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Why is the content so easy?

  • cosmic_niklas_93b16_ESO
    cosmic_niklas_93b16_ESO
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    ZoS is trying to cater to a many different players, with different playing capabilities. Causing them to down the difficulties. I would guess eventually they will have heroic equivalent dungeons and content for those who need to believe the game is harder and doesn't just take more time to complete, plus more heals and potions, lol....

    The problem with the dungeons now though is that most of the time the groups I run with don't even get to see any of the mechanics that the boss does just because it's dead before it can do them. It's just sad really that the devs have nerfed it so much that a halfway decent group can just burn the bosses down before we even see the mechanics that the boss has.
    Edited by cosmic_niklas_93b16_ESO on May 5, 2016 2:04PM
    R.I.P. Daranth Spellborn
    VR16 Dunmer Sorcerer
    March 2014 - May 2016
    He was a skilled Crafter and a reliable Sorcerer;
    Then came the Dark Brotherhood

    Wrobel wrote: Surge is now more effective for tank characters.
    Because crit tanks are so good, LOL. xD
  • Volkodav
    Volkodav
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    ✭✭
    ADarklore wrote: »
    What I always find strange, is how these players talk about difficulty and then say its all about 'content... content... content'... but when they are told that all they have to do is remove their CP and wear lower level gear... they freak out, "I shouldn't have to..." So in reality, it isn't about difficult content at all. If it were, they'd be happy they could adjust their own difficulty by placement of CP, attributes or gear... which begs the question, what is it really about then? Perhaps they just like to feel like they are superior to other players because they could, with full CP and gold gear, beat xyz dungeons... instead of just being out to enjoy 'content... content... content' like they claim.

    I like this one.Well said,in my book. :}
  • Volkodav
    Volkodav
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    Hmm so you got better at playing then went back did low level content and was able to beat it easily? Hows that not normal? What it sounds to me like is 6-12 hours a day playing has you burned out on the game.

    Nope its not that people are getting better at the game it's ZoS nerfing npc's and "boss monsters". Playing in beta boss monsters used to be harder to kill than it is now one that comes to mind is doshia it used to be harder to kill than it is now, "mobs" also had more health or were atleast harder to kill. It's because there was an outcry that some bosses and mobs were to hard to kill early on then ZoS has made it "easier" for everyone to finish content. You can check through old patch notes talking about how they decreased veteran rank monsters health and/or damage. Then with champion points being added into the game giving even more stats to your character, you can easily 1-2 shot mobs when leveling, dungeons, trials, etc. the game gets bland very fast if there is no challenging content to play. There needs to be a "mode" mechanic to allow players to choose the difficulty level of playing ESO instead of having most everything easy mode.

    Right all changes made directly because of feedback from the players. What is the problem? Did you honestly think ESO would be some hardcore game only a select few would be able to do anything in? Really? You know the elder scrolls series right?

    Re-read what I've been saying instead of insinuating that I'm elitist. Also have you ever played an Elder Scrolls game? lol ES games have different modes of difficulties to allow the player to choose how hard the game content they want to play. What I'M saying is ZoS should implement the same mechanic into ESO instead of having everything extremely easy, if you can 1-2 shot "mobs" there is something wrong there right? That just makes the game boring if you don't have to put any effort into what you're doing.

    Thing is none of those earlier TES games are MMOs either though. I have been hard schooled on how it's too hard for ESO to do difficulty levels. When I spoke up about it in the past I was told no.
    I'd personally like it would work to be able to up my challenges at my own leisure.I wouldnt like someone else to choose the level of my content though.
    I'm not a real fan of scaling,except for DLCs.
    Edited by Volkodav on May 5, 2016 4:15PM
  • martinhpb16_ESO
    martinhpb16_ESO
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    Even with making it a tad easier its still going to be difficult for the average joe to complete it.

    But people are reporting that it i'snt a tad easier, i personally wouldnt mind it being a tad easier. Its hugely easier from what people are saying.

    I havent been on PTS and cant give my own perspective. But I do know that open world content is now hugely easier and not just a tad easier.

    Its been explained on this thread a zillion times.

    People are making stuff up and using hyperbole is what they are doing. Saying things like "There is no challenge in the game!!" yet they havent completed vMoL.

    No they are not making stuff up, they are reporting what they have experienced on PTS and in game now, its just that you refuse to listen. Also by your own admission most of this content you dont even do and my feeling is you never will, even when they are made hugely, sorry a tad, easier.

    There are a lot of real examples on this and other threads.

    Your earlier comment that pvp is just about exploiting is pure hyperbole, so i am sure we are all guilty of a little of that from time to time.
    Edited by martinhpb16_ESO on May 5, 2016 4:14PM
    At least the spelling is difficult for you.
    Hew's Bane*
  • Volkodav
    Volkodav
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    Even with making it a tad easier its still going to be difficult for the average joe to complete it.

    But people are reporting that it i'snt a tad easier, i personally wouldnt mind it being a tad easier. Its hugely easier from what people are saying.

    I havent been on PTS and cant give my own perspective. But I do know that open world content is now hugely easier and not just a tad easier.

    Its been explained on this thread a zillion times.

    People are making stuff up and using hyperbole is what they are doing. Saying things like "There is no challenge in the game!!" yet they havent completed vMoL.

    No they are not making stuff up, they are reporting what they have experienced on PTS and in game now, its just that you refuse to listen. Also by your own admission most of this content you dont even do and my feeling is you never will, even when they are made hugely, sorry a tad, easier.

    There are a lot of real examples on this and other threads.

    Your earlier comment that pvp is just about exploiting is pure hyperbole, so i am sure we are all guilty of a little of that from time to time.

    Yeah,but dont players exploit their skills in PvP by spamming the tar out of them to win or survive? That's not hyperbole.It's just the truth.
  • martinhpb16_ESO
    martinhpb16_ESO
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    [

    James, do yourself a favor and just ignore them, it is really silent and peaceful if you do not have to read this immature complaining anymore. They are like kids, which will pester their parents until they get what they want. Parents react to this by ignoring them. This is the only way to make them stop.

