Trading guilds only benefit a small number of players, mostly the person who owns the trading guilds. They have tons of in-game money at the expense of the number of people in them who don't communicate, don't actually group up together for events, and spend way more time offline than they do online. I don't like, will never like it, and think it is one of the aspects of the game I hate. I would rather keep the lag than keep the guild trader system. I would rather have smaller guilds for up to 100 persons that are willing to complete things online. Where is the community in having 500 people in a guild which more than 3/4 of them have probably never talked to anyone in that guild and probably never will because they found a group of friends they communicate with and only use the trader for trading?
Bone_Demon wrote: »Callous2208 wrote: »Bone_Demon wrote: »
If your goal was to transform his true statement into an outright lie for all of us to have a chuckle at, then yea, you fixed it alright.
Did you really chuckle or are you just saying that for the sake of jolly nagging?
ComboBreaker88 wrote: »Seriously, stop asking for this.
AH = a few control the game prices -- No thanks!
I like the guild trader idea. We don't need no stinking AH.
Trading guilds only benefit a small number of players, mostly the person who owns the trading guilds. They have tons of in-game money at the expense of the number of people in them who don't communicate, don't actually group up together for events, and spend way more time offline than they do online. I don't like, will never like it, and think it is one of the aspects of the game I hate. I would rather keep the lag than keep the guild trader system. I would rather have smaller guilds for up to 100 persons that are willing to complete things online. Where is the community in having 500 people in a guild which more than 3/4 of them have probably never talked to anyone in that guild and probably never will because they found a group of friends they communicate with and only use the trader for trading?
Again this does not describe the 2 trading guilds I am in. You need to find new guilds if you don't like how yours operate. The chat in both of them is almost always active and they do pledges and dungeons and one does trials for fun.
Also you can be in 5 guilds. My other 3 guilds don't have traders, are smaller and do more stuff together.
Trading guilds only benefit a small number of players, mostly the person who owns the trading guilds. They have tons of in-game money at the expense of the number of people in them who don't communicate, don't actually group up together for events, and spend way more time offline than they do online. I don't like, will never like it, and think it is one of the aspects of the game I hate. I would rather keep the lag than keep the guild trader system. I would rather have smaller guilds for up to 100 persons that are willing to complete things online. Where is the community in having 500 people in a guild which more than 3/4 of them have probably never talked to anyone in that guild and probably never will because they found a group of friends they communicate with and only use the trader for trading?
Trading guilds only benefit a small number of players, mostly the person who owns the trading guilds. They have tons of in-game money at the expense of the number of people in them who don't communicate, don't actually group up together for events, and spend way more time offline than they do online. I don't like, will never like it, and think it is one of the aspects of the game I hate. I would rather keep the lag than keep the guild trader system. I would rather have smaller guilds for up to 100 persons that are willing to complete things online. Where is the community in having 500 people in a guild which more than 3/4 of them have probably never talked to anyone in that guild and probably never will because they found a group of friends they communicate with and only use the trader for trading?
Again this does not describe the 2 trading guilds I am in. You need to find new guilds if you don't like how yours operate. The chat in both of them is almost always active and they do pledges and dungeons and one does trials for fun.
Also you can be in 5 guilds. My other 3 guilds don't have traders, are smaller and do more stuff together.
Your trading guilds, not EVERY trading guild. If all were as good as the one you claim, there'd be less issues.
*Lots of edits sorry*Has ZoS ever responded to one of these confirming or denying that anything is being worked on?
ComboBreaker88 wrote: »Seriously, stop asking for this.
AH = a few control the game prices -- No thanks!
I like the guild trader idea. We don't need no stinking AH.
There's quite a few who have a monopoly on multiple guild traders.
AH= Controlled by the buyers not the sellers.
Trading guilds only benefit a small number of players, mostly the person who owns the trading guilds. They have tons of in-game money at the expense of the number of people in them who don't communicate, don't actually group up together for events, and spend way more time offline than they do online. I don't like, will never like it, and think it is one of the aspects of the game I hate. I would rather keep the lag than keep the guild trader system. I would rather have smaller guilds for up to 100 persons that are willing to complete things online. Where is the community in having 500 people in a guild which more than 3/4 of them have probably never talked to anyone in that guild and probably never will because they found a group of friends they communicate with and only use the trader for trading?
Again this does not describe the 2 trading guilds I am in. You need to find new guilds if you don't like how yours operate. The chat in both of them is almost always active and they do pledges and dungeons and one does trials for fun.
Also you can be in 5 guilds. My other 3 guilds don't have traders, are smaller and do more stuff together.
No I like the current system as it is.
I visit the major trading hubs (5 of them) when I am looking for something. If I can't find it in that assortment, it probably isn't available. This takes me about 30 minutes to do on average
The only people who defend the guild trader system are those trade cartels who control the traders with extreme bids
S_Ravenlock wrote: »Yes, absolutely. The current system is complete rubbish and very unfriendly towards casual players and new players. Finding items and prices is a pain without addons, which never should be mandatory in a game.
I don't know why ZOS felt they needed to reinvent the wheel with this one, but whatever they meant to do, they ended up with a square wheel rather then an improvement instead.
Trading guilds only benefit a small number of players, mostly the person who owns the trading guilds. They have tons of in-game money at the expense of the number of people in them who don't communicate, don't actually group up together for events, and spend way more time offline than they do online.
The only people who defend the guild trader system are those trade cartels who control the traders with extreme bids
QuebraRegra wrote: »QuebraRegra wrote: »not having an auction house is stupid.
