Maintenance for the week of September 8:
• [IN PROGRESS] PC/Mac: EU megaserver for maintenance – September 9, 22:00 UTC (6:00PM EDT) - September 10, 16:00 UTC (12:00PM EDT)

Official Feedback Thread for Dragonknights

  • leepalmer95
    leepalmer95
    ✭✭✭✭✭
    ✭✭✭✭✭
    jaburns wrote: »
    I can tell, by your grammar, that you don't read a lot of things.

    I read the important things, your post wasn't one of them? Now can you just go away or something and stop trying to be a grammer ***?
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • Nick1620
    Nick1620
    ✭✭
    Please, make Dark Talons breakable like templars eclipse and give CC immobility after break out please. Just sometimes impossible to play against talons spammers with op DoTs :'(
  • leepalmer95
    leepalmer95
    ✭✭✭✭✭
    ✭✭✭✭✭
    Nick1620 wrote: »
    Please, make Dark Talons breakable like templars eclipse and give CC immobility after break out please. Just sometimes impossible to play against talons spammers with op DoTs :'(

    Use purge if magicka, use shuffle if stamina.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • Tower_Of_Shame
    Tower_Of_Shame
    ✭✭✭✭
    jaburns wrote: »
    I said it earlier- and I'm saying it again (just in case it was missed):

    Make Lava Whip the DK's execute. Give it two morphs.

    Molten Whip (magick morph): While slotted, the damage of Ardent Flame Abilities is increased by (x). Causes 250% more damage against targets under 35% health.

    Spiked Whip (stamina morph): This ability now scales off Stamina and Weapon power. Gain (x) stamina if target is killed. Causes 250% more damage against targets under 35% health.


    ohh geee this crying for stamina whip already....
  • Nick1620
    Nick1620
    ✭✭
    Nick1620 wrote: »
    Please, make Dark Talons breakable like templars eclipse and give CC immobility after break out please. Just sometimes impossible to play against talons spammers with op DoTs :'(

    Use purge if magicka, use shuffle if stamina.

    i play magicka , but after purge talons DK is cast it again and again
  • actosh
    actosh
    ✭✭✭✭✭
    Inhale-> Deep Breath Stam Morph pls.
    That Way we would have 3 Stammorphs, and 1 of em is a decent aoe.
    Whip can stay Magicka, since they use both versions.
  • Tower_Of_Shame
    Tower_Of_Shame
    ✭✭✭✭
    actosh wrote: »
    Inhale-> Deep Breath Stam Morph pls.
    That Way we would have 3 Stammorphs, and 1 of em is a decent aoe.
    Whip can stay Magicka, since they use both versions.

    ohhh boii these ideas
  • LorDrek
    LorDrek
    ✭✭✭
    Need more passives stamina regen, + max stamina same number as magicka.
    Imperial DK stamDPS, Nord DK magTANK
    YDoA CZ/SK Guild
    @LorDrek
  • Ryuho
    Ryuho
    ✭✭✭✭
    Nick1620 wrote: »
    Please, make Dark Talons breakable like templars eclipse and give CC immobility after break out please. Just sometimes impossible to play against talons spammers with op DoTs :'(

    Use purge if magicka, use shuffle if stamina.

    Yes, exactly this, or just dodge..
    The Farron family team (EU)
    sorcerer - Rubeus Farron AR31
    templar - Selene Farron AR27
    nightblade - Ryuho Farron AR25
    stamplar - Nura Farron AR10
    stamsorcerer - Kitty Farron AR14 (adopted member)
    DK - Ryu Farron AR17


    RETIRED

    CU - next mmo
  • Moglijuana
    Moglijuana
    ✭✭✭✭✭
    Nick1620 wrote: »
    Please, make Dark Talons breakable like templars eclipse and give CC immobility after break out please. Just sometimes impossible to play against talons spammers with op DoTs :'(

    Why would you get CC immunity for a snare? You can still stack shields, heal, dodge roll, teleport strike, CC the enemy all from inside the talons.
    Ps4 - PSN:jdmaya
    Dårth Måul (AD- Dunmer Mag DK) Legate
    Latest Vid:https://youtu.be/WZp_IdyrL6Q
  • Savos_Saren
    Savos_Saren
    ✭✭✭✭✭
    ✭✭✭
    jaburns wrote: »
    I said it earlier- and I'm saying it again (just in case it was missed):

    Make Lava Whip the DK's execute. Give it two morphs.

