phaneub17_ESO wrote: »PvE. So I have to move a little more, watch my health a bit more, and be weary about where I stand much like my other hybrid DPS/Healers who don't have a shield to protect them. No more reliance on a crutch in the form of an infinite shield that allows me to ignore mechanics while I can spam away without a care. Champion points are moving away from Bastion into Hardy and Elemental Defender, it will suck losing those bonus resurrection perks, but my survival is more important than yours.
L2P and cry me a river please. From a PVP perspective, Sorc has been overpowered for a long time. DK was heavily nerfed during the following years of launch and templars finally have some useful skills. It's nice some balance is actually going to be implemented. I'm more concerned about poisons than this change.
First I will not change a thing and just try it. When I realize that it isnt working anymore I may be trying stam sorc for the first time (although I dont think I will like it) or I will play another class. Had pretty much fun with my mag DK lately. Well we will see. I just wish they would change the shields duration to 10 secs not 6. And the surge heal also bothers me a lot
phaneub17_ESO wrote: »First I will not change a thing and just try it. When I realize that it isnt working anymore I may be trying stam sorc for the first time (although I dont think I will like it) or I will play another class. Had pretty much fun with my mag DK lately. Well we will see. I just wish they would change the shields duration to 10 secs not 6. And the surge heal also bothers me a lot
If it helps, Empowered Ward will be 10 seconds.
phaneub17_ESO wrote: »First I will not change a thing and just try it. When I realize that it isnt working anymore I may be trying stam sorc for the first time (although I dont think I will like it) or I will play another class. Had pretty much fun with my mag DK lately. Well we will see. I just wish they would change the shields duration to 10 secs not 6. And the surge heal also bothers me a lot
If it helps, Empowered Ward will be 10 seconds.
Its quite good I am using it on live - 10 % more magicka recovery and much cheaper - for me its 500 less mana, so u can spam it more effectivly. And the difrence in shield strength is only 2.5k for me..
As I wrote this change will determine who was good sorc, and who was brainless shieldstacker.
phaneub17_ESO wrote: »First I will not change a thing and just try it. When I realize that it isnt working anymore I may be trying stam sorc for the first time (although I dont think I will like it) or I will play another class. Had pretty much fun with my mag DK lately. Well we will see. I just wish they would change the shields duration to 10 secs not 6. And the surge heal also bothers me a lot
If it helps, Empowered Ward will be 10 seconds.
Its quite good I am using it on live - 10 % more magicka recovery and much cheaper - for me its 500 less mana, so u can spam it more effectivly. And the difrence in shield strength is only 2.5k for me..
As I wrote this change will determine who was good sorc, and who was brainless shieldstacker.
The shield nerf is more of an annoyance it's all the other things thrown into the frying pan thtas the killer of the class..
phaneub17_ESO wrote: »First I will not change a thing and just try it. When I realize that it isnt working anymore I may be trying stam sorc for the first time (although I dont think I will like it) or I will play another class. Had pretty much fun with my mag DK lately. Well we will see. I just wish they would change the shields duration to 10 secs not 6. And the surge heal also bothers me a lot
If it helps, Empowered Ward will be 10 seconds.
Its quite good I am using it on live - 10 % more magicka recovery and much cheaper - for me its 500 less mana, so u can spam it more effectivly. And the difrence in shield strength is only 2.5k for me..
As I wrote this change will determine who was good sorc, and who was brainless shieldstacker.
The shield nerf is more of an annoyance it's all the other things thrown into the frying pan thtas the killer of the class..
I know only about surge, which definitly should be looked at, making it affected by battle spirit rekt totally this skill, and 2nd was shields duration nerf, which for good player won't be a problem.
Rest was only buffs for stam sorc and some minor tweaks, or I missed something and didnt read about some changes which killed sorc class?
phaneub17_ESO wrote: »First I will not change a thing and just try it. When I realize that it isnt working anymore I may be trying stam sorc for the first time (although I dont think I will like it) or I will play another class. Had pretty much fun with my mag DK lately. Well we will see. I just wish they would change the shields duration to 10 secs not 6. And the surge heal also bothers me a lot
If it helps, Empowered Ward will be 10 seconds.
Its quite good I am using it on live - 10 % more magicka recovery and much cheaper - for me its 500 less mana, so u can spam it more effectivly. And the difrence in shield strength is only 2.5k for me..
As I wrote this change will determine who was good sorc, and who was brainless shieldstacker.
The shield nerf is more of an annoyance it's all the other things thrown into the frying pan thtas the killer of the class..
I know only about surge, which definitly should be looked at, making it affected by battle spirit rekt totally this skill, and 2nd was shields duration nerf, which for good player won't be a problem.
Rest was only buffs for stam sorc and some minor tweaks, or I missed something and didnt read about some changes which killed sorc class?
There are about 2000 posts on the subject with quite a few players testing stuff and none have come to the conclusion sorcs have been buffed and stating that sorcs are now in a bad place at the moment.
I cant say being on PS4 and can only comment on what has been tested and posted but even to me reading these test it dosnt sound like much buffing has been done, and Zos seems to want to force pets on us even though they are not good enough .
Pvp sorcs may be fine I dont Pvp, but Pve they are not and thats now, one skill makes us able to be ok overload apart from that it's a struggle to pull your weight in a trial .
