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Why is the content so easy?

  • The Uninvited
    The Uninvited
    ✭✭✭✭✭
    swirve wrote: »
    swirve wrote: »
    swirve wrote: »
    swirve wrote: »
    If the game content is toooooo easy show me your dro martha skin from beating the maw of lorkhaj at vet 16...until then maybe you are just running the easy content and need to step up from the sandpit and play with da big boyz n gurlz

    Nice troll attempt. But if you're serious, than I would counter that argument by saying the learning curve gap between anything else and vMoL is too big.

    Nope...you got AA and Helra hm is average to above average skill, SO as skilled and vMoL as top tier...nice progression in skill for group play....once the next level of over gearing happens they all shift down..

    If you solo you have vMA do this across different classes for different challenge.

    You also gave vDSA...

    The learning gap is not that great its pretty typical of an mmo..

    But anyways please show me your farming of all of the above except vMoL b4 you tell me the content is too easy and you dont have skill progression...

    Out of all these, the only one I didn't complete yet is vMoL and vMA (because I don't feel like playing solo in an MMO). AA and Hel Ra are burn fests and the fastest SO run I did was 18 minutes with hardmode.

    Erm u do realise vMoL is group content...if you can burn everything else with ease you should be doing progression on that not being a leetist to other players...

    SO HM? or normal...you do realise SO is getting a vet version with scaling...

    Also not everyone feels like or can be top end but sounds like you are a very self centred individual...

    Im happy that they make content more accessible while also introducing hard stuff..until you beat vMoL at v16 you have no right in my view to complain the content is too easy

    Show me where I am being a leetist to other players please? I am not calling myself an elite player and the other ones casual noobs. I am just asking for something challenging.

    Self centered? Look at your own first comment on this topic.
    But anyways please show me your farming of all of the above except vMoL b4 you tell me the content is too easy and you dont have skill progression...

    I did, and than you come back at me with this?
    until you beat vMoL at v16 you have no right in my view to complain the content is too easy

    I do realise that SO is getting scaled up and I'm actually pretty happy about that one.

    You are elitest...you are complaing that the 2 hardest dingeons are being nerfed, but these are mid tier content anyways...if you want a challenge play vMoL as given you farm everything else you have had your worth out of them...

    But i suspect you are the kind of player who actually wants these to stay hard to prevent othet players acquiring gear like kena helms...you often see this with wannabe leets..

    Just accept you have outgrown mid tier content and stop moaning about limiting progress for mid to lower level players.

    You are so full of it, aren't you? So, in your opinion saying you want challenging content makes you an elitist?

    I would love for everyone to acquire gear like the Molag Kena helmet. Just for your information, I don't even have it myself! I don't want to prevent other players from getting it, but apparently you seem to know me better than I do myself.

    I just would like for those 2 (!) dungeons to stay the way they are (or that they give us some new hard dungeons when they nerf the old ones).

    They have been nerfed before you know? And if by your opinion they are mid tier anyway, why should they be nerfed again?
    Edited by The Uninvited on May 1, 2016 3:19PM
    Pandora's Promise (rip) | LND | Pactriotic | IKnowWhatUDidLastWinter's | The Uninvited |

    Ride the paranoia | All life is pain | Only the grave is real
  • The Uninvited
    The Uninvited
    ✭✭✭✭✭
    swirve wrote: »
    Looking for a guild who focus on farming trials.

    Im part of an existing good small guild but i have a need to be farming end game content such as trials and struggle to find numbers / organised runs.

    Have beat reg Maw with rndgrp, want to farm this and beat vMaw plus future trials. Also want to get a group at the medium to high end of quick completions of new content

    V16 dk dps topend gear. Good dps output and playstyle.

    Also would be helpful if you have schedules or contact apps as psn messaging does not work ingame during eso.

    Best times for farming include 7-8pm to 11pm most nights. If you organise runs i will be on if i say i will.

    Add swirve.
    swirve wrote: »
    Why not include 8 (wo)man sized trials or scale the content to 8 (wo)man options.

    Fits nicely between boring dungeons and hard to organise full fat trials (excluding trials guilds who have the numbers and capable players at the right time).

    And you say I'm the elitist here...
    Pandora's Promise (rip) | LND | Pactriotic | IKnowWhatUDidLastWinter's | The Uninvited |

    Ride the paranoia | All life is pain | Only the grave is real
  • kuro-dono
    kuro-dono
    ✭✭✭✭
    if stuff becomes too easy ppl can always tone down their gear cant they? since gear/skills give you insane boosts over someone who doesnt have those elite/epic/legendary gear and all skills or dont understand how much better skill one is over another.
  • swirve
    swirve
    ✭✭✭✭
    swirve wrote: »
    Looking for a guild who focus on farming trials.

