We increased the set item drops in Maelstrom Arena to remove the chance of completing an arena and not getting a set piece. That was the take away from this change.
The Final Arena loot chest will drop a Weapon 50% of the time and a piece of Jewelry 50% of the time.
The Leaderboard reward will be a weapon 100% of the time AND a piece of Jewelry 50% of the time.
Hope that clears things up!
LegendaryArcher wrote: »ZOS_GinaBruno wrote: »Maelstrom Arena
- Improved the rewards for Maelstrom Arena so now every level of the Arena is guaranteed to grant a set item.
- Note: The only exception is the final Arena on Veteran mode, which may still drop a Maelstrom Weapon instead.
Are you kidding me? So the last chest after the 1 - 3h solo arena in an MMO will still drop helmets instead of weapons 19 out of 20 runs? And then a random weapon with a random trait? Referring to this thread concerning the live servers.
The leaderboard isn't being increased either. So most spots for the guaranteed weapons are reserved for those paying real money to cheaters on EpicNPC to run it for them and place them on the leaderboard.
@ZOS_GinaBruno So, how is this a good idea? Usually you encounter design like this only in F2P games.
Of course. And that's why I wouldn't call into question the 50% drop chance if I get 5 jewelry pieces in 5 runs.Shadesofkin wrote: »I'm not making excuses, but I think a lot of players tend to forget that it's not "if I do it 100x's ill get 50 weapons", it's "every. single. time. a flip of the coin". The loot table doesn't roll your dice til you get to open the chest.
Of course. And that's why I wouldn't call into question the 50% drop chance if I get 5 jewelry pieces in 5 runs.Shadesofkin wrote: »I'm not making excuses, but I think a lot of players tend to forget that it's not "if I do it 100x's ill get 50 weapons", it's "every. single. time. a flip of the coin". The loot table doesn't roll your dice til you get to open the chest.
But when I see a personal drop rate of far less than 50% and I see virtually everyone else having the same long droughts, then the likelihood that this is "just RNG" diminishes. It's at the point where I'm all but certain that they didn't implement the 50% weapon chance as promised.
ZOS_RichLambert wrote: »