    I tried but they only allow you to ignore 10 people total and I have people far worse than these two on there hehe.[/quote]

    Lol what are you guys going to do, have a conversation with yourselves and ignore every comment on this thread that is different from your own!

    Dont you see that this is also both of your attitudes towards the game, you want it all your own way and are not willing to share with people that have a different playstyle.
    At least the spelling is difficult for you.
    Hew's Bane*
  • jamesharv2005ub17_ESO
    jamesharv2005ub17_ESO
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    ✭✭✭
    Even with making it a tad easier its still going to be difficult for the average joe to complete it.

    But people are reporting that it i'snt a tad easier, i personally wouldnt mind it being a tad easier. Its hugely easier from what people are saying.

    I havent been on PTS and cant give my own perspective. But I do know that open world content is now hugely easier and not just a tad easier.

    Its been explained on this thread a zillion times.

    People are making stuff up and using hyperbole is what they are doing. Saying things like "There is no challenge in the game!!" yet they havent completed vMoL.

    No they are not making stuff up, they are reporting what they have experienced on PTS and in game now, its just that you refuse to listen. Also by your own admission most of this content you dont even do and my feeling is you never will, even when they are made hugely, sorry a tad, easier.

    There are a lot of real examples on this and other threads.

    Your earlier comment that pvp is just about exploiting is pure hyperbole, so i am sure we are all guilty of a little of that from time to time.

    You forget I also have been on PTS and played this game since before launch. I am not listening because what they say is not true. They are exaggerating big time and ignoring the new trial.
  • martinhpb16_ESO
    martinhpb16_ESO
    ✭✭✭✭✭
    Even with making it a tad easier its still going to be difficult for the average joe to complete it.

    But people are reporting that it i'snt a tad easier, i personally wouldnt mind it being a tad easier. Its hugely easier from what people are saying.

    I havent been on PTS and cant give my own perspective. But I do know that open world content is now hugely easier and not just a tad easier.

    Its been explained on this thread a zillion times.

    People are making stuff up and using hyperbole is what they are doing. Saying things like "There is no challenge in the game!!" yet they havent completed vMoL.

    No they are not making stuff up, they are reporting what they have experienced on PTS and in game now, its just that you refuse to listen. Also by your own admission most of this content you dont even do and my feeling is you never will, even when they are made hugely, sorry a tad, easier.

    There are a lot of real examples on this and other threads.

    Your earlier comment that pvp is just about exploiting is pure hyperbole, so i am sure we are all guilty of a little of that from time to time.

    You forget I also have been on PTS and played this game since before launch. I am not listening because what they say is not true. They are exaggerating big time and ignoring the new trial.

    So you have done the revamped dungeons on PTS? how did you find them? was it to a level that suited you? How did it go, I am genuinly interested in what you experienced.
    At least the spelling is difficult for you.
    Hew's Bane*
  • jamesharv2005ub17_ESO
    jamesharv2005ub17_ESO
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    ✭✭✭
    Even with making it a tad easier its still going to be difficult for the average joe to complete it.

    But people are reporting that it i'snt a tad easier, i personally wouldnt mind it being a tad easier. Its hugely easier from what people are saying.

    I havent been on PTS and cant give my own perspective. But I do know that open world content is now hugely easier and not just a tad easier.

    Its been explained on this thread a zillion times.

    People are making stuff up and using hyperbole is what they are doing. Saying things like "There is no challenge in the game!!" yet they havent completed vMoL.

    No they are not making stuff up, they are reporting what they have experienced on PTS and in game now, its just that you refuse to listen. Also by your own admission most of this content you dont even do and my feeling is you never will, even when they are made hugely, sorry a tad, easier.

    There are a lot of real examples on this and other threads.

    Your earlier comment that pvp is just about exploiting is pure hyperbole, so i am sure we are all guilty of a little of that from time to time.

    You forget I also have been on PTS and played this game since before launch. I am not listening because what they say is not true. They are exaggerating big time and ignoring the new trial.

    So you have done the revamped dungeons on PTS? how did you find them? was it to a level that suited you? How did it go, I am genuinly interested in what you experienced.

    As far as those specific dungeons not I havent tried them on PTS. I have tested out the new stamina skills. tested out my templar. Tested out how my dps is now compared to what it was before. Debating some skill changes and rotation changes. I have not went into IC no. If once they go live it turns out they went too far then they can roll it back some.

    Even with this supposed nerf you cant just pug these. My friends I play with do not use PTS and I rarely use it either. I dont like to spoil the story. I did want to see how these skills are working with the stamina changes tho and whether I feel I need to redo that character's stuff.

    Finally the feedback they get has to be taken in context. Like most people I havent had a group to go do those particular dungeons. The only people in those dungeons right now are basically the top of the top as far as PVE skill and gear. So you cant really balance it to what they say. So they go with a best guess type thing on this because like i stated its hard to get a good demographic on PTS.
  • cosmic_niklas_93b16_ESO
    cosmic_niklas_93b16_ESO
    ✭✭✭✭✭
    Even with making it a tad easier its still going to be difficult for the average joe to complete it.

    But people are reporting that it i'snt a tad easier, i personally wouldnt mind it being a tad easier. Its hugely easier from what people are saying.

    I havent been on PTS and cant give my own perspective. But I do know that open world content is now hugely easier and not just a tad easier.

    Its been explained on this thread a zillion times.

    People are making stuff up and using hyperbole is what they are doing. Saying things like "There is no challenge in the game!!" yet they havent completed vMoL.

    No they are not making stuff up, they are reporting what they have experienced on PTS and in game now, its just that you refuse to listen. Also by your own admission most of this content you dont even do and my feeling is you never will, even when they are made hugely, sorry a tad, easier.

    There are a lot of real examples on this and other threads.

    Your earlier comment that pvp is just about exploiting is pure hyperbole, so i am sure we are all guilty of a little of that from time to time.

