We will be performing maintenance for patch 11.2.2 on the PTS on Monday at 8:00AM EDT (12:00 UTC).
Maintenance for the week of September 29:
• PC/Mac: NA and EU megaservers for patch maintenance – September 29, 4:00AM EDT (8:00 UTC) - 9:00AM EDT (13:00 UTC)
• Xbox: NA and EU megaservers for patch maintenance – October 1, 8:00 UTC (4:00AM EDT) - 16:00 UTC (12:00PM EDT)
• PlayStation®: NA and EU megaservers for patch maintenance – October 1, 8:00 UTC (4:00AM EDT) - 16:00 UTC (12:00PM EDT)

Official Feedback Thread for Nightblades

  • bowmanz607
    bowmanz607
    ✭✭✭✭✭
    sAnn92 wrote: »
    bowmanz607 wrote: »
    KenaPKK wrote: »
    bowmanz607 wrote: »
    DDuke wrote: »
    bowmanz607 wrote: »
    You guys realize that Stam nb got a bunch of ability changes right? Power extraction, killers blade, incap strike, grim focus. Where is this nonsense come from that all of a sudden Stam nb is getting ignored or nerfed? Because incap strike and releport strike changes? You guys realize that the damage reduction is very minimal right? If you did say 10k damage with it before patch, then now you do 9.5k. It really is not that bad.

    Also, this nonsense about meta shift from mag to stam. What crap. Mag is still very viable. This patch focused on stam because it was needed. This update puts stam and mag back on part with one anither. This is the most balanced patch since 1.5. This theory that mag is some how crap now is complete rubbish.

    When every other stamina build in the game gets buffed more than you, does any of that matter?

    Power Extraction is still not worth slotting, cloak is still broken, we still have no Major Brutality we can cast from stealth without 2H weapon, Incap wasn't worth slotting over DBOS even before nerf & now Ambush (yeah, the notorious instagib skill...) got nerfed for no reason.

    But I guess we're being buffed, yay...


    Meanwhile: DKs deal 25% more damage, Stamplars got access to burst damage & a big DPS boost to their main damaging ability, Stam sorcs deal like 2x more damage than before & got a cloak counter with Hurricane.

    Nb didn't need a bunch of buffs. They were already in a good spot.

    I completely disagree the incap strike is not worth slotting over db. It completely depends on what you are trying to accomplish. The recent nerf 8s nominal but people blow it out of proportion. Say you did 10k damage, now you do 9.5k. If you did 15k you do roughly 14.3k now. It really is not that big of a deal. Imo, it just gets people who look at it on paper to stop crying nerf.

    Really, because you can't cast major brutality in stealth your mad? Get over yourself. You have a way to do it. If you want to use 2h. But no, let's make everything the same.

    Power extraction is good for particular builds now. It was never good before. For instance, 2h and 1h/she set uo now have a viable aoe. Also, Now it hits like steel tornado when not in execute range.

    Dk got a similar buff to nb in that damage new scales from mighty. Also, Dk is weaker in other areas. Dk thrive more at aoe where nb thrives more at single target.

    The changes to temp and sorcs were needed. In fact sorcs still needs work.

    Why buff a class that is already performing well? That is crazy. You are not being objective in your observations and clearly have not done enough testing of the changes. Sounds like you simply read patch notes and the forum posts.

    Stam DK was already the strongest stamina class, and they don't "thrive at aoe." Lol

    Stamblade is so delicate right now that they are amost entirely pigeonholed into one shot ganking specs. They simply can't hold their ground against the other stam classes.

    Yes I agree that based on class abilities alone a Stam nb can be lacking in pve dps. However, this is where weapon skills should come into play to help out.

    You have thrown this argument so many times and it's so incredibly stupid. It's the other way around, since weapon skills are accessible to everyone, whoever has the best class skills to complement will be the strongest.

    Ugh, no. The idea is that each class compliments weapons in different ways. For instance, a stam Dk dots combined with a spammabble attack. Or a nb using its spammabble dps combined with weapon dots. What is incredibly stupid is your lack of imagination in finding other approaches to changes outside of trying to make each class a like. Or trying to make it so all classes use all class abilities with no weapon ab8kities. Your lack of understanding this shows how simplistic your approach to changes are.
  • Strider_Roshin
    Strider_Roshin
    ✭✭✭✭✭
    ✭✭✭
    sAnn92 wrote: »
    bowmanz607 wrote: »
    KenaPKK wrote: »
    bowmanz607 wrote: »
    DDuke wrote: »
    bowmanz607 wrote: »
    You guys realize that Stam nb got a bunch of ability changes right? Power extraction, killers blade, incap strike, grim focus. Where is this nonsense come from that all of a sudden Stam nb is getting ignored or nerfed? Because incap strike and releport strike changes? You guys realize that the damage reduction is very minimal right? If you did say 10k damage with it before patch, then now you do 9.5k. It really is not that bad.

    Also, this nonsense about meta shift from mag to stam. What crap. Mag is still very viable. This patch focused on stam because it was needed. This update puts stam and mag back on part with one anither. This is the most balanced patch since 1.5. This theory that mag is some how crap now is complete rubbish.

    When every other stamina build in the game gets buffed more than you, does any of that matter?

    Power Extraction is still not worth slotting, cloak is still broken, we still have no Major Brutality we can cast from stealth without 2H weapon, Incap wasn't worth slotting over DBOS even before nerf & now Ambush (yeah, the notorious instagib skill...) got nerfed for no reason.

    But I guess we're being buffed, yay...


    Meanwhile: DKs deal 25% more damage, Stamplars got access to burst damage & a big DPS boost to their main damaging ability, Stam sorcs deal like 2x more damage than before & got a cloak counter with Hurricane.

    Nb didn't need a bunch of buffs. They were already in a good spot.

    I completely disagree the incap strike is not worth slotting over db. It completely depends on what you are trying to accomplish. The recent nerf 8s nominal but people blow it out of proportion. Say you did 10k damage, now you do 9.5k. If you did 15k you do roughly 14.3k now. It really is not that big of a deal. Imo, it just gets people who look at it on paper to stop crying nerf.

    Really, because you can't cast major brutality in stealth your mad? Get over yourself. You have a way to do it. If you want to use 2h. But no, let's make everything the same.

    Power extraction is good for particular builds now. It was never good before. For instance, 2h and 1h/she set uo now have a viable aoe. Also, Now it hits like steel tornado when not in execute range.

    Dk got a similar buff to nb in that damage new scales from mighty. Also, Dk is weaker in other areas. Dk thrive more at aoe where nb thrives more at single target.

    The changes to temp and sorcs were needed. In fact sorcs still needs work.

    Why buff a class that is already performing well? That is crazy. You are not being objective in your observations and clearly have not done enough testing of the changes. Sounds like you simply read patch notes and the forum posts.

    Stam DK was already the strongest stamina class, and they don't "thrive at aoe." Lol

    Stamblade is so delicate right now that they are amost entirely pigeonholed into one shot ganking specs. They simply can't hold their ground against the other stam classes.

    Yes I agree that based on class abilities alone a Stam nb can be lacking in pve dps. However, this is where weapon skills should come into play to help out.

    You have thrown this argument so many times and it's so incredibly stupid. It's the other way around, since weapon skills are accessible to everyone, whoever has the best class skills to complement will be the strongest.

