I didn't really think of the negatives.. I was more aimed at inspecting friends and crap to see how they're progressing, etc.
because crap players are scared that it would lead to them being excluded (silly because achievements are currently used for that purpose regardless).
I wonder how many "crap players" have quit this game because of elitist attitudes. And what exactly qualifies someone as a crap player anyway?
Emma_Eunjung wrote: »
RAGUNAnoOne wrote: »Emma_Eunjung wrote: »
@Emma_Eunjung select view profile in the interaction menu, anyone can interact with you and through the menu request the server to view your profile and you can have no idea anyone did it. I think we should put an optional lock on our profile to prevent random people peeping on our achievements or lack thereof.
Riko_Futatabi wrote: »Examinations should be optional, just like group invitations are. Instead of "snooping", you should have to communicate with the player that you'd like to check out their gear and a notification would pop up just like a group invite.
This should also have a toggle feature where a player can disable the ability for players to send examination requests, which would result in being exactly like the system is now.
I didn't really think of the negatives.. I was more aimed at inspecting friends and crap to see how they're progressing, etc.
Riko_Futatabi wrote: »Yet another thread that could have had a decent discussion, destroyed because of lack of an open mind. I swear people need to get out of this loop of "We should have this!" "No, we don't need that!" when we can clearly have both with a toggle feature.
My god this forum needs to grow up and start having mature constructive discussions.
Privacy, please.
LOL ESO is turning into the game that takes away from what MMORPG's took years to put into the games.
1. Can't inspect players.
2. On Consoles you can't text chat for groups guilds or other normal everyday MMORPG things.
3. You don't need to complete quests others can do it for you.
4. Solo dungeons means you have others running it for you.
5. ESOTU we change the face of MMORPG's today!
Why can't we inspect others?
Taylor21554 wrote: »likelolwhat wrote: »Yes, it is. Inspection brings the worst out in fanatical gamers. The rest of us will never be able to even PUG again if such a thing happens. Say goodbye to ANY kind of cooperation, which is kind of a good thing in MMOs, no?
Okay, but if i inspect a healing templar, and his gear is all stamina based and is wielding a restoration staff and he is my healer for dungeon, arent I morally obligated to say "hey bro what's going on with your gear, you said you were healing"?
Privacy, please.
You forgot something - its the Internet. You left your privacy after plugging in the ethernet cable/connecting to Wi-Fi. If someone is concerned about his/hers gear and skills as being private and solely for the use of the owner - remember that less important data like your photos, name, address, browsing history, passwords is being peeked at by people you will never meet or know.
Blackhorne wrote: »Why can't we inspect others?
You need to get to know them first,Taylor21554 wrote: »likelolwhat wrote: »Yes, it is. Inspection brings the worst out in fanatical gamers. The rest of us will never be able to even PUG again if such a thing happens. Say goodbye to ANY kind of cooperation, which is kind of a good thing in MMOs, no?
Okay, but if i inspect a healing templar, and his gear is all stamina based and is wielding a restoration staff and he is my healer for dungeon, arent I morally obligated to say "hey bro what's going on with your gear, you said you were healing"?
No, for 2 reasons.
1. This example is begging the question: it presumes you're morally entitled to inspect another player in the first place. I have no problem with a "share build" function where a player could allow another player to see their build (you can already do that via chat anyway; it's just not efficient.) But if a player does not wish to share non-obvious details of their build, that is their right.
2. It also presumes you know their role and build better than they do. Your obvious example is obvious (way too obvious, in fact), but what if they have the gear you'd use with one variance, or two? At what level of divergence from your way of playing do you suddenly have the right or responsibility to criticize their playing choices?
You only get the right and responsibility to critique another player's choices when they ask for your critique.
Blackhorne wrote: »Why can't we inspect others?
You need to get to know them first! Take them out to dinner, etc.Taylor21554 wrote: »likelolwhat wrote: »Yes, it is. Inspection brings the worst out in fanatical gamers. The rest of us will never be able to even PUG again if such a thing happens. Say goodbye to ANY kind of cooperation, which is kind of a good thing in MMOs, no?
Okay, but if i inspect a healing templar, and his gear is all stamina based and is wielding a restoration staff and he is my healer for dungeon, arent I morally obligated to say "hey bro what's going on with your gear, you said you were healing"?
No, for 2 reasons.
1. This example is begging the question: it presumes you're morally entitled to inspect another player in the first place. I have no problem with a "share build" function where a player could allow another player to see their build (you can already do that via chat anyway; it's just not efficient.) But if a player does not wish to share non-obvious details of their build, that is their right.
2. It also presumes you know their role and build better than they do. Your obvious example is obvious (way too obvious, in fact), but what if they have the gear you'd use with one variance, or two? At what level of divergence from your way of playing do you suddenly have the right or responsibility to criticize their playing choices?
You only get the right and responsibility to critique another player's choices when they ask for your critique.
Can I give you an example from DCUO, which has inspecting (as well as character details on the web). I'm going to share a story from DCUO.Blackhorne wrote: »Why can't we inspect others?
You need to get to know them first,Taylor21554 wrote: »likelolwhat wrote: »Yes, it is. Inspection brings the worst out in fanatical gamers. The rest of us will never be able to even PUG again if such a thing happens. Say goodbye to ANY kind of cooperation, which is kind of a good thing in MMOs, no?
Okay, but if i inspect a healing templar, and his gear is all stamina based and is wielding a restoration staff and he is my healer for dungeon, arent I morally obligated to say "hey bro what's going on with your gear, you said you were healing"?
No, for 2 reasons.
