ZOS_JessicaFolsom wrote: »Hi everyone,
We have an update for you. We will be making the following changes to Trait attainability with the launch of Update 12:
- Prosperous and Training will be removed as a valid Trait for all items that drop in Trials
- Valid Traits for Trials and Leaderboard rewards are as follows:
- Weapons – Infused, Powered, Precise, Defending, Sharpened, Charged, Decisive
- Armor – Infused, Divines, Well-Fitted, Reinforced, Sturdy
- Items drops in the overland and in dungeons will have a chance of dropping with all available Traits, including Impenetrable
Thank you all for sharing your thoughts with us on this subject. We appreciate how constructive this discussion has been, and the ideas shared.
Nothing else to discuss.ZOS_JessicaFolsom wrote: »@ZOS_JessicaFolsom Do you mean update 11? These loot table changes would be a nice addition for the new dungeons.
No, unfortunately this isn't something we can change in time for Update 11. We're planning these changes to go in with Update 12, later this year.
ZOS_JessicaFolsom wrote: »Hi everyone,
We have an update for you. We will be making the following changes to Trait attainability with the launch of Update 12:
- Prosperous and Training will be removed as a valid Trait for all items that drop in Trials
- Valid Traits for Trials and Leaderboard rewards are as follows:
- Weapons – Infused, Powered, Precise, Defending, Sharpened, Charged, Decisive
- Armor – Infused, Divines, Well-Fitted, Reinforced, Sturdy
- Items drops in the overland and in dungeons will have a chance of dropping with all available Traits, including Impenetrable
Thank you all for sharing your thoughts with us on this subject. We appreciate how constructive this discussion has been, and the ideas shared.
- You're just changing loot tables. This should not be that difficult. Why are you delaying this until Update 12?
- We were giving you feedback during the Update 10 PTS about our displeasure at the removal of Impenetrable, our disappointment that Training and Prosperous are still useless, and our disappointment that those two traits are being added. Frankly, this is an issue that should have been resolved during the Update 10 PTS cycle.
- There is a lot of interesting new gear being added in Update 11, and certain sets like Amberplasm and Chudan are highly-anticipated by PvPers. You are missing a huge opportunity here.
- While you solicited feedback about the armor traits, you did not solicit feedback about the weapon traits. If you had, you would see that people dislike Charged as much as they dislike Prosperous. It is baffling why Charged is even a valid trait for Maelstrom weapons. Charged must be removed from the vMA drop table.
- The exclusion of Impenetrable from trials is very disappointing. While the Aegis/Slayer sets (Alkosh, Infallible, etc.) don't make much sense outside of PvE, there are other sets that drop from trials--Dreugh King Slayer, Skirmisher, Ebon, Worm, etc.--that would be very useful in PvP and should be available in Impenetrable.
Frankly, I am beyond disappointed by this. We were telling you during the first two weeks of the Update 10 PTS that the loot table needs work. It's enough that we had to endure this broken loot table for all of Update 10, but to ask us to endure it for all of Update 11 is simply unacceptable. What motivation do I have for running these new dungeons if I'm still getting trash traits and if I'm still unable to get pieces in Impenetrable?
Nothing else to discuss.ZOS_JessicaFolsom wrote: »@ZOS_JessicaFolsom Do you mean update 11? These loot table changes would be a nice addition for the new dungeons.
No, unfortunately this isn't something we can change in time for Update 11. We're planning these changes to go in with Update 12, later this year.
And training and prosperous will still be dropping from dungeons after this change, they even added impenetrable.... So it will be even harder to get divines from the dungeon sets...
That's a disastrous and uncomprehensible decision... How hard can it be : Remove Training and Prosperous..... !!
Nothing else to discuss.ZOS_JessicaFolsom wrote: »@ZOS_JessicaFolsom Do you mean update 11? These loot table changes would be a nice addition for the new dungeons.
No, unfortunately this isn't something we can change in time for Update 11. We're planning these changes to go in with Update 12, later this year.
vladimilianoub17_ESO1 wrote: »And dungeons crawlers still have to suck the unwanted traits.GG ZOS.