    That would be the stam DK. Right now (in the PTS) the stam DK has passives that increase poison damage, they also have the strongest DoT in the game (unstable flame), they also have a class buff for major brutality, and Dawnbreaker of admitting
    Smiting now does physical damage. My stam DK uses DW/Bow. His attacks are rapid strikes, unstable flame, poison injection, and Dawnbreaker. Every single one of his moves are considered to be a DoT; meaning every one of those attacks are increased by 40% because they can double dip from the champion system. Yeah when this update does live the stam Nightblade is going to be the weakest stam class due to the fact that you can't double dip with surprise attack; unlike flurry and biting jabs.
  • SanTii.92
    SanTii.92
    ✭✭✭✭✭
    bowmanz607 wrote: »
    sAnn92 wrote: »
    bowmanz607 wrote: »
    KenaPKK wrote: »
    bowmanz607 wrote: »
    DDuke wrote: »
    bowmanz607 wrote: »
    You guys realize that Stam nb got a bunch of ability changes right? Power extraction, killers blade, incap strike, grim focus. Where is this nonsense come from that all of a sudden Stam nb is getting ignored or nerfed? Because incap strike and releport strike changes? You guys realize that the damage reduction is very minimal right? If you did say 10k damage with it before patch, then now you do 9.5k. It really is not that bad.

    Also, this nonsense about meta shift from mag to stam. What crap. Mag is still very viable. This patch focused on stam because it was needed. This update puts stam and mag back on part with one anither. This is the most balanced patch since 1.5. This theory that mag is some how crap now is complete rubbish.

    When every other stamina build in the game gets buffed more than you, does any of that matter?

    Power Extraction is still not worth slotting, cloak is still broken, we still have no Major Brutality we can cast from stealth without 2H weapon, Incap wasn't worth slotting over DBOS even before nerf & now Ambush (yeah, the notorious instagib skill...) got nerfed for no reason.

    But I guess we're being buffed, yay...


    Meanwhile: DKs deal 25% more damage, Stamplars got access to burst damage & a big DPS boost to their main damaging ability, Stam sorcs deal like 2x more damage than before & got a cloak counter with Hurricane.

    Nb didn't need a bunch of buffs. They were already in a good spot.

    I completely disagree the incap strike is not worth slotting over db. It completely depends on what you are trying to accomplish. The recent nerf 8s nominal but people blow it out of proportion. Say you did 10k damage, now you do 9.5k. If you did 15k you do roughly 14.3k now. It really is not that big of a deal. Imo, it just gets people who look at it on paper to stop crying nerf.

    Really, because you can't cast major brutality in stealth your mad? Get over yourself. You have a way to do it. If you want to use 2h. But no, let's make everything the same.

    Power extraction is good for particular builds now. It was never good before. For instance, 2h and 1h/she set uo now have a viable aoe. Also, Now it hits like steel tornado when not in execute range.

    Dk got a similar buff to nb in that damage new scales from mighty. Also, Dk is weaker in other areas. Dk thrive more at aoe where nb thrives more at single target.

    The changes to temp and sorcs were needed. In fact sorcs still needs work.

    Why buff a class that is already performing well? That is crazy. You are not being objective in your observations and clearly have not done enough testing of the changes. Sounds like you simply read patch notes and the forum posts.

    Stam DK was already the strongest stamina class, and they don't "thrive at aoe." Lol

    Stamblade is so delicate right now that they are amost entirely pigeonholed into one shot ganking specs. They simply can't hold their ground against the other stam classes.

    Yes I agree that based on class abilities alone a Stam nb can be lacking in pve dps. However, this is where weapon skills should come into play to help out.

    You have thrown this argument so many times and it's so incredibly stupid. It's the other way around, since weapon skills are accessible to everyone, whoever has the best class skills to complement will be the strongest.

    Ugh, no. The idea is that each class compliments weapons in different ways. For instance, a stam Dk dots combined with a spammabble attack. Or a nb using its spammabble dps combined with weapon dots. What is incredibly stupid is your lack of imagination in finding other approaches to changes outside of trying to make each class a like. Or trying to make it so all classes use all class abilities with no weapon ab8kities. Your lack of understanding this shows how simplistic your approach to changes are.

    There is only one way, the best one, and nothing else. Which can be mathematically found, there is no imaginative approach or any bs like that. As it stands now Dks have more dots at their disposal compared to nbs, which translates in a higher dps no matter what. You don't want every class feeling like the same? fine, then find another solution, invent a skill that scales with our crit chance or whatever, I don't care.
    When the snows fall and the white winds blow,
    the lone wolf dies, but the pack survives.

    Arg | Pc Na | Factionless Mag Warden.
  • bowmanz607
    bowmanz607
    ✭✭✭✭✭
    sAnn92 wrote: »
    bowmanz607 wrote: »
    sAnn92 wrote: »
    bowmanz607 wrote: »
    KenaPKK wrote: »
    bowmanz607 wrote: »
    DDuke wrote: »
    bowmanz607 wrote: »
    You guys realize that Stam nb got a bunch of ability changes right? Power extraction, killers blade, incap strike, grim focus. Where is this nonsense come from that all of a sudden Stam nb is getting ignored or nerfed? Because incap strike and releport strike changes? You guys realize that the damage reduction is very minimal right? If you did say 10k damage with it before patch, then now you do 9.5k. It really is not that bad.

    Also, this nonsense about meta shift from mag to stam. What crap. Mag is still very viable. This patch focused on stam because it was needed. This update puts stam and mag back on part with one anither. This is the most balanced patch since 1.5. This theory that mag is some how crap now is complete rubbish.

    When every other stamina build in the game gets buffed more than you, does any of that matter?

    Power Extraction is still not worth slotting, cloak is still broken, we still have no Major Brutality we can cast from stealth without 2H weapon, Incap wasn't worth slotting over DBOS even before nerf & now Ambush (yeah, the notorious instagib skill...) got nerfed for no reason.

    But I guess we're being buffed, yay...


    Meanwhile: DKs deal 25% more damage, Stamplars got access to burst damage & a big DPS boost to their main damaging ability, Stam sorcs deal like 2x more damage than before & got a cloak counter with Hurricane.

    Nb didn't need a bunch of buffs. They were already in a good spot.

    I completely disagree the incap strike is not worth slotting over db. It completely depends on what you are trying to accomplish. The recent nerf 8s nominal but people blow it out of proportion. Say you did 10k damage, now you do 9.5k. If you did 15k you do roughly 14.3k now. It really is not that big of a deal. Imo, it just gets people who look at it on paper to stop crying nerf.

    Really, because you can't cast major brutality in stealth your mad? Get over yourself. You have a way to do it. If you want to use 2h. But no, let's make everything the same.

    Power extraction is good for particular builds now. It was never good before. For instance, 2h and 1h/she set uo now have a viable aoe. Also, Now it hits like steel tornado when not in execute range.

    Dk got a similar buff to nb in that damage new scales from mighty. Also, Dk is weaker in other areas. Dk thrive more at aoe where nb thrives more at single target.

    The changes to temp and sorcs were needed. In fact sorcs still needs work.

    Why buff a class that is already performing well? That is crazy. You are not being objective in your observations and clearly have not done enough testing of the changes. Sounds like you simply read patch notes and the forum posts.

    Stam DK was already the strongest stamina class, and they don't "thrive at aoe." Lol

    Stamblade is so delicate right now that they are amost entirely pigeonholed into one shot ganking specs. They simply can't hold their ground against the other stam classes.