1. This example is begging the question: it presumes you're morally entitled to inspect another player in the first place. I have no problem with a "share build" function where a player could allow another player to see their build (you can already do that via chat anyway; it's just not efficient.) But if a player does not wish to share non-obvious details of their build, that is their right.
2. It also presumes you know their role and build better than they do. Your obvious example is obvious (way too obvious, in fact), but what if they have the gear you'd use with one variance, or two? At what level of divergence from your way of playing do you suddenly have the right or responsibility to criticize their playing choices?
You only get the right and responsibility to critique another player's choices when they ask for your critique.
LOL I can't believe you actually believe this. Yesterday I was looking for a group and one person messaged me and said they would run the dungeon with me. Added the person and she was lvl 5 and I said you really believe you can help in the dungeon at lvl 5? Her response was yes and she had to go that way to do quest for Undaunted. Well I laughed at her and removed her from group she then proceeded to say I was never in beta and have no idea how to play this game. thank God for ignore, sure glad they didn't remove that from the game.
This is only one reason why I would want inspect in the game but also my story shows the type of people we have in this game. It is sad really.
Can I give you an example from DCUO, which has inspecting (as well as character details on the web). I'm going to share a story from DCUO.Blackhorne wrote: »Why can't we inspect others?
You need to get to know them first,Taylor21554 wrote: »likelolwhat wrote: »Yes, it is. Inspection brings the worst out in fanatical gamers. The rest of us will never be able to even PUG again if such a thing happens. Say goodbye to ANY kind of cooperation, which is kind of a good thing in MMOs, no?
Okay, but if i inspect a healing templar, and his gear is all stamina based and is wielding a restoration staff and he is my healer for dungeon, arent I morally obligated to say "hey bro what's going on with your gear, you said you were healing"?
No, for 2 reasons.
1. This example is begging the question: it presumes you're morally entitled to inspect another player in the first place. I have no problem with a "share build" function where a player could allow another player to see their build (you can already do that via chat anyway; it's just not efficient.) But if a player does not wish to share non-obvious details of their build, that is their right.
2. It also presumes you know their role and build better than they do. Your obvious example is obvious (way too obvious, in fact), but what if they have the gear you'd use with one variance, or two? At what level of divergence from your way of playing do you suddenly have the right or responsibility to criticize their playing choices?
You only get the right and responsibility to critique another player's choices when they ask for your critique.
LOL I can't believe you actually believe this. Yesterday I was looking for a group and one person messaged me and said they would run the dungeon with me. Added the person and she was lvl 5 and I said you really believe you can help in the dungeon at lvl 5? Her response was yes and she had to go that way to do quest for Undaunted. Well I laughed at her and removed her from group she then proceeded to say I was never in beta and have no idea how to play this game. thank God for ignore, sure glad they didn't remove that from the game.
This is only one reason why I would want inspect in the game but also my story shows the type of people we have in this game. It is sad really.
In DCUO, instances are locked by Combat Rating (CR). Say a new episode is released, the minimum CR is 120, and from the gear obtainable in the new episode, the maximum possible CR is 131.
Within a few days, you'll see LFGs such as "Need healer for <NEW INSTANCE>......CR 131 only. No noobs".
The gist of it is, give the community a way to inspect and it'll be used to exclude.
To a certain extent, I agree....it is the games we pick.Can I give you an example from DCUO, which has inspecting (as well as character details on the web). I'm going to share a story from DCUO.Blackhorne wrote: »Why can't we inspect others?
You need to get to know them first,Taylor21554 wrote: »likelolwhat wrote: »Yes, it is. Inspection brings the worst out in fanatical gamers. The rest of us will never be able to even PUG again if such a thing happens. Say goodbye to ANY kind of cooperation, which is kind of a good thing in MMOs, no?
Okay, but if i inspect a healing templar, and his gear is all stamina based and is wielding a restoration staff and he is my healer for dungeon, arent I morally obligated to say "hey bro what's going on with your gear, you said you were healing"?
No, for 2 reasons.
1. This example is begging the question: it presumes you're morally entitled to inspect another player in the first place. I have no problem with a "share build" function where a player could allow another player to see their build (you can already do that via chat anyway; it's just not efficient.) But if a player does not wish to share non-obvious details of their build, that is their right.
2. It also presumes you know their role and build better than they do. Your obvious example is obvious (way too obvious, in fact), but what if they have the gear you'd use with one variance, or two? At what level of divergence from your way of playing do you suddenly have the right or responsibility to criticize their playing choices?
You only get the right and responsibility to critique another player's choices when they ask for your critique.
LOL I can't believe you actually believe this. Yesterday I was looking for a group and one person messaged me and said they would run the dungeon with me. Added the person and she was lvl 5 and I said you really believe you can help in the dungeon at lvl 5? Her response was yes and she had to go that way to do quest for Undaunted. Well I laughed at her and removed her from group she then proceeded to say I was never in beta and have no idea how to play this game. thank God for ignore, sure glad they didn't remove that from the game.
This is only one reason why I would want inspect in the game but also my story shows the type of people we have in this game. It is sad really.
In DCUO, instances are locked by Combat Rating (CR). Say a new episode is released, the minimum CR is 120, and from the gear obtainable in the new episode, the maximum possible CR is 131.
Within a few days, you'll see LFGs such as "Need healer for <NEW INSTANCE>......CR 131 only. No noobs".
The gist of it is, give the community a way to inspect and it'll be used to exclude.
Hate to tell ya this but this is the games we pick to play. Like it or not you will have people that act like you describe. But also you will have people that look at your gear and say, want me to help you get better gear/build. You will always have the good and bad in it but let us not take away what does help all of us in the game.
The good side for you guys ZoS hasn't really made a MMORPG here. Still haven't decided what we should call this game but it sure isn't like UO/EQ/WoW just to name 3.