After seeing he proposed changes as a sorc and dk I'd like to say the options are terrible.
Adding a cast time would ruin sorcs only real defense, same with making it interruptable.
Critting a shield that has already been cut in half is a bad fix.
The real problem is shield stacking not the shields on their own.
Fix how they interract.
There are two types of shields physical and magical just make them exclusive.
You can have one of each active but any shield that provides both will overwrite both.
Have hardened ward on which gives both then neither will work on top of that.
Have magicka harness on then cast hardened ward you now have hardened ward no magicka harness.
Make hardened ward the #1 on priority overwriting others but not letting others overwrite it.
There you go no more over powerful shield stacking sorcs.
The problem with this is that sorcerers will die much faster if shields are weakened. Especially when they are already cut in half.
I like the fact that bleeds and crits now effect them because it applies pressure and would add leeway to adjusting their potency in cyrodiil.
The problem is that if the sorcerers survivability or damage isn't address then no one will play with it if they keep dying like they did when they marred the armor system.
Say what you like about shield stacking, but without it sorcerers would be nothing.
Hardened ward is just overpowered, applying harness/dampen over it just reduces other magicka build chances to kill sorc with ~2k+ magicka regen almost twice. So issue is deep inside sorcs abilities, not in shield applying mechanics.After seeing he proposed changes as a sorc and dk I'd like to say the options are terrible.
Adding a cast time would ruin sorcs only real defense, same with making it interruptable.
Critting a shield that has already been cut in half is a bad fix.
The real problem is shield stacking not the shields on their own.
Fix how they interract.
There are two types of shields physical and magical just make them exclusive.
You can have one of each active but any shield that provides both will overwrite both.
Have hardened ward on which gives both then neither will work on top of that.
Have magicka harness on then cast hardened ward you now have hardened ward no magicka harness.
Make hardened ward the #1 on priority overwriting others but not letting others overwrite it.
There you go no more over powerful shield stacking sorcs.
What about "efficient purge"? And stop talking about shield breaker, magicka builds don't have it and only magicka builds struggle from shield stackingForce-Siphon wrote: »Shields and the way they interact are completely tied to the design of the class...you can add DOTs on them now and there is CP passive for it, plus the train wreck set that is shield breaker...ppl should figure out one day that a sorc with no stam left is dead meat and that's how you fight us...by attacking our stamina pool.
Good pointI don't want a major/minor bonus on shield. Hardened morph, dampend morph and seadfast both morph won't fit good with such a change. But we can have something else.Make shield non-cumulable. You have a 10k ward and a 6k harness ? If you take a 5k magicka attack, you now have a 5k ward and 1k harness. Both shield take damage, not only one after one. No more shield stacking, and a big boost for exclusive-shield (if you take a 9k wrecking blow with the previous shield, you have now a 1k ward and 6k harness, so harness's specificity to magic attack is now good).
It won't destroy shield and sorc, it won't make shielded player nearly immortal, bone shield and harness magicka will become more strategic and useful (but bone shield like all health-scaling shield need a boost such the non-diminushing idea).
joleda4ub17_ESO wrote: »It seems to me that stopping 100% of damage is the biggest unbalancing factor. Why don't magical shields stop only 50% of incoming damage? Not including passives and other abilities, a physical shield only absorbs 50% when blocking.
What if magic shields used up Magicka when absorbing a hit? While blocking, Stamina is depleted when a physical shield absorbs damage.
Sugaroverdose wrote: »Hardened ward is just overpowered, applying harness/dampen over it just reduces other magicka build chances to kill sorc with ~2k+ magicka regen almost twice. So issue is deep inside sorcs abilities, not in shield applying mechanics.After seeing he proposed changes as a sorc and dk I'd like to say the options are terrible.
Adding a cast time would ruin sorcs only real defense, same with making it interruptable.
Critting a shield that has already been cut in half is a bad fix.
The real problem is shield stacking not the shields on their own.
Fix how they interract.
There are two types of shields physical and magical just make them exclusive.
You can have one of each active but any shield that provides both will overwrite both.