    Yes I agree that based on class abilities alone a Stam nb can be lacking in pve dps. However, this is where weapon skills should come into play to help out.

    You have thrown this argument so many times and it's so incredibly stupid. It's the other way around, since weapon skills are accessible to everyone, whoever has the best class skills to complement will be the strongest.

    Ugh, no. The idea is that each class compliments weapons in different ways. For instance, a stam Dk dots combined with a spammabble attack. Or a nb using its spammabble dps combined with weapon dots. What is incredibly stupid is your lack of imagination in finding other approaches to changes outside of trying to make each class a like. Or trying to make it so all classes use all class abilities with no weapon ab8kities. Your lack of understanding this shows how simplistic your approach to changes are.

    There is only one way, the best one, and nothing else. Which can be mathematically found, there is no imaginative approach or any bs like that. As it stands now Dks have more dots at their disposal compared to nbs, which translates in a higher dps no matter what. You don't want every class feeling like the same? fine, then find another solution, invent a skill that scales with our crit chance or whatever, I don't care.

    Exactly, there will always be a mathematicly best setup. No matter what. That is inevitable. The key is getting them in similar ranges. Aga8n, improving dots in weapon lines will give more dots to stam nb to improve dps. Dk already has that. It is not like a Dk will run 5 dots on their bar. So giving dots via weapon lines that are in range of Dk dots help put stam blades in the same dps range. You will never get everyone to hit the same numbers mathmatecly. There will always be a best.
  • SanTii.92
    SanTii.92
    ✭✭✭✭✭
    bowmanz607 wrote: »
    sAnn92 wrote: »
    bowmanz607 wrote: »
    sAnn92 wrote: »
    bowmanz607 wrote: »
    KenaPKK wrote: »
    bowmanz607 wrote: »
    DDuke wrote: »
    bowmanz607 wrote: »
    You guys realize that Stam nb got a bunch of ability changes right? Power extraction, killers blade, incap strike, grim focus. Where is this nonsense come from that all of a sudden Stam nb is getting ignored or nerfed? Because incap strike and releport strike changes? You guys realize that the damage reduction is very minimal right? If you did say 10k damage with it before patch, then now you do 9.5k. It really is not that bad.

    Also, this nonsense about meta shift from mag to stam. What crap. Mag is still very viable. This patch focused on stam because it was needed. This update puts stam and mag back on part with one anither. This is the most balanced patch since 1.5. This theory that mag is some how crap now is complete rubbish.

    When every other stamina build in the game gets buffed more than you, does any of that matter?

    Power Extraction is still not worth slotting, cloak is still broken, we still have no Major Brutality we can cast from stealth without 2H weapon, Incap wasn't worth slotting over DBOS even before nerf & now Ambush (yeah, the notorious instagib skill...) got nerfed for no reason.

    But I guess we're being buffed, yay...


    Meanwhile: DKs deal 25% more damage, Stamplars got access to burst damage & a big DPS boost to their main damaging ability, Stam sorcs deal like 2x more damage than before & got a cloak counter with Hurricane.

    Nb didn't need a bunch of buffs. They were already in a good spot.

    I completely disagree the incap strike is not worth slotting over db. It completely depends on what you are trying to accomplish. The recent nerf 8s nominal but people blow it out of proportion. Say you did 10k damage, now you do 9.5k. If you did 15k you do roughly 14.3k now. It really is not that big of a deal. Imo, it just gets people who look at it on paper to stop crying nerf.

    Really, because you can't cast major brutality in stealth your mad? Get over yourself. You have a way to do it. If you want to use 2h. But no, let's make everything the same.

    Power extraction is good for particular builds now. It was never good before. For instance, 2h and 1h/she set uo now have a viable aoe. Also, Now it hits like steel tornado when not in execute range.

    Dk got a similar buff to nb in that damage new scales from mighty. Also, Dk is weaker in other areas. Dk thrive more at aoe where nb thrives more at single target.

    The changes to temp and sorcs were needed. In fact sorcs still needs work.

    Why buff a class that is already performing well? That is crazy. You are not being objective in your observations and clearly have not done enough testing of the changes. Sounds like you simply read patch notes and the forum posts.

    Stam DK was already the strongest stamina class, and they don't "thrive at aoe." Lol

    Stamblade is so delicate right now that they are amost entirely pigeonholed into one shot ganking specs. They simply can't hold their ground against the other stam classes.

    Yes I agree that based on class abilities alone a Stam nb can be lacking in pve dps. However, this is where weapon skills should come into play to help out.

    You have thrown this argument so many times and it's so incredibly stupid. It's the other way around, since weapon skills are accessible to everyone, whoever has the best class skills to complement will be the strongest.

    Ugh, no. The idea is that each class compliments weapons in different ways. For instance, a stam Dk dots combined with a spammabble attack. Or a nb using its spammabble dps combined with weapon dots. What is incredibly stupid is your lack of imagination in finding other approaches to changes outside of trying to make each class a like. Or trying to make it so all classes use all class abilities with no weapon ab8kities. Your lack of understanding this shows how simplistic your approach to changes are.

    There is only one way, the best one, and nothing else. Which can be mathematically found, there is no imaginative approach or any bs like that. As it stands now Dks have more dots at their disposal compared to nbs, which translates in a higher dps no matter what. You don't want every class feeling like the same? fine, then find another solution, invent a skill that scales with our crit chance or whatever, I don't care.

    Exactly, there will always be a mathematicly best setup. No matter what. That is inevitable. The key is getting them in similar ranges. Aga8n, improving dots in weapon lines will give more dots to stam nb to improve dps. Dk already has that. It is not like a Dk will run 5 dots on their bar. So giving dots via weapon lines that are in range of Dk dots help put stam blades in the same dps range. You will never get everyone to hit the same numbers mathmatecly. There will always be a best.

    Oh but they will, of course they will. They'll slot every single *** dot they can, and even more so in competitive environments where you buffs are on demand. So yea, nbs are in dire need of a sustainable dps buff
    When the snows fall and the white winds blow,
    the lone wolf dies, but the pack survives.

    Arg | Pc Na | Factionless Mag Warden.
  • bowmanz607
    bowmanz607
    ✭✭✭✭✭
    sAnn92 wrote: »
    bowmanz607 wrote: »
    sAnn92 wrote: »
    bowmanz607 wrote: »
    sAnn92 wrote: »
    bowmanz607 wrote: »
    KenaPKK wrote: »
    bowmanz607 wrote: »
    DDuke wrote: »
    bowmanz607 wrote: »
    You guys realize that Stam nb got a bunch of ability changes right? Power extraction, killers blade, incap strike, grim focus. Where is this nonsense come from that all of a sudden Stam nb is getting ignored or nerfed? Because incap strike and releport strike changes? You guys realize that the damage reduction is very minimal right? If you did say 10k damage with it before patch, then now you do 9.5k. It really is not that bad.

    Also, this nonsense about meta shift from mag to stam. What crap. Mag is still very viable. This patch focused on stam because it was needed. This update puts stam and mag back on part with one anither. This is the most balanced patch since 1.5. This theory that mag is some how crap now is complete rubbish.

    When every other stamina build in the game gets buffed more than you, does any of that matter?

    Power Extraction is still not worth slotting, cloak is still broken, we still have no Major Brutality we can cast from stealth without 2H weapon, Incap wasn't worth slotting over DBOS even before nerf & now Ambush (yeah, the notorious instagib skill...) got nerfed for no reason.

