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Official Feedback Thread for Nightblades

  • Strider_Roshin
    Strider_Roshin
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    Can we get rid of the stun from incapacitating strike, and switch it with something else? I personally find it to be a burden since I would rather CC my opponent with mass hysteria; making the CC useless to me. Also a lot of magicka users are whining about it because they think it makes it OP (lol). I would honestly prefer no CC at all. Change it to a DoT, snare, debuff, idc. Just get rid of the stun.

    The stun was always there I would let players get me down in health to proc the CP that grants 18 ultimate and for the incapacitating Strike stun. Even when not trying to proc it has saved my life more times then I can count.

    You don't have to use fear and IS on the same bar plus fear hits the two that your single target attack can't. Dragon Knights have Leap, Sorcerers have Overload and we have Death Stroke. Templars are next for a good ultimate.

    They've got good Ultimates but not a good instant damage one (radial sweep). However I'm not wanting to talk about other classes right now. But it sounds like you prefer the stun so difference of tastes I suppose. I can respect that. I'll create a poll then so it's not all about what I want lol.
  • elven.were_wolf
    elven.were_wolf
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    Power extraction really needs to be changed from magick damage to disease damage.

    And what about samina NB's that have Incapacitating Strike to generate Ultimate, like me? Can't they make an alternative for stamina NB's?
    Edited by elven.were_wolf on May 7, 2016 12:31AM
    Achievement hunter and secret admirer of Naryu Virian.
  • GreenSoup2HoT
    GreenSoup2HoT
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    Power extraction really needs to be changed from magick damage to disease damage.

    And what about samina NB's that have Incapacitating Strike to generate Ultimate, like me? Can't they make an alternative for stamina NB's?

    We could use Tava's Favor set to regen ult considering stamblades dodge a *** load. This also would not require kills either to regen ult. This is what i've considered with the recent changes.

    Also, try using Summon Shade. Jump in, engage, start your ult regen and back off until you got ult. This works as well.
    Edited by GreenSoup2HoT on May 7, 2016 5:07AM
    PS4 NA DC
  • bowmanz607
    bowmanz607
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    Power extraction really needs to be changed from magick damage to disease damage.

    And what about samina NB's that have Incapacitating Strike to generate Ultimate, like me? Can't they make an alternative for stamina NB's?

    dont try and make everythng the same. the rate at which you can regen ult and a low cost means it will be up more often than not anyway.
  • kendellking_chaosb14_ESO
    kendellking_chaosb14_ESO
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    @elven.were_wolf you can still use Soul Harvest if you want it will hit just as hard as it does not. Just the other morph will hit harder.
    Chaos Shadow-Scale: Shadow Archer
    Chaos Death-Scale: Shadow Knight
    Tanks-With-Sap-Essence: Dark Mage
    Dark Brotherhood Listener: Blade of Argonia
    Chaos Dragon-Scale: Draconic Shield Master
    Chaos Light-Scale: Marsh Paladin
    Chaos Lightning-Scale: Daedric Master
    Hurricane Chaos: Storm Archer
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    Forged-In-Dragon-Fire: Pyro Mage
    Guardian of The Hist: Light Mender
    Chaos of Black Marsh: Master of The Burning Sword
    Star of Chaos: Frost Blade Champion
    Chaos-Lightning-Tower: Lightning Shield Master

    For the King of Argonia
    May Sithis hold back his Void
  • Agency79
    Agency79
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    Power extraction really needs to be changed from magick damage to disease damage.

    Seconded. This is kind of a big deal.
  • omfgitsbatman
    omfgitsbatman
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    With the continued nerfs to NB healing. I can say that they are the weakest healing class right now by quite a bit. To bring this back into balance, giving nb's a spell that grants major mending would not be out of line. Also, some sort of synergies from class abilities would be greatly appreciated. The new trial healing set (Twilight Remedy) is only good for Templar healers. Templar healers get 2 synergies from class abilities that they use to heal: Purifying ritual, and Shards. Not to mention they also use the same synergy that the other healers also use: Necrotic/Energy Orb. Veil of blades/bolstering dark does not count as a synergy since it is extemely conditional and rarely gets activated.

