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Greed, greeed, greed

  • anitajoneb17_ESO
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    Shunravi wrote: »
    It's the same mechanics but easier. I thought you said you wanted to do it for fun? So why care about loot and such?

    There's a level of "easy" where it isn't fun any more (which is why elite complain about nerfs, because it will get boring for them).

    And I don't care much about loot but many people do. It's their incentive.

    Mentioned it because it's not the same.

  • hydrocynus
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    Shunravi wrote: »
    Play normal mode. It's exactly the same.

    No it's not.

    - Normal is FAR TOO EASY - sleeping mode
    - There is no normal mode for vCoA
    - Loot isn't the same.
    - Achievements aren't the same.

    Also, remember ZOS' concern at the moment is the completion rate of vet versions. Doing normal versions isn't going to increase that rate.

    But you only want it for fun not loot and achievements
    My internet is invalid
  • anitajoneb17_ESO
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    Destruent wrote: »
    Shunravi wrote: »
    Play normal mode. It's exactly the same.

    No it's not.

    - Normal is FAR TOO EASY - sleeping mode

    play without equipment or CP :trollface:

    No, YOU do that in the nerfed vet versions ;-)

  • hydrocynus
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    Shunravi wrote: »
    Play normal mode. It's exactly the same.

    No it's not.

    - Normal is FAR TOO EASY - sleeping mode
    - There is no normal mode for vCoA
    - Loot isn't the same.
    - Achievements aren't the same.

    Also, remember ZOS' concern at the moment is the completion rate of vet versions. Doing normal versions isn't going to increase that rate.

    How is vCoA even partof this conversation? If you can't do that now my darling I think you are probably still going to battle with a nerfed version of vICP and I say this to try save you more frustration: try candy crush.

    My internet is invalid
  • hydrocynus
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    Shunravi wrote: »
    It's the same mechanics but easier. I thought you said you wanted to do it for fun? So why care about loot and such?

    There's a level of "easy" where it isn't fun any more (which is why elite complain about nerfs, because it will get boring for them).

    And I don't care much about loot but many people do. It's their incentive.

    Mentioned it because it's not the same.

    So ask them to buff normal instead of nerf hard.
    My internet is invalid
  • Shunravi
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    Shunravi wrote: »
    It's the same mechanics but easier. I thought you said you wanted to do it for fun? So why care about loot and such?

    There's a level of "easy" where it isn't fun any more (which is why elite complain about nerfs, because it will get boring for them).

    And I don't care much about loot but many people do. It's their incentive.

    Mentioned it because it's not the same.

    Well, at least you understand. I want to have fun, not sleep like in normal mode.

    I'm not really in the anti something for nothing boat, I would give up every piece of loot and gold I have ever earned in the game so that I could maintain a fun environment.

    Edited by Shunravi on April 22, 2016 4:12PM
    This one has an eloquent and well thought out response to tha... Ooh sweetroll!
  • Destruent
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    Destruent wrote: »
    Speaking of the rewards, sets drop in normal version, in vr15 though, but the difference only matters for optimized build.
    Monster helmets are sold at pvp merchant.
    So whats the issue?

    The issue is that everybody wants an optimized build. Who wants to blow expensive gold tempers on VR15 gear?

    Who needs gold gear if he doesn't want to compete on leaderboards? btw. if you want an optimized build you usually need those vMSA-weapons...if you can do this you can also do those two dungeons.

    I've never even LOOKED at a leaderboard in game, much less cared if I was on one, but I still want my gear to be the best possible whether I am doing PvE, PvP or just role-playing. The important thing is that I decide which gear I "need", not you or anybody else.

    Seems like ZOS should just send a mail to everyone with all the gear available...maybe after they did this we can have challenging content again :(
    Noobplar
  • anitajoneb17_ESO
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    hydrocynus wrote: »
    How is vCoA even partof this conversation? If you can't do that now my darling I think you are probably still going to battle with a nerfed version of vICP and I say this to try save you more frustration: try candy crush.