    Molten Whip (magick morph): While slotted, the damage of Ardent Flame Abilities is increased by (x). Causes 250% more damage against targets under 35% health.

    Spiked Whip (stamina morph): This ability now scales off Stamina and Weapon power. Gain (x) stamina if target is killed. Causes 250% more damage against targets under 35% health.


    ohh geee this crying for stamina whip already....


    My toon's actually a Magicka DK Tank... I'm offering suggestions to make both parties happy. Big picture and all...
    Want to enjoy the game more? Try both PvP (crybabies) and PvE (carebears). You'll get a better perspective on everyone's opinion.

    PC NA AD
    Savos Saren
  • BuggeX
    BuggeX
    ✭✭✭✭✭
    jaburns wrote: »
    jaburns wrote: »
    I said it earlier- and I'm saying it again (just in case it was missed):

    Make Lava Whip the DK's execute. Give it two morphs.

    Molten Whip (magick morph): While slotted, the damage of Ardent Flame Abilities is increased by (x). Causes 250% more damage against targets under 35% health.

    Spiked Whip (stamina morph): This ability now scales off Stamina and Weapon power. Gain (x) stamina if target is killed. Causes 250% more damage against targets under 35% health.


    ohh geee this crying for stamina whip already....


    My toon's actually a Magicka DK Tank... I'm offering suggestions to make both parties happy. Big picture and all...

    I dont think anyone would be happy if you take away our emporered whipe with a rly strong hot
    #makemagickadkgreataigan
    #givemeaexecute
    #ineedheal
    #betterhotfixgrindspots
  • condumitru
    condumitru
    ✭✭
    Ryuho wrote: »
    Nick1620 wrote: »
    Please, make Dark Talons breakable like templars eclipse and give CC immobility after break out please. Just sometimes impossible to play against talons spammers with op DoTs :'(

    Use purge if magicka, use shuffle if stamina.

    Yes, exactly this, or just dodge..

    Another one that works in this situation is Forward Momentum: "also adds an immunity to snares and immobilizes (talons) for...reduced cost and removes snares".
  • Savos_Saren
    Savos_Saren
    ✭✭✭✭✭
    ✭✭✭
    BuggeX wrote: »
    jaburns wrote: »
    jaburns wrote: »
    I said it earlier- and I'm saying it again (just in case it was missed):

    Make Lava Whip the DK's execute. Give it two morphs.

    Molten Whip (magick morph): While slotted, the damage of Ardent Flame Abilities is increased by (x). Causes 250% more damage against targets under 35% health.

    Spiked Whip (stamina morph): This ability now scales off Stamina and Weapon power. Gain (x) stamina if target is killed. Causes 250% more damage against targets under 35% health.


    ohh geee this crying for stamina whip already....


    My toon's actually a Magicka DK Tank... I'm offering suggestions to make both parties happy. Big picture and all...

    I dont think anyone would be happy if you take away our emporered whipe with a rly strong hot

    I'm not quite sure what you're talking about. There is no empowered whip with a HoT. There's "Empowering Chains" (a completely different skill) and there's a morph of Lava Whip called "Flame Lash"- but that only does a burst heal.
    Want to enjoy the game more? Try both PvP (crybabies) and PvE (carebears). You'll get a better perspective on everyone's opinion.

    PC NA AD
    Savos Saren
  • BuggeX
    BuggeX
    ✭✭✭✭✭
    jaburns wrote: »
    BuggeX wrote: »
    jaburns wrote: »
    jaburns wrote: »
    I said it earlier- and I'm saying it again (just in case it was missed):

    Make Lava Whip the DK's execute. Give it two morphs.

