psychotic13 wrote: »I've been looking for some archer builds to learn from but I can't really find anything on up to date builds? And I don't really see that many people using a bow. I mainly pvp so that's the area I'm looking for.
I currently have started leveling a khajiit, and would like to primarily use a bow, have about 350CP and I'm thinking for endgame:
x5 Hundings rage
x3 agility (all WD robust)
X1 Bloodspawn
x1 Molag Kena
Is this a viable choice? Or is marksman a better option?
Appreciate any information given, and bar setups and builds shared
psychotic13 wrote: »You say 5 hundings and 5 marksmen. But won't 3agility 1bloodspawn and 1 kena be better than that?
So the real question is whether or not the 129 WD and ~900 stamina (from agility) is worth more or less than 8% bow damage to players.
Dalsinthus wrote: »So the real question is whether or not the 129 WD and ~900 stamina (from agility) is worth more or less than 8% bow damage to players.
I largely agree with what you're saying, but it is 186 WD and 1400 stam from agility, not 129 and 900. Not sure how that breaks down between agility and marksman. I tested 5 marksman (including bow and jewelry), 5 hundings and 1 kena on my nb and it was really close to 5 hundings, 1 bloodspawn, 1 kena, 3 agility. With a maelstrom bow, I think the hundings/bloodspawn/agility setup was better, but it was close.
psychotic13 wrote: »So X5 marksman, agility kena and Bloodspawn would be best? (With maelstrom bow in the future)
psychotic13 wrote: »Yeah Hundings was my first idea, but from what I've gathered marksman is better if you're using the bow more, and that's how intend to play. So I'm thinking 5marksman agility kena and Bloodspawn may be the best option.
I should have great sustain too right? Regen from Bloodspawn , X2 regen from marksman and the 5% lower cost too.
psychotic13 wrote: »I haven't even tried doing the vIP yet, and yeah I'm a nb so can get the crit from assassination abilitys, precise and I'm khajiit so there's an extra bit too.
Thanks for all the feedback guys, how do your bars stand on a bow build?
You mentioned you tested it, and I'm curious as to the result. How did you test it? The reason I ask is because a Blood Spawn test might not be the most reliable method of measuring your performance against a player. You'd ideally have another player be a meat shield for you for a few attempts to get a better idea. Just food for thought, not a criticism. I'm sure your tests were well-conducted.
psychotic13 wrote: »Which ultimate do you suggest for archer builds? I don't really think I have a good choice of ranged ultimates apart from meteor which is flame/ice damage which isn't optimal. I guess I'll end up using the disease version of death stroke which will be a good ultimate, but I'd rather a ranged one.
Also I read something and people were suggesting to use radiant mage light for the out of combat empowerment so your first stealth snipe do a lot of damage.
A bow as your primary weapon as well as your build/gear is viable but not optimal... unless youre talking about PVP then virtually anything is viable depending on play style.psychotic13 wrote: »I've been looking for some archer builds to learn from but I can't really find anything on up to date builds? And I don't really see that many people using a bow. I mainly pvp so that's the area I'm looking for.
I currently have started leveling a khajiit, and would like to primarily use a bow, have about 350CP and I'm thinking for endgame:
x5 Hundings rage
x3 agility (all WD robust)
X1 Bloodspawn
x1 Molag Kena
Is this a viable choice? Or is marksman a better option?
Appreciate any information given, and bar setups and builds shared
I been working a bow/2h build with bow being primary and it has worked out very well. I'm a bosmer NB, bow bar is Ambush, surprise attack, poison injection, camo hunter, draining shot with flawless Ult. 2h bar is cloak(crit morph), rapids, vigor, rally, relentless focus, shooting star Ult. Notice I've combined both melee and bow abilities on my bow bar. I've focused on 2h to be a buff bar. This allows seamless gameplay while shooting arrows when someone jumps you.
My gear is 5 hundings/ 5 marksman, molag kena shoulders. I don't quite remember my weapon damage on bow but I believe it's about 3800 buffed. My stam regen is like right under 2k. I have almost 33k stam, and CP's are spread into mighty, precise and the armor decrease.
I've enjoyed very good results with this build. If running with a zerg, draining shot can be replaced with bombard, and rapids can be replaced with caltrops. Also if you already have a high crit, you can put shuffle in place of camo hunter. Some people ask me why no fear on my bar? I tried this in the beginning, but with blue food my magicka was just under 10k and it was unreliable when I needed it. I found draining shot was better for the resources along with the synergy of knocking them back and I instantly Ambush/ surprise attack to them. Poison injection hits like a truck too and most people while in the fight fail to notice the 5k+ poison ticks creeping on them. And it hits while roll dodging. With the upcoming changes to draining shot popping a heal when disorient ends, this gives you another spot heal option. Hope you enjoy!