    It's part of the conversation because ZOS announced a VCoA nerf too.
    It's part of the conversation because "do normal" is not an answer when it comes to vCoA being "too hard" for some players.
    And I talk in general for players for whom those dungeons are really hard or too hard, not for me - I have completed them all on V16 version and hard mode.
    But even having beaten them, I think for my taste that the two IC dungeons, and vICP in particular, are too hard to be real fun - even though I can complete them.

    NB : I'm not your darling ;-)


  • anitajoneb17_ESO
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    hydrocynus wrote: »
    So ask them to buff normal instead of nerf hard.

    I haven't asked for anything ! And if asked, I'd have preferred normal buffed too. But we're commenting vets being nerfed, that's a fact...



  • anitajoneb17_ESO
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    Nyx2 wrote: »
    6. There is nothing besides your entitled opinion.

    You asked for it :-)
    And, by the way, all your statements are also nothing besides your entitled opinions.

    Problem is, I am aware that those are preferences. You seem to believe that what you prefer is the right way to see things.
    You have a problem ;-)

    You are the one trying to force your playstyle onto everyone.
    Fact is, however, ZOS is going to cater to less competitive players, and not to you anymore. Deal with it.



  • Destruent
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    You are the one trying to force your playstyle onto everyone.

    Wrong, we want a small part of the game remain challenging. Others want the whole game in easy-mode. can you see the difference?
    Noobplar
  • hydrocynus
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    Destruent wrote: »
    You are the one trying to force your playstyle onto everyone.

    Wrong, we want a small part of the game remain challenging. Others want the whole game in easy-mode. can you see the difference?

    Agree. Leave us two challenging dungeons. You can have the rest
    My internet is invalid
  • anitajoneb17_ESO
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    hydrocynus wrote: »
    Destruent wrote: »
    You are the one trying to force your playstyle onto everyone.

    Wrong, we want a small part of the game remain challenging. Others want the whole game in easy-mode. can you see the difference?

    Agree. Leave us two challenging dungeons. You can have the rest

    Remember that I did not ask for anything and that I don't care either way if the dungeons get nerfed - I'm happy either way.

    That said, and while I understand this argument "leave us 2 dungeons, you can have the rest", people could also say "you've enjoyed those dungeons without nerfs for 8 months now, it's our turn".

    Thinking about it, maybe ZOS should really completely BUFF two dungeons every three months, in a turn.
    Would a super-buffed version of elden hollow or spindleclutch be appealing to you ?
    (remember the days when Praxin was the most challenging fight in the entire game...)

  • Destruent
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    That said, and while I understand this argument "leave us 2 dungeons, you can have the rest", people could also say "you've enjoyed those dungeons without nerfs for 8 months now, it's our turn".

    Nice joke :lol:
    Noobplar
  • Shunravi
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    hydrocynus wrote: »
    Destruent wrote: »
    You are the one trying to force your playstyle onto everyone.

    Wrong, we want a small part of the game remain challenging. Others want the whole game in easy-mode. can you see the difference?

    Agree. Leave us two challenging dungeons. You can have the rest

    Remember that I did not ask for anything and that I don't care either way if the dungeons get nerfed - I'm happy either way.

    That said, and while I understand this argument "leave us 2 dungeons, you can have the rest", people could also say "you've enjoyed those dungeons without nerfs for 8 months now, it's our turn".

    Thinking about it, maybe ZOS should really completely BUFF two dungeons every three months, in a turn.
    Would a super-buffed version of elden hollow or spindleclutch be appealing to you ?
    (remember the days when Praxin was the most challenging fight in the entire game...)

    A buffing rotation could be interesting...

    But they would absolutely have to remove them from weekly undaunted. There is absolutely no way 'the return of praxin' should interfere with pledges.
    This one has an eloquent and well thought out response to tha... Ooh sweetroll!
  • hydrocynus
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    hydrocynus wrote: »
    Destruent wrote: »
    You are the one trying to force your playstyle onto everyone.