    You forget I also have been on PTS and played this game since before launch. I am not listening because what they say is not true. They are exaggerating big time and ignoring the new trial.
    Even with making it a tad easier its still going to be difficult for the average joe to complete it.

    But people are reporting that it i'snt a tad easier, i personally wouldnt mind it being a tad easier. Its hugely easier from what people are saying.

    I havent been on PTS and cant give my own perspective. But I do know that open world content is now hugely easier and not just a tad easier.

    Its been explained on this thread a zillion times.

    People are making stuff up and using hyperbole is what they are doing. Saying things like "There is no challenge in the game!!" yet they havent completed vMoL.

    No they are not making stuff up, they are reporting what they have experienced on PTS and in game now, its just that you refuse to listen. Also by your own admission most of this content you dont even do and my feeling is you never will, even when they are made hugely, sorry a tad, easier.

    There are a lot of real examples on this and other threads.

    Your earlier comment that pvp is just about exploiting is pure hyperbole, so i am sure we are all guilty of a little of that from time to time.

    You forget I also have been on PTS and played this game since before launch. I am not listening because what they say is not true. They are exaggerating big time and ignoring the new trial.

    So you have done the revamped dungeons on PTS? how did you find them? was it to a level that suited you? How did it go, I am genuinly interested in what you experienced.

    As far as those specific dungeons not I havent tried them on PTS. I have tested out the new stamina skills. tested out my templar. Tested out how my dps is now compared to what it was before. Debating some skill changes and rotation changes. I have not went into IC no. If once they go live it turns out they went too far then they can roll it back some.

    Even with this supposed nerf you cant just pug these. My friends I play with do not use PTS and I rarely use it either. I dont like to spoil the story. I did want to see how these skills are working with the stamina changes tho and whether I feel I need to redo that character's stuff.

    Finally the feedback they get has to be taken in context. Like most people I havent had a group to go do those particular dungeons. The only people in those dungeons right now are basically the top of the top as far as PVE skill and gear. So you cant really balance it to what they say. So they go with a best guess type thing on this because like i stated its hard to get a good demographic on PTS.

    So you've not even tried the dungeon yet you say it's fine the way it is? Look everyone, we got an armchair dev here that says it's fine because he said so and we should ignore the people that have actually tried the content out and says it's too easy, LOL.
    R.I.P. Daranth Spellborn
    VR16 Dunmer Sorcerer
    March 2014 - May 2016
    He was a skilled Crafter and a reliable Sorcerer;
    Then came the Dark Brotherhood

    Wrobel wrote: Surge is now more effective for tank characters.
    Because crit tanks are so good, LOL. xD
  • jamesharv2005ub17_ESO
    jamesharv2005ub17_ESO
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    ✭✭✭
    Even with making it a tad easier its still going to be difficult for the average joe to complete it.

    But people are reporting that it i'snt a tad easier, i personally wouldnt mind it being a tad easier. Its hugely easier from what people are saying.

    I havent been on PTS and cant give my own perspective. But I do know that open world content is now hugely easier and not just a tad easier.

    Its been explained on this thread a zillion times.

    People are making stuff up and using hyperbole is what they are doing. Saying things like "There is no challenge in the game!!" yet they havent completed vMoL.

    No they are not making stuff up, they are reporting what they have experienced on PTS and in game now, its just that you refuse to listen. Also by your own admission most of this content you dont even do and my feeling is you never will, even when they are made hugely, sorry a tad, easier.

    There are a lot of real examples on this and other threads.

    Your earlier comment that pvp is just about exploiting is pure hyperbole, so i am sure we are all guilty of a little of that from time to time.

    You forget I also have been on PTS and played this game since before launch. I am not listening because what they say is not true. They are exaggerating big time and ignoring the new trial.
    Even with making it a tad easier its still going to be difficult for the average joe to complete it.

    But people are reporting that it i'snt a tad easier, i personally wouldnt mind it being a tad easier. Its hugely easier from what people are saying.

    I havent been on PTS and cant give my own perspective. But I do know that open world content is now hugely easier and not just a tad easier.

    Its been explained on this thread a zillion times.

    People are making stuff up and using hyperbole is what they are doing. Saying things like "There is no challenge in the game!!" yet they havent completed vMoL.

    No they are not making stuff up, they are reporting what they have experienced on PTS and in game now, its just that you refuse to listen. Also by your own admission most of this content you dont even do and my feeling is you never will, even when they are made hugely, sorry a tad, easier.

    There are a lot of real examples on this and other threads.

    Your earlier comment that pvp is just about exploiting is pure hyperbole, so i am sure we are all guilty of a little of that from time to time.

    You forget I also have been on PTS and played this game since before launch. I am not listening because what they say is not true. They are exaggerating big time and ignoring the new trial.

    So you have done the revamped dungeons on PTS? how did you find them? was it to a level that suited you? How did it go, I am genuinly interested in what you experienced.

    As far as those specific dungeons not I havent tried them on PTS. I have tested out the new stamina skills. tested out my templar. Tested out how my dps is now compared to what it was before. Debating some skill changes and rotation changes. I have not went into IC no. If once they go live it turns out they went too far then they can roll it back some.

    Even with this supposed nerf you cant just pug these. My friends I play with do not use PTS and I rarely use it either. I dont like to spoil the story. I did want to see how these skills are working with the stamina changes tho and whether I feel I need to redo that character's stuff.

    Finally the feedback they get has to be taken in context. Like most people I havent had a group to go do those particular dungeons. The only people in those dungeons right now are basically the top of the top as far as PVE skill and gear. So you cant really balance it to what they say. So they go with a best guess type thing on this because like i stated its hard to get a good demographic on PTS.

    So you've not even tried the dungeon yet you say it's fine the way it is? Look everyone, we got an armchair dev here that says it's fine because he said so and we should ignore the people that have actually tried the content out and says it's too easy, LOL.

