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What will you do with your Magicka Sorcerer when Dark Brotherhood goes live?

  • phaneub17_ESO
    phaneub17_ESO
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    The changes don't bother me, I'll keep playing my Magicka Sorcerer as always.
    PvE. So I have to move a little more, watch my health a bit more, and be weary about where I stand much like my other hybrid DPS/Healers who don't have a shield to protect them. No more reliance on a crutch in the form of an infinite shield that allows me to ignore mechanics while I can spam away without a care. Champion points are moving away from Bastion into Hardy and Elemental Defender, it will suck losing those bonus resurrection perks, but my survival is more important than yours.
  • Vaoh
    Vaoh
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    Other (please specify).
    PvE. So I have to move a little more, watch my health a bit more, and be weary about where I stand much like my other hybrid DPS/Healers who don't have a shield to protect them. No more reliance on a crutch in the form of an infinite shield that allows me to ignore mechanics while I can spam away without a care. Champion points are moving away from Bastion into Hardy and Elemental Defender, it will suck losing those bonus resurrection perks, but my survival is more important than yours.

    Geez.... sounds like a fun guy to play with! :|
  • cosmic_niklas_93b16_ESO
    cosmic_niklas_93b16_ESO
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    Until a new patch makes MagSorc viable/competitive again, I will play a different game.
    Sotha_Sil wrote: »
    L2P and cry me a river please. From a PVP perspective, Sorc has been overpowered for a long time. DK was heavily nerfed during the following years of launch and templars finally have some useful skills. It's nice some balance is actually going to be implemented. I'm more concerned about poisons than this change.

    So you're another clueless person that got no idea how a sorc plays or anything and then comment on it anyway. Good job making yourself look like a complete fool. Maybe we should nerf magicka templars main abilities into the ground and not give you anything in return so you can L2P, eh? ;)
    R.I.P. Daranth Spellborn
    VR16 Dunmer Sorcerer
    March 2014 - May 2016
    He was a skilled Crafter and a reliable Sorcerer;
    Then came the Dark Brotherhood

    Wrobel wrote: Surge is now more effective for tank characters.
    Because crit tanks are so good, LOL. xD
  • Tyvarra
    Tyvarra
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    Other (please specify).
    First I will not change a thing and just try it. When I realize that it isnt working anymore I may be trying stam sorc for the first time (although I dont think I will like it) or I will play another class. Had pretty much fun with my mag DK lately. Well we will see. I just wish they would change the shields duration to 10 secs not 6. And the surge heal also bothers me a lot :(
    Please fix the game!
  • phaneub17_ESO
    phaneub17_ESO
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    The changes don't bother me, I'll keep playing my Magicka Sorcerer as always.
    Tyvarra wrote: »
    First I will not change a thing and just try it. When I realize that it isnt working anymore I may be trying stam sorc for the first time (although I dont think I will like it) or I will play another class. Had pretty much fun with my mag DK lately. Well we will see. I just wish they would change the shields duration to 10 secs not 6. And the surge heal also bothers me a lot :(

    If it helps, Empowered Ward will be 10 seconds.
  • Ryuho
    Ryuho
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    The changes don't bother me, I'll keep playing my Magicka Sorcerer as always.
    Tyvarra wrote: »
    First I will not change a thing and just try it. When I realize that it isnt working anymore I may be trying stam sorc for the first time (although I dont think I will like it) or I will play another class. Had pretty much fun with my mag DK lately. Well we will see. I just wish they would change the shields duration to 10 secs not 6. And the surge heal also bothers me a lot :(

    If it helps, Empowered Ward will be 10 seconds.

    Its quite good I am using it on live - 10 % more magicka recovery and much cheaper - for me its 500 less mana, so u can spam it more effectivly. And the difrence in shield strength is only 2.5k for me..

    As I wrote this change will determine who was good sorc, and who was brainless shieldstacker.
    The Farron family team (EU)
    sorcerer - Rubeus Farron AR31
    templar - Selene Farron AR27
    nightblade - Ryuho Farron AR25
    stamplar - Nura Farron AR10
    stamsorcerer - Kitty Farron AR14 (adopted member)
    DK - Ryu Farron AR17


    RETIRED

    CU - next mmo
  • Mush55
    Mush55
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    Until a new patch makes MagSorc viable/competitive again, I will play a different class.
    Ryuho wrote: »
    Tyvarra wrote: »
    First I will not change a thing and just try it. When I realize that it isnt working anymore I may be trying stam sorc for the first time (although I dont think I will like it) or I will play another class. Had pretty much fun with my mag DK lately. Well we will see. I just wish they would change the shields duration to 10 secs not 6. And the surge heal also bothers me a lot :(

    If it helps, Empowered Ward will be 10 seconds.

