost72 wrote: »Carbonised wrote: »It's a game, you should be able to only do what you like...
"It's a game, so please have material nodes spawn AP as well, I shouldn't be forced to get AP from pvp since I don't like pvp'ing"
"It's a game, so please have Dro-m'Athra motif and celestial motif drop from solo content. I don't like trials and I shouldn't be forced to do trials to get motifs"
"It's a game, so remove BoP from IC sets and Orsinium sets. I don't like doing IC dungeons and Wrothgar dailies, so don't force me to do it if I don't want to"
"It's a game, so remove BoP from Maelstrom weapons and Master weapons. I shouldn't have to do DSA and MA if I don't like it"
"It's a game, so have all content in the game drop all rewards. I should be forced to solo/pvp/pve/trial if I don't want to, but I still want access to everything while doing 2 % of the content"
etc etc etc
Anyway, I believe I made my point clear in the first post in this thread, the aggression and somewhat immature reponses that followed from you three so-called 'hardcore top trial raiders' was a little funny, but this is quickly spiralling towards the inconstructive, so I'm out. Enjoy your raiding.
1. you only need AP to buy siege-weapons and akaviri-motif and to get the sets from rewards of the worthy. You can sell your materials and then buy all of this. --> no problem
2. You can do solo-content, sell the stuff from solo-content and buy the motifs --> no problem
3. you can buy the triphies and open all the vaults in the nex patch to get those sets --> won't be a problem
4. people are constantly asking for a better system especially regarding those maelstromeweapons (token system, master weapons through pvp-rewards...) --> needs to be solved
5. as long as you get something in this 2% which can be exchanged for other things that sounds great isn't it?
the game isn't perfect in it's current state, but it's ok (or even great) for endgame-raiding atm. Why do they change something which is good? People get sets from trials without doing them and raider can get some money to buy potions. Those who sell potions get money from the raiders and can (if they need) buy equipment from raiders. What's the problem with this?
For me, the issue lies in the "need" for potions. Again, sympathetic and you guys should all be able to raid to your heart's content, but I don't see why content that requires you to chug expensive pots is a good idea.
Change alchemy, change the need for pots, but ZoS typically doesn't go back on things. It may help to come.up with alternatives for a world.with BoP. Is BoP a good idea? No, not at all, but I'm not sure any number of player requests will change the course we're on.
DocFrost72 wrote: »DocFrost72 wrote: »Why not adjust tactics around NOT consuming pots?
You can for things like vet dungeons. But for vet trials, the content is tuned such that the amount of DPS and sustain that is required doesn't really leave you much room for adjustment.
I guess that is the thing I can't quite wrap my head around. I don't raid Vet, I raid normal so I'm missing a key component, but I can definately say if I had to run crafed potions that cost an arm and a leg to compete, to me it would seem gold, not skill, buys leaderboards (assuming two identicle groups one with potions one with trash pots).
Just my view.
DocFrost72 wrote: »Carbonised wrote: »It's a game, you should be able to only do what you like...
"It's a game, so please have material nodes spawn AP as well, I shouldn't be forced to get AP from pvp since I don't like pvp'ing"
"It's a game, so please have Dro-m'Athra motif and celestial motif drop from solo content. I don't like trials and I shouldn't be forced to do trials to get motifs"
"It's a game, so remove BoP from IC sets and Orsinium sets. I don't like doing IC dungeons and Wrothgar dailies, so don't force me to do it if I don't want to"
"It's a game, so remove BoP from Maelstrom weapons and Master weapons. I shouldn't have to do DSA and MA if I don't like it"
"It's a game, so have all content in the game drop all rewards. I should be forced to solo/pvp/pve/trial if I don't want to, but I still want access to everything while doing 2 % of the content"
etc etc etc
Anyway, I believe I made my point clear in the first post in this thread, the aggression and somewhat immature reponses that followed from you three so-called 'hardcore top trial raiders' was a little funny, but this is quickly spiralling towards the inconstructive, so I'm out. Enjoy your raiding.
1. you only need AP to buy siege-weapons and akaviri-motif and to get the sets from rewards of the worthy. You can sell your materials and then buy all of this. --> no problem
2. You can do solo-content, sell the stuff from solo-content and buy the motifs --> no problem
3. you can buy the triphies and open all the vaults in the nex patch to get those sets --> won't be a problem
4. people are constantly asking for a better system especially regarding those maelstromeweapons (token system, master weapons through pvp-rewards...) --> needs to be solved
5. as long as you get something in this 2% which can be exchanged for other things that sounds great isn't it?
the game isn't perfect in it's current state, but it's ok (or even great) for endgame-raiding atm. Why do they change something which is good? People get sets from trials without doing them and raider can get some money to buy potions. Those who sell potions get money from the raiders and can (if they need) buy equipment from raiders. What's the problem with this?
