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Are people starting to give up on ZOS?

  • PinoZino
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    JD2013 wrote: »
    I rather think that all of these armchair developers are killing the community. And also, those who hang around the forums who don't play anymore ... It's kind of like hanging around an ex gf's facebook page and commenting every once in a while.

    Don't like the game? Move on. Like the game? Stay and play. It really is that simple. Everyone is entitled to an opinion, yes. Does not mean that everyone should say their opinions. Especially when they add nothing.

    They are a good laugh too. I often pee in my pants. They take stand-up comedy to a higher level.

    Edited by PinoZino on September 27, 2015 5:29PM
    Founder of Tradelodge, a trade guild operating on the European Megaserver for Playstation®4.

    Visit our website: http://tradelodge.blogspot.com/
  • BigM
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    JD2013 wrote: »
    I rather think that all of these armchair developers are killing the community. And also, those who hang around the forums who don't play anymore ... It's kind of like hanging around an ex gf's facebook page and commenting every once in a while.

    Don't like the game? Move on. Like the game? Stay and play. It really is that simple. Everyone is entitled to an opinion, yes. Does not mean that everyone should say their opinions. Especially when they add nothing.

    LOL I love it, every game that is having major problems we always get one of these. I spent over a $120 minus sub on this game and yes i still play but if I didn't you better believe I do not have to move on. They told me one thing when I first bought the game and then they went and changed the whole program on me. Bugs were not being fixed, told us they were working on it then find out consoles was where they really were putting all their efforts.

    I love the game and still hold out hope it does get better, but please anyone that paid for this game has every right to complain yell shout and carry on like a crazy person and it is not anyone's fault but ZoS.

    Saying all that, yep it even gives you the right to say what you just did, just don't get mad when we all ignore it. :smiley:
    Edited by BigM on September 27, 2015 5:43PM
    “The greatest enemy of knowledge is not ignorance, it is the illusion of knowledge.”
    ― Stephen Hawking
  • Yolokin_Swagonborn
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    BigM wrote: »
    JD2013 wrote: »
    I rather think that all of these armchair developers are killing the community. And also, those who hang around the forums who don't play anymore ... It's kind of like hanging around an ex gf's facebook page and commenting every once in a while.

    Don't like the game? Move on. Like the game? Stay and play. It really is that simple. Everyone is entitled to an opinion, yes. Does not mean that everyone should say their opinions. Especially when they add nothing.

    LOL I love it, every game that is having major problems we always get one of these. I spent over a $120 minus sub on this game and yes i still play but if I didn't you better believe I do not have to move on. They told me one thing when I first bought the game and then they went and changed the whole program on me. Bugs were not being fixed, told us they were working on it then find out consoles was where they really were putting all their efforts.

    I love the game and still hold out hope it does get better, but please anyone that paid for this game has every right to complain yell shout and carry on like a crazy person and it is not anyone's fault but ZoS.

    Saying all that, yep it even gives you the right to say what you just did, just don't get mad when we all ignore it. :smiley:

    There are a few pure apologists in this thread that will defend the developer no matter what. Even if the developer changes their mind they will defend both sides of the argument. Happens in every community. Rabid fanbois gonna fanboi. Ignore them. the rest of us are having a good conversation.
  • JD2013
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    BigM wrote: »
    JD2013 wrote: »
    I rather think that all of these armchair developers are killing the community. And also, those who hang around the forums who don't play anymore ... It's kind of like hanging around an ex gf's facebook page and commenting every once in a while.

    Don't like the game? Move on. Like the game? Stay and play. It really is that simple. Everyone is entitled to an opinion, yes. Does not mean that everyone should say their opinions. Especially when they add nothing.

    LOL I love it, every game that is having major problems we always get one of these. I spent over a $120 minus sub on this game and yes i still play but if I didn't you better believe I do not have to move on. They told me one thing when I first bought the game and then they went and changed the whole program on me. Bugs were not being fixed, told us they were working on it then find out consoles was where they really were putting all their efforts.

    I love the game and still hold out hope it does get better, but please anyone that paid for this game has every right to complain yell shout and carry on like a crazy person and it is not anyone's fault but ZoS.

    Saying all that, yep it even gives you the right to say what you just did, just don't get mad when we all ignore it. :smiley:

    Well clearly you didn't ignore it :smile:

    So, you spent £120 on the game. Okay. So I spent, in the past, money on a subscription to WoW. I didn't particularly enjoy it but I moved on. Should I go stalk the Blizzard forums making snarky comments on something I don't and am not likely to play again, with a veiled hope of it getting better to suit my play style?
    Sweetrolls for all!