    But I guess we're being buffed, yay...


    Meanwhile: DKs deal 25% more damage, Stamplars got access to burst damage & a big DPS boost to their main damaging ability, Stam sorcs deal like 2x more damage than before & got a cloak counter with Hurricane.

    Nb didn't need a bunch of buffs. They were already in a good spot.

    I completely disagree the incap strike is not worth slotting over db. It completely depends on what you are trying to accomplish. The recent nerf 8s nominal but people blow it out of proportion. Say you did 10k damage, now you do 9.5k. If you did 15k you do roughly 14.3k now. It really is not that big of a deal. Imo, it just gets people who look at it on paper to stop crying nerf.

    Really, because you can't cast major brutality in stealth your mad? Get over yourself. You have a way to do it. If you want to use 2h. But no, let's make everything the same.

    Power extraction is good for particular builds now. It was never good before. For instance, 2h and 1h/she set uo now have a viable aoe. Also, Now it hits like steel tornado when not in execute range.

    Dk got a similar buff to nb in that damage new scales from mighty. Also, Dk is weaker in other areas. Dk thrive more at aoe where nb thrives more at single target.

    The changes to temp and sorcs were needed. In fact sorcs still needs work.

    Why buff a class that is already performing well? That is crazy. You are not being objective in your observations and clearly have not done enough testing of the changes. Sounds like you simply read patch notes and the forum posts.

    Stam DK was already the strongest stamina class, and they don't "thrive at aoe." Lol

    Stamblade is so delicate right now that they are amost entirely pigeonholed into one shot ganking specs. They simply can't hold their ground against the other stam classes.

    Yes I agree that based on class abilities alone a Stam nb can be lacking in pve dps. However, this is where weapon skills should come into play to help out.

    You have thrown this argument so many times and it's so incredibly stupid. It's the other way around, since weapon skills are accessible to everyone, whoever has the best class skills to complement will be the strongest.

    Ugh, no. The idea is that each class compliments weapons in different ways. For instance, a stam Dk dots combined with a spammabble attack. Or a nb using its spammabble dps combined with weapon dots. What is incredibly stupid is your lack of imagination in finding other approaches to changes outside of trying to make each class a like. Or trying to make it so all classes use all class abilities with no weapon ab8kities. Your lack of understanding this shows how simplistic your approach to changes are.

    There is only one way, the best one, and nothing else. Which can be mathematically found, there is no imaginative approach or any bs like that. As it stands now Dks have more dots at their disposal compared to nbs, which translates in a higher dps no matter what. You don't want every class feeling like the same? fine, then find another solution, invent a skill that scales with our crit chance or whatever, I don't care.

    Exactly, there will always be a mathematicly best setup. No matter what. That is inevitable. The key is getting them in similar ranges. Aga8n, improving dots in weapon lines will give more dots to stam nb to improve dps. Dk already has that. It is not like a Dk will run 5 dots on their bar. So giving dots via weapon lines that are in range of Dk dots help put stam blades in the same dps range. You will never get everyone to hit the same numbers mathmatecly. There will always be a best.

    Oh but they will, of course they will. They'll slot every single *** dot they can, and even more so in competitive environments where you buffs are on demand. So yea, nbs are in dire need of a sustainable dps buff

    Really, lol. Your argument is that a Dk will use 5 dots on their bar while trying to maintain buffs. O man. I think our conversation is over.
  • SanTii.92
    SanTii.92
    ✭✭✭✭✭
    bowmanz607 wrote: »
    sAnn92 wrote: »
    bowmanz607 wrote: »
    sAnn92 wrote: »
    bowmanz607 wrote: »
    sAnn92 wrote: »
    bowmanz607 wrote: »
    KenaPKK wrote: »
    bowmanz607 wrote: »
    DDuke wrote: »
    bowmanz607 wrote: »
    You guys realize that Stam nb got a bunch of ability changes right? Power extraction, killers blade, incap strike, grim focus. Where is this nonsense come from that all of a sudden Stam nb is getting ignored or nerfed? Because incap strike and releport strike changes? You guys realize that the damage reduction is very minimal right? If you did say 10k damage with it before patch, then now you do 9.5k. It really is not that bad.

    Also, this nonsense about meta shift from mag to stam. What crap. Mag is still very viable. This patch focused on stam because it was needed. This update puts stam and mag back on part with one anither. This is the most balanced patch since 1.5. This theory that mag is some how crap now is complete rubbish.

    When every other stamina build in the game gets buffed more than you, does any of that matter?

    Power Extraction is still not worth slotting, cloak is still broken, we still have no Major Brutality we can cast from stealth without 2H weapon, Incap wasn't worth slotting over DBOS even before nerf & now Ambush (yeah, the notorious instagib skill...) got nerfed for no reason.

    But I guess we're being buffed, yay...


    Meanwhile: DKs deal 25% more damage, Stamplars got access to burst damage & a big DPS boost to their main damaging ability, Stam sorcs deal like 2x more damage than before & got a cloak counter with Hurricane.

    Nb didn't need a bunch of buffs. They were already in a good spot.

    I completely disagree the incap strike is not worth slotting over db. It completely depends on what you are trying to accomplish. The recent nerf 8s nominal but people blow it out of proportion. Say you did 10k damage, now you do 9.5k. If you did 15k you do roughly 14.3k now. It really is not that big of a deal. Imo, it just gets people who look at it on paper to stop crying nerf.

    Really, because you can't cast major brutality in stealth your mad? Get over yourself. You have a way to do it. If you want to use 2h. But no, let's make everything the same.

    Power extraction is good for particular builds now. It was never good before. For instance, 2h and 1h/she set uo now have a viable aoe. Also, Now it hits like steel tornado when not in execute range.

    Dk got a similar buff to nb in that damage new scales from mighty. Also, Dk is weaker in other areas. Dk thrive more at aoe where nb thrives more at single target.

    The changes to temp and sorcs were needed. In fact sorcs still needs work.

    Why buff a class that is already performing well? That is crazy. You are not being objective in your observations and clearly have not done enough testing of the changes. Sounds like you simply read patch notes and the forum posts.

    Stam DK was already the strongest stamina class, and they don't "thrive at aoe." Lol

    Stamblade is so delicate right now that they are amost entirely pigeonholed into one shot ganking specs. They simply can't hold their ground against the other stam classes.

    Yes I agree that based on class abilities alone a Stam nb can be lacking in pve dps. However, this is where weapon skills should come into play to help out.

    You have thrown this argument so many times and it's so incredibly stupid. It's the other way around, since weapon skills are accessible to everyone, whoever has the best class skills to complement will be the strongest.

    Ugh, no. The idea is that each class compliments weapons in different ways. For instance, a stam Dk dots combined with a spammabble attack. Or a nb using its spammabble dps combined with weapon dots. What is incredibly stupid is your lack of imagination in finding other approaches to changes outside of trying to make each class a like. Or trying to make it so all classes use all class abilities with no weapon ab8kities. Your lack of understanding this shows how simplistic your approach to changes are.

    There is only one way, the best one, and nothing else. Which can be mathematically found, there is no imaginative approach or any bs like that. As it stands now Dks have more dots at their disposal compared to nbs, which translates in a higher dps no matter what. You don't want every class feeling like the same? fine, then find another solution, invent a skill that scales with our crit chance or whatever, I don't care.