    Im part of an existing good small guild but i have a need to be farming end game content such as trials and struggle to find numbers / organised runs.

    Have beat reg Maw with rndgrp, want to farm this and beat vMaw plus future trials. Also want to get a group at the medium to high end of quick completions of new content

    V16 dk dps topend gear. Good dps output and playstyle.

    Also would be helpful if you have schedules or contact apps as psn messaging does not work ingame during eso.

    Best times for farming include 7-8pm to 11pm most nights. If you organise runs i will be on if i say i will.

    Add swirve.
    swirve wrote: »
    Why not include 8 (wo)man sized trials or scale the content to 8 (wo)man options.

    Fits nicely between boring dungeons and hard to organise full fat trials (excluding trials guilds who have the numbers and capable players at the right time).

    And you say I'm the elitist here...

    Stalker alert....im not the one complaining about content being made too easy to serve my self centred needs...

    Im more than happy if they adjust content for the good of the player base....my own personal preference for end game does not make me go all swivel eyed that they make some content easier...

    You are one sad little individual..lol
    Edited by swirve on May 1, 2016 4:05PM
  • dtm_samuraib16_ESO
    dtm_samuraib16_ESO
    ✭✭✭✭
    Well, if they toughen it up, others will ask why that same content is so hard...
    One cannot please all.
    Earthdawn Game Master Role Play Quotes by me:
    "If it looks like a bear, if it feels like a bear, smells and tastes like a bear, then be VERY aware, it could be something ENTIRELY different..."
    "Be careful what you wish for, you might get plenty of it..."
  • swirve
    swirve
    ✭✭✭✭
    swirve wrote: »
    swirve wrote: »
    swirve wrote: »
    swirve wrote: »
    If the game content is toooooo easy show me your dro martha skin from beating the maw of lorkhaj at vet 16...until then maybe you are just running the easy content and need to step up from the sandpit and play with da big boyz n gurlz

    Nice troll attempt. But if you're serious, than I would counter that argument by saying the learning curve gap between anything else and vMoL is too big.

    Nope...you got AA and Helra hm is average to above average skill, SO as skilled and vMoL as top tier...nice progression in skill for group play....once the next level of over gearing happens they all shift down..

    If you solo you have vMA do this across different classes for different challenge.

    You also gave vDSA...

    The learning gap is not that great its pretty typical of an mmo..

    But anyways please show me your farming of all of the above except vMoL b4 you tell me the content is too easy and you dont have skill progression...

    Out of all these, the only one I didn't complete yet is vMoL and vMA (because I don't feel like playing solo in an MMO). AA and Hel Ra are burn fests and the fastest SO run I did was 18 minutes with hardmode.

    Erm u do realise vMoL is group content...if you can burn everything else with ease you should be doing progression on that not being a leetist to other players...

    SO HM? or normal...you do realise SO is getting a vet version with scaling...

    Also not everyone feels like or can be top end but sounds like you are a very self centred individual...

    Im happy that they make content more accessible while also introducing hard stuff..until you beat vMoL at v16 you have no right in my view to complain the content is too easy

    Show me where I am being a leetist to other players please? I am not calling myself an elite player and the other ones casual noobs. I am just asking for something challenging.

    Self centered? Look at your own first comment on this topic.
    But anyways please show me your farming of all of the above except vMoL b4 you tell me the content is too easy and you dont have skill progression...

    I did, and than you come back at me with this?
    until you beat vMoL at v16 you have no right in my view to complain the content is too easy

    I do realise that SO is getting scaled up and I'm actually pretty happy about that one.

    You are elitest...you are complaing that the 2 hardest dingeons are being nerfed, but these are mid tier content anyways...if you want a challenge play vMoL as given you farm everything else you have had your worth out of them...

    But i suspect you are the kind of player who actually wants these to stay hard to prevent othet players acquiring gear like kena helms...you often see this with wannabe leets..

    Just accept you have outgrown mid tier content and stop moaning about limiting progress for mid to lower level players.

    You are so full of it, aren't you? So, in your opinion saying you want challenging content makes you an elitist?

    I would love for everyone to acquire gear like the Molag Kena helmet. Just for your information, I don't even have it myself! I don't want to prevent other players from getting it, but apparently you seem to know me better than I do myself.