    Christophe Mottierre - Breton Templar with his own whole darn estate! Templar Houses are so 2015. EU DC

    PC Beta Tester January 2014

    Elder of The Black
    Order of Sithis
    The Runners

    @TamrielTraverse - For Tamriel related Twitter shenanigans!
    https://tamrieltraveller.wordpress.com/

    Crafting bag OP! ZOS nerf pls!
  • Saturn
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    I honestly don't get all the hate, I'm loving Update 7 so far, I think the 9 months without any real content was *** though. My only annoyance right now is that they aren't fixing the gamebreaking exploit that everyone *** knows about now..
    "Madness is a bitter mercy, perhaps, but a mercy nonetheless."

    Fire and Ice
  • Yolokin_Swagonborn
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    Saturn wrote: »
    I honestly don't get all the hate, I'm loving Update 7 so far, I think the 9 months without any real content was *** though. My only annoyance right now is that they aren't fixing the gamebreaking exploit that everyone *** knows about now..

    Yeah they are just deleting the threads and claiming its to "keep people from trying it." Lol the kajiit is already out of the bag. They are just doing PR damage control. Everyone knows what it is already because its happening in PvP 24/7.
  • Callous2208
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    I just wish I was in development meetings over at ZOS like everyone else in the thread. That way I too could have concrete knowledge of how people are quitting daily and actual numbers on population and profits. Or I guess I could just pretend to know what I'm talking about and spout off nonsense as fact. Here's something interesting for all you guys that quit. I play daily still. Sub as well. My rp guild has over 200 active members. My 4 trade guilds have 400 plus. Major cities are full of players. IC is rockin with PvP. I'm wondering if maybe I stopped playing I'd be able to see how terrible the game is and how it's dieing. Best way to know what's going on in a game is to not play it I'm told.
  • anitajoneb17_ESO
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    Yeah they are just deleting the threads and claiming its to "keep people from trying it."

    Care to explain how posting it is going to solve the problem or fix the issue ?
    As far as I can see, all it does is provide you with something to do...

    Edited by anitajoneb17_ESO on September 27, 2015 6:29PM
  • sadownik
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    PinoZino wrote: »
    JD2013 wrote: »
    I rather think that all of these armchair developers are killing the community. And also, those who hang around the forums who don't play anymore ... It's kind of like hanging around an ex gf's facebook page and commenting every once in a while.

    Don't like the game? Move on. Like the game? Stay and play. It really is that simple. Everyone is entitled to an opinion, yes. Does not mean that everyone should say their opinions. Especially when they add nothing.

    They are a good laugh too. I often pee in my pants. They take stand-up comedy to a higher level.

    Strongly sugest you check this with urologist.
  • Yolokin_Swagonborn
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    Yeah they are just deleting the threads and claiming its to "keep people from trying it."

    Care to explain how posting it is going to solve the problem or fix the issue ?
    As far as I can see, all it does is provide you with something to do...

    Because sunlight is the best of disinfectants. And I have been here since launch and seen plenty of exploits and bugs in this game. If you don't constantly post them on the forums, on reddit, on youtube and social media, they simply dont get fixed.

    The best example is the dupe bug that was reported to ZOS in beta. They were warned. But they ignored the warning and launched anyway. People brought it up on the forums and they censored and swept it under the rug. It wasn't till someone posted a video on youtube telling people how to do it that they finally fixed it. By then, tons of fake crafting items were flooding the economy.

    If you care about this game and getting things fixed in a timely manner, you make noise. Or they take half a year to fix the issues. If you push them, you can reduce this to about three months. I have a whole thread about it Here with several examples.
    Edited by Yolokin_Swagonborn on September 27, 2015 6:46PM
  • Gyudan
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    Player retention seems terrible, at least according to achievement statistics on Xbox.

    VOTyTML.png

    When comparing Skyrim to ESO, I was very surprised to see that only 15% of ESO players have reached level 50, which means that the remaining 85% have either played very little or left entirely.

    NB: The graph uses "Level 50 Hero" as an equivalent to completing the main quest, for lack of a better one.
    Edited by Gyudan on September 27, 2015 6:47PM
    Wololo.
  • Francescolg
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    I just want to share my own thoughts, take them or leave them! :) (no need to argue! do not quote my text, please!)

    Unfortunately, the whole game development feels like it is being made just for pro-players...

