LegendaryArcher wrote: »There are still no changes to the Vet. Maelstrom Arena weapon drop rates in 2.4.4.
Black Desert it is. I really would've enjoyed the Dark Brotherhood quest line.
LegendaryArcher wrote: »There are still no changes to the Vet. Maelstrom Arena weapon drop rates in 2.4.4.
Black Desert it is. I really would've enjoyed the Dark Brotherhood quest line.
You forget that they've increased the drop rate to 50% from the previous 50% and now made it so you can get ALL DA TRAITZ!
Kappa.
LegendaryArcher wrote: »LegendaryArcher wrote: »There are still no changes to the Vet. Maelstrom Arena weapon drop rates in 2.4.4.
Black Desert it is. I really would've enjoyed the Dark Brotherhood quest line.
You forget that they've increased the drop rate to 50% from the previous 50% and now made it so you can get ALL DA TRAITZ!
Kappa.
I also honestly doubt they'd see the sarcasm in your post. They'd probably read it like, "Hey, now you have an even wider choice in traits. What's your problem, dude?"
mr_wazzabi wrote: »The best change would have been 100% drop rate for weapons in the last chest.
This is obviously an upper management decision. They know content is weak so layering with RNG is their only way of keeping hardcore players.
What they fail to reallize is players also quit when the rng has failed them too many times.
Maybe they've done a statistics report and found that more players quit due to getting bis gear sooner vs quitting due to rng frustration, but that's just my guess.
Hi @ZOS_Finn, would it be possible to get confirmation that the drop rate for weapons is actually increasing? (ie. that the drop rate is actually lower than 50% on live)
My drop rate personally is way below 50%, however I know others whose results skew pretty close to 50%.
Thank you!
Based on the input from several people in this thread and others, current drop-rate is far below 50%. Why would they suddenly announce that drop rate is 50% on PTS if it wasn't already on Live?
On my first completion, I got a well-fitted helm. Next run I got a weapon. From there it took 7 whole runs before I got another weapon. That's not a *** 50% drop-rate.
But alas, I'd actually like the same confirmation. It's clear that drop-rate isn't 50%. Can we get a guarantee that it WILL be 50%? If I do 100 runs, will I have 50 weapons? There has to be some correction mechanic in place. I can't go 10 runs without a weapon. That's insane.
Shadesofkin wrote: »The entire endgame loot system needs reevaluated. I understand, there's a larger majority of this game who take their dear sweet time to get to endgame, heck there are whole guilds dedicated to only rolling 1-49, there are plenty of players who will go on their merry way without ever trying to earn a Maelstrom weapon or any other such gear...but if you create content for those of us who aren't the above mentioned peoples, then for the love of Talos give us a better loot system. I'm not asking for Sharpened and Precise, you want to give us a "Powered" for purchase as a result of a number of runs, hey ill take that over Defending any day of the week. Heck I might even take Defending.
Fix the system, I respect the idea behind it, but not the implementation in the least.
LegendaryArcher wrote: »There are still no changes to the Vet. Maelstrom Arena weapon drop rates in 2.4.4.
Black Desert it is. I really would've enjoyed the Dark Brotherhood quest line.
I'd say it's easier to farm with a goal than endlessly hoping to be lucky.
For example , I'd rather know that I'll have something guaranteed after 200 runs than still hope to be lucky on my 500th runs because from 1 to 499 nothing was guaranteed and from 500 to 999 there's still no guarantee but RNG.
That RNG only system leave no place for accomplishement rewards, it's pure luck, which is not sane.
We increased the set item drops in Maelstrom Arena to remove the chance of completing an arena and not getting a set piece. That was the take away from this change.
The Final Arena loot chest will drop a Weapon 50% of the time and a piece of Jewelry 50% of the time.
The Leaderboard reward will be a weapon 100% of the time AND a piece of Jewelry 50% of the time.
Hope that clears things up!
So you nerf all easy content like icp and wgt but dont nerf this for people like me who live far away and get a minimum of 300ms ping. Sweeet. Coulda at least made a guaranteed drop
Doesn't really matter since the vast majority of the player base will never complete Vma.
LegendaryArcher wrote: »There are still no changes to the Vet. Maelstrom Arena weapon drop rates in 2.4.4.
Black Desert it is. I really would've enjoyed the Dark Brotherhood quest line.
While I agree that the droprates are terrible (not only for vMA, also for vWGT and vICP and so on), I don't understand how you can mention Black Desert here. You do realise that it's much harder to get high end gear in Black Desert? Like Kzarka Weapons or Ogre Rings....happy grind. I'd rather take vMA's droprates then.
