I can tell, by your grammar, that you don't read a lot of things.
Please, make Dark Talons breakable like templars eclipse and give CC immobility after break out please. Just sometimes impossible to play against talons spammers with op DoTs
I said it earlier- and I'm saying it again (just in case it was missed):
Make Lava Whip the DK's execute. Give it two morphs.
Molten Whip (magick morph): While slotted, the damage of Ardent Flame Abilities is increased by (x). Causes 250% more damage against targets under 35% health.
Spiked Whip (stamina morph): This ability now scales off Stamina and Weapon power. Gain (x) stamina if target is killed. Causes 250% more damage against targets under 35% health.
leepalmer95 wrote: »
leepalmer95 wrote: »
Please, make Dark Talons breakable like templars eclipse and give CC immobility after break out please. Just sometimes impossible to play against talons spammers with op DoTs
Tower_Of_Shame wrote: »I said it earlier- and I'm saying it again (just in case it was missed):
Make Lava Whip the DK's execute. Give it two morphs.
Molten Whip (magick morph): While slotted, the damage of Ardent Flame Abilities is increased by (x). Causes 250% more damage against targets under 35% health.
Spiked Whip (stamina morph): This ability now scales off Stamina and Weapon power. Gain (x) stamina if target is killed. Causes 250% more damage against targets under 35% health.
ohh geee this crying for stamina whip already....
Tower_Of_Shame wrote: »I said it earlier- and I'm saying it again (just in case it was missed):
Make Lava Whip the DK's execute. Give it two morphs.
Molten Whip (magick morph): While slotted, the damage of Ardent Flame Abilities is increased by (x). Causes 250% more damage against targets under 35% health.
Spiked Whip (stamina morph): This ability now scales off Stamina and Weapon power. Gain (x) stamina if target is killed. Causes 250% more damage against targets under 35% health.
ohh geee this crying for stamina whip already....
My toon's actually a Magicka DK Tank... I'm offering suggestions to make both parties happy. Big picture and all...
leepalmer95 wrote: »
Yes, exactly this, or just dodge..
Tower_Of_Shame wrote: »I said it earlier- and I'm saying it again (just in case it was missed):
Make Lava Whip the DK's execute. Give it two morphs.
Molten Whip (magick morph): While slotted, the damage of Ardent Flame Abilities is increased by (x). Causes 250% more damage against targets under 35% health.
Spiked Whip (stamina morph): This ability now scales off Stamina and Weapon power. Gain (x) stamina if target is killed. Causes 250% more damage against targets under 35% health.
ohh geee this crying for stamina whip already....
My toon's actually a Magicka DK Tank... I'm offering suggestions to make both parties happy. Big picture and all...
I dont think anyone would be happy if you take away our emporered whipe with a rly strong hot
Tower_Of_Shame wrote: »I said it earlier- and I'm saying it again (just in case it was missed):
Make Lava Whip the DK's execute. Give it two morphs.
Molten Whip (magick morph): While slotted, the damage of Ardent Flame Abilities is increased by (x). Causes 250% more damage against targets under 35% health.
Spiked Whip (stamina morph): This ability now scales off Stamina and Weapon power. Gain (x) stamina if target is killed. Causes 250% more damage against targets under 35% health.
ohh geee this crying for stamina whip already....
My toon's actually a Magicka DK Tank... I'm offering suggestions to make both parties happy. Big picture and all...
I dont think anyone would be happy if you take away our emporered whipe with a rly strong hot
I'm not quite sure what you're talking about. There is no empowered whip with a HoT. There's "Empowering Chains" (a completely different skill) and there's a morph of Lava Whip called "Flame Lash"- but that only does a burst heal.
The confusion is that it is not called an "empowered whip". It is a power lash which does more base damage than a flame lash and only procs on off balance enemies. You can still empower your power lash increasing its damage by 20% additionally.
It does proc a powerful HoT. It is no longer a burst heal. That said its a heal over 2 seconds so it's not far off a burst heal. Mine heals for almost 15k (tooltip value) over 2 seconds
The confusion is that it is not called an "empowered whip". It is a power lash which does more base damage than a flame lash and only procs on off balance enemies. You can still empower your power lash increasing its damage by 20% additionally.
It does proc a powerful HoT. It is no longer a burst heal. That said its a heal over 2 seconds so it's not far off a burst heal. Mine heals for almost 15k (tooltip value) over 2 seconds
actually its Show up as "empowered whipe or Lash" in the death recap and any other combat log tool, i guess this is cause its a whole different skill which does just have the dmg element in comon with flam lash, even the Animation is different
Please, make Dark Talons breakable like templars eclipse and give CC immobility after break out please. Just sometimes impossible to play against talons spammers with op DoTs
The confusion is that it is not called an "empowered whip". It is a power lash which does more base damage than a flame lash and only procs on off balance enemies. You can still empower your power lash increasing its damage by 20% additionally.