    I just would like for those 2 (!) dungeons to stay the way they are (or that they give us some new hard dungeons when they nerf the old ones).

    They have been nerfed before you know? And if by your opinion they are mid tier anyway, why should they be nerfed again?

    Why should they not be further nerfed moose... id take zos stats on what they think should happen than your crying...

    Im full of disdain for wannabe leets like you who try to dictate content for others...ypu find content too easy man up and play the harder stuff...or shut up...
  • The Uninvited
    The Uninvited
    ✭✭✭✭✭
    swirve wrote: »
    swirve wrote: »
    Looking for a guild who focus on farming trials.

    Im part of an existing good small guild but i have a need to be farming end game content such as trials and struggle to find numbers / organised runs.

    Have beat reg Maw with rndgrp, want to farm this and beat vMaw plus future trials. Also want to get a group at the medium to high end of quick completions of new content

    V16 dk dps topend gear. Good dps output and playstyle.

    Also would be helpful if you have schedules or contact apps as psn messaging does not work ingame during eso.

    Best times for farming include 7-8pm to 11pm most nights. If you organise runs i will be on if i say i will.

    Add swirve.
    swirve wrote: »
    Why not include 8 (wo)man sized trials or scale the content to 8 (wo)man options.

    Fits nicely between boring dungeons and hard to organise full fat trials (excluding trials guilds who have the numbers and capable players at the right time).

    And you say I'm the elitist here...

    Stalker alert....im not the one complaining about content being made too easy to serve my self centred needs...

    Im more than happy if they adjust content for the good of the player base....my own personal preference for end game does not make me go all swivel eyed that they make some content easier...

    You are one sad little individual..lol

    I think that you're just picking a fight by putting words in my mouth. Learn to read.

    Instead of resorting to personal attacks by name calling, why don't we stick to the topic at hand?
    Pandora's Promise (rip) | LND | Pactriotic | IKnowWhatUDidLastWinter's | The Uninvited |

    Ride the paranoia | All life is pain | Only the grave is real
  • swirve
    swirve
    ✭✭✭✭
    swirve wrote: »
    swirve wrote: »
    Looking for a guild who focus on farming trials.

    Im part of an existing good small guild but i have a need to be farming end game content such as trials and struggle to find numbers / organised runs.

    Have beat reg Maw with rndgrp, want to farm this and beat vMaw plus future trials. Also want to get a group at the medium to high end of quick completions of new content

    V16 dk dps topend gear. Good dps output and playstyle.

    Also would be helpful if you have schedules or contact apps as psn messaging does not work ingame during eso.

    Best times for farming include 7-8pm to 11pm most nights. If you organise runs i will be on if i say i will.

    Add swirve.
    swirve wrote: »
    Why not include 8 (wo)man sized trials or scale the content to 8 (wo)man options.

    Fits nicely between boring dungeons and hard to organise full fat trials (excluding trials guilds who have the numbers and capable players at the right time).

    And you say I'm the elitist here...

    Stalker alert....im not the one complaining about content being made too easy to serve my self centred needs...

    Im more than happy if they adjust content for the good of the player base....my own personal preference for end game does not make me go all swivel eyed that they make some content easier...

    You are one sad little individual..lol

    I think that you're just picking a fight by putting words in my mouth. Learn to read.

    Instead of resorting to personal attacks by name calling, why don't we stick to the topic at hand?

    I am. The topic is why is the content so easy.

    The answer is that zos know a damn lot more than you do about the game and adjust as needed, this brings other players into content as difficulty can oscilate..i.e... SO is about to get harder...

    Also until you can easily beat any of the hardest content you have no real case to say the content is too easy in the first instance or even based on the wider playerbase.

    So i suggest you quit crying that other players who may not have been able to do vWGT can and will. Or should content just be designed for the level you want to play at?

    Broadly.

    non vet dungeons, vet dungeons & non hm trials, hm trials and vDSA then vMoL is content for a range of PvE group players

    Throw in quest MA and vMA just further adds to all players having something to do and not just you.
  • The Uninvited
    The Uninvited
    ✭✭✭✭✭
    swirve wrote: »
    I am. The topic is why is the content so easy.

    The answer is that zos know a damn lot more than you do about the game and adjust as needed, this brings other players into content as difficulty can oscilate..i.e... SO is about to get harder...

    Also until you can easily beat any of the hardest content you have no real case to say the content is too easy in the first instance or even based on the wider playerbase.

