Tried to get the PipBoy Edition, but those things sold out almost instantly, likely to goons who bought dozens of them on different accounts, so they could scalp folks on eBay.And yet another negativity filled post. Love this community so hard.
Also, I definitely would not buy Fallout IV upon release. Bethesda's games are always super glitchy upon release. I am waiting at least 6 months to get it.
I honestly don't think the removal of the sub had ANYTHING to do with how many subs they had... I believe it was more about making the game accessible on the Xbox One.
But, as much as I lament the loss of what ESO was, there's no sense in focusing on that... We must move on.
I rather think that all of these armchair developers are killing the community. And also, those who hang around the forums who don't play anymore ... It's kind of like hanging around an ex gf's facebook page and commenting every once in a while.
Don't like the game? Move on. Like the game? Stay and play. It really is that simple. Everyone is entitled to an opinion, yes. Does not mean that everyone should say their opinions. Especially when they add nothing.
NewBlacksmurf wrote: »I honestly don't think the removal of the sub had ANYTHING to do with how many subs they had... I believe it was more about making the game accessible on the Xbox One.
But, as much as I lament the loss of what ESO was, there's no sense in focusing on that... We must move on.
Here's the thing tho....that may explain why there was reason to remove the sub in Xbox one but doesn't explain why the sub had to be removed on PC and PS4.
And I know ppl will comment saying that would be confusing but it wouldn't. Everything is seperate already so the logical move was to make a lesser cost to the sub on Xbox due to Xbox live and move forward.
This is a ZOS issue and as I've commented before, not a misstep but seemingly intentional because they knew the sub wasn't going to fly as it was on Xbox way prior to PC launch so that's no excuse or reason to blame any console
I rather think that all of these armchair developers are killing the community. And also, those who hang around the forums who don't play anymore ... It's kind of like hanging around an ex gf's facebook page and commenting every once in a while.
Don't like the game? Move on. Like the game? Stay and play. It really is that simple. Everyone is entitled to an opinion, yes. Does not mean that everyone should say their opinions. Especially when they add nothing.
FireCowCommando wrote: »I want you to imagine a professional boxer well past his prime, still involved in teaching new people, and discussing the state of the sport. Is this person adding also adding nothing?
I rather think that all of these armchair developers are killing the community. And also, those who hang around the forums who don't play anymore ... It's kind of like hanging around an ex gf's facebook page and commenting every once in a while.
Don't like the game? Move on. Like the game? Stay and play. It really is that simple. Everyone is entitled to an opinion, yes. Does not mean that everyone should say their opinions. Especially when they add nothing.
DovresMalven wrote: »I rather think that all of these armchair developers are killing the community. And also, those who hang around the forums who don't play anymore ... It's kind of like hanging around an ex gf's facebook page and commenting every once in a while.
Don't like the game? Move on. Like the game? Stay and play. It really is that simple. Everyone is entitled to an opinion, yes. Does not mean that everyone should say their opinions. Especially when they add nothing.
If you love the game so much why aren't you playing it, instead of being bothered by the discontentment of others?
Yolokin_Swagonborn wrote: »Yolokin_Swagonborn wrote: »I'm just hoping ZOS will add a non-PvP map of the Imperial City someday so the players that don't like or just hate PvP can enjoy the new PvE content of the Imperial City without having to worry about getting killed by another player or group of players from a different alliance.
I know "Just team up with a large group of players that are doing runs and you'll be alright". Here's the thing and I'm speaking for myself, I want to explore the Imperial City, do the new missions, not do runs on one set course and having to always worry about other players killing me.
Also I enjoy teaming up with other players but when it's basically a requirement like how it feels in the Imperial City, to me, that's not fun.
If they do this, they better reduce the tel var multiplier to permanent 1x. I am sick of PvE'ers asking for all the rewards with no risk. If they die, they whine to ZOS and ZOS makes the content easier.
No Conflict. No Risk. No Skill. PvE.
I never said they should make it easier and I was actually going to say if they make a non_PvP map for the Imperial City makes the drops like for the stones less and make it where players on the PvP map get better rewards since there is more risks.
Wow I just had an amazing idea. Make one campaign with PvE only imperial city. But make that campaign gated access. MUAHAHAHAH Embrace the chaos. That would be the most fought over map of all time.
anitajoneb17_ESO wrote: »FireCowCommando wrote: »I want you to imagine a professional boxer well past his prime, still involved in teaching new people, and discussing the state of the sport. Is this person adding also adding nothing?
Depends.
If that boxer comes to training fields to teach youngsters, that's fine. If they discuss rules and regulations and stuff with the federation, that's fine too. But if he comes to shout how he knows that the sport is hopelessly doomed, that the management sucks, that people are fools for practicing it and that the youngsters should better forget it altogether and find another sport, then they'd better leave.
And truth is, most former ESO players who join these forums seem to do it for the pure pleasure of bashing.
firstdecan wrote: »anitajoneb17_ESO wrote: »FireCowCommando wrote: »I want you to imagine a professional boxer well past his prime, still involved in teaching new people, and discussing the state of the sport. Is this person adding also adding nothing?
Depends.
If that boxer comes to training fields to teach youngsters, that's fine. If they discuss rules and regulations and stuff with the federation, that's fine too. But if he comes to shout how he knows that the sport is hopelessly doomed, that the management sucks, that people are fools for practicing it and that the youngsters should better forget it altogether and find another sport, then they'd better leave.
