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High level players in lower level zones ruin the game.

  • SirAndy
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    UrQuan wrote: »
    Because it's in a low-level zone. The people who are the appropriate level for the zone should be given precedence. Always. If you're not doing that, well you're not breaking any rules or doing anything ZOS will discipline you for, but you're being an enormous ***. Period.
    agree.gif
  • Fuzzybrick
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    Lol, if I I didn't know better I'd say OP described my wife. And she is going for the achievement, she started out taking her time, joining groups, helping the lowbies. But after she got to her last 4 generals her heart has become a cold black husk. Only thing I hear from her now is the occasional squeal of almost evil glee echoing throughout the house but i mostly only hear cursing and growling. So I can tell you they are probably at their last 4 generals and are beyond caring. If you want to blame someone, blame Zos.
    Edited by Fuzzybrick on March 25, 2016 5:41PM
    "A TROLL, HUH? WELL, THERE'S ONLY ONE SOLUTION FOR THAT, DESTROY ALL THE BRIDGES IN THE WORLD!"-- Uncle Grandpa


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  • MaxwellC
    MaxwellC
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    I'm tired of lower levels in a vet Cyrodiil campaign who get an amazing battle level but yeah.
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  • vailjohn_ESO
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    I think they should just make it so that once you are VR, your Dolmen Achievements only advance if you are doing a VR level Dolmen. To make it reasonable to get the generals, make the Silver and Gold zones spawn the same fixed set of Generals that would spawn in the non-VR versions of those zones. That way you know exactly what VR zone(s) you need to focus on to get your generals and the folks leveling in the pre-VR zones never need to see a VR "helping" them with dolmens. :smile:
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  • Lexxypwns
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    Ok guys, this thread has gone on long enough, moment of truth time.

    ZoS ruins this game more than any of us ever could.

    That is all, have a great day
  • Fuzzybrick
    Fuzzybrick
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    My non reading ability deleted.
    Edited by Fuzzybrick on March 25, 2016 6:02PM
    "A TROLL, HUH? WELL, THERE'S ONLY ONE SOLUTION FOR THAT, DESTROY ALL THE BRIDGES IN THE WORLD!"-- Uncle Grandpa


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  • UrQuan
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    Fuzzybrick wrote: »
    I think they should just make it so that once you are VR, your Dolmen Achievements only advance if you are doing a VR level Dolmen. To make it reasonable to get the generals, make the Silver and Gold zones spawn the same fixed set of Generals that would spawn in the non-VR versions of those zones. That way you know exactly what VR zone(s) you need to focus on to get your generals and the folks leveling in the pre-VR zones never need to see a VR "helping" them with dolmens. :smile:

    4 general spawn each zone of your home Alliance. They have no choice but to farm the lower levels.
    The bold part isn't true. They could go farm vet dolmens and get every single general. It's just that when you're at the point where you're down to just trying to get a few specific ones, it's way more efficient to go to the specific non-vet zones where those generals can spawn, rather than hope that you'll randomly get one that you need in vet zones.

    So they do have a choice, it's just that one of the two options is clearly the better option.
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  • LadyNalcarya
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    Fuzzybrick wrote: »
    I think they should just make it so that once you are VR, your Dolmen Achievements only advance if you are doing a VR level Dolmen. To make it reasonable to get the generals, make the Silver and Gold zones spawn the same fixed set of Generals that would spawn in the non-VR versions of those zones. That way you know exactly what VR zone(s) you need to focus on to get your generals and the folks leveling in the pre-VR zones never need to see a VR "helping" them with dolmens. :smile:

    4 general spawn each zone of your home Alliance. They have no choice but to farm the lower levels.

    This.
    There's a specific system. Every dolmen has a 10 % (I think) chance to get a general spawn.
    All zones of your alliance, starting with 2nd, spawn 4 specific bosses in each zone. For example, for AD teh first 4 generals in the list can only be found in Grahtwood, next 4 in Greenshade etc.
    But in any vr zone this general will be random, which reduces a chance of getting a particular boss. So if youre missing all or almost all of them its ok, but if you need 3rd boss you have better chances in Grahtwood.
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  • bedlom
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    I disagree, I like seeing players of all levels in all zones.
  • WalkingLegacy
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    I've seen V16s in Auridon call out a dolmen that just popped if no one is around it before farming it.