    So i suggest you quit crying that other players who may not have been able to do vWGT can and will. Or should content just be designed for the level you want to play at?

    Broadly.

    non vet dungeons, vet dungeons & non hm trials, hm trials and vDSA then vMoL is content for a range of PvE group players

    Throw in quest MA and vMA just further adds to all players having something to do and not just you.

    I never said that content should just be designed for the level I want to play at. And I totally agree on the fact that all players should have something to do and not just me or some elite group of people.

    I just think that there could be a little more on the challenging side than just 12 man trials, don't you agree? You even started a topic yourself asking for 8 man trials, because we all know grouping up 12 people is time consuming. Why not 4 man dungeons instead of 8 man trials?
    Pandora's Promise (rip) | LND | Pactriotic | IKnowWhatUDidLastWinter's | The Uninvited |

    Ride the paranoia | All life is pain | Only the grave is real
  • martinhpb16_ESO
    martinhpb16_ESO
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    swirve wrote: »

    You are one sad little individual..lol

    That comment doesn't do you any favours and, in my opinion, shows you up for what you accuse others of being, elitist.
    Edited by martinhpb16_ESO on May 1, 2016 4:49PM
    At least the spelling is difficult for you.
    Hew's Bane*
  • martinhpb16_ESO
    martinhpb16_ESO
    ✭✭✭✭✭
    swirve wrote: »
    Why should they not be further nerfed moose... id take zos stats on what they think should happen than your crying...

    Im full of disdain for wannabe leets like you who try to dictate content for others...ypu find content too easy man up and play the harder stuff...or shut up...

    Damn, so anybody who has a different opinion than you its ok to insult them?

    You really are full of disdain which just goes to show how twisted your sense of proprietry is.

    If anyone sound leet its you!

    "your crying" "disdain" "wannabe leets" "man-up" "shut-up" - thats has to be the most leetist post in this entire thread. And your trolling is probably designed just to derail this thread.

    NOT EVERYONE AGREES WITH YOU SAVVY?
    Edited by martinhpb16_ESO on May 1, 2016 4:56PM
    At least the spelling is difficult for you.
    Hew's Bane*
  • swirve
    swirve
    ✭✭✭✭
    swirve wrote: »
    I am. The topic is why is the content so easy.

    The answer is that zos know a damn lot more than you do about the game and adjust as needed, this brings other players into content as difficulty can oscilate..i.e... SO is about to get harder...

    Also until you can easily beat any of the hardest content you have no real case to say the content is too easy in the first instance or even based on the wider playerbase.

    So i suggest you quit crying that other players who may not have been able to do vWGT can and will. Or should content just be designed for the level you want to play at?

    Broadly.

    non vet dungeons, vet dungeons & non hm trials, hm trials and vDSA then vMoL is content for a range of PvE group players

    Throw in quest MA and vMA just further adds to all players having something to do and not just you.

    I never said that content should just be designed for the level I want to play at. And I totally agree on the fact that all players should have something to do and not just me or some elite group of people.

    I just think that there could be a little more on the challenging side than just 12 man trials, don't you agree? You even started a topic yourself asking for 8 man trials, because we all know grouping up 12 people is time consuming. Why not 4 man dungeons instead of 8 man trials?

    Different points...i was asking for more for the players (i know a fair number who cant do trials due to numbers), you were complaining that content is too easy...
  • swirve
    swirve
    ✭✭✭✭
    swirve wrote: »
    Why should they not be further nerfed moose... id take zos stats on what they think should happen than your crying...

    Im full of disdain for wannabe leets like you who try to dictate content for others...ypu find content too easy man up and play the harder stuff...or shut up...

    Damn, so anybody who has a different opinion than you its ok to insult them?

    You really are full of disdain which just goes to show how twisted your sense of proprietry is.

    If anyone sound leet its you!

    "your crying" "disdain" "wannabe leets" "man-up" "shut-up" - thats has to be the most leetist post in this entire thread. And your trolling is probably designed just to derail this thread.

    NOT EVERYONE AGREES WITH YOU SAVVY?

    I can insult whoever i like...or do you have a set of rules on that, that works for you? Should insults be nerfed or kept an consistent srandard which means others cannot get in on the insulting?

    You clearly dont understand leets...
  • The Uninvited
    The Uninvited
    ✭✭✭✭✭
    swirve wrote: »
    swirve wrote: »
    I am. The topic is why is the content so easy.

    The answer is that zos know a damn lot more than you do about the game and adjust as needed, this brings other players into content as difficulty can oscilate..i.e... SO is about to get harder...