For me, the issue lies in the "need" for potions. Again, sympathetic and you guys should all be able to raid to your heart's content, but I don't see why content that requires you to chug expensive pots is a good idea.
Change alchemy, change the need for pots, but ZoS typically doesn't go back on things. It may help to come.up with alternatives for a world.with BoP. Is BoP a good idea? No, not at all, but I'm not sure any number of player requests will change the course we're on.
It's as much a competitive thing as anything else. Are there some guild who can complete veteran trials without potions? Sure. However, if trial guild A currently holds number 1 scores for 2/4 trials, guild B has the other two, and guild C is really close to breaking several of those scores but decides to run without potions, do you think guild C is likely to break into the lead for any of those trials? Do you think guilds A and B are likely to agree to lower their efficiency by forgoing potions too?
Essentially, the competitive guilds must maintain the use of potions in order to remain competitive.
DocFrost72 wrote: »Carbonised wrote: »It's a game, you should be able to only do what you like...
"It's a game, so please have material nodes spawn AP as well, I shouldn't be forced to get AP from pvp since I don't like pvp'ing"
"It's a game, so please have Dro-m'Athra motif and celestial motif drop from solo content. I don't like trials and I shouldn't be forced to do trials to get motifs"
"It's a game, so remove BoP from IC sets and Orsinium sets. I don't like doing IC dungeons and Wrothgar dailies, so don't force me to do it if I don't want to"
"It's a game, so remove BoP from Maelstrom weapons and Master weapons. I shouldn't have to do DSA and MA if I don't like it"
"It's a game, so have all content in the game drop all rewards. I should be forced to solo/pvp/pve/trial if I don't want to, but I still want access to everything while doing 2 % of the content"
etc etc etc
Anyway, I believe I made my point clear in the first post in this thread, the aggression and somewhat immature reponses that followed from you three so-called 'hardcore top trial raiders' was a little funny, but this is quickly spiralling towards the inconstructive, so I'm out. Enjoy your raiding.
1. you only need AP to buy siege-weapons and akaviri-motif and to get the sets from rewards of the worthy. You can sell your materials and then buy all of this. --> no problem
2. You can do solo-content, sell the stuff from solo-content and buy the motifs --> no problem
3. you can buy the triphies and open all the vaults in the nex patch to get those sets --> won't be a problem
4. people are constantly asking for a better system especially regarding those maelstromeweapons (token system, master weapons through pvp-rewards...) --> needs to be solved
5. as long as you get something in this 2% which can be exchanged for other things that sounds great isn't it?
the game isn't perfect in it's current state, but it's ok (or even great) for endgame-raiding atm. Why do they change something which is good? People get sets from trials without doing them and raider can get some money to buy potions. Those who sell potions get money from the raiders and can (if they need) buy equipment from raiders. What's the problem with this?
For me, the issue lies in the "need" for potions. Again, sympathetic and you guys should all be able to raid to your heart's content, but I don't see why content that requires you to chug expensive pots is a good idea.
Change alchemy, change the need for pots, but ZoS typically doesn't go back on things. It may help to come.up with alternatives for a world.with BoP. Is BoP a good idea? No, not at all, but I'm not sure any number of player requests will change the course we're on.
It's as much a competitive thing as anything else. Are there some guild who can complete veteran trials without potions? Sure. However, if trial guild A currently holds number 1 scores for 2/4 trials, guild B has the other two, and guild C is really close to breaking several of those scores but decides to run without potions, do you think guild C is likely to break into the lead for any of those trials? Do you think guilds A and B are likely to agree to lower their efficiency by forgoing potions too?
Essentially, the competitive guilds must maintain the use of potions in order to remain competitive.
I agree that it is a concept associated with competition, but not necessarily between players or guilds. What you say in your comparison between guilds vying for leaderboard spots is undoubtedly true; I'm not arguing that point. But it goes beyond simple competition between guilds.
There are a great many players and guilds out there who are not trying to place on the all-time leaderboards for any given trial. I'd wager that most raiders are competing for a sense of accomplishment, rather than bragging rights. For many players, simply getting through a veteran trial (any trial, doesn't matter which one) is what they seek and why they play. The need for potions exists in these circumstances too... it's not like potions are only useful for obtaining a leaderboard spot. They are, depending on role, class and build, largely necessary to just participate in an effective manner. Those that choose to forego potions in veteran and hardmode trials are giving something up to save that cost, and what they give up can (and in many cases does) mean the difference between beating a boss (or a glorified trash pull, looking at you vMoL) and a wipe.