    It feels to me, that they just wanna please one type of gamer in this game. The consequences are tremendous: Less and less players in the "casual daily action" of this mmo, less and less pvp" in Cyrondil and all is left are powergamer-groups, that keep farming White Gold Tower (effectively, fast and with a high CP-reward) ALL day long.. same situation in PvP, groups > single player fun. I could live with that but not with the risen difficulty level, that makes this game feel like work, not like fun! I liked to do sooo much before the last patch, to hang around, to have "easy content for after-work", etc... This was terminated after the last patch! (I'd even go so far and advise ZOS to chose other ways to test their patches before the release, not the test-server. The test-server seems to be populated just by the same crowd who is now harming the game, as future development is highly affected by their "contributions", which I'm sure led to the "make everything much more difficult"!)

    The power-gamers seems to be the crowd for which this game is made! And they seem to be the guys, who put the money in the crown store!

    Good luck to ZOS for the future and to your (chosen) customers,, good luck trying to copy WoW PvE-difficulty and progress. Have fun!
    Edited by Francescolg on September 27, 2015 6:54PM
  • Yolokin_Swagonborn
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    I'll just leave this here:

    " Charging a flat monthly (or subscription) fee means that we will offer players the game we set out to make, and the one that fans want to play. Going with any other model meant that we would have to make sacrifices and changes we weren't willing to make."
    -Mat Firor SOURCE
  • anitajoneb17_ESO
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    I'll just leave this here:

    " Charging a flat monthly (or subscription) fee means that we will offer players the game we set out to make, and the one that fans want to play. Going with any other model meant that we would have to make sacrifices and changes we weren't willing to make."
    -Mat Firor SOURCE

    Parrot syndrom ?
    You just posted the same on another thread... if you feel so much anger and hate, that you can't stop repeating the same (absurd) arguments over and over, and everywhere, really by all means, go for a walk ! :-)

    Edited by anitajoneb17_ESO on September 27, 2015 7:05PM
  • DovresMalven
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    I'll just leave this here:

    " Charging a flat monthly (or subscription) fee means that we will offer players the game we set out to make, and the one that fans want to play. Going with any other model meant that we would have to make sacrifices and changes we weren't willing to make."
    -Mat Firor SOURCE

    Yeah. That's why I think we can forgive the lack of regular new content! But, it doesn't excuse the prevailing bugs and imbalances that make the game really lame sometimes.
    Dovres Malven
    - Aldmeri Dominion
  • sadownik
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    I'll just leave this here:

    " Charging a flat monthly (or subscription) fee means that we will offer players the game we set out to make, and the one that fans want to play. Going with any other model meant that we would have to make sacrifices and changes we weren't willing to make."
    -Mat Firor SOURCE

    Mate that would be valid if the game had the AAA subscription quality in the first place. In my opinion going b2p didnt change that much. It was bad, now its slightly worse, with short periods of "meh that will do" in between.
  • JD2013
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    I'll just leave this here:

    " Charging a flat monthly (or subscription) fee means that we will offer players the game we set out to make, and the one that fans want to play. Going with any other model meant that we would have to make sacrifices and changes we weren't willing to make."
    -Mat Firor SOURCE

    You can leave that anywhere you like. That is a very old statement taken from waaaaay back when.

    The painful truth is that Elder Scrolls Online has been blasted by players and the media since before it was even released. It's been blasted for not being Skyrim Online. It's been blasted just for being an mmo of the Elder Scrolls franchise. It was blasted for separating players into three factions and not being able to see enemy territory. It was blasted for letting you see enemy lands. It's been blasted for the VR levels. It's been blasted for the alternative Champion system. It's been blasted for being too much like WoW. It's been blasted for not being enough like WoW. It's been blasted for being too solo friendly. It's been blasted for not being solo enough.

    Just to name a few.

    Now I'm not saying this game has no issues. Good lord does it ever. But how big do you imagine the dev team is to listen to all of your "suggestions" and ideas and still have time to fix and put out new content? We had 9 months of no content. I would rather not repeat that. Point me out a bug free mmo. Point me out a game that has caused as much hatred in one place? I'm sure that some of you here won't be happy until Zenimax shut the game down.

    What will you do then? Say that it did shut down? What would you do? Likely congregate in another mmo and shout until that closes or becomes every single player's idea of their perfect game.

    Yes issues *certainly* need addressing. But for the love of goodness chill out.
    Edited by JD2013 on September 27, 2015 7:11PM
    Sweetrolls for all!