    Also until you can easily beat any of the hardest content you have no real case to say the content is too easy in the first instance or even based on the wider playerbase.

    So i suggest you quit crying that other players who may not have been able to do vWGT can and will. Or should content just be designed for the level you want to play at?

    Broadly.

    non vet dungeons, vet dungeons & non hm trials, hm trials and vDSA then vMoL is content for a range of PvE group players

    Throw in quest MA and vMA just further adds to all players having something to do and not just you.

    I never said that content should just be designed for the level I want to play at. And I totally agree on the fact that all players should have something to do and not just me or some elite group of people.

    I just think that there could be a little more on the challenging side than just 12 man trials, don't you agree? You even started a topic yourself asking for 8 man trials, because we all know grouping up 12 people is time consuming. Why not 4 man dungeons instead of 8 man trials?

    Different points...i was asking for more for the players (i know a fair number who cant do trials due to numbers), you were complaining that content is too easy...

    Show me exactly where I did that, because I can't see it reading back my own comments. All I did was ask for challenging content with a learning curve. Aren't we asking the same thing? More for the players?
    Pandora's Promise (rip) | LND | Pactriotic | IKnowWhatUDidLastWinter's | The Uninvited |

    Ride the paranoia | All life is pain | Only the grave is real
  • aubrey.baconb16_ESO
    There are many that agree with you that ESO is too easy. But there also significant numbers that think differently.

    ZOS has the stats and base their decisions on those stats to please the majority, not the minority.

    Casuals may never be emperor but they rule this game.
  • swirve
    swirve
    ✭✭✭✭
    There are many that agree with you that ESO is too easy. But there also significant numbers that think differently.

    ZOS has the stats and base their decisions on those stats to please the majority, not the minority.

    Casuals may never be emperor but they rule this game.

    Are you not entertained by the range of content on offer?
  • mb10
    mb10
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    ✭✭✭
    Try doing quests without the help markers telling you where to go and what to do

    Try playing with your health, stamina and magicka bars hidden.

    etc

    Many ways to make it more challenging
  • Kanar
    Kanar
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    I agree the content is way too easy. I started playing at release, stopped playing shortly after, then started again about 2 months ago. A month ago one of my friends started playing and I leveled a new character with him. We have been able to do all group dungeons as a 2 man group (we're up to the lvl 35 dungeons now), sometimes with the mobs over our level (entering before the minimum level).

    My friend wears pretty much random outleveled gear and has a hybrid build (he's new after all). I craft green set gear and often use it for many levels, with store-bought white enchants. I am a heavy armor magicka build and don't really min/max although it's not a hybrid build.

    We hardly ever die in the group dungeons and have not wiped yet. If the mobs are our level, it's not really even a challenge (no strategy needed, just run in and hack). I could understand this if the dungeons were designed for 2 people, but they are designed for 4...

    I understand vet dungeons are harder so we'll probably need a full group to do those, but I can't imagine they will be much of a challenge. I do not agree that trials should be the challenging content, because putting together a 12 person group just would be painful and is not even possible for people who have other obligations (like kids).
  • Magdalina
    Magdalina
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    swirve wrote: »
    swirve wrote: »
    If the game content is toooooo easy show me your dro martha skin from beating the maw of lorkhaj at vet 16...until then maybe you are just running the easy content and need to step up from the sandpit and play with da big boyz n gurlz

    Nice troll attempt. But if you're serious, than I would counter that argument by saying the learning curve gap between anything else and vMoL is too big.

    Nope...you got AA and Helra hm is average to above average skill, SO as skilled and vMoL as top tier...nice progression in skill for group play....once the next level of over gearing happens they all shift down..

    If you solo you have vMA do this across different classes for different challenge.

    You also gave vDSA...

    The learning gap is not that great its pretty typical of an mmo..

    But anyways please show me your farming of all of the above except vMoL b4 you tell me the content is too easy and you dont have skill progression...

    AA HM is easy if you have at least half a dozen people who know what they're doing. HR HM is very moderately challenging for people capable of listening to instructions. SO can currently be 5-6 manned easily. 4 manned up to Serpent for sure. That challenge.

    vDSA can probably be soloed at this point, mobs die before they finish spawning with a solid group. You call that challenging content?

    Yeah there is vMoL and vMA. 12 man and solo content. But what about small scale content? 12 people are hard to get together, and they're a bit too stressful for most people to do that every day/night. Solo content is...(besides being extremely laggy and buggy) not what a lot of people look for in an MMO.

