We can definitely make the traits from leaderboard rewards not drop with stats you typically use while leveling up. Note that we do have plans for an overall trait rebalancing in the future. What would you guys like to see as 5 piece bonuses on the PvP sets besides a DPS increase?
We can definitely make the traits from leaderboard rewards not drop with stats you typically use while leveling up. Note that we do have plans for an overall trait rebalancing in the future. What would you guys like to see as 5 piece bonuses on the PvP sets besides a DPS increase?
Maybe something like this:
- Dragons Might (DK set) Dragon leap ultimate deals aditional dmg based on your max hp and/or max armor. So the idea is, the more robust you are that leap landing will be more devastating. And the dmg buff has to be good enough to be relevant, something like 2k dmg per 10k hp or something.
- Power Overwhelming (Sorc set) Overload ultimate when active generate electrical surge around the caster dealing dmg to all enemies in 5-7m radius range. Now i would base dmg of magica/stamina as its most beneficial to all sorcs, but i would rather base it of something else, since right now all they need it 1 stat, and i dont want to promote that meta.
- Righteous Might (Templar set) Radial sweep ultimate now deals massive single target range dmg. Not sure about the range, but something in between 10-20m, and base dmg of max magica/stamina. And yea, if you go all out crazy on CPs and maxing your dmg/max res, and maybe shadow mundus, you should crit for 20k in PvP, but not much over 20k, and ulti cost should be 200-300.
- Shadowdancer (NB set) Consuming darkness set is now placed on a caster. So the idea is that you cast it on yourself and it sticks with you as you move, but no bonus for your allies. Since NB doesnt need aditional dmg abilities, this could be a nice deff one, ulti cost would have to be reduced to 75-125 and duration could be tweaked but atleast 10 sec.
Some ideas just from top of my head, dont know how usefull some would consider these buffs as i dont play all classes, but i think they all might be addition to stuff that specific classes lack. They could implement addition to the original animation of the spells, or not, up to them.
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Knootewoot wrote: »How about soft-caps so more build diversity and more armor-sets usable.
Honestly end campaign rewards should be first priority. But this sounds good @ZOS_BrianWheeler. Can we have any specific information about what you're planning to do?ZOS_BrianWheeler wrote: »Rewards for the Worthy are getting looked into for Thieves Guild, but we're also looking into more changes for future updates. Wrobel and gang are still nailing those down however and more information will be available on it when it's set on our internal server We are also looking into the end of Campaign rewards too.
We can definitely make the traits from leaderboard rewards not drop with stats you typically use while leveling up. Note that we do have plans for an overall trait rebalancing in the future. What would you guys like to see as 5 piece bonuses on the PvP sets besides a DPS increase?
Maybe something like this:
- Dragons Might (DK set) Dragon leap ultimate deals aditional dmg based on your max hp and/or max armor. So the idea is, the more robust you are that leap landing will be more devastating. And the dmg buff has to be good enough to be relevant, something like 2k dmg per 10k hp or something.
- Power Overwhelming (Sorc set) Overload ultimate when active generate electrical surge around the caster dealing dmg to all enemies in 5-7m radius range. Now i would base dmg of magica/stamina as its most beneficial to all sorcs, but i would rather base it of something else, since right now all they need it 1 stat, and i dont want to promote that meta.
- Righteous Might (Templar set) Radial sweep ultimate now deals massive single target range dmg. Not sure about the range, but something in between 10-20m, and base dmg of max magica/stamina. And yea, if you go all out crazy on CPs and maxing your dmg/max res, and maybe shadow mundus, you should crit for 20k in PvP, but not much over 20k, and ulti cost should be 200-300.
- Shadowdancer (NB set) Consuming darkness set is now placed on a caster. So the idea is that you cast it on yourself and it sticks with you as you move, but no bonus for your allies. Since NB doesnt need aditional dmg abilities, this could be a nice deff one, ulti cost would have to be reduced to 75-125 and duration could be tweaked but atleast 10 sec.
Some ideas just from top of my head, dont know how usefull some would consider these buffs as i dont play all classes, but i think they all might be addition to stuff that specific classes lack. They could implement addition to the original animation of the spells, or not, up to them.
..
Sets that buff the 2 strongest Ultimates in the game?
We can definitely make the traits from leaderboard rewards not drop with stats you typically use while leveling up. Note that we do have plans for an overall trait rebalancing in the future. What would you guys like to see as 5 piece bonuses on the PvP sets besides a DPS increase?
ZOS_BrianWheeler wrote: »Rewards for the Worthy are getting looked into for Thieves Guild, but we're also looking into more changes for future updates. Wrobel and gang are still nailing those down however and more information will be available on it when it's set on our internal server We are also looking into the end of Campaign rewards too.
We can definitely make the traits from leaderboard rewards not drop with stats you typically use while leveling up. Note that we do have plans for an overall trait rebalancing in the future. What would you guys like to see as 5 piece bonuses on the PvP sets besides a DPS increase?
xANTIxMATTERx wrote: »NPK Daniel wrote: »The rewards you are giving us is a JOKE compared to the solo arena. Think about the time commitment to rank that high in a 30 day PVP campaign...How the heck do you justify giving someone a v16 master weapon for doing something that takes 2-3hrs when we get TOTAL garbage.
You need to make things like v16 shadow walker jewelry as the reward. Make it so you can ONLY get these items (or something similar) in the gold tear, and make them NOT bound.
v16 morag tong daggers
v16 shadow walker jewelry
& the old school GOOD elite vendor sets.
THAT's what the 30 gold tear rewards should be, and you shouldn't be able to get them ANY other way (like you'v done for the solo trial). That or give me ma dayum v16 master weapons.
How about you go earn a malestrom weapon?
Inbefore every player is cloaking more than @Wrobel in AOE caps discussion threadJohngo0036 wrote: »What about a set that lets me choose one skill from any of the other classes, ONLY one skill.....
We can definitely make the traits from leaderboard rewards not drop with stats you typically use while leveling up. Note that we do have plans for an overall trait rebalancing in the future. What would you guys like to see as 5 piece bonuses on the PvP sets besides a DPS increase?
I would love to see some anti-zerg sets, regardless how strange they might be.
How about an armor set which had a 5 piece "Increases the damage of Soul Shatter by 500%".
It would be hilarious to see like 10 players with this set all coordinate and run into a zerg. I only had this idea because of those suicide super mutants in Fallout 4
Or "take 10% less damage for each enemy player(minus number of friendly players) within 10m radius near you"
We can definitely make the traits from leaderboard rewards not drop with stats you typically use while leveling up. Note that we do have plans for an overall trait rebalancing in the future. What would you guys like to see as 5 piece bonuses on the PvP sets besides a DPS increase?
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
timidobserver wrote: »Set Bonus: Rock Solid
You are immune to all forms of armor and spell penetration.
Inbefore every player is cloaking more than @Wrobel in AOE caps discussion threadJohngo0036 wrote: »What about a set that lets me choose one skill from any of the other classes, ONLY one skill.....
timidobserver wrote: »Set Bonus: Rock Solid
You are immune to all forms of armor and spell penetration.
THIS !
also an armor trait against penetration, same mechanism as the impenetrable trait protects against crit.
We can definitely make the traits from leaderboard rewards not drop with stats you typically use while leveling up. Note that we do have plans for an overall trait rebalancing in the future. What would you guys like to see as 5 piece bonuses on the PvP sets besides a DPS increase?