Have hardened ward on which gives both then neither will work on top of that.
Have magicka harness on then cast hardened ward you now have hardened ward no magicka harness.
Make hardened ward the #1 on priority overwriting others but not letting others overwrite it.
There you go no more over powerful shield stacking sorcs.
From my pov, there's a bunch of ways to not brake the game but nerf it:
1. Make it physical exclusive
2. Increase initial cost by 1.5x, at least
3. Reduce scaling from magicka pool by 1.5x
Any of it can be applied with removing or reducing price multiplier for bolt escape.
Shield stacking is sorc specific issue. Complicating shield applying mechanics will punish other classes but not sorcs, same as shield power reduction by 50% in U7.What about "efficient purge"? And stop talking about shield breaker, magicka builds don't have it and only magicka builds struggle from shield stackingForce-Siphon wrote: »Shields and the way they interact are completely tied to the design of the class...you can add DOTs on them now and there is CP passive for it, plus the train wreck set that is shield breaker...ppl should figure out one day that a sorc with no stam left is dead meat and that's how you fight us...by attacking our stamina pool.Good pointI don't want a major/minor bonus on shield. Hardened morph, dampend morph and seadfast both morph won't fit good with such a change. But we can have something else.Make shield non-cumulable. You have a 10k ward and a 6k harness ? If you take a 5k magicka attack, you now have a 5k ward and 1k harness. Both shield take damage, not only one after one. No more shield stacking, and a big boost for exclusive-shield (if you take a 9k wrecking blow with the previous shield, you have now a 1k ward and 6k harness, so harness's specificity to magic attack is now good).
It won't destroy shield and sorc, it won't make shielded player nearly immortal, bone shield and harness magicka will become more strategic and useful (but bone shield like all health-scaling shield need a boost such the non-diminushing idea).
joleda4ub17_ESO wrote: »It seems to me that stopping 100% of damage is the biggest unbalancing factor. Why don't magical shields stop only 50% of incoming damage? Not including passives and other abilities, a physical shield only absorbs 50% when blocking.
What if magic shields used up Magicka when absorbing a hit? While blocking, Stamina is depleted when a physical shield absorbs damage.
1. Why not?it physical exclusive -> force every Sorc to actually stack shields
increase cost -> completely useless with our resources and Harness Magicka
reduce scaling -> force every Sorc to stack as much magicka as possible
I hope you just didn't think this through...
Sugaroverdose wrote: »1. Why not?it physical exclusive -> force every Sorc to actually stack shields
increase cost -> completely useless with our resources and Harness Magicka
reduce scaling -> force every Sorc to stack as much magicka as possible
I hope you just didn't think this through...
2. With whose resources? If you'll stack recovery and price reduction - you will loose in damage
3. Every magicka sorc is already stack resources as much as possible, guess why? Hardened ward benefits too much from it.
Every magicka nightblade without invis is dead magicka nightblade, but now we have what we have.There's nothing wrong with shield stacking. A sorc without shields is a dead sorc, so maybe instead of QQing about them, figure out how to expose their wet noodle.
1. Sorcs destroys build diversity for other classes: or you stack spelldmg and magicka pool size or you can't kill em because he refreshes hw faster than you can deal 35k damage.Sugaroverdose wrote: »1. Why not?it physical exclusive -> force every Sorc to actually stack shields
increase cost -> completely useless with our resources and Harness Magicka
reduce scaling -> force every Sorc to stack as much magicka as possible
I hope you just didn't think this through...
2. With whose resources? If you'll stack recovery and price reduction - you will loose in damage
3. Every magicka sorc is already stack resources as much as possible, guess why? Hardened ward benefits too much from it.
1. Because it cuts build diversity.that's a bad thing!2. with anyone's resources who isn't dumb enough to run as low stats as 1.5
3. I could easily stack another 12-13k magicka if I had to. Again, this cuts into build diversity.
iamnotweakrwb17_ESO wrote: »I've got it.
Shields begin at a minimum value and regenerate their power over time based on either health recovery, magicka recovery, stamina recovery or a flat arbitrary rate until they reach a maximum value.