Even I can see this no utility and only one good ability to save your dps which is still as buggy as hell.
phaneub17_ESO wrote: »First I will not change a thing and just try it. When I realize that it isnt working anymore I may be trying stam sorc for the first time (although I dont think I will like it) or I will play another class. Had pretty much fun with my mag DK lately. Well we will see. I just wish they would change the shields duration to 10 secs not 6. And the surge heal also bothers me a lot
If it helps, Empowered Ward will be 10 seconds.
Its quite good I am using it on live - 10 % more magicka recovery and much cheaper - for me its 500 less mana, so u can spam it more effectivly. And the difrence in shield strength is only 2.5k for me..
As I wrote this change will determine who was good sorc, and who was brainless shieldstacker.
The shield nerf is more of an annoyance it's all the other things thrown into the frying pan thtas the killer of the class..
I know only about surge, which definitly should be looked at, making it affected by battle spirit rekt totally this skill, and 2nd was shields duration nerf, which for good player won't be a problem.
Rest was only buffs for stam sorc and some minor tweaks, or I missed something and didnt read about some changes which killed sorc class?
nikolaj.lemcheb16_ESO wrote: »My sorc is now entirely a pve healer. No reason to play her as anything else as the other classes I have at v16 are better at other roles.
But that being said, sorcs makes REALLY good healer now.
Rest was only buffs for stam sorc and some minor tweaks, or I missed something and didnt read about some changes which killed sorc class?
There is a difference between nerfs and rebalancing. These changes are rebalancing, not nerfs. They didn't make wards any less powerful, all they did was emphasize the importance of proper timing. What this means is they've taken the Sorc class and made it more skill-based.
When DB releases, I fully intend to play my magicka Sorc as if it's just another ordinary day.
There is a difference between nerfs and rebalancing. These changes are rebalancing, not nerfs. They didn't make wards any less powerful, all they did was emphasize the importance of proper timing. What this means is they've taken the Sorc class and made it more skill-based.
When DB releases, I fully intend to play my magicka Sorc as if it's just another ordinary day.
No it is a nerf. playing my sorc on PTS it was clear how less effective they where in every capacity. other classes where all around better at everything.
and emphasizing proper timing?. that's bs and you know it, Lag makes proper timing not a thing.
There is a difference between nerfs and rebalancing. These changes are rebalancing, not nerfs. They didn't make wards any less powerful, all they did was emphasize the importance of proper timing. What this means is they've taken the Sorc class and made it more skill-based.
When DB releases, I fully intend to play my magicka Sorc as if it's just another ordinary day.
No it is a nerf. playing my sorc on PTS it was clear how less effective they where in every capacity. other classes where all around better at everything.
and emphasizing proper timing?. that's bs and you know it, Lag makes proper timing not a thing.
Surge got nerfed, no doubt about that. Shields didn't. At best the Sorcerer has less of an advantage over other classes now.
There is a difference between nerfs and rebalancing. These changes are rebalancing, not nerfs. They didn't make wards any less powerful, all they did was emphasize the importance of proper timing. What this means is they've taken the Sorc class and made it more skill-based.
When DB releases, I fully intend to play my magicka Sorc as if it's just another ordinary day.
No it is a nerf. playing my sorc on PTS it was clear how less effective they where in every capacity. other classes where all around better at everything.
and emphasizing proper timing?. that's bs and you know it, Lag makes proper timing not a thing.
Surge got nerfed, no doubt about that. Shields didn't. At best the Sorcerer has less of an advantage over other classes now.
the nerf to surge is what makes the nerf to shields significant.
There is a difference between nerfs and rebalancing. These changes are rebalancing, not nerfs. They didn't make wards any less powerful, all they did was emphasize the importance of proper timing. What this means is they've taken the Sorc class and made it more skill-based.
When DB releases, I fully intend to play my magicka Sorc as if it's just another ordinary day.
No it is a nerf. playing my sorc on PTS it was clear how less effective they where in every capacity. other classes where all around better at everything.
and emphasizing proper timing?. that's bs and you know it, Lag makes proper timing not a thing.
Surge got nerfed, no doubt about that. Shields didn't. At best the Sorcerer has less of an advantage over other classes now.
the nerf to surge is what makes the nerf to shields significant.
Surge had been in a sad state since 1.6, the nerf doesn't change a lot for me. For a stam Sorc it will, but those aren't using shields extensively...
There is a difference between nerfs and rebalancing. These changes are rebalancing, not nerfs. They didn't make wards any less powerful, all they did was emphasize the importance of proper timing. What this means is they've taken the Sorc class and made it more skill-based.
When DB releases, I fully intend to play my magicka Sorc as if it's just another ordinary day.
No it is a nerf. playing my sorc on PTS it was clear how less effective they where in every capacity. other classes where all around better at everything.
and emphasizing proper timing?. that's bs and you know it, Lag makes proper timing not a thing.
Surge got nerfed, no doubt about that. Shields didn't. At best the Sorcerer has less of an advantage over other classes now.
the nerf to surge is what makes the nerf to shields significant.
Surge had been in a sad state since 1.6, the nerf doesn't change a lot for me. For a stam Sorc it will, but those aren't using shields extensively...
i'm talking abound PvE BTW. PvP i'm gonna be burying myself in a zerg anyway as result of the op poison.
at any rate. other classes have awesome passives that compensate for the lack of shields. sorcs on the other hand, have a limited number of useful passives and even some completely worthless passives. the class is in a poor state.