Because some people know how superposition principle works. If you have one system that favors pros by far and another one that is fair to everyone and can screw pros and garbage like myself equally, then when you impose them on each other - you will have a system that favors pros, but the floor will be a little higher.
In other words, pros will get both tokens and a dice roll, while others will only have dice rolls. This system is obviously asymmetric and isn't fair.
As far as I know , people able to complete the arena will ALL get tokens and a dice roll... so I don't even get why you try to create 2 category about people completing VMA, pro/garbage that makes no sense.
If someone is able to do the arena one time he can do the effort of doing it multiple time, pro or not tokens and RNG will rewards anyone able to complete it.
The real category is people who accomplished it, and people who didn't, people who didn't can't claim for a reward of something they're not even able to complete.
But your pro/garbage category...say someone did VMA 2 times ,does he suddently turn from garbage to pro if he's doing it 100 more times ? I don't see that person turning into a pro and being suddently favorized by any system, he's just putting more effort at farming that place. So garbage = lazy , pro = active ?
A lazy player will maybe have it after 3 runs and a lucky RNG roll (as it is right now), while the active one will have it after 100 runs of unlucky RNG rolls and guaranteed tokens. At some point you have to understand that the time spent doing hundred of runs in VMA is not harmless.
Anyway I don't see what's penalizing for anyone.
Because some people know how superposition principle works. If you have one system that favors pros by far and another one that is fair to everyone and can screw pros and garbage like myself equally, then when you impose them on each other - you will have a system that favors pros, but the floor will be a little higher.
In other words, pros will get both tokens and a dice roll, while others will only have dice rolls. This system is obviously asymmetric and isn't fair.
As far as I know , people able to complete the arena will ALL get tokens and a dice roll... so I don't even get why you try to create 2 category about people completing VMA, pro/garbage that makes no sense.
If someone is able to do the arena one time he can do the effort of doing it multiple time, pro or not tokens and RNG will rewards anyone able to complete it.
The real category is people who accomplished it, and people who didn't, people who didn't can't claim for a reward of something they're not even able to complete.
But your pro/garbage category...say someone did VMA 2 times ,does he suddently turn from garbage to pro if he's doing it 100 more times ? I don't see that person turning into a pro and being suddently favorized by any system, he's just putting more effort at farming that place. So garbage = lazy , pro = active ?
A lazy player will maybe have it after 3 runs and a lucky RNG roll (as it is right now), while the active one will have it after 100 runs of unlucky RNG rolls and guaranteed tokens. At some point you have to understand that the time spent doing hundred of runs in VMA is not harmless.
Anyway I don't see what's penalizing for anyone.
Whoever runs it fast is a "pro" in that context. Absolutely no reason to make it even easier for them. They are already better than an average player, so let an average player have a chance to loot a weapon faster not to be too far behind.
But what can I know, I don't know what I'm talking about, clearly, because I disagree with you. It's most likely because I can't complete and it's like you giving an opinion to F1-pilots about how to tune their cars or something like that?
It's you who created 2 categories, not me. But your categories are not those who can and cannot complete, like you claimed them to be. They are obviously those who do and don't agree with you, and if someone doesn't - suddenly he's just bad and no one gives a *** about their opinion, because they don't know what they are talking about.
Once again, those weapons are supposed to be rare. That was the intention starting from vDSA, I won't find it now, but I remember they said it in one of the articles or interviews.
What you're asking is to guarantee the desired weapon in a finite and fairly small amount of time. That ruins the purpose of having 1 item that is rare.
AHahha right, and again you say that I'm just jealous to active players. Thanks for not having anything against people who never completed VMA though. Not sure what WE'd do without your blessing.
You really really can't accept the idea that I ran vMA hundreds of times myself?
Whoever is against making something guaranteed is automatically someone who didn't complete vma
LOL. Just because I disagree with you, it doesn't mean that my opinion is not constructive or that I'm not allowed to have it.
I care about the future of the game long-term, not about you wanting to have a specific item. You aren't supposed to count on it, no one owes you that one item and you aren't entitled to it just because you put effort.
You know that good old “Women are not vending machines tha...bla bla bla.
Once again, those weapons are supposed to be rare. That was the intention starting from vDSA, I won't find it now, but I remember they said it in one of the articles or interviews.
What you're asking is to guarantee the desired weapon in a finite and fairly small amount of time. That ruins the purpose of having 1 item that is rare.