I'm currently running:
5 pcs Marksman
3 pcs Agility
2 pcs Leki
1 pc Kena
on my Stamblade. All Divines with Warrior Mundus
On my Bow bar I have:
Shadowy Disguise (100% Crit)
Magnum Shot
Venom Arrow (Interrupt)
Bombard (AoE)
Focused Aim (Gank)
CP:
Steed: 30 Resistant
Lady: 75 Hardy, 48 Elemental Defender
Tower: 30 Warlord
Lover: 100 Mooncalf, 22 Arcanist
Shadow: 10 Tumbling
Atronach: 30 Bow Expert
Ritual: 100 Mighty, 17 Precise Strikes, 15 Piercing
With the next update, I'm planning on going 5 pcs Marksman and 5 pc Vicecanon of Venom and switching my Bow morphs to Draining Shot (Magnum Shot atm) and Lethal Arrow (instead of Focused Aim). I'm keeping Venom Arrow for the interrupt.
But that means I'm gonna have to spend some time in Maelstrom >_> for the Bow and a 2h sword
psychotic13 wrote: »Hmm, not sure if I like the idea of the WW abilities taking up space on the bar and can only be used when in WW form, which as an archer isn't going to be a lot, again as an archer I don't want to be the main target, being a WW makes me exactly that.I been working a bow/2h build with bow being primary and it has worked out very well. I'm a bosmer NB, bow bar is Ambush, surprise attack, poison injection, camo hunter, draining shot with flawless Ult. 2h bar is cloak(crit morph), rapids, vigor, rally, relentless focus, shooting star Ult. Notice I've combined both melee and bow abilities on my bow bar. I've focused on 2h to be a buff bar. This allows seamless gameplay while shooting arrows when someone jumps you.
My gear is 5 hundings/ 5 marksman, molag kena shoulders. I don't quite remember my weapon damage on bow but I believe it's about 3800 buffed. My stam regen is like right under 2k. I have almost 33k stam, and CP's are spread into mighty, precise and the armor decrease.
I've enjoyed very good results with this build. If running with a zerg, draining shot can be replaced with bombard, and rapids can be replaced with caltrops. Also if you already have a high crit, you can put shuffle in place of camo hunter. Some people ask me why no fear on my bar? I tried this in the beginning, but with blue food my magicka was just under 10k and it was unreliable when I needed it. I found draining shot was better for the resources along with the synergy of knocking them back and I instantly Ambush/ surprise attack to them. Poison injection hits like a truck too and most people while in the fight fail to notice the 5k+ poison ticks creeping on them. And it hits while roll dodging. With the upcoming changes to draining shot popping a heal when disorient ends, this gives you another spot heal option. Hope you enjoy!
I'd prefer to have the bow bar for just range, why don't you use snipe out of curiosity?
I'm thinking of setting up my bow bar like:
1)Venom Arrow (want the interrupt as I'm used to crushing shock)
2) Lethal Arrow
3) Relentless Focus will now deal disease damage and extra stam regen
4) Shadow Image/magnum shot great for creating space and confusing the enemy
5) CloakI'm currently running:
5 pcs Marksman
3 pcs Agility
2 pcs Leki
1 pc Kena
on my Stamblade. All Divines with Warrior Mundus
On my Bow bar I have:
Shadowy Disguise (100% Crit)
Magnum Shot
Venom Arrow (Interrupt)
Bombard (AoE)
Focused Aim (Gank)
CP:
Steed: 30 Resistant
Lady: 75 Hardy, 48 Elemental Defender
Tower: 30 Warlord
Lover: 100 Mooncalf, 22 Arcanist
Shadow: 10 Tumbling
Atronach: 30 Bow Expert
Ritual: 100 Mighty, 17 Precise Strikes, 15 Piercing
With the next update, I'm planning on going 5 pcs Marksman and 5 pc Vicecanon of Venom and switching my Bow morphs to Draining Shot (Magnum Shot atm) and Lethal Arrow (instead of Focused Aim). I'm keeping Venom Arrow for the interrupt.
But that means I'm gonna have to spend some time in Maelstrom >_> for the Bow and a 2h sword
What's your overall unbuffed stats? And what race are you?
What's the set bonuses of this 'vice canon of venom' set??




psychotic13 wrote: »Nice, I've just looked at the updated Dreugh King Slayer set and that looks pretty good too.
2pc - weapon damage
3pc - weapon damage
4pc - crit
5pc - killing an enemy grants major expedition, it also says grants major brutality, hopefully that means passively and not when killing an opponent. This would mean I don't have to be tied to the 2h and I'd have a space on the ability bar, can anyone confirm this?