    Its quite good I am using it on live - 10 % more magicka recovery and much cheaper - for me its 500 less mana, so u can spam it more effectivly. And the difrence in shield strength is only 2.5k for me..

    As I wrote this change will determine who was good sorc, and who was brainless shieldstacker.

    The shield nerf is more of an annoyance it's all the other things thrown into the frying pan thtas the killer of the class..
  • Ryuho
    Ryuho
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    The changes don't bother me, I'll keep playing my Magicka Sorcerer as always.
    Mush55 wrote: »
    Ryuho wrote: »
    Tyvarra wrote: »
    First I will not change a thing and just try it. When I realize that it isnt working anymore I may be trying stam sorc for the first time (although I dont think I will like it) or I will play another class. Had pretty much fun with my mag DK lately. Well we will see. I just wish they would change the shields duration to 10 secs not 6. And the surge heal also bothers me a lot :(

    If it helps, Empowered Ward will be 10 seconds.

    Its quite good I am using it on live - 10 % more magicka recovery and much cheaper - for me its 500 less mana, so u can spam it more effectivly. And the difrence in shield strength is only 2.5k for me..

    As I wrote this change will determine who was good sorc, and who was brainless shieldstacker.

    The shield nerf is more of an annoyance it's all the other things thrown into the frying pan thtas the killer of the class..

    I know only about surge, which definitly should be looked at, making it affected by battle spirit rekt totally this skill, and 2nd was shields duration nerf, which for good player won't be a problem.

    Rest was only buffs for stam sorc and some minor tweaks, or I missed something and didnt read about some changes which killed sorc class?
    The Farron family team (EU)
    sorcerer - Rubeus Farron AR31
    templar - Selene Farron AR27
    nightblade - Ryuho Farron AR25
    stamplar - Nura Farron AR10
    stamsorcerer - Kitty Farron AR14 (adopted member)
    DK - Ryu Farron AR17


    RETIRED

    CU - next mmo
  • RebornV3x
    RebornV3x
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    Until a new patch makes MagSorc viable/competitive again, I will play a different class.
    My Magicka Sorc will be going on vacation till ZOS takes Sorc seriously and fixes up the entire class. I'll probably do all the DB PvE stuff with it and the occasional trial with my guild(That is if they will let me roll with them once DB hits)but I won't being PVPing, I refuse to let Nightblades beat all over me. Got my Magicka Templar almost ready to go just got to get that Undaunted up and maybe 1H/S up too and I'll be good to go. Its going to cost way to much gold and take too much time theroycrafting to get my Sorc up too par cause I have no clue what to do with my sorc some of my go to abilities are stamina abilities now and I refuse to use pets or destro staffs. I would rather just craft CP 160 gear for my Templar and play the game
    Xbox One - NA GT: RebornV3x
    I also play on PC from time to time but I just wanna be left alone on there so sorry.
  • Mush55
    Mush55
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    Until a new patch makes MagSorc viable/competitive again, I will play a different class.
    Ryuho wrote: »
    Mush55 wrote: »
    Ryuho wrote: »
    Tyvarra wrote: »
    First I will not change a thing and just try it. When I realize that it isnt working anymore I may be trying stam sorc for the first time (although I dont think I will like it) or I will play another class. Had pretty much fun with my mag DK lately. Well we will see. I just wish they would change the shields duration to 10 secs not 6. And the surge heal also bothers me a lot :(

    If it helps, Empowered Ward will be 10 seconds.

    Its quite good I am using it on live - 10 % more magicka recovery and much cheaper - for me its 500 less mana, so u can spam it more effectivly. And the difrence in shield strength is only 2.5k for me..

    As I wrote this change will determine who was good sorc, and who was brainless shieldstacker.

    The shield nerf is more of an annoyance it's all the other things thrown into the frying pan thtas the killer of the class..