    Suggestions:
    Make a morph of agony give major mending and give a small nuke hot upon cast.
    Make the Veil/bolstering synergy available at 75% health instead of 50%
    Make a morph of shades have a synergy that either grants a HoT, restores stamina, or grants small damage shield.
    He's the healer Tamriel deserves, but not the one it needs right now. So we'll hurt his tank. Because he can heal them to full. Because he's not our hero. He's a silent guardian, a watchful rejuvinator. A Cloaked Healer.

    @Omfgitsbatman PC/NA
    Ticktick-Argonian Nightblade Healer/Magicka DPS
    Tinytick- Imperial DK Tank
    Wuches Y'Shaur- V16 High Elf Sorc Magicka DPS
    Ticktator- Dunmer DK Magicka DPS
    Tick Head- Dark Elf Magicka NB DPS

    GM:
    Mercs Of Sovngarde (EP/NA): AA (HM), HRC (HM), VSO (HM), VDSA, VMSA complete
    Vet Maw 4/5

  • bowmanz607
    bowmanz607
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    With the continued nerfs to NB healing. I can say that they are the weakest healing class right now by quite a bit. To bring this back into balance, giving nb's a spell that grants major mending would not be out of line. Also, some sort of synergies from class abilities would be greatly appreciated. The new trial healing set (Twilight Remedy) is only good for Templar healers. Templar healers get 2 synergies from class abilities that they use to heal: Purifying ritual, and Shards. Not to mention they also use the same synergy that the other healers also use: Necrotic/Energy Orb. Veil of blades/bolstering dark does not count as a synergy since it is extemely conditional and rarely gets activated.

    Suggestions:
    Make a morph of agony give major mending and give a small nuke hot upon cast.
    Make the Veil/bolstering synergy available at 75% health instead of 50%
    Make a morph of shades have a synergy that either grants a HoT, restores stamina, or grants small damage shield.

    i dont mind your other suggestions, but i dont think every class should have everything. So, o i dont think NB should have mending. However, I am for making many things available outside of class abilities. Perhaps a more reliable mending from resto staff line.
  • lathbury
    lathbury
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    bowmanz607 wrote: »
    With the continued nerfs to NB healing. I can say that they are the weakest healing class right now by quite a bit. To bring this back into balance, giving nb's a spell that grants major mending would not be out of line. Also, some sort of synergies from class abilities would be greatly appreciated. The new trial healing set (Twilight Remedy) is only good for Templar healers. Templar healers get 2 synergies from class abilities that they use to heal: Purifying ritual, and Shards. Not to mention they also use the same synergy that the other healers also use: Necrotic/Energy Orb. Veil of blades/bolstering dark does not count as a synergy since it is extemely conditional and rarely gets activated.

    Suggestions:
    Make a morph of agony give major mending and give a small nuke hot upon cast.
    Make the Veil/bolstering synergy available at 75% health instead of 50%
    Make a morph of shades have a synergy that either grants a HoT, restores stamina, or grants small damage shield.

    i dont mind your other suggestions, but i dont think every class should have everything. So, o i dont think NB should have mending. However, I am for making many things available outside of class abilities. Perhaps a more reliable mending from resto staff line.

    either gives us major mending from somewhere dont care where or have a look at funnel health again. good places maybe a morph of entropy refreshing path or the resto line
  • Agency79
    Agency79
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    lathbury wrote: »
    ... have a look at funnel health again...

    Since the heal won't be able to crit independently/double crit, I'd like to see a buff to bring the average H.O.T. tick up.
    Edited by Agency79 on May 8, 2016 10:56PM
  • kendellking_chaosb14_ESO
    kendellking_chaosb14_ESO
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    bowmanz607 wrote: »
    With the continued nerfs to NB healing. I can say that they are the weakest healing class right now by quite a bit. To bring this back into balance, giving nb's a spell that grants major mending would not be out of line. Also, some sort of synergies from class abilities would be greatly appreciated. The new trial healing set (Twilight Remedy) is only good for Templar healers. Templar healers get 2 synergies from class abilities that they use to heal: Purifying ritual, and Shards. Not to mention they also use the same synergy that the other healers also use: Necrotic/Energy Orb. Veil of blades/bolstering dark does not count as a synergy since it is extemely conditional and rarely gets activated.