    Molten Whip (magick morph): While slotted, the damage of Ardent Flame Abilities is increased by (x). Causes 250% more damage against targets under 35% health.

    Spiked Whip (stamina morph): This ability now scales off Stamina and Weapon power. Gain (x) stamina if target is killed. Causes 250% more damage against targets under 35% health.


    ohh geee this crying for stamina whip already....


    My toon's actually a Magicka DK Tank... I'm offering suggestions to make both parties happy. Big picture and all...

    I dont think anyone would be happy if you take away our emporered whipe with a rly strong hot

    I'm not quite sure what you're talking about. There is no empowered whip with a HoT. There's "Empowering Chains" (a completely different skill) and there's a morph of Lava Whip called "Flame Lash"- but that only does a burst heal.

    empowering whipe is the proc from flame lash, and it isnt anymore a burst heal, this was the case before IC,

    but i guess you should Play your "toon" more often before make some Suggestion and dont even have a clue how skills works on Dk
    Edited by BuggeX on February 11, 2016 12:57PM
    #makemagickadkgreataigan
    #givemeaexecute
    #ineedheal
    #betterhotfixgrindspots
  • Chadwikid
    Chadwikid
    ✭✭✭
    The confusion is that it is not called an "empowered whip". It is a power lash which does more base damage than a flame lash and only procs on off balance enemies. You can still empower your power lash increasing its damage by 20% additionally.

    It does proc a powerful HoT. It is no longer a burst heal. That said its a heal over 2 seconds so it's not far off a burst heal. Mine heals for almost 15k (tooltip value) over 2 seconds
  • Sharee
    Sharee
    ✭✭✭✭✭
    ✭✭✭✭✭
    jaburns wrote: »
    and there's a morph of Lava Whip called "Flame Lash"- but that only does a burst heal.

    It's a 3-tick heal-over-time.
  • BuggeX
    BuggeX
    ✭✭✭✭✭
    Chadwikid wrote: »
    The confusion is that it is not called an "empowered whip". It is a power lash which does more base damage than a flame lash and only procs on off balance enemies. You can still empower your power lash increasing its damage by 20% additionally.

    It does proc a powerful HoT. It is no longer a burst heal. That said its a heal over 2 seconds so it's not far off a burst heal. Mine heals for almost 15k (tooltip value) over 2 seconds

    actually its Show up as "empowered whipe or Lash" in the death recap and any other combat log tool, i guess this is cause its a whole different skill which does just have the dmg element in comon with flam lash, even the Animation is different
    #makemagickadkgreataigan
    #givemeaexecute
    #ineedheal
    #betterhotfixgrindspots
  • Chadwikid
    Chadwikid
    ✭✭✭
    BuggeX wrote: »
    Chadwikid wrote: »
    The confusion is that it is not called an "empowered whip". It is a power lash which does more base damage than a flame lash and only procs on off balance enemies. You can still empower your power lash increasing its damage by 20% additionally.

    It does proc a powerful HoT. It is no longer a burst heal. That said its a heal over 2 seconds so it's not far off a burst heal. Mine heals for almost 15k (tooltip value) over 2 seconds

    actually its Show up as "empowered whipe or Lash" in the death recap and any other combat log tool, i guess this is cause its a whole different skill which does just have the dmg element in comon with flam lash, even the Animation is different

    No. It is not a different skill it is a second proced only under specific circumstances attack of the same skill and it can be empowered separately. Go read the tooltip. I'm not gonna argue but now I know not to read anymore of your posts as it's obvious you don't know what your talking about.
  • Ryuho
    Ryuho
    ✭✭✭✭
    Nick1620 wrote: »
    Please, make Dark Talons breakable like templars eclipse and give CC immobility after break out please. Just sometimes impossible to play against talons spammers with op DoTs :'(

