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Can we talk about PVP rewards?

  • KenaPKK
    KenaPKK
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    Merlight wrote: »
    KenaPKK wrote: »
    I guess another example of this through process would be the Death's Wind crafted set. The 5pc set is built for a dps kite build. When you get bursted low, you push enemies away from you. That's awesome. However, the lower lines are made for a tank... Tanks want to be in close to enemies. They should seldom get low enough to proc the set, and when they do, they aim to be healed up quickly. There is a contradiction in this set that makes it unusable competitively.
    Death's Wind is perfect. If it increased magicka/stamina/crititcal/damage, it'd be bent towards either magicka or stamina builds. If it increased healing taken, that would be tank-oriented. Twice increased max health makes it proc with more remaining health, and also widens the gap between proc and execute range. If it's too much health for you, you can put more points in magicka or stamina depending on build. The 2pc physical resistance bonus helps a bit with the lack of it in CP.

    False. Magicka PvP builds run tristat food, which places your health plenty high enough already. Stamina PvP builds can roll dodge for ages, avoiding damage entirely during those animations. Stamina can also run Shuffle, reducing targeted damage by 20% and granting snare immunity.

    Having bonus health in the 1-4 lines of a PvP set is just a bad idea because we already get survivability from these other places. We need utility, sustain, and damage.
    Kena
    Former Class Rep
    Former Legend GM
    Beta player
  • KenaPKK
    KenaPKK
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    Rewards for the Worthy are getting looked into for Thieves Guild, but we're also looking into more changes for future updates. Wrobel and gang are still nailing those down however and more information will be available on it when it's set on our internal server =) We are also looking into the end of Campaign rewards too.

    You need to let a small, selected group of us onto your internal server -- under strict NDA -- and you actually need to listen to the feedback you get from us. You need to enlist thoughtful and committed adult players, such as those who have provided some of the more extensive and quality feedback on these forums... Zheg, Crown, and myself are the first that come to my mind, but there are several others. Seriously, there has been SO much good feedback on these forums over time, but there's been slow positive movement from your teams. I worry that working for the developer clouds your ability to actually be connected to PvP combat like you would if you had more play time, and I worry that these forums are drowned with so much sh!tty noise from people who don't know what they're talking about that the good points are lost.

    @ZOS_BrianWheeler @Wrobel @ZOS_GinaBruno
    Edited by KenaPKK on December 19, 2015 9:25PM
    Kena
    Former Class Rep
    Former Legend GM
    Beta player
  • wookikiller95
    wookikiller95
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    Just Imagine:
    20 vs 20 with no aoe Skills
    Lagfree?!
    No 1 Click Spam?!
    More tactic need?!

    Could be a 5 set Bonus:
    All enemies around 5 meters cant use aoe damage
    For 2,5 seconds After you used a Ultimate. Every ultimate from your Group member increase the Time for additional +2,5 sec

    What do u think?! @Wrobel
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