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New tank sets are horrible

M_TeK_9
M_TeK_9
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Why are you giving us sets with resistance buffs when there's such a low hard cap? Basically, the armor master is brutal. Horrible. Worthless. Every tank I have spoken to this far is using old sets. The one I saw for Orsinium also has a resistance bonus, which is totally useless!!
Basically, you have chased off a good portion of your players, Zenimax, by making the role of tank nothing but stressful. We are still using old sets and if what I've seen from Orsinium, we will be for a while. Give us something to work better with because most tanks that are left are quitting and fast.

  • code65536
    code65536
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    If you're hitting the resistance cap without armor bonuses, then why not use a set not traditionally associated with tanking? For example, a magicka tank might consider Kagrenac for better utility, damage, sustain, and resources.
    Edited by code65536 on October 16, 2015 3:36AM
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  • Personofsecrets
    Personofsecrets
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    Honestly, if I have to use the same old sets until the end of time, fine. I'd rather have that than another vWGT or vICP item chase that has no end.

    That being said, yes generally the sets made, which seem to be for tanking, are bad. I wouldn't mind another nerf though... not.
  • Personofsecrets
    Personofsecrets
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    Just look at how botched they made the Black Rose set after people bragged about being able to still always block while using that set.

    I have news for you Eric Wrobel, we are still "just holding block" as you put it. @ZOS_RichLambert , you chose the wrong 50% to side with and you fail to address issues that would actually make tanking better. Instead you had to focus on the fake issue of stamina regeneration while blocking which nobody cared about except for some PVP DPS players who would rather have the developers weaken tanks than actually have to adapt to fighting tanks themselves. Thanks for nothing.

    You can't just stop a crucial part of surviving as a tank (holding block) with a nerf, but you can make the role worse and draw my tireless ire.
    Edited by Personofsecrets on October 16, 2015 3:50AM
  • Jennifur_Vultee
    Jennifur_Vultee
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    Just look at how botched they made the Black Rose set after people bragged about being able to still always block while using that set.

    I have news for you Eric Wrobel, we are still "just holding block" as you put it. @ZOS_RichLambert , you chose the wrong 50% to side with and you fail to address issues that would actually make tanking better. Instead you had to focus on the fake issue of stamina regeneration while blocking which nobody cared about except for some PVP DPS players who would rather have the developers weaken tanks than actually have to adapt to fighting tanks themselves. Thanks for nothing.

    You can't just stop a crucial part of surviving as a tank (holding block) with a nerf, but you can make the role worse and draw my tireless ire.


    Patch notes soon to read...

    Blocking with a shield more than 10 seconds increases stamina cost to block by 4 times the normal amount per second.

    Blocking with a shield more than 12 seconds grants enemies the Congestive Heart Failure synergy, when this synergy is activated it gives the blocker a 50% chance to suffer a Major Heart Attack dropping dead instantly.
    Edited by Jennifur_Vultee on October 16, 2015 5:01AM
    "Whoever is careless with the truth in small matters cannot be trusted with important matters." – Albert Einstein

    Treat a customer fairly and they will remember you. Treat a customer poorly and they never forget.

    Imperial City: Zerg, gank or die.
  • Personofsecrets
    Personofsecrets
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    Just look at how botched they made the Black Rose set after people bragged about being able to still always block while using that set.

    I have news for you Eric Wrobel, we are still "just holding block" as you put it. @ZOS_RichLambert , you chose the wrong 50% to side with and you fail to address issues that would actually make tanking better. Instead you had to focus on the fake issue of stamina regeneration while blocking which nobody cared about except for some PVP DPS players who would rather have the developers weaken tanks than actually have to adapt to fighting tanks themselves. Thanks for nothing.

    You can't just stop a crucial part of surviving as a tank (holding block) with a nerf, but you can make the role worse and draw my tireless ire.


    Patch notes soon to read...

    Blocking with a shield more than 10 seconds increases stamina cost to block by 4 times the normal amount per second.

    Blocking with a shield more than 12 seconds grants enemies the Congestive Heart Failure synergy, when this synergy is activated it gives the blocker a 50% chance to suffer a Major Heart Attack dropping dead instantly.

    For the health of the game!
  • icontested
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    Why are you giving us sets with resistance buffs when there's such a low hard cap? Basically, the armor master is brutal. Horrible. Worthless. Every tank I have spoken to this far is using old sets. The one I saw for Orsinium also has a resistance bonus, which is totally useless!!
    Basically, you have chased off a good portion of your players, Zenimax, by making the role of tank nothing but stressful. We are still using old sets and if what I've seen from Orsinium, we will be for a while. Give us something to work better with because most tanks that are left are quitting and fast.