    A level 10 player's time is not more important than a Vet16 and vice versa. However, just farming it without regard to who's around you is assholish.
  • vontariel
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    I've seen V16s in Auridon call out a dolmen that just popped if no one is around it before farming it.

    A level 10 player's time is not more important than a Vet16 and vice versa. However, just farming it without regard to who's around you is assholish.

    @UrQuan
    See? He get's it.
  • UrQuan
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    vontariel wrote: »
    I've seen V16s in Auridon call out a dolmen that just popped if no one is around it before farming it.

    A level 10 player's time is not more important than a Vet16 and vice versa. However, just farming it without regard to who's around you is assholish.

    @UrQuan
    See? He get's it.
    Yeah, he does. You realize that by agreeing with him you're calling yourself an *** right?
    However, just farming it without regard to who's around you is assholish.
    You wrote an entire post justifying why it's OK for you to go around farming dolmens without regard to who's around you. Oh, but if the players you're screwing over ask you nicely you might let them actually do the content, although you feel no obligation to do so.
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  • vailjohn_ESO
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    This.
    There's a specific system. Every dolmen has a 10 % (I think) chance to get a general spawn.
    All zones of your alliance, starting with 2nd, spawn 4 specific bosses in each zone. For example, for AD teh first 4 generals in the list can only be found in Grahtwood, next 4 in Greenshade etc.
    But in any vr zone this general will be random, which reduces a chance of getting a particular boss. So if youre missing all or almost all of them its ok, but if you need 3rd boss you have better chances in Grahtwood.

    Right, which is why I suggested that the Silver and Gold zone dolmens should work just like the pre-VR zones do in terms of spawning Generals. So for example if you're AD and you missed out on The Torturers in Grahtwood, then you would know that they are one of only four Generals that would spawn in your Silver Deshaan and Gold Stormhaven zones and they wouldn't spawn in any other silver/gold zones. And as a VR, your would only get credit for them if you killed them at a VR dolmen.

    Nothing would prevent you from going back to pre-VR zones and walloping dolmens, you just get no Achievement credit for them as a VR player. So that way the VRs who want to help in the pre-VR zones can still help, and I guess the people who really want to grief can still grief. But I think it would drastically reduce the number of VR players "ruining" the game as OP put it.
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  • AnnieBeGood
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    For the General Executioner I need 2 more generals. One spawns in Stonefalls and the other in Deshaan. I am a V16 templar.... I fight in Cyro. I am ep. I have the ability to wipe everything at those dolmans with one light attack.

    I need those Generals. I did not know when I was at the right level that that was an achievement I wanted....

    So if no one is around I wipe the dolman. If someone turns up while I am there, I stop and heal till the boss arrives. If there are people there when I arrive, I put in a light attack to mark my presence, and heal till the boss arrives. If it is not the boss I want anyway, I just step back and heal if necessary.

    And it is boring....... but honest I am not trying to ruin anyone elses game, I am simply trying to get the damned generals, who will NOT spawn.

    Peace.

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  • Pepsi2853_ESO
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    they should scale cap high level players to the areas level. maybe a few levels above so that the game at least acknowledges that they're stronger there, but still. this'd keep it so high level players could still have some fun in low level areas too. maybe add an option for them to scale their own level down when they want to participate in killing the things in that area. i played an mmo before that had an option for capping your own level, so that when you did a dungeon or something you could all suppress your level's down to the same level so everything is of equal difficulty to one another.
  • newtinmpls
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    Tryxus wrote: »

    He'll be a buff Khajiit in a pirate costume, making the ladies swoon every time he says "This one", and handing out moon sugar candies

    And he shall be named "Handsome-Purrs"

    Nummy!

    Handsome purring muscled Khajiit FTW!
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    ***
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  • snorlockb16_ESO
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    It wouldn't require any new coding, just do what happens in Cyrodil and have the player stats match the zone level. It could even utilize the same option in the gameplay menu.
  • Fischblut
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    When I was leveling my first character and I saw some veteran player one shot mobs, I thought: "Amazing! I'll never be able to do the same..." Now I have Vr5 who can do the same thing + many of low level characters. So when I level up each of them and see some veteran player one shot mobs, I think: "Ha-ha, those mobs didn't even realize what happened!" It's always fun to watch and I was never angry because of it.