And truth is, most former ESO players who join these forums seem to do it for the pure pleasure of bashing.
If that boxer is of the opinion that boxing is a one way ticket to concussions and permanent brain damage, he would have a legitimate point. If the rules of engagement in that sport had taken a turn to the point where the boxers' safety was in greater danger (like saying gloves are optional), he would have a point.
The people complaining on these forums have a right to complain. It would be *nice* if the feedback was more constructive, and that's on the players. It would also be nice if the feedback was more structured and measurable, and that part is on ZoS. During beta weekends, ZoS would send out surveys to get a pulse on player feedback, and allowed that feedback to influence development. I haven't seen a survey since beta. That is ONE indicator that ZoS is not interested in "the community's" opinion, they don't bother asking for it anymore.
It would be easy enough to make a quick poll available in the character select screen, something players could ignore if they wanted or fill out of they chose. It would be a measurable feedback mechanism on hot button topics and design decisions they are facing. Instead, they've basically given up on the community (or at least appear to have done so).
Bringing this back around to the OP, I think many people have given up on ZoS. I have. It appears the feeling is mutual. I treat this game like I treated most of my ex-GFs: I'm not serious about it long term, but it's good enough for now. I'm just waiting for that better experience to come along.
Yolokin_Swagonborn wrote: »People aren't giving up on ZOS, ZOS is giving up on this game.
What is missing from that list is creating a fun, re-playable experience people want to return to. Instead, "endgame" content is going to be stripmined, abandoned, then new DLC will replace it with a new grind. ZOS won't bother updating all of the old "endgame" content because they need people to pay for the new stuff. We can already see this happening with DSA and trials.
While it may seem unbelievable.. THIS I have to disagree with. i am currently playing EP starter area up to Davons Watch for the third time. Davons sometime since January, received a total revamp of the main story. It flows smoother, you actually dont have to constantly run back and forth and was actually fun.
Frankly, the Vet DSA and trials are PVE combat. IC was the PVP combat teams. So, any updates to them would come with Orcsinium.
The quests you speak of were new stuff - for consoles.
And there is no pvp combat team.
b92303008rwb17_ESO wrote: »Complaints and rants are dying down compared to one or two weeks ago. And less than 800 people watched ESO Live yesterday while the number were easily over 1000 in the past few months. Is ESO way past the turning point that it can never recover again?
b92303008rwb17_ESO wrote: »Just saw the announcement that no pc maintenance next week. This is exactly why people are starting to give up on them. Each one more day this kind of game breaking bug stays, the game keeps bleeding. Personally I think they should be working 24/7 until it's completely fixed or they may have to worry about their jobs soon.
NewBlacksmurf wrote: »I honestly don't think the removal of the sub had ANYTHING to do with how many subs they had... I believe it was more about making the game accessible on the Xbox One.
But, as much as I lament the loss of what ESO was, there's no sense in focusing on that... We must move on.
Here's the thing tho....that may explain why there was reason to remove the sub in Xbox one but doesn't explain why the sub had to be removed on PC and PS4.
And I know ppl will comment saying that would be confusing but it wouldn't. Everything is seperate already so the logical move was to make a lesser cost to the sub on Xbox due to Xbox live and move forward.
This is a ZOS issue and as I've commented before, not a misstep but seemingly intentional because they knew the sub wasn't going to fly as it was on Xbox way prior to PC launch so that's no excuse or reason to blame any console
Developing one game with two entirely different revenue models would be tedious, to say the least. I could also imagine the outcry from PC who would be required to pay a subscription and the outcry from consoles who were being subjected a cash shop. ESPECIALLY if the PS4 and the Xbox One had different revenue models. Grass greener and all that. It really would have been a nightmare for ZOS both in customer complaints and customer service.
As for ZOS making the xbox sub less due to the Live requirement... you do realize that ZOS doesn't get any of the money from the Live subscriptions, right? So you are saying ZOS should have just made less money because Xbox flat out refused to drop the Live sub? That's just silly.
Sony was willing to drop the PS+ requirement, MS wasn't willing to drop the Live requirement:
http://www.engadget.com/2014/01/28/the-elder-scrolls-online-wont-require-ps-plus-will-require-xbo/
MS is also notorious for not supporting cross-platform play, specifically with Playstation Consoles:
FFXIV: http://kotaku.com/final-fantasy-xiv-isnt-coming-to-xbox-because-of-a-sil-723669207
War Thunder: http://www.gamespot.com/articles/microsoft-won-t-allow-xbox-one-pc-cross-platform-play-says-war-thunder-dev/1100-6418587/
The two ways in which Microsoft has shaped ESO:
- Refusal to drop Live subscription
- lead to subscription being dropped
- lead to cash shop being implemented
- Refusal to allow cross platform play
- lead to separate servers, and separate experiences, for all platforms
These are just my tin-foil hat musings and I know it's more complicated than this but this is pretty much how I see it.
With this update, yes, very concerned with the direction the game is going. Many seem to like the IC-type path, but this is not the droids. er. changes/additions to the game I was looking for.
Before the update and with Orsinium on the horizon, liked the state of the game. I wish there was a clear way to balance the PVE/PVP character skills separately. Would avoid a lot of consternation.