Weapons would still be rare and as mentioned we're not asking for free weapon or easy weapons, we're asking for guaranteed weapon, be it for 100/200/300... runs/tokens, it doesn't matters, we just want to have a concrete goal at the end of that grind.
Now if hundred of hours is a small amount of time then... let me tell you that there's no item in any game that is worth thousand of hours... but well someone who never plan to get the weapon can even say that billions of hours is not enough for "rare weapons" right ? that just show how much you are against active players and how you'd like to rely on RNG to keep them stuck at same point as you.AHahha right, and again you say that I'm just jealous to active players. Thanks for not having anything against people who never completed VMA though. Not sure what WE'd do without your blessing.
Ok now you admit that you're part of "people that never completed VMA" , it shows that you don't master all part of your lies... take my simple words as a blessing if you want, but atleast now I know for sure who I'm dealing withand that's probably the reason you take everything I type so personaly when I talk about people that never completed VMA opinions.
You really really can't accept the idea that I ran vMA hundreds of times myself?
Oh wait , it took one paragraph for you to go from "What WE people that never completed VMA would do without your blessing" to "I did VMA hundred of times", well if you plan to lies anymore, try atleast to do it on different post/topic not to get caught instantly...
As you see, you're even trying to impersonate people who completed VMA to make yourself credible, the reason please ? It won't makes your arguments more pertinents... just saying.
You know that having experienced a content and it's issue is credible to talk about it, while you can't be taken seriously if you never experienced said content and it's issue.
So yes I explained in my previous post why I don't care about their opinions while you're here lying about your VMA experience not be affilated to people who never completed it...you tried to hide that fact , I guess it's because you're proud if it....
As you don't want to show yourself as one of those players , it seems like we both don't care about opinions of people who never completed VMA... but guess what, you've been caught being one of them.
Well atleast now we got it sorted out.Whoever is against making something guaranteed is automatically someone who didn't complete vma
Nope not necessarily , but for some reason it always appears to end up being someone who never completed VMA if we takes time to read their post history and learn more about those specific player profile... coincidence that they all fall in that category when it comes to defending the current system that hold active player from getting something that people who never completed VMA are not able to farm yet hehLOL. Just because I disagree with you, it doesn't mean that my opinion is not constructive or that I'm not allowed to have it.
Where did I said that "artis" specific opinion is not constructive or that you are not allowed to have it? Ah right I never said it...
So quote me for what I said and not for what you imagine that I said please.
Wait unless...I said that I don't care about people who never completed VMA opinions ,and it seems like you always read "artis" when I type "people who never completed VMA"...ok got it.... you're just confirming twice in the same post that you never completed VMA and that you're simply talking about an issue that you have no clue about...I care about the future of the game long-term, not about you wanting to have a specific item. You aren't supposed to count on it, no one owes you that one item and you aren't entitled to it just because you put effort.
To care about the future of VMA, it has to be a content you're playing in present time...just saying, it's my case and not yours, so I guess I care more about the future of VMA than you do.
Anyway , no worries, I understood that all you care about is to never see people who farmed hundred of hours being rewarded for their effort and accomplishement, (because you'll probably never do it and you don't want those items to create a gap between you and active players) again, the fact that you're jealous has already been established you don't need to prove it to me anymore.
At some point you can also wish to all people to never be rewarded their desired helm after hundred of runs in dungeons or you can also wish to all people to never be rewarded with legendary materials when they farm materials to upgrade their gear... it just reflect how much you care about the future of the game...or it just reflect jealousy...well it's up to interpretation I guess...not.You know that good old “Women are not vending machines tha...bla bla bla.
Sorry at this point I don't care anymore about someone opinion on an issue he never experienced, while 95% of people who experienced it are saying the opposite.
If you have free time to defend a system that you have no clue about and that you never plan to experience by yourself, then take some time to do your first VMA run.
Now I can say that all I'll be able to read and decode on your future replies will be nothing more but :
"VMA weapon drop rate is fine, there's no issue, I never completed it but I like the idea of an endless grind for BIS weapon, it's super fun to know that people who spent hundred of hours doing hundred of runs (which I'll never do lol) are still at the same point as me with a nirnhorned weaponI really like that maelstrom weapon are gifted according to your luck only and I don't want a combination of RNG + tokens to be implemented because they will finally get a chance to see their accomplishement rewarded and get their weapons while I'll still don't have my maelstrom weapon because I can't/don't want to complete it
"
Take care and have fun.
potirondb16_ESO wrote: »
That's when unbalance become the issue. Vdsa didnt had that issue as much since the gear that dropped inside vDsa was actually pretty good and having a full set of those was also good.