    Post pictures of the items so we can see these new tank sets. Blocking costs more?
    Edited by icontested on October 16, 2015 5:09AM
    Voted and Current reigning champion of most handsome ESO player of 2013-2016
  • icontested
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    icontested wrote: »
    Why are you giving us sets with resistance buffs when there's such a low hard cap? Basically, the armor master is brutal. Horrible. Worthless. Every tank I have spoken to this far is using old sets. The one I saw for Orsinium also has a resistance bonus, which is totally useless!!
    Basically, you have chased off a good portion of your players, Zenimax, by making the role of tank nothing but stressful. We are still using old sets and if what I've seen from Orsinium, we will be for a while. Give us something to work better with because most tanks that are left are quitting and fast.

    Post post of the items with full stats so we can get a glimpse

    Voted and Current reigning champion of most handsome ESO player of 2013-2016
  • hrothbern
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    Why are you giving us sets with resistance buffs when there's such a low hard cap? Basically, the armor master is brutal. Horrible. Worthless. Every tank I have spoken to this far is using old sets. The one I saw for Orsinium also has a resistance bonus, which is totally useless!!
    Basically, you have chased off a good portion of your players, Zenimax, by making the role of tank nothing but stressful. We are still using old sets and if what I've seen from Orsinium, we will be for a while. Give us something to work better with because most tanks that are left are quitting and fast.

    "Why are you giving us sets with resistance buffs when there's such a low hard cap?"
    very much indeed !

    This cap does not affect MA and LA. The hard cap only limits HA. HA is the bread and butter choice for a tank.

    Every time I start up ESO I see this nice screen with characters of the three alliances in beautifull Heavy Armor.
    But apparently Heavy Armor is only good enough for glossy pictures.
    When it comes to the facts Heavy Armor is an orphan.


    Tanking, Heavy Armor, Healt regeneration and Health are not very popular at ZOS HQ.
    (Health as well! All kinds of Damage, Healing, Damage Shields scale from Mag/Sta)

    and then this talking about increasing the TTK time to kill.....???
    look at the CP tree. It takes one star to increase Spell penetration for a Mag DD. It takes 2 stars to protect yourself against penetration from either a Mag or a Sta DD.

    and many more...

    Edited by hrothbern on October 16, 2015 5:30AM
    "I still do not understand why I followed the advice of Captain Rana to bring the villagers of Bleakrock into safety. We should have fought for our village and not have backed down, with our tail between our legs. Now my home village is in shambles, the houses burning, the invaders feasting.I swear every day to Shor that after Molag Bal has been defeated, I will hunt down the invaders and restore peace in Bleakrock and drink my mead with my friends at the market place".PC-EU
  • Forestd16b14_ESO
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    Us tanks really have one job and that is to be the meat shield and keep every one alive by taking the damage for them yet so far the only set that has been the most useful IMO at aiding that is Whitestrakes all others have been less than useful. When IC launched I though armor master was gonna be my new go to tank set with a passive increases to health by 5% with a armor skill slotted and adding 5K res for 10 seconds when said skill activated which is pretty amazing. But that was before I found out that it has to be one of the totally useless actual armor skills such as immovable. Why even add that amazing set if you're force to use one of those garbage armor skills.

    Yes some may argue the the LA skill with absorbing magic is good or the MA skill is with a increases to dodge chance. But is it really worth it cause most tanks wear HA and don't have that benefit of reduce resource cost as to LA or MA users. Which brings me to a side note that HA needs buffed period no ifs ands or buts HA needs buffed.

    DK, Templars, and Tanks we been bullied enough time for some freaking buffs already not just for PvE but PvP too.
  • Personofsecrets
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    Us tanks really have one job and that is to be the meat shield and keep every one alive by taking the damage for them yet so far the only set that has been the most useful IMO at aiding that is Whitestrakes all others have been less than useful. When IC launched I though armor master was gonna be my new go to tank set with a passive increases to health by 5% with a armor skill slotted and adding 5K res for 10 seconds when said skill activated which is pretty amazing. But that was before I found out that it has to be one of the totally useless actual armor skills such as immovable. Why even add that amazing set if you're force to use one of those garbage armor skills.

    Yes some may argue the the LA skill with absorbing magic is good or the MA skill is with a increases to dodge chance. But is it really worth it cause most tanks wear HA and don't have that benefit of reduce resource cost as to LA or MA users. Which brings me to a side note that HA needs buffed period no ifs ands or buts HA needs buffed.