    Wrong, we want a small part of the game remain challenging. Others want the whole game in easy-mode. can you see the difference?

    Agree. Leave us two challenging dungeons. You can have the rest


    That said, and while I understand this argument "leave us 2 dungeons, you can have the rest", people could also say "you've enjoyed those dungeons without nerfs for 8 months now, it's our turn".

    And remember in my thread where you bolded everything I said that's cool just give us some other 4 man challenging content or we have nothing.
    My internet is invalid
  • hydrocynus
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    hydrocynus wrote: »
    Destruent wrote: »
    You are the one trying to force your playstyle onto everyone.

    Wrong, we want a small part of the game remain challenging. Others want the whole game in easy-mode. can you see the difference?

    Agree. Leave us two challenging dungeons. You can have the rest


    Thinking about it, maybe ZOS should really completely BUFF two dungeons every three months, in a turn.
    Would a super-buffed version of elden hollow or spindleclutch be appealing to you ?
    (remember the days when Praxin was the most challenging fight in the entire game...)

    That would be cool and they could add a nice skin you can achieve for each of those.
    My internet is invalid
  • hydrocynus
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    But they could just give us Praxin back as he was and for that matter doshia too.
    My internet is invalid
  • Magdalina
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    Shunravi wrote: »
    hydrocynus wrote: »
    Destruent wrote: »
    You are the one trying to force your playstyle onto everyone.

    Wrong, we want a small part of the game remain challenging. Others want the whole game in easy-mode. can you see the difference?

    Agree. Leave us two challenging dungeons. You can have the rest

    Remember that I did not ask for anything and that I don't care either way if the dungeons get nerfed - I'm happy either way.

    That said, and while I understand this argument "leave us 2 dungeons, you can have the rest", people could also say "you've enjoyed those dungeons without nerfs for 8 months now, it's our turn".

    Thinking about it, maybe ZOS should really completely BUFF two dungeons every three months, in a turn.
    Would a super-buffed version of elden hollow or spindleclutch be appealing to you ?
    (remember the days when Praxin was the most challenging fight in the entire game...)

    A buffing rotation could be interesting...

    But they would absolutely have to remove them from weekly undaunted. There is absolutely no way 'the return of praxin' should interfere with pledges.

    I approve. Give me back the old Praxin <3
    Destruent wrote: »
    Shunravi wrote: »
    Play normal mode. It's exactly the same.

    No it's not.

    - Normal is FAR TOO EASY - sleeping mode

    play without equipment or CP :trollface:

    No, YOU do that in the nerfed vet versions ;-)

    So...this argument has come down to "NO U"? That's helpful.
  • LadyNalcarya
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    Speaking of the rewards, sets drop in normal version, in vr15 though, but the difference only matters for optimized build.
    Monster helmets are sold at pvp merchant.
    So whats the issue?

    The issue is that everybody wants an optimized build. Who wants to blow expensive gold tempers on VR15 gear?

    Well, if you have an optimized build and have gold gear, why cant you beat veteran version? And yes, it can be optimized with fully crafted gear except jewelry. When vr16 mats were too expensive, I was wearing vr14 sets (MK, Cyro light etc) and was able to beat the dungeons. I had like 300 cps back then.
    And as I said, being able to beat doesnt mean that you will get those items. I still have 3 or 5 pieces of my spell cure set with less than optimal traits... Even though I farm since release. Also I onlt have 3 or 4 pieces of scathing mage... If you want perfect items, forget about other stuff for months, or sell your soul to devil.
    Also, as it already was mentioned, you can sneak past the mobs at the entrance and farn 1st boss for embers. Or farm downscaled dungeon for them. Some people did that before the first nerf.