    I know only about surge, which definitly should be looked at, making it affected by battle spirit rekt totally this skill, and 2nd was shields duration nerf, which for good player won't be a problem.

    Rest was only buffs for stam sorc and some minor tweaks, or I missed something and didnt read about some changes which killed sorc class?

    There are about 2000 posts on the subject with quite a few players testing stuff and none have come to the conclusion sorcs have been buffed and stating that sorcs are now in a bad place at the moment.

    I cant say being on PS4 and can only comment on what has been tested and posted but even to me reading these test it dosnt sound like much buffing has been done, and Zos seems to want to force pets on us even though they are not good enough .

    Pvp sorcs may be fine I dont Pvp, but Pve they are not and thats now, one skill makes us able to be ok overload apart from that it's a struggle to pull your weight in a trial .

    Even I can see this no utility and only one good ability to save your dps which is still as buggy as hell.
  • Ryuho
    Ryuho
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    The changes don't bother me, I'll keep playing my Magicka Sorcerer as always.
    Mush55 wrote: »
    Ryuho wrote: »
    Mush55 wrote: »
    Ryuho wrote: »
    Tyvarra wrote: »
    First I will not change a thing and just try it. When I realize that it isnt working anymore I may be trying stam sorc for the first time (although I dont think I will like it) or I will play another class. Had pretty much fun with my mag DK lately. Well we will see. I just wish they would change the shields duration to 10 secs not 6. And the surge heal also bothers me a lot :(

    If it helps, Empowered Ward will be 10 seconds.

    Its quite good I am using it on live - 10 % more magicka recovery and much cheaper - for me its 500 less mana, so u can spam it more effectivly. And the difrence in shield strength is only 2.5k for me..

    As I wrote this change will determine who was good sorc, and who was brainless shieldstacker.

    The shield nerf is more of an annoyance it's all the other things thrown into the frying pan thtas the killer of the class..

    I know only about surge, which definitly should be looked at, making it affected by battle spirit rekt totally this skill, and 2nd was shields duration nerf, which for good player won't be a problem.

    Rest was only buffs for stam sorc and some minor tweaks, or I missed something and didnt read about some changes which killed sorc class?

    There are about 2000 posts on the subject with quite a few players testing stuff and none have come to the conclusion sorcs have been buffed and stating that sorcs are now in a bad place at the moment.

    I cant say being on PS4 and can only comment on what has been tested and posted but even to me reading these test it dosnt sound like much buffing has been done, and Zos seems to want to force pets on us even though they are not good enough .

    Pvp sorcs may be fine I dont Pvp, but Pve they are not and thats now, one skill makes us able to be ok overload apart from that it's a struggle to pull your weight in a trial .

    Even I can see this no utility and only one good ability to save your dps which is still as buggy as hell.

    Ah ok, well I wrote from pure pvp perspective. Agree in pve sorc needs massive buff to be equal with other classes.
    The Farron family team (EU)
    sorcerer - Rubeus Farron AR31
    templar - Selene Farron AR27
    nightblade - Ryuho Farron AR25
    stamplar - Nura Farron AR10
    stamsorcerer - Kitty Farron AR14 (adopted member)
    DK - Ryu Farron AR17


    RETIRED

    CU - next mmo
  • Lucky28
    Lucky28
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    Until a new patch makes MagSorc viable/competitive again, I will play a different game.
    Ryuho wrote: »
    Mush55 wrote: »
    Ryuho wrote: »
    Tyvarra wrote: »
    First I will not change a thing and just try it. When I realize that it isnt working anymore I may be trying stam sorc for the first time (although I dont think I will like it) or I will play another class. Had pretty much fun with my mag DK lately. Well we will see. I just wish they would change the shields duration to 10 secs not 6. And the surge heal also bothers me a lot :(

    If it helps, Empowered Ward will be 10 seconds.

    Its quite good I am using it on live - 10 % more magicka recovery and much cheaper - for me its 500 less mana, so u can spam it more effectivly. And the difrence in shield strength is only 2.5k for me..

    As I wrote this change will determine who was good sorc, and who was brainless shieldstacker.

    The shield nerf is more of an annoyance it's all the other things thrown into the frying pan thtas the killer of the class..

    I know only about surge, which definitly should be looked at, making it affected by battle spirit rekt totally this skill, and 2nd was shields duration nerf, which for good player won't be a problem.