Example
Health based shield
initial shield strength 10% of max HP.
Maximum shield strength 50% of max HP
shield strength regenerates based on a multiplier of Health recovery. The shield regenerates constantly and lasts 30 seconds or until expelled.
Magicka based shield
initial shield strength 10% of max magicka
Maximum shield strength 50% of max magicka
Shield strength regenerates based on a multiplier of magicka recovery. The shield regenerates constantly and lasts 30 seconds or until expelled.
IcyDeadPeople wrote: »Why not simply make either all shields in the game scale off max magicka, or all shields scale off max health?
IcyDeadPeople wrote: »Why not simply make either all shields in the game scale off max magicka, or all shields scale off max health?
Sorc shield scaling on max health would be the same as breath of life scaling of max health.
IcyDeadPeople wrote: »Why not simply make either all shields in the game scale off max magicka, or all shields scale off max health?
Sorc shield scaling on max health would be the same as breath of life scaling of max health.
Mess about the sorc is that he simply gains EVERYTHING by stacking only 1 ressource (offense and defense).
Thats pretty much of a fail and bad game design.
IcyDeadPeople wrote: »Why not simply make either all shields in the game scale off max magicka, or all shields scale off max health?
Sorc shield scaling on max health would be the same as breath of life scaling of max health.
Mess about the sorc is that he simply gains EVERYTHING by stacking only 1 ressource (offense and defense).
Thats pretty much of a fail and bad game design.
That´s pretty much true for all builds. Claiming this to be a sorcerer exclusive feature just isn´t true.
Skills scaling on health are pretty much an exception (on top of my head it´s three?).
IcyDeadPeople wrote: »Why not simply make either all shields in the game scale off max magicka, or all shields scale off max health?
Sorc shield scaling on max health would be the same as breath of life scaling of max health.
Mess about the sorc is that he simply gains EVERYTHING by stacking only 1 ressource (offense and defense).
Thats pretty much of a fail and bad game design.
That´s pretty much true for all builds. Claiming this to be a sorcerer exclusive feature just isn´t true.
Skills scaling on health are pretty much an exception (on top of my head it´s three?).
It is an exclusive. U dont really have to care about your healthpool at all. Anyone else sacrifices damage for surviveability and the other way around. Sorcs mostly dont. Ur magicka actually gives u something way stronger than health itself. U gain damage and shieldpower off one stroke and that is unique.
I am not speaking about things scaling off health, im just saying that no other class can afford to put everything into 1 ressource because they would simply be a 1hit.
I dont want to go too deep into that but i for myself think that its poorly designed.
IcyDeadPeople wrote: »Why not simply make either all shields in the game scale off max magicka, or all shields scale off max health?
Sorc shield scaling on max health would be the same as breath of life scaling of max health.
Mess about the sorc is that he simply gains EVERYTHING by stacking only 1 ressource (offense and defense).
Thats pretty much of a fail and bad game design.
That´s pretty much true for all builds. Claiming this to be a sorcerer exclusive feature just isn´t true.
Skills scaling on health are pretty much an exception (on top of my head it´s three?).
It is an exclusive. U dont really have to care about your healthpool at all. Anyone else sacrifices damage for surviveability and the other way around. Sorcs mostly dont. Ur magicka actually gives u something way stronger than health itself. U gain damage and shieldpower off one stroke and that is unique.
I am not speaking about things scaling off health, im just saying that no other class can afford to put everything into 1 ressource because they would simply be a 1hit.
I dont want to go too deep into that but i for myself think that its poorly designed.
Who cares about their healthpool care to give an example? Or are you talking about drink builds because if that´s the case i can assure you a sorc with a drink build and no health bonuses isn´t survivable either.
I´m reading all the time about trading dmg for survivability - yet i never meet those ppl.
IcyDeadPeople wrote: »Why not simply make either all shields in the game scale off max magicka, or all shields scale off max health?
Sorc shield scaling on max health would be the same as breath of life scaling of max health.