    Xilc, you can at least whisper such player and ask them to help you instead of stealing all "your" mobs :) But if they simply want to solo a dolmen just for fun, they have the right to do it. Once I participated in hilarious event when there were few random veterans versus an anchor in our second native zone :tongue: It wasn't any different than army of low levels versus the first anchor in their first native zone - mobs were destroyed right where they spawned. I often was newbie in such armies, and everyone runs "like headless chickens" trying to get at least one hit. And notice, no veterans are around - only low levels! Some people in such army don't even get a chance to hit any of mobs; maybe only bosses if they are lucky. What if these people become angry and say that other newbie characters should not be allowed in this zone?.. :smiley:

    My veteran visits lower zones only to complete some of crafting surveys and craft my fav sets. But when I'm there, I always finish at least one anchor. The sound of dolmen's activation taunts me :D

    However, if I'm in my native zone #4 and lower and there are other players of appropriate level range near the dolmen, I use mostly light attacks and try to give each player opportunity to fight. Not because I'm "in wrong zone where only certain levels should be allowed" ( :unamused: ) and I should feel bad for being there. ...Some time ago I couldn't do this anchor alone or even together with other character of the same level. And now I can relax while other characters struggle. Nice feeling ;)

    Also, I don't mind showing off, as well as I like to look at other characters. I was hardcore single player before I discovered ESO, and the fact that I now share game experience with other people is very thrilling and interesting to me. It's just sad that even in PvE somebody sees other players as nasty obstacles...
    Everyone has their right to play, no zone is private, all resources and NPCs will respawn. Nobody should ever feel uncomfortable and say things like
    "I am not here to disrupt your game..."
  • starkerealm
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    For the General Executioner I need 2 more generals. One spawns in Stonefalls and the other in Deshaan.

    That's actually flat out wrong. It is impossible for a General to spawn in non-vet Stonefalls.

    Vet Stonefalls can spawn whatever it wants, but there are no designated generals for that zone.
    Edited by starkerealm on March 25, 2016 9:08PM
  • DaveMoeDee
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    Bulljoker wrote: »
    he's probably trying to get achievement for bosses at Dark anchors

    That's what I was doing a while back. Also, as long as you've participated, don't you still get that huge exp tick when it's finally destroyed?

    I assumed the OP was trying to enjoy the process, not just get XP.
  • starkerealm
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    Bulljoker wrote: »
    he's probably trying to get achievement for bosses at Dark anchors

    That's what I was doing a while back. Also, as long as you've participated, don't you still get that huge exp tick when it's finally destroyed?

    It's not actually that huge at endgame. It's less than 4 V16 wolf kills.
  • DaveMoeDee
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    it took me 400 dolmens to get Nomeg Haga. On the low level dolmens I would heal or rez the players. And throw a debuff on the world boss/general. Now that I have all generals I ignore the dolmens.

    That shouldn't have happened. It took me less than 200 dolmens to finish the slayer achievement.

    You are remembering that the generals are banded into the second through fifth non-vet zones. So, if you're looking for one general, you can farm a specific zone for them? Nomeg Haga will reliably spawn in your fourth (non-vet) zone (so, Malabal Tor, Alik'r, or Eastmarch) and will never spawn in another non-vet zone.

    If it took you 200, 400 is not unreasonable considering it is random.
  • notimetocare
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    Xilc wrote: »
    So I was trying to complete a dolmen earlier in Deshaan with a few other players my level (15). Unfortunately, a high level VR 16 comes up and starts AOEing everything. We managed to strike a few of them, and get some XP, but the VR16 pretty much ruined it. It's impossible to run around a dolmen and even hit the enemy if you don't have a bow before the VR16 kills them...

    Short and sweet, high level players ruin the game when they come into low level zones and steal everything. They literally gain no xp from killing lvl 15 monsters. With that being said, I think something should be done about it. When you're in the area, I think players should automatically be grandfathered into a group (like a dolmen). This way, if you have some annoying vet character killing everything, everyone at least gets xp for trying to assist, even though they steal it.

    As it is now, it's really not fair. 9/10 times I go to a dolmen there is a vet char stealing everything. It makes me not want to even try to make an effort. Why would I run around like a chicken with its head cut off just to get there as the VR16 instakills the mobs?

    Dolmen are not really good for XP, so it isnt much of a change. And no player should be forced to group
  • starkerealm
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    DaveMoeDee wrote: »
    it took me 400 dolmens to get Nomeg Haga. On the low level dolmens I would heal or rez the players. And throw a debuff on the world boss/general. Now that I have all generals I ignore the dolmens.