    Rest was only buffs for stam sorc and some minor tweaks, or I missed something and didnt read about some changes which killed sorc class?

    i've said this multiple times. However, @Wrobel has dumbed down the class with the changes in DB. Sorc players wanted more variety. instead ZoS took what little variety we did have and took a *** on it.

    it's not even about good or bad players.
    Edited by Lucky28 on May 24, 2016 10:13AM
    Invictus
  • willymchilybily
    willymchilybily
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    The changes don't bother me, I'll keep playing my Magicka Sorcerer as always.
    Quite looking forward to the mass sorc exodus. I wont have to try quite so hard to make sorc vMA leader boards each week. its not affected my DPS just my survival ability, but far less than some builds will be affected.

    in PvP & PvE its likely I'll be using only 1 shield, the light armor shield. and with the changes it wont be so bad, better magicka sustain or a larger shield than the class shield.

    But having not tested on PTS i guess my hypothesis could be well off and this is a terrible change. But its a buff to my magicka DK and low level Templar plenty of other options.
    PSN - WarpPigeon - Guild: TheSyndicate - EU, Ebonheart Pact
    Dragon Knight [Magicka] - 720 - Stormproof
    Night Blade [Magicka] - 720 - Stormproof
    Sorcerer [Magicka] - 720 - Flawless Conqueror
    Templar [Magicka] - 720 - Stormproof
    Dragon Knight [Stamina] - 720 - Stormproof
    Night Blade [Stamina] - 720 - Stormproof
    Sorcerer [Stamina] - 720
  • nikolaj.lemcheb16_ESO
    nikolaj.lemcheb16_ESO
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    Other (please specify).
    My sorc is now entirely a pve healer. No reason to play her as anything else as the other classes I have at v16 are better at other roles.

    But that being said, sorcs makes REALLY good healer now.
  • Taonnor
    Taonnor
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    Until a new patch makes MagSorc viable/competitive again, I will play a different class.
    If i not lead pvp i will use my sorc as support negate sorc.

    If i lead pvp i will use my magicka nb, because he is the mage i want.
    Guild

    Gildenleiter von Lux Dei (EU/AD). Offizieller Gildenspotlight für ESOTU!
    Guild leader of Lux Dei (EU/AD). Official Guild Spotlight for ESOTU!

    Addons & Guides

    ESOUI Author Portal: Taonnor
    Addons: Taos AP Session, Taos Group Tools

    Myth AoE Cap: DE Mythos AoE Cap // EN Myth AoE Cap

    What should i change in ESO: DE [DGR] Was würde ich an ESO verändern - "Der große Rundumschlag" // EN [TWS] What should i change in ESO – „The sweeping statement“

    Charakters

    Taonnor Annare, Sorcerer
    Thao Annare, Nightblade
  • Apherius
    Apherius
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    I will respec to Stamina Sorcerer.
    Magicka sorcerer is always nerf for nothing ... i want play something other .
    Edited by Apherius on May 24, 2016 11:24AM
  • CasNation
    CasNation
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    Other (please specify).
    My sorc has been my main since launch, and is an excellent crafter as a result. I will probably play her exclusively in Azuras PvP, but otherwise I will be playing my magblade and magplar.
    PC NA AD
    Gamma Fyr: Dunmer Sorcerer Stamina DPS (the Missing Sister...props to those who get the reference)
    Samekh Fyr: Dunmer Nightblade Magicka DPS
    Claire Le'Rouge: Breton Templar Heal/Tank (the Resplendent Bastion)
    Augustus Constantine: Imperial Nightblade PvP (Blackwater Bandit)
    Shadow-of-Sundered-Star: Altmer Dragonknight Lowbie
  • cosmic_niklas_93b16_ESO
    cosmic_niklas_93b16_ESO
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    Until a new patch makes MagSorc viable/competitive again, I will play a different game.
    My sorc is now entirely a pve healer. No reason to play her as anything else as the other classes I have at v16 are better at other roles.

    But that being said, sorcs makes REALLY good healer now.