    Exactly, there will always be a mathematicly best setup. No matter what. That is inevitable. The key is getting them in similar ranges. Aga8n, improving dots in weapon lines will give more dots to stam nb to improve dps. Dk already has that. It is not like a Dk will run 5 dots on their bar. So giving dots via weapon lines that are in range of Dk dots help put stam blades in the same dps range. You will never get everyone to hit the same numbers mathmatecly. There will always be a best.

    Oh but they will, of course they will. They'll slot every single *** dot they can, and even more so in competitive environments where you buffs are on demand. So yea, nbs are in dire need of a sustainable dps buff

    Really, lol. Your argument is that a Dk will use 5 dots on their bar while trying to maintain buffs. O man. I think our conversation is over.

    Lol. Don't make me laugh buddy, check any competitive build, they already slot every weapon dot, rending slashes, poison injection and scorching earth. So you are telling me that if weapon dots get buffed they will stop using them or sme sht? Lmao
    When the snows fall and the white winds blow,
    the lone wolf dies, but the pack survives.

    Arg | Pc Na | Factionless Mag Warden.
  • bowmanz607
    bowmanz607
    ✭✭✭✭✭
    sAnn92 wrote: »
    bowmanz607 wrote: »
    sAnn92 wrote: »
    bowmanz607 wrote: »
    sAnn92 wrote: »
    bowmanz607 wrote: »
    sAnn92 wrote: »
    bowmanz607 wrote: »
    KenaPKK wrote: »
    bowmanz607 wrote: »
    DDuke wrote: »
    bowmanz607 wrote: »
    You guys realize that Stam nb got a bunch of ability changes right? Power extraction, killers blade, incap strike, grim focus. Where is this nonsense come from that all of a sudden Stam nb is getting ignored or nerfed? Because incap strike and releport strike changes? You guys realize that the damage reduction is very minimal right? If you did say 10k damage with it before patch, then now you do 9.5k. It really is not that bad.

    Also, this nonsense about meta shift from mag to stam. What crap. Mag is still very viable. This patch focused on stam because it was needed. This update puts stam and mag back on part with one anither. This is the most balanced patch since 1.5. This theory that mag is some how crap now is complete rubbish.

    When every other stamina build in the game gets buffed more than you, does any of that matter?

    Power Extraction is still not worth slotting, cloak is still broken, we still have no Major Brutality we can cast from stealth without 2H weapon, Incap wasn't worth slotting over DBOS even before nerf & now Ambush (yeah, the notorious instagib skill...) got nerfed for no reason.

    But I guess we're being buffed, yay...


    Meanwhile: DKs deal 25% more damage, Stamplars got access to burst damage & a big DPS boost to their main damaging ability, Stam sorcs deal like 2x more damage than before & got a cloak counter with Hurricane.

    Nb didn't need a bunch of buffs. They were already in a good spot.

    I completely disagree the incap strike is not worth slotting over db. It completely depends on what you are trying to accomplish. The recent nerf 8s nominal but people blow it out of proportion. Say you did 10k damage, now you do 9.5k. If you did 15k you do roughly 14.3k now. It really is not that big of a deal. Imo, it just gets people who look at it on paper to stop crying nerf.

    Really, because you can't cast major brutality in stealth your mad? Get over yourself. You have a way to do it. If you want to use 2h. But no, let's make everything the same.

    Power extraction is good for particular builds now. It was never good before. For instance, 2h and 1h/she set uo now have a viable aoe. Also, Now it hits like steel tornado when not in execute range.

    Dk got a similar buff to nb in that damage new scales from mighty. Also, Dk is weaker in other areas. Dk thrive more at aoe where nb thrives more at single target.

    The changes to temp and sorcs were needed. In fact sorcs still needs work.

    Why buff a class that is already performing well? That is crazy. You are not being objective in your observations and clearly have not done enough testing of the changes. Sounds like you simply read patch notes and the forum posts.

    Stam DK was already the strongest stamina class, and they don't "thrive at aoe." Lol

    Stamblade is so delicate right now that they are amost entirely pigeonholed into one shot ganking specs. They simply can't hold their ground against the other stam classes.

    Yes I agree that based on class abilities alone a Stam nb can be lacking in pve dps. However, this is where weapon skills should come into play to help out.

    You have thrown this argument so many times and it's so incredibly stupid. It's the other way around, since weapon skills are accessible to everyone, whoever has the best class skills to complement will be the strongest.

    Ugh, no. The idea is that each class compliments weapons in different ways. For instance, a stam Dk dots combined with a spammabble attack. Or a nb using its spammabble dps combined with weapon dots. What is incredibly stupid is your lack of imagination in finding other approaches to changes outside of trying to make each class a like. Or trying to make it so all classes use all class abilities with no weapon ab8kities. Your lack of understanding this shows how simplistic your approach to changes are.

    There is only one way, the best one, and nothing else. Which can be mathematically found, there is no imaginative approach or any bs like that. As it stands now Dks have more dots at their disposal compared to nbs, which translates in a higher dps no matter what. You don't want every class feeling like the same? fine, then find another solution, invent a skill that scales with our crit chance or whatever, I don't care.

    Exactly, there will always be a mathematicly best setup. No matter what. That is inevitable. The key is getting them in similar ranges. Aga8n, improving dots in weapon lines will give more dots to stam nb to improve dps. Dk already has that. It is not like a Dk will run 5 dots on their bar. So giving dots via weapon lines that are in range of Dk dots help put stam blades in the same dps range. You will never get everyone to hit the same numbers mathmatecly. There will always be a best.

    Oh but they will, of course they will. They'll slot every single *** dot they can, and even more so in competitive environments where you buffs are on demand. So yea, nbs are in dire need of a sustainable dps buff

    Really, lol. Your argument is that a Dk will use 5 dots on their bar while trying to maintain buffs. O man. I think our conversation is over.

    Lol. Don't make me laugh buddy, check any competitive build, they already slot every weapon dot, rending slashes, poison injection and scorching earth. So you are telling me that if weapon dots get buffed they will stop using them or sme sht? Lmao

    Your changing the argument from you saying they will slot 5 dots on one bar to ya they will slot weapon dots. 2 totally different arguments. And bow is fine. I would like to see other dots buff/added to other weapon lines. You can't even keep your story straight can you. We are done and have to agree to disagree. I think stam buffs should come with weapons you think class. Leave it at that.
  • DDuke
    DDuke
    ✭✭✭✭✭
    ✭✭✭✭
    bowmanz607 wrote: »
    sAnn92 wrote: »
    bowmanz607 wrote: »
    KenaPKK wrote: »
    bowmanz607 wrote: »
    DDuke wrote: »
    bowmanz607 wrote: »
    You guys realize that Stam nb got a bunch of ability changes right? Power extraction, killers blade, incap strike, grim focus. Where is this nonsense come from that all of a sudden Stam nb is getting ignored or nerfed? Because incap strike and releport strike changes? You guys realize that the damage reduction is very minimal right? If you did say 10k damage with it before patch, then now you do 9.5k. It really is not that bad.

    Also, this nonsense about meta shift from mag to stam. What crap. Mag is still very viable. This patch focused on stam because it was needed. This update puts stam and mag back on part with one anither. This is the most balanced patch since 1.5. This theory that mag is some how crap now is complete rubbish.

    When every other stamina build in the game gets buffed more than you, does any of that matter?