    Haha, just NO! It's soft CC, roll dodge/purge/shuffle it..
    The Farron family team (EU)
    sorcerer - Rubeus Farron AR31
    templar - Selene Farron AR27
    nightblade - Ryuho Farron AR25
    stamplar - Nura Farron AR10
    stamsorcerer - Kitty Farron AR14 (adopted member)
    DK - Ryu Farron AR17


    RETIRED

    CU - next mmo
  • Bashev
    Bashev
    ✭✭✭✭✭
    ✭✭
    Chadwikid wrote: »
    BuggeX wrote: »
    Chadwikid wrote: »
    The confusion is that it is not called an "empowered whip". It is a power lash which does more base damage than a flame lash and only procs on off balance enemies. You can still empower your power lash increasing its damage by 20% additionally.

    It does proc a powerful HoT. It is no longer a burst heal. That said its a heal over 2 seconds so it's not far off a burst heal. Mine heals for almost 15k (tooltip value) over 2 seconds

    actually its Show up as "empowered whipe or Lash" in the death recap and any other combat log tool, i guess this is cause its a whole different skill which does just have the dmg element in comon with flam lash, even the Animation is different

    No. It is not a different skill it is a second proced only under specific circumstances attack of the same skill and it can be empowered separately. Go read the tooltip. I'm not gonna argue but now I know not to read anymore of your posts as it's obvious you don't know what your talking about.

    @BuggeX want to say that the proc is treated as a different skill by the game. The animation is different, the tooltip damage is different and so on.
    Because I can!
  • mr_wazzabi
    mr_wazzabi
    ✭✭✭✭✭
    With how beastly magicka dk will be, i'm not sure if they actually need an execute.

    People are upset about the molten armaments changes, but let's face it; are you actually going to heavy attack to kill something?

    100cp into ele exp and 67cp into thaum makes ridiculous fire dots that'll eat through everything. When the cp cap goes up, mag dk will put more into thaum.

    Bosmer Stamina NB
    Altmer Magicka TEMP
    Dunmer DK both stam/mag (depends what I feel like)
    Altmer Magicka NB
    Breton Magicka Sorc
    Redguard Stam Sorc
    Max CP
  • Xantaria
    Xantaria
    ✭✭✭✭✭
    mr_wazzabi wrote: »
    With how beastly magicka dk will be, i'm not sure if they actually need an execute.

    People are upset about the molten armaments changes, but let's face it; are you actually going to heavy attack to kill something?

    100cp into ele exp and 67cp into thaum makes ridiculous fire dots that'll eat through everything. When the cp cap goes up, mag dk will put more into thaum.

    I do full heavy attacks after every. single. skill I use. this change is bad.
    Edited by Xantaria on February 11, 2016 2:39PM
    Xantaria - Lead of Chimaira
    Hardcore Progress PvE Player - Livestream - Youtube

    World First Dro-m'Athra Destroyer
    World First Tick-Tock Tormentor

    Proud Member of the Council of Exploiters.
  • BuggeX
    BuggeX
    ✭✭✭✭✭
    Chadwikid wrote: »
    BuggeX wrote: »
    Chadwikid wrote: »
    The confusion is that it is not called an "empowered whip". It is a power lash which does more base damage than a flame lash and only procs on off balance enemies. You can still empower your power lash increasing its damage by 20% additionally.

    It does proc a powerful HoT. It is no longer a burst heal. That said its a heal over 2 seconds so it's not far off a burst heal. Mine heals for almost 15k (tooltip value) over 2 seconds

    actually its Show up as "empowered whipe or Lash" in the death recap and any other combat log tool, i guess this is cause its a whole different skill which does just have the dmg element in comon with flam lash, even the Animation is different

    No. It is not a different skill it is a second proced only under specific circumstances attack of the same skill and it can be empowered separately. Go read the tooltip. I'm not gonna argue but now I know not to read anymore of your posts as it's obvious you don't know what your talking about.

    i never said somthing or was talking about the empower buff, i cant help if zos decied to call the proc empowered whipe.
    the Name doesnt Show up in the tooltip, but it will Show up with the Name empowered whipe on your death recap or any other combat log.