    That shouldn't have happened. It took me less than 200 dolmens to finish the slayer achievement.

    You are remembering that the generals are banded into the second through fifth non-vet zones. So, if you're looking for one general, you can farm a specific zone for them? Nomeg Haga will reliably spawn in your fourth (non-vet) zone (so, Malabal Tor, Alik'r, or Eastmarch) and will never spawn in another non-vet zone.

    If it took you 200, 400 is not unreasonable considering it is random.

    200 is actually on the high end of what you should see if RNG is against you. Most often, and I know this wasn't the case for @SeptimusDova , when you see someone saying, "it took me 400 dolmens to get general executioner" it's because they were trying to force Generals to spawn illegally. Such as farming the wrong non-vet, or they were trying to force it to spawn in vet zones (where any general can appear, and the odds go horribly against you.)
  • AnnieBeGood
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    For the General Executioner I need 2 more generals. One spawns in Stonefalls and the other in Deshaan.

    That's actually flat out wrong. It is impossible for a General to spawn in non-vet Stonefalls.

    Vet Stonefalls can spawn whatever it wants, but there are no designated generals for that zone.

    Hmm ..... then its Deshaan and Shadowfen.... which you could have said. However...... ty. I guess.
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  • Yolokin_Swagonborn
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    I love it when im in a lowbie zone and someone asks for help with a zone boss. :smiley:

    Add them to group, let them get a decent percentage of hits in while im healing them, then drop a meteor on the bosses head that insta-gibs it and streak away!!!!
  • SeptimusDova
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    DaveMoeDee wrote: »
    it took me 400 dolmens to get Nomeg Haga. On the low level dolmens I would heal or rez the players. And throw a debuff on the world boss/general. Now that I have all generals I ignore the dolmens.

    That shouldn't have happened. It took me less than 200 dolmens to finish the slayer achievement.

    You are remembering that the generals are banded into the second through fifth non-vet zones. So, if you're looking for one general, you can farm a specific zone for them? Nomeg Haga will reliably spawn in your fourth (non-vet) zone (so, Malabal Tor, Alik'r, or Eastmarch) and will never spawn in another non-vet zone.

    If it took you 200, 400 is not unreasonable considering it is random.

    200 is actually on the high end of what you should see if RNG is against you. Most often, and I know this wasn't the case for @SeptimusDova , when you see someone saying, "it took me 400 dolmens to get general executioner" it's because they were trying to force Generals to spawn illegally. Such as farming the wrong non-vet, or they were trying to force it to spawn in vet zones (where any general can appear, and the odds go horribly against you.)

    I stayed in Alik'r vet zone so as to not ruin others experiences or interfere with game play in a non vet zone. I call it being courteous.I also call it not getting perma banned for being reported yet again for interfering with someone's gameplay.
  • dodgehopper_ESO
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    SirAndy wrote: »
    Where is the problem?
    If you're hunting for generals, you only need to poke the general. There is absolutely zero need for you to "clear" the dolmen if low level players are around.

    You can sit back and maybe throw in a heal or two until the boss shows up. If it's a general you were waiting for, go for it.
    shades.gif

    Generally speaking I've found when I was farming dolmens, I was by myself for the majority of that Dolmen anyway. I'd say easily that most dolmens I've completed in general were solo or with a friend on my team. Occassionally, someone ran up. I can see where you're coming from my only point is that the issue is really a design flaw on the devs part. I'd rather just see all scales zoned so that high and low level players alike could have greater opportunity to team with one another. I think that would solve a lot of problems, not including the one you speak to. I brought up the achievement issue because I think it is important to get both sides of the story (and I've been on both sides).