    Power Extraction is still not worth slotting, cloak is still broken, we still have no Major Brutality we can cast from stealth without 2H weapon, Incap wasn't worth slotting over DBOS even before nerf & now Ambush (yeah, the notorious instagib skill...) got nerfed for no reason.

    But I guess we're being buffed, yay...


    Meanwhile: DKs deal 25% more damage, Stamplars got access to burst damage & a big DPS boost to their main damaging ability, Stam sorcs deal like 2x more damage than before & got a cloak counter with Hurricane.

    Nb didn't need a bunch of buffs. They were already in a good spot.

    I completely disagree the incap strike is not worth slotting over db. It completely depends on what you are trying to accomplish. The recent nerf 8s nominal but people blow it out of proportion. Say you did 10k damage, now you do 9.5k. If you did 15k you do roughly 14.3k now. It really is not that big of a deal. Imo, it just gets people who look at it on paper to stop crying nerf.

    Really, because you can't cast major brutality in stealth your mad? Get over yourself. You have a way to do it. If you want to use 2h. But no, let's make everything the same.

    Power extraction is good for particular builds now. It was never good before. For instance, 2h and 1h/she set uo now have a viable aoe. Also, Now it hits like steel tornado when not in execute range.

    Dk got a similar buff to nb in that damage new scales from mighty. Also, Dk is weaker in other areas. Dk thrive more at aoe where nb thrives more at single target.

    The changes to temp and sorcs were needed. In fact sorcs still needs work.

    Why buff a class that is already performing well? That is crazy. You are not being objective in your observations and clearly have not done enough testing of the changes. Sounds like you simply read patch notes and the forum posts.

    Stam DK was already the strongest stamina class, and they don't "thrive at aoe." Lol

    Stamblade is so delicate right now that they are amost entirely pigeonholed into one shot ganking specs. They simply can't hold their ground against the other stam classes.

    Yes I agree that based on class abilities alone a Stam nb can be lacking in pve dps. However, this is where weapon skills should come into play to help out.

    You have thrown this argument so many times and it's so incredibly stupid. It's the other way around, since weapon skills are accessible to everyone, whoever has the best class skills to complement will be the strongest.

    Ugh, no. The idea is that each class compliments weapons in different ways. For instance, a stam Dk dots combined with a spammabble attack. Or a nb using its spammabble dps combined with weapon dots. What is incredibly stupid is your lack of imagination in finding other approaches to changes outside of trying to make each class a like. Or trying to make it so all classes use all class abilities with no weapon ab8kities. Your lack of understanding this shows how simplistic your approach to changes are.

    I think you missed the part where NB spammable DPS is not worth using, because a weapon skill line has a better alternative that results in more DPS (Rapid Strikes>Surprise Attack).

    The DKs use the very same Rapid Strikes and they buff their DPS even further with their powerful class DoTs.

    They do also use DoTs from weapon skill lines (Scorched Earth with vMSA Bow, Poison Injection & Rending Slashes on DW Bar). Coincidentally, the very same DoTs that stamina NBs use as well.

    Also, both NBs & stam DKs use Rearming Trap from Fighters Guild.


    Out of our class toolkit, we get nothing that helps us compete in PvE DPS. Relentless Focus is on 2nd bar just to activate Assassination passives and Killer's Blade is outperformed damage wise by literally every other execute out there.
    Edited by DDuke on May 22, 2016 12:25AM
  • Lava_Croft
    Lava_Croft
    ✭✭✭✭✭
    ✭✭✭✭
    Why is CP double-dipping even a thing?
  • bowmanz607
    bowmanz607
    ✭✭✭✭✭
    DDuke wrote: »
    bowmanz607 wrote: »
    sAnn92 wrote: »
    bowmanz607 wrote: »
    KenaPKK wrote: »
    bowmanz607 wrote: »
    DDuke wrote: »
    bowmanz607 wrote: »
    You guys realize that Stam nb got a bunch of ability changes right? Power extraction, killers blade, incap strike, grim focus. Where is this nonsense come from that all of a sudden Stam nb is getting ignored or nerfed? Because incap strike and releport strike changes? You guys realize that the damage reduction is very minimal right? If you did say 10k damage with it before patch, then now you do 9.5k. It really is not that bad.

    Also, this nonsense about meta shift from mag to stam. What crap. Mag is still very viable. This patch focused on stam because it was needed. This update puts stam and mag back on part with one anither. This is the most balanced patch since 1.5. This theory that mag is some how crap now is complete rubbish.

    When every other stamina build in the game gets buffed more than you, does any of that matter?

    Power Extraction is still not worth slotting, cloak is still broken, we still have no Major Brutality we can cast from stealth without 2H weapon, Incap wasn't worth slotting over DBOS even before nerf & now Ambush (yeah, the notorious instagib skill...) got nerfed for no reason.

    But I guess we're being buffed, yay...


    Meanwhile: DKs deal 25% more damage, Stamplars got access to burst damage & a big DPS boost to their main damaging ability, Stam sorcs deal like 2x more damage than before & got a cloak counter with Hurricane.

    Nb didn't need a bunch of buffs. They were already in a good spot.

    I completely disagree the incap strike is not worth slotting over db. It completely depends on what you are trying to accomplish. The recent nerf 8s nominal but people blow it out of proportion. Say you did 10k damage, now you do 9.5k. If you did 15k you do roughly 14.3k now. It really is not that big of a deal. Imo, it just gets people who look at it on paper to stop crying nerf.

    Really, because you can't cast major brutality in stealth your mad? Get over yourself. You have a way to do it. If you want to use 2h. But no, let's make everything the same.

    Power extraction is good for particular builds now. It was never good before. For instance, 2h and 1h/she set uo now have a viable aoe. Also, Now it hits like steel tornado when not in execute range.

    Dk got a similar buff to nb in that damage new scales from mighty. Also, Dk is weaker in other areas. Dk thrive more at aoe where nb thrives more at single target.

    The changes to temp and sorcs were needed. In fact sorcs still needs work.

    Why buff a class that is already performing well? That is crazy. You are not being objective in your observations and clearly have not done enough testing of the changes. Sounds like you simply read patch notes and the forum posts.

    Stam DK was already the strongest stamina class, and they don't "thrive at aoe." Lol

    Stamblade is so delicate right now that they are amost entirely pigeonholed into one shot ganking specs. They simply can't hold their ground against the other stam classes.

    Yes I agree that based on class abilities alone a Stam nb can be lacking in pve dps. However, this is where weapon skills should come into play to help out.

    You have thrown this argument so many times and it's so incredibly stupid. It's the other way around, since weapon skills are accessible to everyone, whoever has the best class skills to complement will be the strongest.

    Ugh, no. The idea is that each class compliments weapons in different ways. For instance, a stam Dk dots combined with a spammabble attack. Or a nb using its spammabble dps combined with weapon dots. What is incredibly stupid is your lack of imagination in finding other approaches to changes outside of trying to make each class a like. Or trying to make it so all classes use all class abilities with no weapon ab8kities. Your lack of understanding this shows how simplistic your approach to changes are.

    I think you missed the part where NB spammable DPS is not worth using, because a weapon skill line has a better alternative that results in more DPS (Rapid Strikes>Surprise Attack).

    The DKs use the very same Rapid Strikes and they buff their DPS even further with their powerful class DoTs.