    I never said we should ignore them. Just know they are a specific group who arent representative of the player base as a whole. Like I said if it proves after it goes live to be too easy they will scale the difficulty up again. Fact is the majority of the players dont even have PTS installed. What I am saying is that ZOS thinks its ok as is. I am willing to give it a shot once it goes live and everything is finalized. Ill give my feedback then. Its not like it will be the end of the world if it goes live as is right?
  • martinhpb16_ESO
    martinhpb16_ESO
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    Even with making it a tad easier its still going to be difficult for the average joe to complete it.

    But people are reporting that it i'snt a tad easier, i personally wouldnt mind it being a tad easier. Its hugely easier from what people are saying.

    I havent been on PTS and cant give my own perspective. But I do know that open world content is now hugely easier and not just a tad easier.

    Its been explained on this thread a zillion times.

    People are making stuff up and using hyperbole is what they are doing. Saying things like "There is no challenge in the game!!" yet they havent completed vMoL.

    No they are not making stuff up, they are reporting what they have experienced on PTS and in game now, its just that you refuse to listen. Also by your own admission most of this content you dont even do and my feeling is you never will, even when they are made hugely, sorry a tad, easier.

    There are a lot of real examples on this and other threads.

    Your earlier comment that pvp is just about exploiting is pure hyperbole, so i am sure we are all guilty of a little of that from time to time.

    You forget I also have been on PTS and played this game since before launch. I am not listening because what they say is not true. They are exaggerating big time and ignoring the new trial.

    So you have done the revamped dungeons on PTS? how did you find them? was it to a level that suited you? How did it go, I am genuinly interested in what you experienced.

    As far as those specific dungeons not I havent tried them on PTS. I have tested out the new stamina skills. tested out my templar. Tested out how my dps is now compared to what it was before. Debating some skill changes and rotation changes. I have not went into IC no. If once they go live it turns out they went too far then they can roll it back some.

    Even with this supposed nerf you cant just pug these. My friends I play with do not use PTS and I rarely use it either. I dont like to spoil the story. I did want to see how these skills are working with the stamina changes tho and whether I feel I need to redo that character's stuff.

    Finally the feedback they get has to be taken in context. Like most people I havent had a group to go do those particular dungeons. The only people in those dungeons right now are basically the top of the top as far as PVE skill and gear. So you cant really balance it to what they say. So they go with a best guess type thing on this because like i stated its hard to get a good demographic on PTS.

    Great thanks for the info.

    My guild currently runs WGT with all comers not just the best in the guild. Its just a case of listening to advice, getting your spec right and being prepared to die.

    Prison has been harder but most of the guild has been through it now and we are a mixed bunch of players.

    I am certainly not a top player, im stronger in pvp than pve, but I've managed to get through them ok.
    At least the spelling is difficult for you.
    Hew's Bane*
  • jamesharv2005ub17_ESO
    jamesharv2005ub17_ESO
    ✭✭✭✭✭
    ✭✭✭
    Even with making it a tad easier its still going to be difficult for the average joe to complete it.

    But people are reporting that it i'snt a tad easier, i personally wouldnt mind it being a tad easier. Its hugely easier from what people are saying.

    I havent been on PTS and cant give my own perspective. But I do know that open world content is now hugely easier and not just a tad easier.

    Its been explained on this thread a zillion times.

    People are making stuff up and using hyperbole is what they are doing. Saying things like "There is no challenge in the game!!" yet they havent completed vMoL.

    No they are not making stuff up, they are reporting what they have experienced on PTS and in game now, its just that you refuse to listen. Also by your own admission most of this content you dont even do and my feeling is you never will, even when they are made hugely, sorry a tad, easier.

    There are a lot of real examples on this and other threads.

    Your earlier comment that pvp is just about exploiting is pure hyperbole, so i am sure we are all guilty of a little of that from time to time.

    You forget I also have been on PTS and played this game since before launch. I am not listening because what they say is not true. They are exaggerating big time and ignoring the new trial.

    So you have done the revamped dungeons on PTS? how did you find them? was it to a level that suited you? How did it go, I am genuinly interested in what you experienced.

    As far as those specific dungeons not I havent tried them on PTS. I have tested out the new stamina skills. tested out my templar. Tested out how my dps is now compared to what it was before. Debating some skill changes and rotation changes. I have not went into IC no. If once they go live it turns out they went too far then they can roll it back some.

    Even with this supposed nerf you cant just pug these. My friends I play with do not use PTS and I rarely use it either. I dont like to spoil the story. I did want to see how these skills are working with the stamina changes tho and whether I feel I need to redo that character's stuff.

    Finally the feedback they get has to be taken in context. Like most people I havent had a group to go do those particular dungeons. The only people in those dungeons right now are basically the top of the top as far as PVE skill and gear. So you cant really balance it to what they say. So they go with a best guess type thing on this because like i stated its hard to get a good demographic on PTS.

    Great thanks for the info.

    My guild currently runs WGT with all comers not just the best in the guild. Its just a case of listening to advice, getting your spec right and being prepared to die.

    Prison has been harder but most of the guild has been through it now and we are a mixed bunch of players.

    I am certainly not a top player, im stronger in pvp than pve, but I've managed to get through them ok.

    According to ZOS you if you completed those you are in the top I think they said 5% of people who tried it.
  • cosmic_niklas_93b16_ESO
    cosmic_niklas_93b16_ESO
    ✭✭✭✭✭
    Even with making it a tad easier its still going to be difficult for the average joe to complete it.

    But people are reporting that it i'snt a tad easier, i personally wouldnt mind it being a tad easier. Its hugely easier from what people are saying.

    I havent been on PTS and cant give my own perspective. But I do know that open world content is now hugely easier and not just a tad easier.

    Its been explained on this thread a zillion times.

    People are making stuff up and using hyperbole is what they are doing. Saying things like "There is no challenge in the game!!" yet they havent completed vMoL.

    No they are not making stuff up, they are reporting what they have experienced on PTS and in game now, its just that you refuse to listen. Also by your own admission most of this content you dont even do and my feeling is you never will, even when they are made hugely, sorry a tad, easier.

    There are a lot of real examples on this and other threads.