    Edit: did some research, was a Little wrong, the proc is not called empowered lash, ist called power lash
    Edited by BuggeX on February 11, 2016 3:23PM
    #makemagickadkgreataigan
    #givemeaexecute
    #ineedheal
    #betterhotfixgrindspots
  • Derra
    Derra
    ✭✭✭✭✭
    ✭✭✭✭✭
    jaburns wrote: »
    I said it earlier- and I'm saying it again (just in case it was missed):

    Make Lava Whip the DK's execute. Give it two morphs.

    Molten Whip (magick morph): While slotted, the damage of Ardent Flame Abilities is increased by (x). Causes 250% more damage against targets under 35% health.

    Spiked Whip (stamina morph): This ability now scales off Stamina and Weapon power. Gain (x) stamina if target is killed. Causes 250% more damage against targets under 35% health.


    ohh geee this crying for stamina whip already....

    And those completely reasonable 250% extra dmg under 35%. I had a good laugh.

    That´s like requesting mages furys intial dmg to be brought up to the level of crushing shock and the finisher part to trigger at 35% health instead of 20%

    Sound´s a little op? Yeah because it is.
    <Noricum>
    I live. I die. I live again.

    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

  • Jayne_Doe
    Jayne_Doe
    ✭✭✭✭✭
    ✭✭
    Xantaria wrote: »
    Honestly, Molten Armaments and Igneous Weapons had very interesting Mechanics and now it's just gone and rendered completely useless.

    I want the old versions back!

    It's kinda funny, because the new versions are actually very similar to the old versions, pre 1.5. So, you saying you want the old versions back - well, you have the old versions back! :smile:

    Molten Weapons used to provide a weapon damage buff for over a minute with passives. Igneous Weapons then added flame damage on top of the weapon damage, while Molten Armaments added a short duration crit chance. These were all group buffs.
  • Savos_Saren
    Savos_Saren
    ✭✭✭✭✭
    ✭✭✭
    Derra wrote: »
    jaburns wrote: »
    I said it earlier- and I'm saying it again (just in case it was missed):

    Make Lava Whip the DK's execute. Give it two morphs.

    Molten Whip (magick morph): While slotted, the damage of Ardent Flame Abilities is increased by (x). Causes 250% more damage against targets under 35% health.

    Spiked Whip (stamina morph): This ability now scales off Stamina and Weapon power. Gain (x) stamina if target is killed. Causes 250% more damage against targets under 35% health.


    ohh geee this crying for stamina whip already....

    And those completely reasonable 250% extra dmg under 35%. I had a good laugh.

    That´s like requesting mages furys intial dmg to be brought up to the level of crushing shock and the finisher part to trigger at 35% health instead of 20%

    Sound´s a little op? Yeah because it is.

    As I posted earlier @Derra ,

    Gents,
    I was trying to make it comparable to these Executes:

    Radiant Oppression:
    Burn an enemy with a ray of holy fire, dealing Magic Damage over 3 seconds.
    Deals up to 20% additional damage in proportion to your current Magicka.
    Targets with less than 50% Health take up to 330% additional damage.
    Can critically hit.

    Killer's Blade:
    Thrust a magic blade with a lethal precision to stab an enemy for [x] Magic Damage.
    Causes 300% more damage to targets with 25% Heath or less remaining.
    Heals you for 17% Max Health if the target dies within 2 seconds.
    Now scales off Stamina and Weapon Damage and heals you if target dies within two seconds of use.

    Mage's Wrath:
    Call down lighting to strike an enemy for [x] Shock Damage.
    If target enemy’s Health falls below 20% within 4 seconds, an explosion deals an additional [y] Shock Damage to the target and [z] Shock Damage to other enemies nearby.
    Explosion deals more damage.