    They do also use DoTs from weapon skill lines (Scorched Earth with vMSA Bow, Poison Injection & Rending Slashes on DW Bar). Coincidentally, the very same DoTs that stamina NBs use as well.

    Also, both NBs & stam DKs use Rearming Trap from Fighters Guild.


    Out of our class toolkit, we get nothing that helps us compete in PvE DPS. Relentless Focus is on 2nd bar just to activate Assassination passives and Killer's Blade is outperformed damage wise by literally every other execute out there.

    Perhaps a rework to some passive such as increasing dot damage which will help mag and stam nb. I would also like to see the eexcuse increased to at least 30% or 35%.
  • lonewolf26
    lonewolf26
    ✭✭✭✭✭
    susmitds wrote: »
    Lava_Croft wrote: »
    susmitds wrote: »
    Lava_Croft wrote: »
    If you are a Stamina Nightblade and you have trouble with maintaining your Stamina resource, you are doing it wrong.

    We were talking about PvE. And StamNBs are bottom tier in PvE.
    Templars have these spears which supply you with endless Stamina.

    Why should stamina nightblades have to depend on another class to be viable in PvE when all other class are self dependant enough?

    This is one of the reason no competitive group ever takes a Stamina Nightblade in trials.

    Speaking as one of the few stamblade users sitting on the leaderboards on a number of trials i concur that resouce management on a stamblade is terrible. We are too reliant on the pairing with a repenting, sharding templar.

    Another thing, taking shards mid rotation will lower your DPS. Shards are a crutch, I don't like using them but sometime I need to. Siphoning Attacks sorely needs a buff to bring up sustain. A few more DoTs would set stamblades to be more competitive with the Stam DK meta.
  • Jaronking
    Jaronking
    ✭✭✭✭✭
    Jaronking wrote: »
    So I was thinking Power extraction is kinda weak and does less then sap essence.Sap essence heals you generate ultimate and and give major sorcery.I think Power extraction should also heals you or something like a snare or a dot would give the ability something cool.
    So what is everyone thoughts on this I think adding another effect will really put this ability on par with sap essences.
  • Strider_Roshin
    Strider_Roshin
    ✭✭✭✭✭
    ✭✭✭
    Can we get rid of the stun from incapacitating strike? The stun is more of a pain than anything else. How about something that improves our DPS instead?
  • Anti_Virus
    Anti_Virus
    ✭✭✭✭✭
    Can we get rid of the stun from incapacitating strike? The stun is more of a pain than anything else. How about something that improves our DPS instead?

    I would suggest that it gives a disease dot. Although I personally like the stun.
    Power Wealth And Influence.
  • Strider_Roshin
    Strider_Roshin
    ✭✭✭✭✭
    ✭✭✭
    Can we get rid of the stun from incapacitating strike? The stun is more of a pain than anything else. How about something that improves our DPS instead?

    I would suggest that it gives a disease dot. Although I personally like the stun.

    A DoT would be nice :-)
  • DDuke
    DDuke
    ✭✭✭✭✭
    ✭✭✭✭
    The number of class skill changes are fairly small in this patch, but there are more that will be put in between this patch and the Dark Brotherhood launch. We'll be popping into each of the class feedback threads this week as well to get a better idea of what questions we can help answer.

    Heard you were taking questions @ZOS_JessicaFolsom , so I'm taking the liberty of posting some Nightblade ones:
    1. Any plans to boost Stamina NB PvE DPS? Currently, Stamina DKs are capable of doing almost double our DPS in vMoL - and their DoTs now scaling with Mighty in Dark Brotherhood patch isn't going to help close this gap.
    2. Could we get a way of activating Major Brutality without having to drink a potion, or stand next to a target and hit them with Power Extraction and thus giving up the sneak attack advantage? This really forces NBs (and Templars, who also lack viable ways of getting this buff without 2H) who want to play stealth oriented characters to use 2H for Rally. Getting rid of the "hit a target" requirement on Power Extraction (and Sap Essence) would help alleviate this problem.
    3. Blur & Morphs. Any changes you could make to make this ability compete with Shuffle from Medium Armor skill line? Having the ability to remove snares (and get short immunity if medium armour is equipped) is very powerful.
    4. Agony & Morphs. This skill is very anti-synergetic with other Nightblade skills. Since it breaks from DoTs, it pretty much prevents using most poisons, weapon enchantments as well as elemental damage dealing attacks (as those can leave a DoT), as well as Cripple. Any plans to alleviate this problem?
    5. Shadow Image. Can we get an indicator that shows when we're out of range of the teleport effect? Currently it just kind of does nothing (you cast the spell and nothing happens) if you are out of range, leaving you kind of confused as to why it didn't work. Also, the range on teleport isn't 36m (the only indicator you're given on the tooltip).
    6. Detection Potions & other stealth detecting effects. Would it be possible to get a clairvoyance circle around the person using these, similar to some of the guard NPCs? I believe this would greatly reduce the amount of complaints about cloak being bugged, as you currently sometimes can't really tell why it is being broken.

    These are the most burning questions I could come up with :smile:
    Edited by DDuke on May 23, 2016 7:05PM
  • Strider_Roshin
    Strider_Roshin
    ✭✭✭✭✭
    ✭✭✭
    Can we move the minor protection from dark cloak and place it on mirage? Currently we can only get minor protection from dark cloak; which has more counters than any other defensive ability in the game.

    Can we also rework the assassination passives so they benefit you outside of stealth? A passive that increases max stamina would be appreciated as well since you have magicka flood for magicka builds.
  • Vythri
    Vythri
    ✭✭✭✭
    @ZOS_JessicaFolsom

    Is there any possibility that you could change Agony to a stamina based skill and rework what it actually does? I can't imagine many people even use the skill or it's morphs as it stands right now because of it breaking from DoTs (or was it damage in general? I can't remember because I never use the skill). Maybe change it to a disease based DoT that does Minor Defile, and gives you Minor Vitality for the duration of the DoT, and remove the 30 second disorient?
    Edited by Vythri on May 23, 2016 9:50PM
  • Lava_Croft
    Lava_Croft
    ✭✭✭✭✭
    ✭✭✭✭
    Impale needs a reason to be worth an ability slot in PvP since Assassin's Will works just as well if not better and costs nothing.
  • Strider_Roshin
    Strider_Roshin
    ✭✭✭✭✭
    ✭✭✭
    Can we rework grim focus so that when the spectral bow procs we recast it when we activate it? Obviously casting the spectral bow will no longer be a free cast, but it would prevent it from being a DPS loss. I think all Nightblades would appreciate this change.
  • bowmanz607
    bowmanz607
    ✭✭✭✭✭
    Can we move the minor protection from dark cloak and place it on mirage? Currently we can only get minor protection from dark cloak; which has more counters than any other defensive ability in the game.

    Can we also rework the assassination passives so they benefit you outside of stealth? A passive that increases max stamina would be appreciated as well since you have magicka flood for magicka builds.

    You still get the buff even if you don't stealth.
  • Strider_Roshin
    Strider_Roshin
    ✭✭✭✭✭
    ✭✭✭
    bowmanz607 wrote: »
    Can we move the minor protection from dark cloak and place it on mirage? Currently we can only get minor protection from dark cloak; which has more counters than any other defensive ability in the game.

    Can we also rework the assassination passives so they benefit you outside of stealth? A passive that increases max stamina would be appreciated as well since you have magicka flood for magicka builds.