    Edited by LadyNalcarya on April 22, 2016 5:22PM
    Dro-m'Athra Destroyer | Divayth Fyr's Coadjutor | Voice of Reason

    PC/EU
  • LadyNalcarya
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    hydrocynus wrote: »
    Destruent wrote: »
    You are the one trying to force your playstyle onto everyone.

    Wrong, we want a small part of the game remain challenging. Others want the whole game in easy-mode. can you see the difference?

    Agree. Leave us two challenging dungeons. You can have the rest

    Remember that I did not ask for anything and that I don't care either way if the dungeons get nerfed - I'm happy either way.

    That said, and while I understand this argument "leave us 2 dungeons, you can have the rest", people could also say "you've enjoyed those dungeons without nerfs for 8 months now, it's our turn".

    Thinking about it, maybe ZOS should really completely BUFF two dungeons every three months, in a turn.
    Would a super-buffed version of elden hollow or spindleclutch be appealing to you ?
    (remember the days when Praxin was the most challenging fight in the entire game...)

    Sorry, but you know nothing, Jon Snow... These dungeons were nerfed multiple times already.
    Also I dont want Spindleclutch, something new would be much better.
    Edited by LadyNalcarya on April 22, 2016 5:40PM
    Dro-m'Athra Destroyer | Divayth Fyr's Coadjutor | Voice of Reason

    PC/EU
  • Kurimugann
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    Destruent wrote: »
    I'm not for nerfing content, because I can complete the dungeons fine. Maybe if elitists would stop being *** and help new players with content and accept players that have a DPS time of a few seconds above a minute in trials then maybe people wouldn't call for nerfs.

    Lots of "elitist" publish guides, walkthrough and so on in forums/youtube and also answer questions ingame. Biggest problem i see with "pugs" is the lack of communication. If the guys don't even talk in groupchat they cannot expect to get helped.

    edit: there are also lots of guilds who teach new people and help them ingame...just find them, they are real :)

    There's your reality, and then there's the reality of people who came across the wrong "Elitists" game after game, year after year and were told year after year that they would never be good enough. That's the sad part of a game that is meant for older teens/adults to play is that the people know better than to trust anyone to be nice online. They exist, I met some, but things like "You should quit for the good of the community" or "Don't group that person, they do not know how to play" are CARVED in us, well in me at least.

    Back to OP, no I am not open to nerfing, especially if it did not need it. But nerfed or not, I'll never find a group nice enough to accept my Magicka Khajiit Sorceress/Werewolf to even try it. and Casuals are not all filthy, the (Bad) Hardcores are the ones who with filthy mouths.
  • Serpace
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    It takes balls to say no to stupid player base. I sense ZOS is lacking in that department.
  • Magdalina
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    Speaking of the rewards, sets drop in normal version, in vr15 though, but the difference only matters for optimized build.
    Monster helmets are sold at pvp merchant.
    So whats the issue?

    The issue is that everybody wants an optimized build. Who wants to blow expensive gold tempers on VR15 gear?

    I am seriously struggling to understand this kind of logic. I mean, I am honestly confused. This is not sarcasm, can you please explain to me why you want an optimized build if you are not planning to use it to clear the content?

    The important thing is that I decide which gear I "need", not you or anybody else.

    Quoted for truth. Noone gets to decide or judge what is an incentive or not for another player.

    I've seen friends "working" weeks long to complete some collectible achievements (the mobs trophies where you have to kill 100000 mudcrabs for the one last drop, then the achievement rings and... that's all...).

    I myself did master angler. Was hard. Brings me nothing. Hard to explain.

    I didn't do fishing. I like the title and would like to try the dye though. I think it's not fair that you have access to them and I don't. I should have it too.

    ...do you see what I did there?
    Edited by Magdalina on April 22, 2016 5:29PM
  • LadyNalcarya
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    Kurimugann wrote: »
    Destruent wrote: »
    I'm not for nerfing content, because I can complete the dungeons fine. Maybe if elitists would stop being *** and help new players with content and accept players that have a DPS time of a few seconds above a minute in trials then maybe people wouldn't call for nerfs.