    I see that you're a Sorc in the DK feedback thread... you're not offering any positive or constructive feedback. Seems like you're just trolling threads. Make the game better with some helpful suggestions instead of just criticizing.
    Want to enjoy the game more? Try both PvP (crybabies) and PvE (carebears). You'll get a better perspective on everyone's opinion.

    PC NA AD
    Savos Saren
  • Derra
    Derra
    ✭✭✭✭✭
    ✭✭✭✭✭
    jaburns wrote: »
    Derra wrote: »
    jaburns wrote: »
    I said it earlier- and I'm saying it again (just in case it was missed):

    Make Lava Whip the DK's execute. Give it two morphs.

    Molten Whip (magick morph): While slotted, the damage of Ardent Flame Abilities is increased by (x). Causes 250% more damage against targets under 35% health.

    Spiked Whip (stamina morph): This ability now scales off Stamina and Weapon power. Gain (x) stamina if target is killed. Causes 250% more damage against targets under 35% health.


    ohh geee this crying for stamina whip already....

    And those completely reasonable 250% extra dmg under 35%. I had a good laugh.

    That´s like requesting mages furys intial dmg to be brought up to the level of crushing shock and the finisher part to trigger at 35% health instead of 20%

    Sound´s a little op? Yeah because it is.

    As I posted earlier @Derra ,

    Gents,
    I was trying to make it comparable to these Executes:

    Radiant Oppression:
    Burn an enemy with a ray of holy fire, dealing Magic Damage over 3 seconds.
    Deals up to 20% additional damage in proportion to your current Magicka.
    Targets with less than 50% Health take up to 330% additional damage.
    Can critically hit.

    Killer's Blade:
    Thrust a magic blade with a lethal precision to stab an enemy for [x] Magic Damage.
    Causes 300% more damage to targets with 25% Heath or less remaining.
    Heals you for 17% Max Health if the target dies within 2 seconds.
    Now scales off Stamina and Weapon Damage and heals you if target dies within two seconds of use.

    Mage's Wrath:
    Call down lighting to strike an enemy for [x] Shock Damage.
    If target enemy’s Health falls below 20% within 4 seconds, an explosion deals an additional [y] Shock Damage to the target and [z] Shock Damage to other enemies nearby.
    Explosion deals more damage.

    I see that you're a Sorc in the DK feedback thread... you're not offering any positive or constructive feedback. Seems like you're just trolling threads. Make the game better with some helpful suggestions instead of just criticizing.

    I´ve already proposed to give DK wings a morph with major expedition. As i feel the only thing truely missing for DK and templar is moveability.

    Also i´d give DKs some kind of dot protection along the lines of (only for classdots): If cleansed dots explode for 50% of remaining dmg left as direct dmg.

    But your request is a little absurd. All executes start scaling from 25% or below really. The dmg on radiant destruction barely changes before the enemy is under 25% aswell.
    Also all of those abilities are specific executes. You´re asking for a spamable anytime ability to have an execute part that´s better than any other ability in the game (no other execute has normal dmg that´s why they get 300+% scaling - 5k whip getting 250% more dmg is a lot more than 2.5k killersblade getting 300%).
    <Noricum>
    I live. I die. I live again.

    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

  • Millerman34n
    Millerman34n
    ✭✭✭
    Dragons blooood plz I don't wanna use a resto!
  • ZoM_Head
    ZoM_Head
    ✭✭✭✭
    Targuris wrote: »
    jaburns wrote: »
    I said it earlier- and I'm saying it again (just in case it was missed):

    Make Lava Whip the DK's execute. Give it two morphs.

    Molten Whip (magick morph): While slotted, the damage of Ardent Flame Abilities is increased by (x). Causes 250% more damage against targets under 35% health.

    Spiked Whip (stamina morph): This ability now scales off Stamina and Weapon power. Gain (x) stamina if target is killed. Causes 250% more damage against targets under 35% health.


    That's a little too much damage maybe 100% is a bit more reasonable.

    All executes deal up to 300% more damage, some start scaling at 50% health, some at 25% and some at 20%.
    mDKs still need a lot of love!
Sign In or Register to comment.