    There is a VERY obvious lack of learning curve in the game, all the zones, main story quests, non vet and most vet dungeons can be done with your eyes closed by spamming 1-2 keys. Then people suddenly see something that actually has mechanics and SUDDENLY they die and get really surprised(rightfully so, as the "tactics" that worked in previous 95% of the game suddenly don't work now)...and then instead of trying to learn said players(not all of them mind you. Just yesterday someone messaged me in game asking me to run ICP with her before the nerf. Because she has issues finding a team and she'd failed miserably there before but she's been trying to learn and she wants to beat it before ZOS nerfs it. I can respect that. I'll run it for her) come to the forums and cry for nerfs...and instead of seeing the underlying issue and helping players learn by introducing some learning curve ZOS just nerfs everything again.

  • Magdalina
    Magdalina
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    Lysette wrote: »
    Lysette wrote: »
    ADarklore wrote: »
    Lysette wrote: »
    Volkodav wrote: »
    ADarklore wrote: »
    Volkodav wrote: »
    kampori wrote: »
    Why is it easy and getting easier? Because it's an MMO, and this is how MMOs are now. They want the most amount of people to be able to play (and pay) their game. If content is too challenging (like most people thought of this game at launch) people will leave.
    Why risk not having the highest number of players by having challenging content when they could (if they wanted and I wish they would) add in 'nightmare' versions of dungeons and raids. Level up via easy content, progress at max level with nightmare content. Let's just hope ZoS decides to go this route down the road. If everything is too easy, you get the same effect as things being too hard (but on a much smaller scale. the ratio of casuals : elites massively favours the casuals in every MMO)

    Ya know,this is a very good idea.I have played games that have a slider for difficulty,or that even have buttons to hit for easy,normal,and hard. The Witcher has that,for an e xample.

    Yes, but that is a SINGLE PLAYER game... name other major MMOs that have a difficulty slider? I would say it is impossible because you'd be adjusting content for every single player, ZOS has trouble in Cyrodiil because of the number of calculations that need to be made. Imagine going to a PvE dark anchor and now suddenly the game needs to adjust monsters difficulty for each and every player fighting at the anchor, same with group bosses, etc. It just wouldn't work. Battle-leveling is as close as we'll see to individual adjustments.

    I just said that it was a good idea.I didnt say the Witcher was an MMO.
    And no need to post in CAPS,..I CAN SEE.
    I think it would be cool if the idea would work.I didnt even say it would.

    Why shouldn't it be possible - it could be like in other TES games - "very easy" player does double damage, enemies half damage - "very hard" player does half damage, enemý double damage - and "extreme mode" comes with debuffs to speed and an insane decay of armor and weapons.

    As I said, the amount of calculations it would have to make would probably be insane, and as we've seen in Cyrodiil, the game cannot handle the amount of calculations it already has to do and that area is battle-leveled. If it were so easy, other MMOs would be doing it, but none are... so clearly it isn't as easy as people like to make it sound.

    Nah, that is not an effort at all - those are multipliers, which are anyway applied when scaling is happening. It is not a drain on performance at all. The reason why they don't do it, is as well pretty obvious - look how MMO players think - they want to be the best and have best gear - no one would willingly make himself up to 4 times weaker than the next guy in PvP. They could easily be weaker as well now already - just do not use VR gear, but normal stuff and not buff themselves with all kind of fancy food and champion points - then it would be challenging - but they do not want challeging - they just say they would - but in reality this is just their way to say "I am a 1337, whereas you suck at it" - that is what they mean, when they say "it is too easy".

    That's simply not true. I'll just quote myself from another topic here:

    I remember when 1.5 update came out and dungeons suddenly seemed harder and more difficult than before. Back than I was wearing dropped green/blue gear (not even complete set items) and playing in first person. AND we didn't have Champion Points! Not sure, but if I'm not mistaken soft caps were still in the game too.

    It changed a lot for me. I had to rethink my skills, learn to play in third person, craft my own gear and have better situational awareness. It made me a better player and I liked that!

    That's what gaming is about to me. You try, learn, try again and beat content that you considered too hard before simply because you didn't know everything yet.


    And that's what we are asking for. Content that has a learning curve, to keep it interesting.

    Try it without armor, then it will be challenging - or not?- What about without high level food, but just normal food?- What about with an average weapon instead of high level gear. There are so many ways to do it with more options than that all have pretty much the same endgame gear - if you want challenging, you can do that yourself - so I doubt, you seriously wánt that.