    Suggestions:
    Make a morph of agony give major mending and give a small nuke hot upon cast.
    Make the Veil/bolstering synergy available at 75% health instead of 50%
    Make a morph of shades have a synergy that either grants a HoT, restores stamina, or grants small damage shield.

    i dont mind your other suggestions, but i dont think every class should have everything. So, o i dont think NB should have mending. However, I am for making many things available outside of class abilities. Perhaps a more reliable mending from resto staff line.

    Completely agree we can't all have the same buff with different names. Everyone should suck at something, one class can't have it all we need reasons to ru. The other class. We have burst and a powerful healing Ultimate if you want to go the healing path, not sure if it now heals the caster but if you're in PvE and sounds like you as it's great.

    Also you have to agree that the double crit was cheap withs the cheapest attack with a now heal based on damage with a high damage high crit class the double crit was over kill.
    Chaos Shadow-Scale: Shadow Archer
    Chaos Death-Scale: Shadow Knight
    Tanks-With-Sap-Essence: Dark Mage
    Dark Brotherhood Listener: Blade of Argonia
    Chaos Dragon-Scale: Draconic Shield Master
    Chaos Light-Scale: Marsh Paladin
    Chaos Lightning-Scale: Daedric Master
    Hurricane Chaos: Storm Archer
    Bask-In-My-Light: Warrior of The Light
    Forged-In-Dragon-Fire: Pyro Mage
    Guardian of The Hist: Light Mender
    Chaos of Black Marsh: Master of The Burning Sword
    Star of Chaos: Frost Blade Champion
    Chaos-Lightning-Tower: Lightning Shield Master

    For the King of Argonia
    May Sithis hold back his Void
  • bowmanz607
    bowmanz607
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    Thank you zos for finally changing power extraction!!! It is finally usefull!
  • bowmanz607
    bowmanz607
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    Thank you zos for finally changing power extraction!!! It is finally usefull!
  • SanTii.92
    SanTii.92
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    bowmanz607 wrote: »
    Thank you zos for finally changing power extraction!!! It is finally usefull!

    except that it's not, no one in their right mind would use that lol
    When the snows fall and the white winds blow,
    the lone wolf dies, but the pack survives.

    Arg | Pc Na | Factionless Mag Warden.
  • bowmanz607
    bowmanz607
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    sAnn92 wrote: »
    bowmanz607 wrote: »
    Thank you zos for finally changing power extraction!!! It is finally usefull!

    except that it's not, no one in their right mind would use that lol
    And why is that? Say I want to run sword and board. Now i have a buff and a viable aoe. Creates more viable build diversity.
  • SanTii.92
    SanTii.92
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    bowmanz607 wrote: »
    sAnn92 wrote: »
    bowmanz607 wrote: »
    Thank you zos for finally changing power extraction!!! It is finally usefull!

    except that it's not, no one in their right mind would use that lol
    And why is that? Say I want to run sword and board. Now i have a buff and a viable aoe. Creates more viable build diversity.

    I meant for dps, but I get you are right here.
    When the snows fall and the white winds blow,
    the lone wolf dies, but the pack survives.

    Arg | Pc Na | Factionless Mag Warden.
  • elven.were_wolf
    elven.were_wolf
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    Surprise attack needs to be disease damage.
    Achievement hunter and secret admirer of Naryu Virian.
  • Jaronking
    Jaronking
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    Surprise attack needs to be disease damage.

    Why in the word would they change it to disease damage?
  • susmitds
    susmitds
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    Surprise Attack and Ambush should be disease damage for the sake of consistency. I mean, it would still deal the same damage anyway.
  • bowmanz607
    bowmanz607
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    Surprise attack needs to be disease damage.
    susmitds wrote: »
    Surprise Attack and Ambush should be disease damage for the sake of consistency. I mean, it would still deal the same damage anyway.

    No way. Need diversity. All attacks can't do the same thing.
  • susmitds
    susmitds
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    bowmanz607 wrote: »
    Surprise attack needs to be disease damage.
    susmitds wrote: »
    Surprise Attack and Ambush should be disease damage for the sake of consistency. I mean, it would still deal the same damage anyway.

    No way. Need diversity. All attacks can't do the same thing.