Anyone played an MMO before?
I've played WoW, FFXI, FFXIV, Diablo3 and Neverwinter. All very good games with auction houses that worked.
EXACTLY!
I can't understand the reluctance here.
Callous2208 wrote: »NewBlacksmurf wrote: »Obliterate wrote: »CONSOLE USERS NEED SOMETHING MORE EFFECTIVE AT SEARCHING. WE ARE NOT ASKING FOR CHANGE FOR PC USERS, BUT FOR CONSOLES.
what specific change are you suggesting?
Have you detailed it in a unique thread for discussion if it doesn't align with this or another existing thread?
More intuitive and helpful UI/search system is what they need, which I would not be opposed to. Anyone still campaigning for a global AH is just parroting a misguided idea about a system that does not work and will never be implemented here. Rightfully so, I might add.
Does not work yet the biggest MMOs still have them.
Arthur_Spoonfondle wrote: »QuebraRegra wrote: »QuebraRegra wrote: »not having an auction house is stupid.
Anyone played an MMO before?
I've played WoW, FFXI, FFXIV, Diablo3 and Neverwinter. All very good games with auction houses that worked.
EXACTLY!
I can't understand the reluctance here.
It's simple, a minority of players make a great deal of gold from the current system and make a great deal of noise if someone dares to suggest something that threatens their cosy money-grabbing.
Arthur_Spoonfondle wrote: »QuebraRegra wrote: »QuebraRegra wrote: »not having an auction house is stupid.
Anyone played an MMO before?
I've played WoW, FFXI, FFXIV, Diablo3 and Neverwinter. All very good games with auction houses that worked.
EXACTLY!
I can't understand the reluctance here.
It's simple, a minority of players make a great deal of gold from the current system and make a great deal of noise if someone dares to suggest something that threatens their cosy money-grabbing.
Bone_Demon wrote: »So people who are pro AH just want some convenience why not?
I have a question for those against AH. Would it be that bad if there was an NPC that had collective information of all the guild stores? If yes: why? If no: why is there not such NPC yet?
Trading guilds only benefit a small number of players, mostly the person who owns the trading guilds. They have tons of in-game money at the expense of the number of people in them who don't communicate, don't actually group up together for events, and spend way more time offline than they do online. I don't like, will never like it, and think it is one of the aspects of the game I hate. I would rather keep the lag than keep the guild trader system. I would rather have smaller guilds for up to 100 persons that are willing to complete things online. Where is the community in having 500 people in a guild which more than 3/4 of them have probably never talked to anyone in that guild and probably never will because they found a group of friends they communicate with and only use the trader for trading?
Again this does not describe the 2 trading guilds I am in. You need to find new guilds if you don't like how yours operate. The chat in both of them is almost always active and they do pledges and dungeons and one does trials for fun.
Also you can be in 5 guilds. My other 3 guilds don't have traders, are smaller and do more stuff together.
There is an overall lack of unity in guilds that are huge. I am certain you do not know all those people. 500 people = no thanks. Also, seriously, who do you honestly think is profiting from your guild trader? Yes I could start a huge guild, but UGH. I am happy with my smaller guild where everyone knows everyone and even their name. I hate having to have a guild trader just to sell stuff. I do not want to have to be in 5 guilds. I don't even like half the personalities I run into on ESO. With 500 people in a guild, there is bound to be clashes. Just saying. Just opinion. It would be cool to have an NPC that could provide a list of traders and could access each of them on location. This would solve some of the concerns people have.
No I like the current system as it is.
I visit the major trading hubs (5 of them) when I am looking for something. If I can't find it in that assortment, it probably isn't available. This takes me about 30 minutes to do on average
30 mins vs 2 mins...you clearly have too much time...
The only people who defend the guild trader system are those trade cartels who control the traders with extreme bids
lordrichter wrote: »Bone_Demon wrote: »So people who are pro AH just want some convenience why not?
I have a question for those against AH. Would it be that bad if there was an NPC that had collective information of all the guild stores? If yes: why? If no: why is there not such NPC yet?
While I like the guild traders because they bring commerce to a local level, they also serve to limit the amount of information presented to the players at one time.
I think that part of what ZOS does not want to deal with is having to present to the player a list of a million items for sale. With a guild trader, ZOS only has to present a maximum list of 15,000 items. Even then, it presents that list in pages of 100 items, no faster than 4-5 seconds per page.
So, yeah, it could be bad if sending a list of a million items for sale to thousands of players caused server lag.
Ahnastashia wrote: »
Maybe have a trader's hall in Wayrest, Elden Root and Mournhold? Each one have as many traders as there are currently in the game for each faction.lordrichter wrote: »Bone_Demon wrote: »So people who are pro AH just want some convenience why not?
I have a question for those against AH. Would it be that bad if there was an NPC that had collective information of all the guild stores? If yes: why? If no: why is there not such NPC yet?
While I like the guild traders because they bring commerce to a local level, they also serve to limit the amount of information presented to the players at one time.
I think that part of what ZOS does not want to deal with is having to present to the player a list of a million items for sale. With a guild trader, ZOS only has to present a maximum list of 15,000 items. Even then, it presents that list in pages of 100 items, no faster than 4-5 seconds per page.
So, yeah, it could be bad if sending a list of a million items for sale to thousands of players caused server lag.
You could have it per zone or per city. One that canauto search through 5 vendors is not going to break the server. Hilarious how much leway we give zos for their horrible servers to begin with.
If system was fine as is there wouldn't be as many ppl as there are asking for a AH of some sorts.