It does proc a powerful HoT. It is no longer a burst heal. That said its a heal over 2 seconds so it's not far off a burst heal. Mine heals for almost 15k (tooltip value) over 2 seconds
actually its Show up as "empowered whipe or Lash" in the death recap and any other combat log tool, i guess this is cause its a whole different skill which does just have the dmg element in comon with flam lash, even the Animation is different
No. It is not a different skill it is a second proced only under specific circumstances attack of the same skill and it can be empowered separately. Go read the tooltip. I'm not gonna argue but now I know not to read anymore of your posts as it's obvious you don't know what your talking about.
mr_wazzabi wrote: »With how beastly magicka dk will be, i'm not sure if they actually need an execute.
People are upset about the molten armaments changes, but let's face it; are you actually going to heavy attack to kill something?
100cp into ele exp and 67cp into thaum makes ridiculous fire dots that'll eat through everything. When the cp cap goes up, mag dk will put more into thaum.
The confusion is that it is not called an "empowered whip". It is a power lash which does more base damage than a flame lash and only procs on off balance enemies. You can still empower your power lash increasing its damage by 20% additionally.
It does proc a powerful HoT. It is no longer a burst heal. That said its a heal over 2 seconds so it's not far off a burst heal. Mine heals for almost 15k (tooltip value) over 2 seconds
actually its Show up as "empowered whipe or Lash" in the death recap and any other combat log tool, i guess this is cause its a whole different skill which does just have the dmg element in comon with flam lash, even the Animation is different
No. It is not a different skill it is a second proced only under specific circumstances attack of the same skill and it can be empowered separately. Go read the tooltip. I'm not gonna argue but now I know not to read anymore of your posts as it's obvious you don't know what your talking about.
Tower_Of_Shame wrote: »I said it earlier- and I'm saying it again (just in case it was missed):
Make Lava Whip the DK's execute. Give it two morphs.
Molten Whip (magick morph): While slotted, the damage of Ardent Flame Abilities is increased by (x). Causes 250% more damage against targets under 35% health.
Spiked Whip (stamina morph): This ability now scales off Stamina and Weapon power. Gain (x) stamina if target is killed. Causes 250% more damage against targets under 35% health.
ohh geee this crying for stamina whip already....
Honestly, Molten Armaments and Igneous Weapons had very interesting Mechanics and now it's just gone and rendered completely useless.
I want the old versions back!
Tower_Of_Shame wrote: »I said it earlier- and I'm saying it again (just in case it was missed):
Make Lava Whip the DK's execute. Give it two morphs.
Molten Whip (magick morph): While slotted, the damage of Ardent Flame Abilities is increased by (x). Causes 250% more damage against targets under 35% health.
Spiked Whip (stamina morph): This ability now scales off Stamina and Weapon power. Gain (x) stamina if target is killed. Causes 250% more damage against targets under 35% health.
ohh geee this crying for stamina whip already....
And those completely reasonable 250% extra dmg under 35%. I had a good laugh.
That´s like requesting mages furys intial dmg to be brought up to the level of crushing shock and the finisher part to trigger at 35% health instead of 20%
Sound´s a little op? Yeah because it is.
Tower_Of_Shame wrote: »I said it earlier- and I'm saying it again (just in case it was missed):
Make Lava Whip the DK's execute. Give it two morphs.
Molten Whip (magick morph): While slotted, the damage of Ardent Flame Abilities is increased by (x). Causes 250% more damage against targets under 35% health.
Spiked Whip (stamina morph): This ability now scales off Stamina and Weapon power. Gain (x) stamina if target is killed. Causes 250% more damage against targets under 35% health.
ohh geee this crying for stamina whip already....
And those completely reasonable 250% extra dmg under 35%. I had a good laugh.
That´s like requesting mages furys intial dmg to be brought up to the level of crushing shock and the finisher part to trigger at 35% health instead of 20%
Sound´s a little op? Yeah because it is.
As I posted earlier @Derra ,
Gents,
I was trying to make it comparable to these Executes:
Radiant Oppression:
Burn an enemy with a ray of holy fire, dealing Magic Damage over 3 seconds.
Deals up to 20% additional damage in proportion to your current Magicka.
Targets with less than 50% Health take up to 330% additional damage.
Can critically hit.
Killer's Blade:
Thrust a magic blade with a lethal precision to stab an enemy for [x] Magic Damage.
Causes 300% more damage to targets with 25% Heath or less remaining.
Heals you for 17% Max Health if the target dies within 2 seconds.
Now scales off Stamina and Weapon Damage and heals you if target dies within two seconds of use.
Mage's Wrath:
Call down lighting to strike an enemy for [x] Shock Damage.
If target enemy’s Health falls below 20% within 4 seconds, an explosion deals an additional [y] Shock Damage to the target and [z] Shock Damage to other enemies nearby.
Explosion deals more damage.
I see that you're a Sorc in the DK feedback thread... you're not offering any positive or constructive feedback. Seems like you're just trolling threads. Make the game better with some helpful suggestions instead of just criticizing.
I said it earlier- and I'm saying it again (just in case it was missed):
Make Lava Whip the DK's execute. Give it two morphs.
Molten Whip (magick morph): While slotted, the damage of Ardent Flame Abilities is increased by (x). Causes 250% more damage against targets under 35% health.
Spiked Whip (stamina morph): This ability now scales off Stamina and Weapon power. Gain (x) stamina if target is killed. Causes 250% more damage against targets under 35% health.
That's a little too much damage maybe 100% is a bit more reasonable.