    Christophe Mottierre - Breton Templar with his own whole darn estate! Templar Houses are so 2015. EU DC

    PC Beta Tester January 2014

    Elder of The Black
    Order of Sithis
    The Runners

    @TamrielTraverse - For Tamriel related Twitter shenanigans!
    https://tamrieltraveller.wordpress.com/

    Crafting bag OP! ZOS nerf pls!
  • anitajoneb17_ESO
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    Gyudan wrote: »
    Player retention seems terrible, at least according to achievement statistics on Xbox.

    VOTyTML.png

    When comparing Skyrim to ESO, I was very surprised to see that only 15% of ESO players have reached level 50, which means that the remaining 85% have either played very little or left entirely.

    NB: The graph uses "Level 50 Hero" as an equivalent to completing the main quest, for lack of a better one.

    54% for Skyrim main quest seems extremely low, too. Especially considering that Skyrim's main quest was really "the beginning", it was by far not 1/3 of the progression like in ESO. And Skyrim is 4 years old, ESO 3 months. Seems like XBox players are not very loyal or persistent in games. All in all, considering the differene in "age" between the two games, ESO seems to do better on console than Skyrim ! And I never heard of Skyrim being a flop.

    Edited by anitajoneb17_ESO on September 27, 2015 7:16PM
  • anitajoneb17_ESO
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    If you care about this game and getting things fixed in a timely manner, you make noise. Or they take half a year to fix the issues. If you push them, you can reduce this to about three months. I have a whole thread about it Here with several examples.

    Excuse me but I truly believe that bugs are fixed when their source has been identified and a solution has been found. I doubt that it is related to you being loud about it in any way.

  • sadownik
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    If you care about this game and getting things fixed in a timely manner, you make noise. Or they take half a year to fix the issues. If you push them, you can reduce this to about three months. I have a whole thread about it Here with several examples.

    Excuse me but I truly believe that bugs are fixed when their source has been identified and a solution has been found. I doubt that it is related to you being loud about it in any way.

    I do belive that the name of bugs in ESO is legion, and Z. has problem with prioritizing them, so getting loud about the most annoying ones get them up the line.
  • firstdecan
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    JD2013 wrote: »
    Now I'm not saying this game has no issues. Good lord does it ever. But how big do you imagine the dev team is to listen to all of your "suggestions" and ideas and still have time to fix and put out new content?
    firstdecan wrote: »
    ....It would be *nice* if the feedback was more constructive, and that's on the players. It would also be nice if the feedback was more structured and measurable, and that part is on ZoS. During beta weekends, ZoS would send out surveys to get a pulse on player feedback, and allowed that feedback to influence development. I haven't seen a survey since beta.....

    It would be easy enough to make a quick poll available in the character select screen, something players could ignore if they wanted or fill out of they chose. It would be a measurable feedback mechanism on hot button topics and design decisions they are facing. Instead, they've basically given up on the community (or at least appear to have done so)....

    just sayin....
  • Callous2208
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    Sadly I don't trust player feedback anymore either. For every two players with a good idea, there are 10,000 children screaming for more stuffs and nerf dis plz. Like someone said earlier, it doesn't matter what any game company does anymore. People on the forums will hate it. Best thing to do is just go in with a clear vision of what you want your game to be, ignore the haters, work with the people enjoying the game. No title is ever going to please everyone in this day and age. That's why so many games exist to choose from.
  • Casdha
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    ZoS always had the option to just ignore the X1 (like we get told whenever we complain about crown store prices) if it forced their hand, which I don't think it did. The sub is also cheaper on the PC than it is on LIVE, so that kinda also makes that point redundant.

    Before the decision to go B2P It actually would have been more expensive on XB1 because you would have had your XB live membership plus your ESO membership, where the PC would have only had the ESO membership. PS4 would have only needed the ESO membership as they had an agreement (or it was their policy) and would have been the same price to play as the PC.

    Edit: sorry just re read that,,,, I think my lysdexia kicked in ;)
    Edited by Casdha on September 27, 2015 7:43PM
    Proud member of the Psijic Order - The first wave - The 0.016%

  • SC0TY999
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    MLknMah.jpg
  • Lava_Croft
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    Sadly I don't trust player feedback anymore either. For every two players with a good idea, there are 10,000 children screaming for more stuffs and nerf dis plz. Like someone said earlier, it doesn't matter what any game company does anymore. People on the forums will hate it. Best thing to do is just go in with a clear vision of what you want your game to be, ignore the haters, work with the people enjoying the game. No title is ever going to please everyone in this day and age. That's why so many games exist to choose from.
    Newsflash:

    This has always been the case and is nothing new at all. Please don't pretend like it's something new.
  • Prof_Bawbag
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    Gyudan wrote: »
    Player retention seems terrible, at least according to achievement statistics on Xbox.