    Your earlier comment that pvp is just about exploiting is pure hyperbole, so i am sure we are all guilty of a little of that from time to time.

    You forget I also have been on PTS and played this game since before launch. I am not listening because what they say is not true. They are exaggerating big time and ignoring the new trial.
    Even with making it a tad easier its still going to be difficult for the average joe to complete it.

    But people are reporting that it i'snt a tad easier, i personally wouldnt mind it being a tad easier. Its hugely easier from what people are saying.

    I havent been on PTS and cant give my own perspective. But I do know that open world content is now hugely easier and not just a tad easier.

    Its been explained on this thread a zillion times.

    People are making stuff up and using hyperbole is what they are doing. Saying things like "There is no challenge in the game!!" yet they havent completed vMoL.

    No they are not making stuff up, they are reporting what they have experienced on PTS and in game now, its just that you refuse to listen. Also by your own admission most of this content you dont even do and my feeling is you never will, even when they are made hugely, sorry a tad, easier.

    There are a lot of real examples on this and other threads.

    Your earlier comment that pvp is just about exploiting is pure hyperbole, so i am sure we are all guilty of a little of that from time to time.

    You forget I also have been on PTS and played this game since before launch. I am not listening because what they say is not true. They are exaggerating big time and ignoring the new trial.

    So you have done the revamped dungeons on PTS? how did you find them? was it to a level that suited you? How did it go, I am genuinly interested in what you experienced.

    As far as those specific dungeons not I havent tried them on PTS. I have tested out the new stamina skills. tested out my templar. Tested out how my dps is now compared to what it was before. Debating some skill changes and rotation changes. I have not went into IC no. If once they go live it turns out they went too far then they can roll it back some.

    Even with this supposed nerf you cant just pug these. My friends I play with do not use PTS and I rarely use it either. I dont like to spoil the story. I did want to see how these skills are working with the stamina changes tho and whether I feel I need to redo that character's stuff.

    Finally the feedback they get has to be taken in context. Like most people I havent had a group to go do those particular dungeons. The only people in those dungeons right now are basically the top of the top as far as PVE skill and gear. So you cant really balance it to what they say. So they go with a best guess type thing on this because like i stated its hard to get a good demographic on PTS.

    So you've not even tried the dungeon yet you say it's fine the way it is? Look everyone, we got an armchair dev here that says it's fine because he said so and we should ignore the people that have actually tried the content out and says it's too easy, LOL.

    I never said we should ignore them. Just know they are a specific group who arent representative of the player base as a whole. Like I said if it proves after it goes live to be too easy they will scale the difficulty up again. Fact is the majority of the players dont even have PTS installed. What I am saying is that ZOS thinks its ok as is. I am willing to give it a shot once it goes live and everything is finalized. Ill give my feedback then. Its not like it will be the end of the world if it goes live as is right?

    Just taking away the only challenging 4-man dungeons left in the game for people that have decent builds, but I'm sure you don't care about that at all.....
    Well, now we can take in random joe here with a magicka build in heavy armor spamming light attacks with a greatsword and they can complete it without feeling like they actually got to think a bit.......
    R.I.P. Daranth Spellborn
    VR16 Dunmer Sorcerer
    March 2014 - May 2016
    He was a skilled Crafter and a reliable Sorcerer;
    Then came the Dark Brotherhood

    Wrobel wrote: Surge is now more effective for tank characters.
    Because crit tanks are so good, LOL. xD
  • jamesharv2005ub17_ESO
    jamesharv2005ub17_ESO
    ✭✭✭✭✭
    ✭✭✭
    Even with making it a tad easier its still going to be difficult for the average joe to complete it.

    But people are reporting that it i'snt a tad easier, i personally wouldnt mind it being a tad easier. Its hugely easier from what people are saying.

    I havent been on PTS and cant give my own perspective. But I do know that open world content is now hugely easier and not just a tad easier.

    Its been explained on this thread a zillion times.

    People are making stuff up and using hyperbole is what they are doing. Saying things like "There is no challenge in the game!!" yet they havent completed vMoL.

    No they are not making stuff up, they are reporting what they have experienced on PTS and in game now, its just that you refuse to listen. Also by your own admission most of this content you dont even do and my feeling is you never will, even when they are made hugely, sorry a tad, easier.

    There are a lot of real examples on this and other threads.

    Your earlier comment that pvp is just about exploiting is pure hyperbole, so i am sure we are all guilty of a little of that from time to time.

    You forget I also have been on PTS and played this game since before launch. I am not listening because what they say is not true. They are exaggerating big time and ignoring the new trial.
    Even with making it a tad easier its still going to be difficult for the average joe to complete it.

    But people are reporting that it i'snt a tad easier, i personally wouldnt mind it being a tad easier. Its hugely easier from what people are saying.

    I havent been on PTS and cant give my own perspective. But I do know that open world content is now hugely easier and not just a tad easier.

    Its been explained on this thread a zillion times.

    People are making stuff up and using hyperbole is what they are doing. Saying things like "There is no challenge in the game!!" yet they havent completed vMoL.

    No they are not making stuff up, they are reporting what they have experienced on PTS and in game now, its just that you refuse to listen. Also by your own admission most of this content you dont even do and my feeling is you never will, even when they are made hugely, sorry a tad, easier.

    There are a lot of real examples on this and other threads.

    Your earlier comment that pvp is just about exploiting is pure hyperbole, so i am sure we are all guilty of a little of that from time to time.

    You forget I also have been on PTS and played this game since before launch. I am not listening because what they say is not true. They are exaggerating big time and ignoring the new trial.

    So you have done the revamped dungeons on PTS? how did you find them? was it to a level that suited you? How did it go, I am genuinly interested in what you experienced.

    As far as those specific dungeons not I havent tried them on PTS. I have tested out the new stamina skills. tested out my templar. Tested out how my dps is now compared to what it was before. Debating some skill changes and rotation changes. I have not went into IC no. If once they go live it turns out they went too far then they can roll it back some.