    There is another issue here that is worth stating, appurtenant to what the issue of level scaling and playing the game. The main reason I made a character in the AD was that I wanted to enjoy playing in an environment that I've never played before in Tamriel. When in PvE content I wanted it to be a unique experience different from past games. By having Silver/Gold zones they actually forced players to end up in zones with an esthetic they did not intend to be in. I personally think Daggerfall Covenant is fantastic. I love the storylines there and a lot of its characters, but it wasn't the esthetic I was going for when I started the game. How awesome would it be if a player would get scaled down to his 'home zone' level, but earn rewards for his level. There are just so many reasons why I made the suggestion I did because it would kill a few birds with one stone.
    Edited by dodgehopper_ESO on March 26, 2016 12:09AM
    US/AD - Dodge Hopper - Vet Imperial Templar | US/AD - Goj-ei-Raj - Vet Argonian Nightblade
    US/AD - Arondonimo - Vet Altmer Sorcerer | US/AD - Azumarax - Vet Dunmer Dragon Knight
    US/AD - Barkan al-Sheharesh - Vet Redguard Dragon Knight | US/AD - Aelus Vortavoriil - Vet Altmer Templar
    US/AD - Shirari Qa'Dar - Vet Khajiit Nightblade | US/AD - Ndvari Mzunchvolenthumz - Vet Bosmer Nightblade
    US/EP - Yngmar - Vet Nord Dragon Knight | US/EP - Reloth Ur Fyr - Vet Dunmer Sorcerer
    US/DC - Muiredeach - Vet Breton Sorcerer | US/DC - Nachtrabe - Vet Orc Nightblade
    EU/DC - Dragol gro-Unglak - Vet Orc Dragon Knight | EU/DC - Targan al-Barkan - Vet Redguard Templar
    EU/DC - Wuthmir - Vet Nord Sorcerer | EU/DC - Kosh Ragotoro - Vet Khajiit Nightblade
    <And plenty more>
  • dodgehopper_ESO
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    Nestor wrote: »
    @Starkerealm I got nomeg in the vet zone of Alik'r It never spawned for me in any other zone.I haz is the worst rng

    Yeah, farming for specific Daedric Generals in vet is a painful route to go. All vet Dolmens (including the Cyrodiil ones) can spawn any of the Generals. So you're rolling the dice for even getting a General (which is something like a 20%-25% chance, though I forget the exact rate) then hoping you get the right one.

    In the appropriate non-vet zone, you have a 25% chance of getting the one you want. In a Vet zone you've got a 6.25% chance (I think, I'm doing the math in my head) that when a general spawns, it's the one you want.

    If you'd just bounced dolmen to dolmen in non-vet, the downtime for the dolmens should just about sync to the travel and kill times. Doing that, you're looking at (at most) a couple hours farming to finish off a general you need.

    No, I have the worst RNG. One of my characters, who has been around since a month after launch in 2014 needs two Generals from Zone 2. Can't get them to spawn ever. I take my brand new Templar into Zone 2 and the first dolmen she hits has the general I need. Then, 3 dolmens later, I get the other one I need, only not on her. Then, I finally decide to level up one of my mules who has been sitting at L10 for a year running hirelings. Guess what, he gets all 4 Zone 2 Generals in 5 dolmens. I quickly log to my VR16 who needs them, and 20 dolmens later, still need the two generals.

    I win at the RNG Pity Party

    This is exactly my problem as well. I've killed all the dolmen bosses many times over, just not all on one character. :P
    US/AD - Dodge Hopper - Vet Imperial Templar | US/AD - Goj-ei-Raj - Vet Argonian Nightblade
    US/AD - Arondonimo - Vet Altmer Sorcerer | US/AD - Azumarax - Vet Dunmer Dragon Knight
    US/AD - Barkan al-Sheharesh - Vet Redguard Dragon Knight | US/AD - Aelus Vortavoriil - Vet Altmer Templar
    US/AD - Shirari Qa'Dar - Vet Khajiit Nightblade | US/AD - Ndvari Mzunchvolenthumz - Vet Bosmer Nightblade
    US/EP - Yngmar - Vet Nord Dragon Knight | US/EP - Reloth Ur Fyr - Vet Dunmer Sorcerer
    US/DC - Muiredeach - Vet Breton Sorcerer | US/DC - Nachtrabe - Vet Orc Nightblade
    EU/DC - Dragol gro-Unglak - Vet Orc Dragon Knight | EU/DC - Targan al-Barkan - Vet Redguard Templar
    EU/DC - Wuthmir - Vet Nord Sorcerer | EU/DC - Kosh Ragotoro - Vet Khajiit Nightblade
    <And plenty more>
  • starkerealm
    starkerealm
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    I stayed in Alik'r vet zone so as to not ruin others experiences or interfere with game play in a non vet zone. I call it being courteous.I also call it not getting perma banned for being reported yet again for interfering with someone's gameplay.

    I can understand being courteous, but at the same time, that's a little overkill. Most of the time, lowbies are happy for any help... note, "help," not, "carry." But on a Vet you can pull your punches and avoid ruining the dolmen for everyone involved any number of ways, while still helping the other players trying to run it.
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