    DK, Templars, and Tanks we been bullied enough time for some freaking buffs already not just for PvE but PvP too.

    Well said.
  • Danny231
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    Why are you giving us sets with resistance buffs when there's such a low hard cap? Basically, the armor master is brutal. Horrible. Worthless. Every tank I have spoken to this far is using old sets. The one I saw for Orsinium also has a resistance bonus, which is totally useless!!
    Basically, you have chased off a good portion of your players, Zenimax, by making the role of tank nothing but stressful. We are still using old sets and if what I've seen from Orsinium, we will be for a while. Give us something to work better with because most tanks that are left are quitting and fast.

    This may change at a later date, we will just have to wait and see as anything with games now days is possible:). But dint get your hopes up :).
  • Steel_Brightblade
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    Will having such high resistance not become harder to achieve when the 501cp cap comes in making these armours more important than they currently are?
  • BuggeX
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    Will having such high resistance not become harder to achieve when the 501cp cap comes in making these armours more important than they currently are?

    nope
    #makemagickadkgreataigan
    #givemeaexecute
    #ineedheal
    #betterhotfixgrindspots
  • Personofsecrets
    Personofsecrets
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    Will having such high resistance not become harder to achieve when the 501cp cap comes in making these armours more important than they currently are?

    People can easily reach the 50% mitigation cap for resist (around 33k resist) without that many champion points dedicated toward doing so.
  • Bhakura
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    Why is this such a problem? PVE tanks already immortal with ahealer behind them? Why make them immortal..er, is that even a word? lol
  • Personofsecrets
    Personofsecrets
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    Bhakura wrote: »
    Why is this such a problem? PVE tanks already immortal with ahealer behind them? Why make them immortal..er, is that even a word? lol

    Yea, I guess DPS are already doing too much DPS and healers are already doing too much healing to. No reason to make gear for a role. You are right.
  • Wing
    Wing
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    Bhakura wrote: »
    Why is this such a problem? PVE tanks already immortal with ahealer behind them? Why make them immortal..er, is that even a word? lol

    yeah and they do great damage with a dps behind them too.

    that statement is silly, anyone can survive with a healer behind them, that's the point of a healer.

    being a tank should be as viable a way to play the game as your other choices, as of now it is not, and its all because of pvp.
    Edited by Wing on October 16, 2015 7:12AM
    ESO player since beta.
    previously full time subscriber, beta-2024, now off and on, game got too disappointing.
    PC NA
    ( ^_^ )

    You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods -Xenogears
    DK one trick
  • Salmonoid
    Salmonoid
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    Why are you giving us sets with resistance buffs when there's such a low hard cap? Basically, the armor master is brutal. Horrible. Worthless. Every tank I have spoken to this far is using old sets. The one I saw for Orsinium also has a resistance bonus, which is totally useless!!
    Basically, you have chased off a good portion of your players, Zenimax, by making the role of tank nothing but stressful. We are still using old sets and if what I've seen from Orsinium, we will be for a while. Give us something to work better with because most tanks that are left are quitting and fast.

    What are you complaining about? If you already have the hard cap with out even using a tank set, then you can use a regen set (Willows Path) or even a damage set so make you OP.

    I don't believe what you're saying, otherwise tanks would not be 'dead and dying'.
    Australian - PS4 NA
    VR16 WoodElf Nightblade

    It's not the peel, it's the nana.
  • Personofsecrets
    Personofsecrets
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    Salmonoid wrote: »
    Why are you giving us sets with resistance buffs when there's such a low hard cap? Basically, the armor master is brutal. Horrible. Worthless. Every tank I have spoken to this far is using old sets. The one I saw for Orsinium also has a resistance bonus, which is totally useless!!
    Basically, you have chased off a good portion of your players, Zenimax, by making the role of tank nothing but stressful. We are still using old sets and if what I've seen from Orsinium, we will be for a while. Give us something to work better with because most tanks that are left are quitting and fast.

    What are you complaining about? If you already have the hard cap with out even using a tank set, then you can use a regen set (Willows Path) or even a damage set so make you OP.

    I don't believe what you're saying, otherwise tanks would not be 'dead and dying'.