    They are quite good at healing, yes. Problem is though that their utility is near non-existant so templars are still the go to main healer.
    R.I.P. Daranth Spellborn
    VR16 Dunmer Sorcerer
    March 2014 - May 2016
    He was a skilled Crafter and a reliable Sorcerer;
    Then came the Dark Brotherhood

    Wrobel wrote: Surge is now more effective for tank characters.
    Because crit tanks are so good, LOL. xD
  • NBrookus
    NBrookus
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    Until a new patch makes MagSorc viable/competitive again, I will play a different class.
    Ryuho wrote: »
    Rest was only buffs for stam sorc and some minor tweaks, or I missed something and didnt read about some changes which killed sorc class?

    The loss of thaumaturge on Curse hurts. Prox Det nerf hurts, even tho I agree with it. Toppling Charge no longer triggers mines. I am unsure about Crit Rush, etc., but since they rewrote those gap closers the same way they may also not be triggering mines.

    So we've lost damage, heals and defense.
  • Abeille
    Abeille
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    The nerfs are awful, but I'll keep playing Magicka Sorcerer as always nevertheless.
    I'm used to this kind of stuff in MMOs, which is why I have one Stamina and one Magicka version of each class, all vets waiting for the ranks to go away next week.

    However, it happened to my main character this time, who is a Magicka Sorcerer. Because she is my main, I won't simply stop playing her (although I imagine I'll be playing my Stamina DK much more).
    Just so that everyone knows, my Altmer still can't have black hair. About a dozen of Altmer NPCs in the game have black hair. Just saying.

    Meet my characters:
    Command: Do the thing.

    Zadarri, Khajiit Fist of Thalmor: The thing was done, as commanded.
    Durza gra-Maghul, Orc blacksmith: The thing was done perfectly, in the most efficient way.
    Tegwen, Bosmer troublemaker: You can't prove I didn't do the thing.
    Sings-Many-Songs, Argonian fisher: Sure, I'll do the thing... Eventually. Maybe.
    Aerindel, Altmer stormcaller: After extensive research, I've come to the conclusion that doing the thing would be a waste of resources.
    Liliel, Dunmer pyromancer: Aerindel said I shouldn't do the thing. Something about "resources".
    Gyda Snowcaller, Nord cryomancer: I will find a way to do it that won't waste resources and make Aerindel proud of me.
    Beatrice Leoriane, Breton vampire: I persuaded someone else into doing the thing. You are welcome, dear.
    Sahima, Redguard performer: Doing the thing sounds awfully unpleasant and really not my problem.
    Ellaria Valerius, Imperial priestess: I'll pray to the Eight for the thing to be done, if it is Their will.
  • Autolycus
    Autolycus
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    Other (please specify).
    There is a difference between nerfs and rebalancing. These changes are rebalancing, not nerfs. They didn't make wards any less powerful, all they did was emphasize the importance of proper timing. What this means is they've taken the Sorc class and made it more skill-based.

    When DB releases, I fully intend to play my magicka Sorc as if it's just another ordinary day.
  • Lord_Wrath
    Lord_Wrath
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    I will respec to Stamina Sorcerer.
    Im going to try out stamina build. Its bad enough how squishy the magica sorc is, ive been playing only my sorc for two years because i dont have that much time to restart progress on a new character. I will always continue to play my sorc but i agree we just need an overhaul.
    1300+ CP | Lørd Wrath | - Sorcerer - Palatine - Grand Master Crafter - 30000 Achievement Points
    Launch Player - PC - NA - EP
  • baratron
    baratron
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    The nerfs are awful, but I'll keep playing Magicka Sorcerer as always nevertheless.
    I'm going to whine for a while and then learn to cope. I ran Vet ICP yesterday without shields and was surprised how little I died. Apparently it really isn't necessary to have shields up 100% of the time, who'd have thought it? Tried to run Vet WGT without shields today but got stuck on the Planar Inhibitor. Barrier helped a bit. Unfortunately one of the DPSes couldn't get the hang of killing the rifts.