    Well, there is always the weapons for physical damage.
  • Lifecode666
    Lifecode666
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    We need a aoe ultimate that do disease damage for stamina. The other soul teether morph
    Up the hornz
  • bowmanz607
    bowmanz607
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    We need a aoe ultimate that do disease damage for stamina. The other soul teether morph

    that will hurt healers. use dawnbreaker.

    we cant just split all the skills down the middle. then stam and mag will no longer be unique but merely mirror images of one another.
  • KenaPKK
    KenaPKK
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    I believe that Power Extraction needs another component to make it competitive with the likes of Steel Tornado and Bombard -- not necessarily a damage buff, but some utility component.

    Ideas include a bleed, a heal per enemy hit like on Sap Essence, a minor penetration debuff, a minor increased damage taken debuff, etc.

    Other ideas? Input? Please buff this ability to give us a reason to take it over Bombard or Steelnado. :tired_face:<3

    Thread here: https://forums.elderscrollsonline.com/en/discussion/265072/power-extraction-needs-a-little-something-extra?new=1
    Edited by KenaPKK on May 10, 2016 8:18AM
    Kena
    Former Class Rep
    Former Legend GM
    Beta player
  • bowmanz607
    bowmanz607
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    KenaPKK wrote: »
    I believe that Power Extraction needs another component to make it competitive with the likes of Steel Tornado and Bombard -- not necessarily a damage buff, but some utility component.

    Ideas include a bleed, a heal per enemy hit like on Sap Essence, a minor penetration debuff, a minor increased damage taken debuff, etc.

    Other ideas? Input? Please buff this ability to give us a reason to take it over Bombard or Steelnado. :tired_face:<3

    Thread here: https://forums.elderscrollsonline.com/en/discussion/265072/power-extraction-needs-a-little-something-extra?new=1

    remember that this ability allows or use with any weapon which could be useful for the likes of 1h/s and 2h aoe. Not to mention it does give a major brutality buff which is nice if you dont wan to run rally or again are running a 1h/s setup. That said, a dot would be nice.
  • The_Saint
    The_Saint
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    imo now only agony is the last really useless skill we have.
    So i would like to see something new on that. But i dont know really what because we have a good dot (crippling) and good aoe (with path and sap/power)...

    With all the new sets that works on synergies, it would be nice to have a skill with a synergy for group. NB is the only class without a synergy from a skill (not ulti)
    Samuel Crow - Nachtklinge - PC-EU-DC
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  • bowmanz607
    bowmanz607
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    The_Saint wrote: »
    imo now only agony is the last really useless skill we have.
    So i would like to see something new on that. But i dont know really what because we have a good dot (crippling) and good aoe (with path and sap/power)...

    With all the new sets that works on synergies, it would be nice to have a skill with a synergy for group. NB is the only class without a synergy from a skill (not ulti)

    agony is a useful ranged CC. in fact the only ranged CC we have. It is a useful ability. Further, not all classes need the same thing. the other classes, specifically Dk and temp, are supposed to excel more at group play than a nb.
  • elven.were_wolf
    elven.were_wolf
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    If surprise attack was disease damage, that would make stamblades like me that use it as their main dps spam ability hit harder and in my opinion that is a much needed change. And also we will be using the same cp pool which is mighty.
    Edited by elven.were_wolf on May 10, 2016 10:33AM
    Achievement hunter and secret admirer of Naryu Virian.
  • Lava_Croft
    Lava_Croft
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    We need a aoe ultimate that do disease damage for stamina. The other soul teether morph
    And remove a very good AoE burst heal? No thanks.
    Edited by Lava_Croft on May 10, 2016 10:50AM
  • bowmanz607
    bowmanz607
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    If surprise attack was disease damage, that would make stamblades like me that use it as their main dps spam ability hit harder and in my opinion that is a much needed change. And also we will be using the same cp pool which is mighty.

    ummmm it is physical damage so it already scales off of mighty. it would hit for the same. Suprise attack already hits hard and is hands down the best spammable stamina dps ability. imo, suprise attack already does enough without adding a chance at a healing debuff. imo, SA should at least lose the stun.

    and how is making a stamblade hit harder a much needed change. That is definitely not true.
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