    Lots of "elitist" publish guides, walkthrough and so on in forums/youtube and also answer questions ingame. Biggest problem i see with "pugs" is the lack of communication. If the guys don't even talk in groupchat they cannot expect to get helped.

    edit: there are also lots of guilds who teach new people and help them ingame...just find them, they are real :)

    There's your reality, and then there's the reality of people who came across the wrong "Elitists" game after game, year after year and were told year after year that they would never be good enough. That's the sad part of a game that is meant for older teens/adults to play is that the people know better than to trust anyone to be nice online. They exist, I met some, but things like "You should quit for the good of the community" or "Don't group that person, they do not know how to play" are CARVED in us, well in me at least.

    Back to OP, no I am not open to nerfing, especially if it did not need it. But nerfed or not, I'll never find a group nice enough to accept my Magicka Khajiit Sorceress/Werewolf to even try it. and Casuals are not all filthy, the (Bad) Hardcores are the ones who with filthy mouths.

    Well, if any person you meet says this to you, maybe youre looking in wrong places? The only toxic places in this game are this forum (cause theres no way to attract Zos' attention except QQ) and casual pugs.
    About flithy-mouthed hardcores... I only met 2, and I play this game for more than a year. But I've lost count how many bad players that I saw in pugs were bashing teammates, especially healers and tanks, for their own mistakes, in a very degrading words, and were absolutely unwilling to cooperate. So I dont believe about "super bad, but super friendly" casuals, sorry. My experience with pugging says otherwise.
    Also hardcore players are posting guides and videos, as well as testing results and dungeon tactics - its all online.

    P.S. I've never seen players with "non-minmaxed" race excluded from pugs, and never heard about that. Last time I did a gold pledge with argonian Magplar dd, and the run was very positive, with friend requests after we defeated the boss. Since I pug pretty often, it cant be that common... In any case, a friendly guild would solve your issue.

    P.P.S. Also, why would you want to group with "hardcores" if you hate them? Group with casuals and new players, so you'll be at the same grounds.
    Edited by LadyNalcarya on April 22, 2016 5:39PM
    Dro-m'Athra Destroyer | Divayth Fyr's Coadjutor | Voice of Reason

    PC/EU
  • LadyNalcarya
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    Serpace wrote: »
    It takes balls to say no to stupid player base. I sense ZOS is lacking in that department.

    Yeah and it would take balls to forget about fixing Cyro lag, performance issues and female light armor meshes.
    What? It would be a really bold move.
    Dro-m'Athra Destroyer | Divayth Fyr's Coadjutor | Voice of Reason

    PC/EU
  • 7788b14_ESO
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    I'm no casual by any means, but a 99% PvE (solo-) player. I do know that there's content I'm not really able to do and probably never will, but I can live with that. It's up to those who can, and they should have the fun they want with what the game currently has to offer with this more difficult and more challenging content. I don't need it to be nerfed just to do a "Sunday's afternoon walk" through that content while the more skilled players are bored to death after a nerf. This doesn't make sense at all. For the Eight's and the Three's sake, leave the challenging content as it is.

    I think they would do it because they don't want to lose customers especially if most of the player base is mostly new and unskilled. Most wouldn't even log into a forum to complain, they would just move on to another game. In the end it's all about money, imo. Zos appears to constantly market to new players. This isn't new as most MMO's start hardcore but over time get easier to attract and keep new players or smaller to keep their core players.