    Even with this supposed nerf you cant just pug these. My friends I play with do not use PTS and I rarely use it either. I dont like to spoil the story. I did want to see how these skills are working with the stamina changes tho and whether I feel I need to redo that character's stuff.

    Finally the feedback they get has to be taken in context. Like most people I havent had a group to go do those particular dungeons. The only people in those dungeons right now are basically the top of the top as far as PVE skill and gear. So you cant really balance it to what they say. So they go with a best guess type thing on this because like i stated its hard to get a good demographic on PTS.

    So you've not even tried the dungeon yet you say it's fine the way it is? Look everyone, we got an armchair dev here that says it's fine because he said so and we should ignore the people that have actually tried the content out and says it's too easy, LOL.

    I never said we should ignore them. Just know they are a specific group who arent representative of the player base as a whole. Like I said if it proves after it goes live to be too easy they will scale the difficulty up again. Fact is the majority of the players dont even have PTS installed. What I am saying is that ZOS thinks its ok as is. I am willing to give it a shot once it goes live and everything is finalized. Ill give my feedback then. Its not like it will be the end of the world if it goes live as is right?

    Just taking away the only challenging 4-man dungeons left in the game for people that have decent builds, but I'm sure you don't care about that at all.....
    Well, now we can take in random joe here with a magicka build in heavy armor spamming light attacks with a greatsword and they can complete it without feeling like they actually got to think a bit.......

    You are talking about two extremes and I am talking about a happy medium. Also Im not taking away anything. I dont work for ZOS. They dont go by what I say. Or what you say. Or really what anyone says. They go by the numbers they are seeing. So if they feel they made it too easy they will change it a bit. I wouldnt expect it to be as hard as live now since the whole point of this was to make it easier to complete.
  • Tavore1138
    Tavore1138
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    ✭✭
    It has to be easy because if it was really really tough and took months to complete for only the top players who then got a well fitted belt of the set they did not want then they might snap and go on a serial killing spree that would end up in negative press for ZOS... and that's just one possible scenario... others could quite literally lead to global war. So just be careful what you ask for....
  • The Uninvited
    The Uninvited
    ✭✭✭✭✭
    Pandora's Promise (rip) | LND | Pactriotic | IKnowWhatUDidLastWinter's | The Uninvited |

    Ride the paranoia | All life is pain | Only the grave is real
  • cosmic_niklas_93b16_ESO
    cosmic_niklas_93b16_ESO
    ✭✭✭✭✭
    It has to be easy because if it was really really tough and took months to complete for only the top players who then got a well fitted belt of the set they did not want then they might snap and go on a serial killing spree that would end up in negative press for ZOS... and that's just one possible scenario... others could quite literally lead to global war. So just be careful what you ask for....

    Well, now we just end up with people being brain dead instead as any and all challenge is slowly getting pushed out of the game so people get hugged by the enemies and then they'll let them pass now......
    R.I.P. Daranth Spellborn
    VR16 Dunmer Sorcerer
    March 2014 - May 2016
    He was a skilled Crafter and a reliable Sorcerer;
    Then came the Dark Brotherhood

    Wrobel wrote: Surge is now more effective for tank characters.
    Because crit tanks are so good, LOL. xD
  • Thelon
    Thelon
    ✭✭✭✭✭
    ADarklore wrote: »
    What I always find strange, is how these players talk about difficulty and then say its all about 'content... content... content'... but when they are told that all they have to do is remove their CP and wear lower level gear... they freak out, "I shouldn't have to..."

    @ADarklore

    I shouldn't have to, but I made this just for yoooouuuuu!


  • Dubhliam
    Dubhliam
    ✭✭✭✭✭
    I know it has been over a month since the last post in this thread, but rather than opening a new one I would like to bump this thread as it has some really good feedback in it.

    Seeing as they will make all of the maps scale in one of the upcoming patches, I would once again like to raise the issue of open world difficulty.

    Yesterday I was in Wrothgar, doing the delve daily while I stumbled upon a lvl 28 killing everything with light and heavy attack.
    ONLY.
    BASIC ATTACKS.
    I even went out of my way trying to explain he should unlock and use skills and how to do it, but I had a difficult time doing so because he said he was german and did not understand me most of the time.

    Point being is: is there any other MMO game in which you can reach mid game without unlocking skills?
    Let's not forget - Wrothgar is scaled.

    My suggestion for this particular scenario would be: reduce the damage from basic attacks.
    But this still does not address the difficulty problem of open world maps as a whole.
    >>>Detailed Justice System Concept thread<<<
  • Johngo0036
    Johngo0036
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    The main reason the content is so easy is................... Crybabies who bellyache about how difficult the content is and that they are only parttime players...

    I am also a parttime player, i have a job... I finished the main quest when molagbal was an hour fight if you got it right...
    Now content is soo easy to complete that it really isnt even a challenge..
    PC EU Megaserver
    @Johngo0036
    CP900+
    Altmer Magicka Sorcerer |The-Irritable-Witch(DC)
    Orc Stamina Dragonknight | Gru-Bolar(DC)
    Dunmer Magicka Nightblade | Chewbucca(DC)
    Khajit Stamina Nightblade | Gleaming Daggers(DC)
    Altmer Magicka Nightblade | Miss Chewbucca(EP)
    Argonian Magicka Templar | Walks-With-Friends(EP)
    Argonian Templar Healer | Dr Toxic(EP)
    Orc Stamina Sorc | Lady Streaks-Alot(DC)
    Dunmer Magicka DK | Whips-n-Chains(DC)
    Nord Warden | Demi Tank(DC)
    Dunmer Magicka Warden | Crafter-O-Crafts(DC)
    Bosmer Stamplar | Forest-Plump(DC)
    Argonian Hybrid Nb | Men-O-Paws(DC)
    Bosmer Stamblade | 'Maui(AD)
    Altmer Magicka Sorcerer | Mid-Life-Crisis(AD)


  • cosmic_niklas_93b16_ESO
    cosmic_niklas_93b16_ESO
    ✭✭✭✭✭
    Johngo0036 wrote: »
    The main reason the content is so easy is................... Crybabies who bellyache about how difficult the content is and that they are only parttime players...