    Edit: or apply just half of your skill points and half of your stats points and half of your champion points, and try it then - I really doubt those claiming to want it challenging would even dare to have a real challenge. If they would, they could already - just like I said it above.

    I'm sorry if this sounds rude, but it's not the first time I see those type of comments and I find them seriously...okay how to make it sound nice lol...I know everyone's entitled to their opinion but I think this point of view is very wrong and very harmful(for the general longevity of the game; or you could say any community in general).

    You're basically saying progress is useless. Try to become better? Why? You can just complain and have what you want given to you. If you want a challenge, why don't you gimp yourself and create the challenge instead, right? It's like saying progress is bad, it's useless, and if you still want to have challenge you should just learn to regress. Don't try to make yourself better/strong, it's useless. Make yourself weaker. Don't use the advantages you've earned.
    Instead of encouraging people to strive for something better, to make progress, it's discouraging them from doing so. How can this be seen as a positive thing?!

    I don't want to enjoy the game by gimping the character(s) I spent so much time on. However I do already try to create myself challenging by 2 manning and soloing content designed for 4 people and 4-7 manning content designed for 12. And let me tell you, current SO is ridiculously easy for 6-7 people, and 2 manning most vet dungeons ends up in both speedrun and no death these days. Working on naked vWGT right now.

    It's like if, Idk, let's say there's a mountain skiing resort and you know there're different kinds of slopes there, from easiest to hardest? They mark the hardest as black on maps and they're not for newbies in skiing/snowboarding. It's like people are asking for the black slope to be removed because they can't ski there without falling repeatedly, and just tell expert ski-ers who can to tie their legs together or try skiing without skis/just one ski if they want a challenge. That's...I can't even begin to grasp this logic o_O
  • jamesharv2005ub17_ESO
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    The new trial has only had one guild complete it on veteran. Maybe try that?
  • ajwest927
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    Moozzie wrote: »
    They could add a third level of difficulty to the dungeons to please the pro players

    They could call it champion mode since now ZOS replace veteran rank with champion points
  • Funkopotamus
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    One of my biggest gripes about ESO is that it looks and plays like one of the best MMO's to date, But then after a few hours it feels like "BabiesFirstMMO"

    I wish the game was harder. Content in this game should REQIRE groups! It should actually feel like a struggle against opposing forces! Right now it is a single player game with grouping optional. Can you imagine if ESO had content with mechanics like RIFT? I mean you can say what you want, but RIFT has content that if your tank and healer do not know what to do you are all going to die lol!
    Edited by Funkopotamus on May 1, 2016 7:23PM
    Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!" Sallington
  • ArchMikem
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    x5ofspadez wrote: »
    I know alot of it is the power creep, however it feels like things are getting ever easier. The only "challenging" 4 player content in the game is getting nerfed, (as of PTS 2.4.0) and honestly it feels like if anything they should be getting buffed.

    I cant be the only one who thinks this way.

    You have three level capped characters, and several more well on their way. You've probably been playing for a long while now, having the time to get yourself kitted with some of the higher end gear, and you're saying things are getting too easy.

    ...I could rant, but I just don't have the energy anymore.
    CP2,100 Master Explorer - AvA Two Star Warlord - Console Peasant - Khajiiti Aficionado - The Clan
    Quest Objective: OMG Go Talk To That Kitty!
  • jamesharv2005ub17_ESO
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    One of my biggest gripes about ESO is that it looks and plays like one of the best MMO's to date, But then after a few hours it feels like "BabiesFirstMMO"

    I wish the game was harder. Content in this game should REQIRE groups! It should actually feel like a struggle against opposing forces! Right now it is a single player game with grouping optional. Can you imagine if ESO had content with mechanics like RIFT? I mean you can say what you want, but RIFT has content that if your tank and healer do not know what to do you are all going to die lol!

    I dont know hardcore would appeal to the main elder scrolls base. Most MMOs are basically single player with grouping optional tho. SWTOR, LOTRO etc all the big ones have options available for everyone. I dont really think you should need a group just to walk to a crafting area or gather mats.
  • swirve
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    Magdalina wrote: »
    swirve wrote: »
    swirve wrote: »
    If the game content is toooooo easy show me your dro martha skin from beating the maw of lorkhaj at vet 16...until then maybe you are just running the easy content and need to step up from the sandpit and play with da big boyz n gurlz

    Nice troll attempt. But if you're serious, than I would counter that argument by saying the learning curve gap between anything else and vMoL is too big.