    You still get the buff even if you don't stealth.

    Master Assassin does not.
  • joshhh_nb
    joshhh_nb
    ✭✭
    Yay for Stam NB buffs, but where's the love for mag NB? Could you please revamp some magic morphs I.e concealed weapon so that It can reduce spell resist or something similar to suprise attack where you reduce armor?

    Before people say magic nbs are already op, I'm talking about a magic melee NB who finds it boring to bomb zergs :/

    @ZOS_JessicaFolsom
    Edited by joshhh_nb on May 23, 2016 11:40PM
  • GreenSoup2HoT
    GreenSoup2HoT
    ✭✭✭✭✭
    ✭✭
    I kind of wish Veil of Blade's did either stamina or magicka damage type's. I love that ultimate.
    PS4 NA DC
  • Vythri
    Vythri
    ✭✭✭✭
    Honestly though, why doesn't every skill for every class have a stamina and a magicka morph? :D
  • Anti_Virus
    Anti_Virus
    ✭✭✭✭✭
    @Wrobel, @ZOS_JessicaFolsom

    here are some ideas to revamp useless NB skills and make them better for Stamina(or Magicka)

    Active Skills:

    1. Reaper Mark(Target mark morph), buff Reapers Mark right now it pales in comparison to piercing mark in every shape and form. Maybe increase the major berserk to 10 secs and add the minor vulnerability debuff(I think it the one that make the target recieve increased dmg from all sources) for the duration. This change would make you choose between spotting stealth targets or 'reaping' them by marking them for all to burn down.

    2. Assassin's Scourge(Grim focus morph), please allows assassins scourge to proc of of every light attack after the first one so that you don't have to recast it after the first one, pretty much allowing for multiple bow procs in 20 sec granted you get the required LA/HA to do so.It will add to dps
    Note: this changes will greatly help Archer NBs substitute this skill for that weak slow moving dps skill called snipe

    3. Mirage(Blur Morph), This skill is heavily over shadowed by shuffle I think some thing needs to change to this morph. the other one is fine since magblades use it for speed boost but mirage could use some thing else I'm open for suggestions.

    4. Dark Shades(Summon Shade Morph), Please make dark shades deal physical/disease dmg I'd like to have some pets of my own to support me when using a bow and melee NBs can potentially have 3 attackers on 1 for 17 secs the dmg shouldn't be super high but enough to be a threat, removing the minor main from this specific morph could compensate for the increased dmg.

    5. Prolonged Suffering(Agony Morph), Make this morph deal disease dmg and remove the dot, make it cost stamina and not break on one dot applied to the target any more than one dot should break the stun automatically as well as breaking on every other dmg types(non dots etc.) This change would give NBs more options for ranged stamina CC.

    6. Power extraction,(Drain Power morph) I appreciate the dmg type change to the ability but it needs more to be competitive with Steelnado, maybe it could add a snare since you are draining and infecting targets also It was stated in this thread but I'll say it here again remove the hit requirement to proc major brutality this allows NBs to buff up before engagement like Dks and Sorcs with out restricting us to use a 2h.

    Passives:

    Assassination
    -Executioner: allow this passive to give stamina back in addition to magicka

    Shadow
    Passives are fine as is.

    Siphoning
    -Magicka flood: allow this passive to grant 8% max stam in addition to magicka


    Edited by Anti_Virus on May 24, 2016 3:29PM
    Power Wealth And Influence.
  • Strider_Roshin
    Strider_Roshin
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    ✭✭✭
    @Wrobel, @ZOS_JessicaFolsom

    here are some ideas to revamp useless NB skills and make them better for Stamina(or Magicka)

    Active Skills:

    1. Reaper Mark(Target mark morph), buff Reapers Mark right now it pales in comparison to piercing mark in every shape and form. Maybe increase the major berserk to 10 secs and add the minor vulnerability debuff(I think it the one that make the target get increased dmg from all sources) for the duration. This change would make you choose between spotting stealth targets or 'reaping' them by marking them for all to burn down.

    2. Assassin's Scourge(Grim focus morph), please allows assassins scourge to proc of of every light attack after the first one so that you don't have to recast it after the first one, pretty much allowing for multiple bow procs in 20 sec granted you get the required LA/HA to do so.It will add to dps
    Note: this changes will greatly help Archer NBs substitute this skill for that weak slow moving dps skill called snipe

    3. Mirage(Blur Morph), This skill is heavily over shadowed by shuffle I think some thing needs to change to this morph. the other one is fine since magblades use it for speed boost but mirage could use some thing else I'm open for suggestions.

    4. Dark Shades(Summon Shade Morph), Please make dark shades(double shade morph) deal physical/disease dmg I'd like to have some pets of my own to support me when using a bow and melee NBs can potentially have 3 attackers on 1 for 17 secs the dmg shouldn't be super high but enough to be a threat removing the minor main from this specific morph could compensate for the increased dmg.

    5. Prolonged Suffering(Agony Morph), Make this morph deal disease dmg and remove the dot, make it cost stamina and not break on one dot applied to the target any more than one dot should break the stun automatically as well as breaking on every other dmg types(non dots etc.) This change would give NBs more options for ranged stamina CC.

    6. Power extraction,(Drain Power morph) I appreciate the dmg type change to the ability but it needs more to be competitive with Steelnado, maybe it could add a snare since you are draining and infecting targets also It was stated in this thread but I'll say it here again remove the hit requirement to proc major brutality this allows NBs to buff up before engagement like Dks and Sorcs with out restricting us to use a 2h.

    Passives:

    Assassination
    -Executioner: allow this passive to give stamina back in addition to magicka

    Shadow
    Passives are fine as is.

    Siphoning
    -Magicka flood: allow this passive to grant 8% max stam in addition to magicka


    The only issue I see with the magicka flood suggestion is that the siphoning skill line is generously used by magicka but not so much stamina. Personally I think they should add +8% max stamina to either master assassin or executioner since stamina uses ambush, relentless focus, and incapacitating strike.
    Edited by Strider_Roshin on May 24, 2016 5:16AM
  • Code2501
    Code2501
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    Vythri wrote: »
    Honestly though, why doesn't every skill for every class have a stamina and a magicka morph? :D

    I'll humor that thought, but do you have a solution to increasing the number of magicka weapon types from 2 to 4?
  • Code2501
    Code2501
    ✭✭✭✭
    @Wrobel, @ZOS_JessicaFolsom

    3. Mirage(Blur Morph), This skill is heavily over shadowed by shuffle I think some thing needs to change to this morph. the other one is fine since magblades use it for speed boost but mirage could use some thing else I'm open for suggestions.

    I think Mirage actually offers more for Mag NB. Crippling Grasp is a better source of major expedition if your playing Mag. Also as you say Evasion and its two morphs exist for Stam so not sure why Stam NB needs another option here.

    5. Prolonged Suffering(Agony Morph), Make this morph deal disease dmg and remove the dot, make it cost stamina and not break on one dot applied to the target any more than one dot should break the stun automatically as well as breaking on every other dmg types(non dots etc.) This change would give NBs more options for ranged stamina CC.

    Without going into the debate over the volume of stam vs mag skills available, there are plenty of ranged stam CC options available in Bow and one in DW, staff has Destructive touch and the then Mag needs to rely on class skills... I don't see why you'd want to remove ranged CC options for Mag, even if they suck presently.

    I agree the rest of your points make sense.

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