    If it turns out that Sorc Healing really isn't fun anymore, then I'll switch to my DK with Trinimac's Valor, which is extremely enjoyable.
    Guildmaster of the UESP Guild on the North American PC/Mac Server 2350+ CP & also found on the European PC/Mac Server 1700+ CP

    These characters are on both servers:
    Alix de Feu - Breton Templar Healer level 50
    Brings-His-Own-Forest - Argonian Warden Healer level 50
    Hrodulf Bearpaw - Nord Warden Bear Friend & identical twin of Bjornolfr level 50
    Jadisa al-Belkarth - Redguard Arcanist Damage Dealer level 50

    NA-only characters:
    Martin Draconis - Imperial Sorceror Healer (Aldmeri Dominion) level 50
    Arzhela Petit - Breton Dragonknight Healer (Daggerfall Covenant) level 50
    Bjornolfr Steel-Shaper - Nord Dragonknight Crafter (Ebonheart Pact) level 50 EAGERLY AWAITING HIS BEAR
    Verandis Bloodraven - Altmer Nightblade Healer & clone of Count Verandis Ravenwatch (Aldmeri Dominion) level 50
    Gethin Oakrun - Bosmer Nightblade Thief (Ebonheart Pact) level 50
  • Lucky28
    Lucky28
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    Until a new patch makes MagSorc viable/competitive again, I will play a different game.
    Autolycus wrote: »
    There is a difference between nerfs and rebalancing. These changes are rebalancing, not nerfs. They didn't make wards any less powerful, all they did was emphasize the importance of proper timing. What this means is they've taken the Sorc class and made it more skill-based.

    When DB releases, I fully intend to play my magicka Sorc as if it's just another ordinary day.

    No it is a nerf. playing my sorc on PTS it was clear how less effective they where in every capacity. other classes where all around better at everything.

    and emphasizing proper timing?. that's bs and you know it, Lag makes proper timing not a thing.
    Edited by Lucky28 on May 25, 2016 8:38AM
    Invictus
  • ToRelax
    ToRelax
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    The changes don't bother me, I'll keep playing my Magicka Sorcerer as always.
    Lucky28 wrote: »
    Autolycus wrote: »
    There is a difference between nerfs and rebalancing. These changes are rebalancing, not nerfs. They didn't make wards any less powerful, all they did was emphasize the importance of proper timing. What this means is they've taken the Sorc class and made it more skill-based.

    When DB releases, I fully intend to play my magicka Sorc as if it's just another ordinary day.

    No it is a nerf. playing my sorc on PTS it was clear how less effective they where in every capacity. other classes where all around better at everything.

    and emphasizing proper timing?. that's bs and you know it, Lag makes proper timing not a thing.

    Surge got nerfed, no doubt about that. Shields didn't. At best the Sorcerer has less of an advantage over other classes now.
    DAGON - ALTADOON - CHIM - GHARTOK
    The Covenant is broken. The Enemy has won...

    Elo'dryel - Sorc - AR 50 - Hopesfire - EP EU
  • Lucky28
    Lucky28
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    Until a new patch makes MagSorc viable/competitive again, I will play a different game.
    ToRelax wrote: »
    Lucky28 wrote: »
    Autolycus wrote: »
    There is a difference between nerfs and rebalancing. These changes are rebalancing, not nerfs. They didn't make wards any less powerful, all they did was emphasize the importance of proper timing. What this means is they've taken the Sorc class and made it more skill-based.

    When DB releases, I fully intend to play my magicka Sorc as if it's just another ordinary day.

    No it is a nerf. playing my sorc on PTS it was clear how less effective they where in every capacity. other classes where all around better at everything.

    and emphasizing proper timing?. that's bs and you know it, Lag makes proper timing not a thing.

    Surge got nerfed, no doubt about that. Shields didn't. At best the Sorcerer has less of an advantage over other classes now.

    the nerf to surge is what makes the nerf to shields significant.

    Edited by Lucky28 on May 25, 2016 10:21AM
    Invictus
  • ToRelax
    ToRelax
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    The changes don't bother me, I'll keep playing my Magicka Sorcerer as always.
    Lucky28 wrote: »
    ToRelax wrote: »
    Lucky28 wrote: »
    Autolycus wrote: »
    There is a difference between nerfs and rebalancing. These changes are rebalancing, not nerfs. They didn't make wards any less powerful, all they did was emphasize the importance of proper timing. What this means is they've taken the Sorc class and made it more skill-based.

    When DB releases, I fully intend to play my magicka Sorc as if it's just another ordinary day.

    No it is a nerf. playing my sorc on PTS it was clear how less effective they where in every capacity. other classes where all around better at everything.

    and emphasizing proper timing?. that's bs and you know it, Lag makes proper timing not a thing.

    Surge got nerfed, no doubt about that. Shields didn't. At best the Sorcerer has less of an advantage over other classes now.

    the nerf to surge is what makes the nerf to shields significant.