    I am also a parttime player, i have a job... I finished the main quest when molagbal was an hour fight if you got it right...
    Now content is soo easy to complete that it really isnt even a challenge..

    Yup, over everything else ZoS has done, it's the complete nerfing of anything that was fun to do in open world PvE. Now the only thing I have to fight that provides a challenge while fighting adds etc is boredom.
    Edited by cosmic_niklas_93b16_ESO on June 24, 2016 7:47AM
    R.I.P. Daranth Spellborn
    VR16 Dunmer Sorcerer
    March 2014 - May 2016
    He was a skilled Crafter and a reliable Sorcerer;
    Then came the Dark Brotherhood

    Wrobel wrote: Surge is now more effective for tank characters.
    Because crit tanks are so good, LOL. xD
  • Ep1kMalware
    Ep1kMalware
    ✭✭✭✭✭
    You could try to, you know, reset all your Champion points and not spend a single one. Just leave them open without allocating a single one.

    why is this the first nonsense people say? You know, if it's too hard for you, you could just not [play? Minecraft is there.
  • cosmic_niklas_93b16_ESO
    cosmic_niklas_93b16_ESO
    ✭✭✭✭✭
    You could try to, you know, reset all your Champion points and not spend a single one. Just leave them open without allocating a single one.

    why is this the first nonsense people say? You know, if it's too hard for you, you could just not [play? Minecraft is there.

    Problem with them is that the people wanting the difficulty braindead easy are the ones that wants everything handed to them for free and not have to put in any work at all for it. Soon we'll see them demand a fully levelled character with all the best gear fully upgraded and all just so that they don't have to do anything themselves and just let ZoS play the game for them......
    R.I.P. Daranth Spellborn
    VR16 Dunmer Sorcerer
    March 2014 - May 2016
    He was a skilled Crafter and a reliable Sorcerer;
    Then came the Dark Brotherhood

    Wrobel wrote: Surge is now more effective for tank characters.
    Because crit tanks are so good, LOL. xD
  • Ep1kMalware
    Ep1kMalware
    ✭✭✭✭✭
    You could try to, you know, reset all your Champion points and not spend a single one. Just leave them open without allocating a single one.

    why is this the first nonsense people say? You know, if it's too hard for you, you could just not [play? Minecraft is there.

    Problem with them is that the people wanting the difficulty braindead easy are the ones that wants everything handed to them for free and not have to put in any work at all for it. Soon we'll see them demand a fully levelled character with all the best gear fully upgraded and all just so that they don't have to do anything themselves and just let ZoS play the game for them......


    I like braindead easy content. That's why we have dungeons, quests, and the ENTIRE map of tamriel. I just do want stuff I have to think about . I guess thinking = too hard OP content.
    Edited by Ep1kMalware on June 24, 2016 9:32AM
  • Ep1kMalware
    Ep1kMalware
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    I think they got it right with cyro vendor. Let new content co,e out hard so we can tackle it, then nerf it to oblivion amd sell the helmets after they drop some new stu=uff. that way even the crybabies get their share. Thinf is we don't have any new stuff atm so it's easy to appriciate all the bad. It does look like they're trying tho.

    Edit: I do not gree with cyro vendor all, just stating that they wait to let nooblets have their turn since they wont earn anything for rhemselves.
    Edited by Ep1kMalware on June 24, 2016 9:37AM
  • cosmic_niklas_93b16_ESO
    cosmic_niklas_93b16_ESO
    ✭✭✭✭✭
    You could try to, you know, reset all your Champion points and not spend a single one. Just leave them open without allocating a single one.

    why is this the first nonsense people say? You know, if it's too hard for you, you could just not [play? Minecraft is there.

    Problem with them is that the people wanting the difficulty braindead easy are the ones that wants everything handed to them for free and not have to put in any work at all for it. Soon we'll see them demand a fully levelled character with all the best gear fully upgraded and all just so that they don't have to do anything themselves and just let ZoS play the game for them......


    I like braindead easy content. That's why we have dungeons, quests, and the ENTIRE map of tamriel. I just do want stuff I have to think about . I guess thinking = too hard OP content.

    Well, you can go through all the original zones spamming 1-2 buttons and you'll be fine, I mean I was levelling a NB in the nerfed down content and I have 2 skills I actually use, the rest are on my bar to get levelled, lol. You don't even need to think about moving out of a red circle or blocking/dodging a heavy hitting attack these days as it just doesn't hurt. That's why when people actually get to the vet dungeons etc they suck as they just haven't learned half the stuff you need to do to succeed. I've had people that doesn't even know you can block or dodge roll and they were vr1+
    Edited by cosmic_niklas_93b16_ESO on June 24, 2016 9:45AM
    R.I.P. Daranth Spellborn
    VR16 Dunmer Sorcerer
    March 2014 - May 2016
    He was a skilled Crafter and a reliable Sorcerer;
    Then came the Dark Brotherhood

    Wrobel wrote: Surge is now more effective for tank characters.
    Because crit tanks are so good, LOL. xD
  • AmberLaTerra
    AmberLaTerra
    ✭✭✭✭
    I avoided weighing in to much on this topic last month as I was still focused mostly on crafting and working on master angler and had done few dungeons. Now I have done many more (though still focus a lot on fishing as well only a couple zones away from the title.) and feel I have a basis to speak from with a well rounded and thought out answer in several points.

    1. Veteran players will always find content to become easier and easier for them that is just how things are. Once you know the mechanics of a boss and how to defeat it that boss will forever more be far easier to you then when you were learning the mechanics. You cannot complain something it to easy for you after you have learned how to defeat it when newer players still have to do that same learning. Constantly cranking up the difficulty of things for the vet players would leave newer players so far behind the learning curve they could never catch up.