    Nope...you got AA and Helra hm is average to above average skill, SO as skilled and vMoL as top tier...nice progression in skill for group play....once the next level of over gearing happens they all shift down..

    If you solo you have vMA do this across different classes for different challenge.

    You also gave vDSA...

    The learning gap is not that great its pretty typical of an mmo..

    But anyways please show me your farming of all of the above except vMoL b4 you tell me the content is too easy and you dont have skill progression...

    AA HM is easy if you have at least half a dozen people who know what they're doing. HR HM is very moderately challenging for people capable of listening to instructions. SO can currently be 5-6 manned easily. 4 manned up to Serpent for sure. That challenge.

    vDSA can probably be soloed at this point, mobs die before they finish spawning with a solid group. You call that challenging content?

    Yeah there is vMoL and vMA. 12 man and solo content. But what about small scale content? 12 people are hard to get together, and they're a bit too stressful for most people to do that every day/night. Solo content is...(besides being extremely laggy and buggy) not what a lot of people look for in an MMO.

    There is a VERY obvious lack of learning curve in the game, all the zones, main story quests, non vet and most vet dungeons can be done with your eyes closed by spamming 1-2 keys. Then people suddenly see something that actually has mechanics and SUDDENLY they die and get really surprised(rightfully so, as the "tactics" that worked in previous 95% of the game suddenly don't work now)...and then instead of trying to learn said players(not all of them mind you. Just yesterday someone messaged me in game asking me to run ICP with her before the nerf. Because she has issues finding a team and she'd failed miserably there before but she's been trying to learn and she wants to beat it before ZOS nerfs it. I can respect that. I'll run it for her) come to the forums and cry for nerfs...and instead of seeing the underlying issue and helping players learn by introducing some learning curve ZOS just nerfs everything again.

    Disagree...but depends if you like to play with others...

    AA is the only one you need 12 players for so helra normal with 8 players is going to be hard for non skilled players...the content in this game provides enough learning curve, but some just want to be spoon fed 1 thing after another...
    Edited by swirve on May 1, 2016 8:10PM
  • Mettaricana
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    Atleast make new zones ic difficult with enemies you don't wanna get ganged by. And world bosses that roam and can ruin your day but can be soloed with skill or a group
  • Lysette
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    There are many that agree with you that ESO is too easy. But there also significant numbers that think differently.

    ZOS has the stats and base their decisions on those stats to please the majority, not the minority.

    Casuals may never be emperor but they rule this game.

    Wow, what an amazing quote that is - "Casuals may never be emperor, but they rule this game" - that is of the magnitude of "a small step for a man, a giant leap for mankind" - just for MMO gaming.
    Edited by Lysette on May 1, 2016 8:34PM
  • martinhpb16_ESO
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    swirve wrote: »
    swirve wrote: »
    Why should they not be further nerfed moose... id take zos stats on what they think should happen than your crying...

    Im full of disdain for wannabe leets like you who try to dictate content for others...ypu find content too easy man up and play the harder stuff...or shut up...

    Damn, so anybody who has a different opinion than you its ok to insult them?

    You really are full of disdain which just goes to show how twisted your sense of proprietry is.

    If anyone sound leet its you!

    "your crying" "disdain" "wannabe leets" "man-up" "shut-up" - thats has to be the most leetist post in this entire thread. And your trolling is probably designed just to derail this thread.

    NOT EVERYONE AGREES WITH YOU SAVVY?

    I can insult whoever i like...or do you have a set of rules on that, that works for you? Should insults be nerfed or kept an consistent srandard which means others cannot get in on the insulting?

    You clearly dont understand leets...

    clearly I dont, and only you do.

    Yes you can insult who you like, but to do so with no conscience as to the effects is a well known condition.
    At least the spelling is difficult for you.
    Hew's Bane*
  • martinhpb16_ESO
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    One of my biggest gripes about ESO is that it looks and plays like one of the best MMO's to date, But then after a few hours it feels like "BabiesFirstMMO"

    I wish the game was harder. Content in this game should REQIRE groups! It should actually feel like a struggle against opposing forces! Right now it is a single player game with grouping optional. Can you imagine if ESO had content with mechanics like RIFT? I mean you can say what you want, but RIFT has content that if your tank and healer do not know what to do you are all going to die lol!

    Sad thing is that this game used to be how you describe it. I guess the honeymoon is over and we now descend into the 'blaze through the content' with no effort gameplay. So sad.
    At least the spelling is difficult for you.
    Hew's Bane*
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