    Surge had been in a sad state since 1.6, the nerf doesn't change a lot for me. For a stam Sorc it will, but those aren't using shields extensively...
    DAGON - ALTADOON - CHIM - GHARTOK
    The Covenant is broken. The Enemy has won...

    Elo'dryel - Sorc - AR 50 - Hopesfire - EP EU
  • Lucky28
    Lucky28
    ✭✭✭✭✭
    Until a new patch makes MagSorc viable/competitive again, I will play a different game.
    ToRelax wrote: »
    Lucky28 wrote: »
    ToRelax wrote: »
    Lucky28 wrote: »
    Autolycus wrote: »
    There is a difference between nerfs and rebalancing. These changes are rebalancing, not nerfs. They didn't make wards any less powerful, all they did was emphasize the importance of proper timing. What this means is they've taken the Sorc class and made it more skill-based.

    When DB releases, I fully intend to play my magicka Sorc as if it's just another ordinary day.

    No it is a nerf. playing my sorc on PTS it was clear how less effective they where in every capacity. other classes where all around better at everything.

    and emphasizing proper timing?. that's bs and you know it, Lag makes proper timing not a thing.

    Surge got nerfed, no doubt about that. Shields didn't. At best the Sorcerer has less of an advantage over other classes now.

    the nerf to surge is what makes the nerf to shields significant.

    Surge had been in a sad state since 1.6, the nerf doesn't change a lot for me. For a stam Sorc it will, but those aren't using shields extensively...

    i'm talking about PvE BTW. PvP i'm gonna be burying myself in a zerg anyway as result of the op poison.

    at any rate. other classes have awesome passives that compensate for the lack of shields. sorcs on the other hand, have a limited number of useful passives and even some completely worthless passives. the class is in a poor state.

    Edited by Lucky28 on May 25, 2016 8:56PM
    Invictus
  • STEVIL
    STEVIL
    ✭✭✭✭✭
    ✭✭✭
    The changes don't bother me, I'll keep playing my Magicka Sorcerer as always.
    Lucky28 wrote: »
    ToRelax wrote: »
    Lucky28 wrote: »
    ToRelax wrote: »
    Lucky28 wrote: »
    Autolycus wrote: »
    There is a difference between nerfs and rebalancing. These changes are rebalancing, not nerfs. They didn't make wards any less powerful, all they did was emphasize the importance of proper timing. What this means is they've taken the Sorc class and made it more skill-based.

    When DB releases, I fully intend to play my magicka Sorc as if it's just another ordinary day.

    No it is a nerf. playing my sorc on PTS it was clear how less effective they where in every capacity. other classes where all around better at everything.

    and emphasizing proper timing?. that's bs and you know it, Lag makes proper timing not a thing.

    Surge got nerfed, no doubt about that. Shields didn't. At best the Sorcerer has less of an advantage over other classes now.

    the nerf to surge is what makes the nerf to shields significant.

    Surge had been in a sad state since 1.6, the nerf doesn't change a lot for me. For a stam Sorc it will, but those aren't using shields extensively...

    i'm talking abound PvE BTW. PvP i'm gonna be burying myself in a zerg anyway as result of the op poison.

    at any rate. other classes have awesome passives that compensate for the lack of shields. sorcs on the other hand, have a limited number of useful passives and even some completely worthless passives. the class is in a poor state.

    I gotta say, i dont see any "completely worthless" passives under sorc. I see some that wont apply to all playstyles but that happens for ALL classes. Sometimes the player preferences means some passives wont play a role, but thats not the result of the passive. A nightblade who chooses to not slot assassination ability or a siphon could by either choice discard posdible passives, for instance.

    Doesnt make them "completely worthless" for class assessment purposes.

    So please, can you tell us which sorc passives are "completely worthless" in DB current PTS?

    I am really curious.

    Proudly skooma free while talks-when-drunk is in mandatory public housing.
    YFMV Your Fun May Vary.

    First Law of Nerf-o-Dynamics
    "The good way I used to get good kills *with good skill* was good but the way others kill me now is bad."

  • Lucky28
    Lucky28
    ✭✭✭✭✭
    Until a new patch makes MagSorc viable/competitive again, I will play a different game.
    Rebate
    Invictus
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