    2. While I do not agree with things being nerfed to such a degree, in an MMO there does have to be a balance of difficulty where the vast majority of players are capable of completing content, leaving content so only the elite few can complete it causes a divide in the community. However nerfing things to far also causes issues with people then not learning how to handle harder content and needing more and more things nerfed. There is a very fine line of balance for that. That line is always going to favor the newer players because the game will not grow without bringing in more and more new players.

    3. Please stop with the comparisons to WOW, or any other game out there. If you think they are so much better go play them, I do not want to see this wonderful game end up just another crappy WOW or SWTOR clone. This game is unique in that it has so many options for both solo or group content. Removing those options to focus on forced group content like what much of late game WOW is would drive away many of us us who love the TES like aspects of soloing and having this be a TES game we can play with friends and group up with them when we wish to but also be able to play solo when not in the mood to group. It is a good mix that traditional MMO's do not have for the most part.

    4. No MMO traditional or not should contain content only the elite top few percent can complete and get rewards that are unique from. Should ZOS choose to add elite versions of the dungeons and trials they should contain the same drops and the same drop rates as the normal veteran ones and just be an option for those who want the challenge. Your desire to have a challenge should not mean you get special drop rates or special gear that 95% of the other players do not have access to. Let's face facts the vast majority of players have like myself have jobs and real life responsibilities that mean we cannot play unlimited hours to memorize every little mechanic for every level of challenge. I like a challenge but I do not like the idea of something i will never have the time to learn because it is so difficult only the elite few or those with unlimited play time to learn the mechanics can do it.
    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

    CP 365 Nord DK DPS EP
    CP 365 Imperal DK Stam Tank EP
    Level 9 Imperial Stam Templar EP
    Cp 365 Khajiit Stam Blade EP

    For the glory of the Pact
  • cosmic_niklas_93b16_ESO
    cosmic_niklas_93b16_ESO
    ✭✭✭✭✭
    I avoided weighing in to much on this topic last month as I was still focused mostly on crafting and working on master angler and had done few dungeons. Now I have done many more (though still focus a lot on fishing as well only a couple zones away from the title.) and feel I have a basis to speak from with a well rounded and thought out answer in several points.

    1. Veteran players will always find content to become easier and easier for them that is just how things are. Once you know the mechanics of a boss and how to defeat it that boss will forever more be far easier to you then when you were learning the mechanics. You cannot complain something it to easy for you after you have learned how to defeat it when newer players still have to do that same learning. Constantly cranking up the difficulty of things for the vet players would leave newer players so far behind the learning curve they could never catch up.

    2. While I do not agree with things being nerfed to such a degree, in an MMO there does have to be a balance of difficulty where the vast majority of players are capable of completing content, leaving content so only the elite few can complete it causes a divide in the community. However nerfing things to far also causes issues with people then not learning how to handle harder content and needing more and more things nerfed. There is a very fine line of balance for that. That line is always going to favor the newer players because the game will not grow without bringing in more and more new players.

    3. Please stop with the comparisons to WOW, or any other game out there. If you think they are so much better go play them, I do not want to see this wonderful game end up just another crappy WOW or SWTOR clone. This game is unique in that it has so many options for both solo or group content. Removing those options to focus on forced group content like what much of late game WOW is would drive away many of us us who love the TES like aspects of soloing and having this be a TES game we can play with friends and group up with them when we wish to but also be able to play solo when not in the mood to group. It is a good mix that traditional MMO's do not have for the most part.

    4. No MMO traditional or not should contain content only the elite top few percent can complete and get rewards that are unique from. Should ZOS choose to add elite versions of the dungeons and trials they should contain the same drops and the same drop rates as the normal veteran ones and just be an option for those who want the challenge. Your desire to have a challenge should not mean you get special drop rates or special gear that 95% of the other players do not have access to. Let's face facts the vast majority of players have like myself have jobs and real life responsibilities that mean we cannot play unlimited hours to memorize every little mechanic for every level of challenge. I like a challenge but I do not like the idea of something i will never have the time to learn because it is so difficult only the elite few or those with unlimited play time to learn the mechanics can do it.

    Yeah, your number 2 there is really that the new players don't learn the mechanics as it's just too easy to roll through the content. I used to like doing pug runs but after they nerfed all the content so much I just won't do them as I don't feel like having to teach every single new player how to do the most basic things in the game just because ZoS nerfed the content so much that they don't know how to do it because they never needed to before.
    R.I.P. Daranth Spellborn
    VR16 Dunmer Sorcerer
    March 2014 - May 2016
    He was a skilled Crafter and a reliable Sorcerer;
    Then came the Dark Brotherhood

    Wrobel wrote: Surge is now more effective for tank characters.
    Because crit tanks are so good, LOL. xD
  • Ep1kMalware
    Ep1kMalware
    ✭✭✭✭✭
    You could try to, you know, reset all your Champion points and not spend a single one. Just leave them open without allocating a single one.

    why is this the first nonsense people say? You know, if it's too hard for you, you could just not [play? Minecraft is there.

    Problem with them is that the people wanting the difficulty braindead easy are the ones that wants everything handed to them for free and not have to put in any work at all for it. Soon we'll see them demand a fully levelled character with all the best gear fully upgraded and all just so that they don't have to do anything themselves and just let ZoS play the game for them......


    I like braindead easy content. That's why we have dungeons, quests, and the ENTIRE map of tamriel. I just do want stuff I have to think about . I guess thinking = too hard OP content.

    Well, you can go through all the original zones spamming 1-2 buttons and you'll be fine, I mean I was levelling a NB in the nerfed down content and I have 2 skills I actually use, the rest are on my bar to get levelled, lol. You don't even need to think about moving out of a red circle or blocking/dodging a heavy hitting attack these days as it just doesn't hurt. That's why when people actually get to the vet dungeons etc they suck as they just haven't learned half the stuff you need to do to succeed. I've had people that doesn't even know you can block or dodge roll and they were vr1+

    I blow peoples minds when I dodgeroll attks and shieldbash channeling abilities. There's no ridk of dying outsidd group activities.
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