    On another note.
    Some players here may has the luxury of telling others if they don't like it then maybe the game is not for you, so leave. But I don't think Zos would say the same thing as their income is determined by the number of players they have and the spending they do. New players who don't have that much time to play will probably spend more in the cash shop to make up for lack of playing time.
    Edited by 7788b14_ESO on April 22, 2016 5:54PM
  • LadyNalcarya
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    And personally for @Emma_Eunjung.
    I saw you a lot of times in IC conroversy threads, and there was a lot of talk how bad it is when Zos puts players against each other. Remember how aggarvating it was for pvpers vs pvers debates? I mean, they were here before, when people were discussing about pve version of Cyro etc, but IC system made it much more controversial.
    Now you are supporting the same... Segregating the playerbase and alienating players. Do you think that this move will make attitude towards new and unexperienced players any better? No, you'll just hear "Zos listens to filthy casuals too much, pfff" more often.
    Community is a very important part of any online game and pissing off one part of playerbase is not a wise decision.
    Dro-m'Athra Destroyer | Divayth Fyr's Coadjutor | Voice of Reason

    PC/EU
  • LadyNalcarya
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    I'm no casual by any means, but a 99% PvE (solo-) player. I do know that there's content I'm not really able to do and probably never will, but I can live with that. It's up to those who can, and they should have the fun they want with what the game currently has to offer with this more difficult and more challenging content. I don't need it to be nerfed just to do a "Sunday's afternoon walk" through that content while the more skilled players are bored to death after a nerf. This doesn't make sense at all. For the Eight's and the Three's sake, leave the challenging content as it is.

    I think they would do it because they don't want to lose customers especially if most of the player base is mostly new and unskilled. Most wouldn't even log into a forum to complain, they would just move on to another game. In the end it's all about money, imo. Zos appears to constantly market to new players. This isn't new as most MMO's start hardcore but over time get easier to attract and keep new players or smaller to keep their core players.

    Why are you assuming that those players are even interested in buying IC dlc or doing group content?
    It consists of ganking/farming grounds and these 2 dungeons.
    Also, even if there's a statistic that many players dont do dungeons, it doesnt mean that they will do them after nerfs. The main target audience of this game are TES fans, that werent playing mmos before and probably never will. The game mostly consists of solo content anyway, and casuals on forums are not "typical" casuals in any sense, since theyre dedicated enough to discuss on these topics, farming golden gear etc. I guess the majority just plays the game...
    Speaking of new players, there's one more issue: the game doesnt teach you hwo to play it, and solo content has been nerfed so many times that you simply dont need to avoid red/interrupt etc. New players are getting used to it and veteran dungeons become an unpleasant surprise for them. It doesnt mean the dungeons are hard. Its all about contrasts.
    Edited by LadyNalcarya on April 22, 2016 5:57PM
    Dro-m'Athra Destroyer | Divayth Fyr's Coadjutor | Voice of Reason

    PC/EU
  • Shunravi
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    Kurimugann wrote: »
    Destruent wrote: »
    I'm not for nerfing content, because I can complete the dungeons fine. Maybe if elitists would stop being *** and help new players with content and accept players that have a DPS time of a few seconds above a minute in trials then maybe people wouldn't call for nerfs.

    Lots of "elitist" publish guides, walkthrough and so on in forums/youtube and also answer questions ingame. Biggest problem i see with "pugs" is the lack of communication. If the guys don't even talk in groupchat they cannot expect to get helped.

    edit: there are also lots of guilds who teach new people and help them ingame...just find them, they are real :)

    There's your reality, and then there's the reality of people who came across the wrong "Elitists" game after game, year after year and were told year after year that they would never be good enough. That's the sad part of a game that is meant for older teens/adults to play is that the people know better than to trust anyone to be nice online. They exist, I met some, but things like "You should quit for the good of the community" or "Don't group that person, they do not know how to play" are CARVED in us, well in me at least.

    Back to OP, no I am not open to nerfing, especially if it did not need it. But nerfed or not, I'll never find a group nice enough to accept my Magicka Khajiit Sorceress/Werewolf to even try it. and Casuals are not all filthy, the (Bad) Hardcores are the ones who with filthy mouths.

    @Kurimugann what's your platform and server?

    189180_1230543087_large.jpg
    This one has an eloquent and well thought out response to tha... Ooh sweetroll!
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