    We are all complaining that itemization for tanks is bad, the tank role suffers for it (among other things), and that we are sick of it. Do you have a problem with any of that?
  • BuggeX
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    Salmonoid wrote: »
    Why are you giving us sets with resistance buffs when there's such a low hard cap? Basically, the armor master is brutal. Horrible. Worthless. Every tank I have spoken to this far is using old sets. The one I saw for Orsinium also has a resistance bonus, which is totally useless!!
    Basically, you have chased off a good portion of your players, Zenimax, by making the role of tank nothing but stressful. We are still using old sets and if what I've seen from Orsinium, we will be for a while. Give us something to work better with because most tanks that are left are quitting and fast.

    What are you complaining about? If you already have the hard cap with out even using a tank set, then you can use a regen set (Willows Path) or even a damage set so make you OP.

    I don't believe what you're saying, otherwise tanks would not be 'dead and dying'.

    beeing a DD with taunt is not a tank.
    Wath is the Point to run Gold Daylis with 5/7 LA, 30k Magicka and 2,5k Spelldmg, running arround 15-20k Dps.

    #makemagickadkgreataigan
    #givemeaexecute
    #ineedheal
    #betterhotfixgrindspots
  • Nifty2g
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    Edited by Nifty2g on October 16, 2015 7:19AM
    #MOREORBS
  • BuggeX
    BuggeX
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    Nifty2g wrote: »
    i can infinite block (i'm tanking not dps)

    i can do it to, with 15-20k dps output
    #makemagickadkgreataigan
    #givemeaexecute
    #ineedheal
    #betterhotfixgrindspots
  • Wing
    Wing
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    please feel encouraged to post how, or at least pm, I am genuinely looking to try to play my tank again (its my main) despite ZoS's best efforts to get me to play a sorc or nb dps.
    ESO player since beta.
    previously full time subscriber, beta-2024, now off and on, game got too disappointing.
    PC NA
    ( ^_^ )

    You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods -Xenogears
    DK one trick
  • Personofsecrets
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    For a DK the ways I can think of are the following.

    Abuse having a tremendous base stamina stat which boosts stamina gains from the Battle Roar and the Helping Hands passive.

    Abuse having a high magic regen stat which lets you gain stamina constantly from the Helping Hands passive.

    I think that many players are abusing the engine guardian set. I also have an idea that some players are using shields and fully charged heavy attacks, but that sounds like a tremendous headache that is asking for trouble.
  • Brrrofski
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    Will having such high resistance not become harder to achieve when the 501cp cap comes in making these armours more important than they currently are?

    Nope. I have 162 CP and my resistance is around 1k off cap for both whilst I'm running a 4 piece stam/Stam Regen servant reduce blocking Glyphs on jewellery.

    I get hit cap bu just swapping two pieces of armor and two enchants.
  • BuggeX
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    I think that many players are abusing the engine guardian set. I also have an idea that some players are using shields and fully charged heavy attacks, but that sounds like a tremendous headache that is asking for trouble.

    I used to have Long time Engin, but the rng just kicked my ass many times, you Need magicka? No prob let me give you 5 times in a row health.

    i prefer bloodspawn right now. more ulti = more battleroar
    #makemagickadkgreataigan
    #givemeaexecute
    #ineedheal
    #betterhotfixgrindspots
  • Steel_Brightblade
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    Not sure if it's level or I'm seriously doing something wrong but my dk tank is only at about 22K physical resist and 21K magic resist at rank 7.
  • BuggeX
    BuggeX
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    Not sure if it's level or I'm seriously doing something wrong but my dk tank is only at about 22K physical resist and 21K magic resist at rank 7.

    v16 golden gear will give you arround 1,5k more res from big pices
    #makemagickadkgreataigan
    #givemeaexecute
    #ineedheal
    #betterhotfixgrindspots
  • Steel_Brightblade
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    Ah makes sense then, was getting a bit concerned, not to much as I seem to get through pledges without too much issue but thought I'd missed something somewhere.
  • Tankqull
    Tankqull
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    Why are you giving us sets with resistance buffs when there's such a low hard cap? Basically, the armor master is brutal. Horrible. Worthless. Every tank I have spoken to this far is using old sets. The one I saw for Orsinium also has a resistance bonus, which is totally useless!!
    Basically, you have chased off a good portion of your players, Zenimax, by making the role of tank nothing but stressful. We are still using old sets and if what I've seen from Orsinium, we will be for a while. Give us something to work better with because most tanks that are left are quitting and fast.

    so how about switching some heavy slots for more stat gain by med/light and aswell increased dmg in both cases? while still hitting caps...
    spelling and grammar errors are free to be abused

    Sallington wrote: »
    Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"


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