assertion failed stack traceback: [C]: in function 'assert' EsoUI/Libraries/ZO_KeybindStrip/ZO_KeybindStrip.lua:322: in function 'ZO_KeybindStrip:AddKeybindButton' EsoUI/Libraries/ZO_KeybindStrip/ZO_KeybindStrip.lua:460: in function 'ZO_KeybindStrip:AddKeybindButtonGroup' EsoUI/Ingame/Map/WorldMap.lua:6242: in function 'callback' EsoUI/Libraries/Utility/ZO_CallbackObject.lua:111: in function 'ZO_CallbackObject:FireCallbacks' EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:248: in function 'ZO_Scene:SetState' EsoUI/Libraries/ZO_Scene/ZO_SceneManager.lua:179: in function 'ZO_SceneManager:ShowScene' EsoUI/Libraries/ZO_Scene/ZO_SceneManager.lua:471: in function 'ZO_SceneManager:OnSceneStateChange' EsoUI/Ingame/Scenes/IngameSceneManager.lua:278: in function 'ZO_IngameSceneManager:OnSceneStateChange' EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:249: in function 'ZO_Scene:SetState'
Paulington wrote: »I get this happen quite a lot:
Doesn't happen on live and tends to only happen on wayshrines, especially in Deshaan and Shadowfen.
potirondb16_ESO wrote: »Got this earlier on:
assertion failed
stack traceback:
[C]: in function 'assert'
EsoUI/Libraries/ZO_KeybindStrip/ZO_KeybindStrip.lua:322: in function 'ZO_KeybindStrip:AddKeybindButton'
EsoUI/Libraries/ZO_KeybindStrip/ZO_KeybindStrip.lua:460: in function 'ZO_KeybindStrip:AddKeybindButtonGroup'
EsoUI/Ingame/Map/WorldMap.lua:6242: in function 'callback'
EsoUI/Libraries/Utility/ZO_CallbackObject.lua:111: in function 'ZO_CallbackObject:FireCallbacks'
EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:248: in function 'ZO_Scene:SetState'
EsoUI/Libraries/ZO_Scene/ZO_SceneManager.lua:179: in function 'ZO_SceneManager:ShowScene'
EsoUI/Libraries/ZO_Scene/ZO_SceneManager.lua:471: in function 'ZO_SceneManager:OnSceneStateChange'
EsoUI/Ingame/Scenes/IngameSceneManager.lua:278: in function 'ZO_IngameSceneManager:OnSceneStateChange'
EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:249: in function 'ZO_Scene:SetState'
Paulington wrote: »I get this happen quite a lot:
Doesn't happen on live and tends to only happen on wayshrines, especially in Deshaan and Shadowfen.
That is basically what any Argonian style stonework in Shadowfen looks like. I found a purple pyramid yesterday..
"Elemental Expert" champ tree vs "Thaumaturge"
Yeah it looks as though they've consolidated feedback and bug into one screen now. On the bright side, you can now attach screenshots to feedback!Aww.. man.. really? /bug isnt working..
Dang.. i just submitted feedback that I liked the new streamlined system for /bug. I guess it pulls up /feedback?
- /bug is not currently functioning, but will be fixed in a future incremental patch. In the meantime, please submit your bugs in this thread.
Ah OK, I guess maybe I missed that one. Still, I like the fact that you can now include screenshots with feedback!@Enodoc @Darlgon Is that really intended though? As per the patch notes:Yeah it looks as though they've consolidated feedback and bug into one screen now. On the bright side, you can now attach screenshots to feedback!Aww.. man.. really? /bug isnt working..
Dang.. i just submitted feedback that I liked the new streamlined system for /bug. I guess it pulls up /feedback?
- /bug is not currently functioning, but will be fixed in a future incremental patch. In the meantime, please submit your bugs in this thread.
[*] Valkyn Skoria (Itemset): The Procc Rate is much much lower than it should be. Possibly it only accounts for one DoT effect running instead of all. Thread with very Detailed information and Screenshots: http://forums.elderscrollsonline.com/en/discussion/238307
Didn't hear about a fix for this.