    VOTyTML.png

    When comparing Skyrim to ESO, I was very surprised to see that only 15% of ESO players have reached level 50, which means that the remaining 85% have either played very little or left entirely.

    NB: The graph uses "Level 50 Hero" as an equivalent to completing the main quest, for lack of a better one.

    54% for Skyrim main quest seems extremely low, too. Especially considering that Skyrim's main quest was really "the beginning", it was by far not 1/3 of the progression like in ESO. And Skyrim is 4 years old, ESO 3 months. Seems like XBox players are not very loyal or persistent in games. All in all, considering the differene in "age" between the two games, ESO seems to do better on console than Skyrim ! And I never heard of Skyrim being a flop.

    You've got to remember a lot of gamers buy games, stick at them for an hour or so and decide they don't like it. I know i wouldn't spend umpteen hours on a game I didn't like. Then you've got to then take into account the 360 sold the most copies of the game out of both consoles, which probably ran into millions. So that 50% or so doesn't seem too shabby after all.

    THEN there's the players like myself that sank hundreds of hours into Skyrim and never touched the main quest after handing in the horn to the Greybeards. Why? Because like most Beth games, the main quests suck balls.

    Edited by Prof_Bawbag on September 27, 2015 8:06PM
  • Callous2208
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    Lava_Croft wrote: »
    Sadly I don't trust player feedback anymore either. For every two players with a good idea, there are 10,000 children screaming for more stuffs and nerf dis plz. Like someone said earlier, it doesn't matter what any game company does anymore. People on the forums will hate it. Best thing to do is just go in with a clear vision of what you want your game to be, ignore the haters, work with the people enjoying the game. No title is ever going to please everyone in this day and age. That's why so many games exist to choose from.
    Newsflash:

    This has always been the case and is nothing new at all. Please don't pretend like it's something new.

    Not new, true. But there has never existed a time with so much to choose from, and so many gamers to try to woo and please. No sense trying to cater to everyone, as loyalty to certain franchises or titles is virtual non-existent in an over saturated gaming market.
  • Stikato
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    For the people that are mad that former/upset players are here posting complaints:

    Just about every single business I know of would KILL to be able to know their former/upset customer's opinions. A lot of times in business, you lose customers and you have no clue why.

    You have people here doing lengthy critical analysis pieces and having intelligent discussions, and you think this is bad for the game or company?

    I think you just don't like reading it.

    People are going to complain about products that change or they don't like. Businesses actually appreciate the feedback.

    Now if YOU don't like it, the back button is up there. Trying to insult former players as stalkers is not going to change how all consumers react to poorly performing products. If my car gets recalled, am I allowed to go on the forums and complain about it? Years later, after I have sold it, am I within my rights to use my experience to advise others not to purchase that car? Can I relate my experiences in a conversation, even though they are negative?
    Mordimus - Stam Sorc
  • Stikato
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    Sadly I don't trust player feedback anymore either. For every two players with a good idea, there are 10,000 children screaming for more stuffs and nerf dis plz. Like someone said earlier, it doesn't matter what any game company does anymore. People on the forums will hate it. Best thing to do is just go in with a clear vision of what you want your game to be, ignore the haters, work with the people enjoying the game. No title is ever going to please everyone in this day and age. That's why so many games exist to choose from.

    Would "clear vision" be how you describe their thought process and planning from 2013-present?

    Or do you think they listened to their customers too much and caved to public opinion?

    Because, if they had done that, they might have made the f'n ELDER SCROLLS sandbox like most people seemed to want.

    There is such a thing as NOT listening to your customers, and also NOT having a clear vision. They are not mutually exclusive.
    Mordimus - Stam Sorc
  • BullNetch
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    IC is sold on console via crowns and not the marketplace.


    This was a bad idea. People share consoles within families. They have to rebuy the DLC multiple times.

    It's not like a simple boxed WoW expansion or console Destiny expansion.


    Look at how Bungie and Activision released TTK on consoles. Expansion via regular channels.

    Expansions shouldn't be sold via crowns on consoles, just on PC.

    Expansions on consoles should be done via the marketplace or PSN store.

    Orsinium should include IC and be released for a straight up 20-30 bucks on the consoles like with most console games. Console players want stuff done the "console" way.
This discussion has been closed.