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PTS Patch Notes v2.1.3

  • Yolokin_Swagonborn
    Yolokin_Swagonborn
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    BuggeX wrote: »
    2. Stam Support Utility: Nothing that returns stamina reliably. Bound Armaments (takes two slots), Dark Deal (crippling 4 second channel), Boundless Storm (mobility utility), Critical Surge (expensive as hell, Dots steal big heals)

    Surge is the Best Buff, and didnt they changed the heal to a flat number insteed of DMG Based?
    Utility and mobility win fights in PvP more than raw DPS.

    True thats wy Templar and DK SUX

    Note that I am talking about CURRENT (live) skillsets. They did make a few tweaks to surge and dark deal but I have yet to see a video from the PTS that demonstrates these skills work for stam sorc in PvP.

    Surge was good in PvE before the terrible cooldown but dark deal was never good. I think they should have left it as a channel and just removed the self snare. Cast time heals are garbage in pvp.
    Edited by Yolokin_Swagonborn on August 27, 2015 9:05AM
  • Teridaxus
    Teridaxus
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    Stamina sorcs still need spammable DPS to be on par with the other stamina classes. No, lighting form is a UTILITY, not DPS. Stam builds use magicka for utility, stam for DPS.

    I have a full post explaining it HERE - Sorcerer Stamina Builds vs the stamina builds of other classes: Why Sorcerer doesn't match up.

    We dks still wait for our stamina whip^^

    In the mean time while you are waiting, you can use your stamina burning breath, unstable flame, boost your stam regen with GDB, battle roar, helping hands, and boost your crit with flames of oblivion and your weapon damage with Mountains blessing.

    I'm not saying the other classes are perfect but stam sorcs are at the bottom of the barrel right now for class based stamina skills and stamina supporting utilities and passives.

    Burning breath and unstable flame are both useless in pvp and it's get worse with 2.1 since ZOS decided to nerf every damage ability.

    But yeah, i didn't said you stam sorcs are fine now, but from a pvp pov we still lack any reliable stamina skill same as you guys.
  • Enodoc
    Enodoc
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    Combat & Gameplay
    General
    • It is no longer possible to crouch while under the effects of Sanctuary when using Imperial City District doors.
    Does that mean it's no longer possible to dispel the timer-based Sanctuary by crouching?
    UI
    General
    • The filter for entry into the Imperial City is now plural.
    That makes no sense... or is it just me?
    UESP: The Unofficial Elder Scrolls Pages - A collaborative source for all knowledge on the Elder Scrolls series since 1995
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  • Mcnick
    Mcnick
    okay i play a templar and ive been wondering for the LONGEST time when are you guys gonna fix toppling charge for templars currently at the moment sometimes when you cast it you get stuck in a charge animation and killed by whatever your fighting it would be awesome if you guys fixed that since its a really good ability and open up more options for templars the only reason i dont use it is cuz everytime i go to use it it bugs out on me and i get stuck in charge animation plz fix this youve made so many fixes and overlooked this forever ive been playing 1 month before its went free to play theres no way you can tell me no one has noticed and you havent got complaints about this PLZ FIX MY TOPPLING CHARGE!!!!!
  • Mcnick
    Mcnick
    i dont like having to use a stamina based skill aka my shield charge to get close up to an enemy plz plz plz fix my toppling charge for templars you nerfed our radiant destruction which needed to be but now we a lil more help here i would be fine if i could use my MAGICKA based charge :disappointed:
  • Mcnick
    Mcnick
    Ludof wrote: »
    Nothing new for Templar..again :'(

    plz FIX OUR TOPPLING CHARGE you nerfed our range now we need to get close using a staming based charge sucks maybe you guys havent noticed ZOS but your TOPPLING CHARGE ability has been bugged for friggin ages :neutral:
  • Mcnick
    Mcnick
    Preyfar wrote: »
    [*] Our issue with jewelry is not that the IC sets aren't strong enough. Rather they are boring and do not allow us to combine very many armor sets
    This ultimately becomes my issue with crafted armor in general, too. Too many of the "must have" sets make crafted armor kind of moot if you want really competitive builds, but they could be much more viable if we had jewelry crafting available.

    ya but then ZOS i guess would feel like they designed all that gear for nothing basically i guess idk why in the worl they havent released jewlery crafting even WoW has jewel crafting and i absolutely hate that game XD
  • BuggeX
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    Mcnick wrote: »
    i dont like having to use a stamina based skill aka my shield charge to get close up to an enemy plz plz plz fix my toppling charge for templars you nerfed our radiant destruction which needed to be but now we a lil more help here i would be fine if i could use my MAGICKA based charge :disappointed:

    Dk doesnt even have a gapcloser, stop flaming
    Edited by BuggeX on August 27, 2015 11:23AM
    #makemagickadkgreataigan
    #givemeaexecute
    #ineedheal
    #betterhotfixgrindspots
  • Dracane
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    Stamina sorcs still need spammable DPS to be on par with the other stamina classes. No, lighting form is a UTILITY, not DPS. Stam builds use magicka for utility, stam for DPS.

    I have a full post explaining it HERE - Sorcerer Stamina Builds vs the stamina builds of other classes: Why Sorcerer doesn't match up.

    We dks still wait for our stamina whip^^

    In the mean time while you are waiting, you can use your stamina burning breath, unstable flame, boost your stam regen with GDB, battle roar, helping hands, and boost your crit with flames of oblivion and your weapon damage with Mountains blessing.

    I'm not saying the other classes are perfect but stam sorcs are at the bottom of the barrel right now for class based stamina skills and stamina supporting utilities and passives.
    Dracane wrote: »
    Stamina sorcs still need spammable DPS to be on par with the other stamina classes. No, lighting form is a UTILITY, not DPS. Stam builds use magicka for utility, stam for DPS.

    I have a full post explaining it HERE - Sorcerer Stamina Builds vs the stamina builds of other classes: Why Sorcerer doesn't match up.

    Magicka Sorcerer also still needs a spammable class ability to have compareable dps in pve. Force shock is not enough.

    I don't think you understand the point of weapon trees, they are there to provide access to general abilities that provide a solid baseline, like a magicka based ranged nuke. Then you are expected to synergise with those skills using your class abilities.

    I don't think you understand how much of a HUGE advantage having a class based stam DPS or stam support utility really is. Of course you can use a weapon skill but having class based stamina DPS or stamina utility gives you versatility and puts your class on a much higher level than other classes with stam builds consisting mainly of weapon skills.



    Here is a list of every (current) class based stam support utility: The list speaks for itself. Guess which class has the strongest stam build and why. HINT: It's NOT about weapon trees.

    Templar Class Skills and Passives that Support Stamina Builds
    1. Direct Damage: Biting Jabs/ Stam Javelin
    2. Stam Support Utility: Repentance
    3. Passives that support stamina: Balanced warrior
    4. Armor Debuff: Power of the light

    Dragonknight Class Skills and Passives that Support Stamina
    1. Direct Damage:Burning Breath, Unstable Flame
    2. Stam Support Utility:Green Dragon Blood, Flames of Oblivion, igneous weapons
    3. Passives that support stamina:Battle Roar, Mountain's Blessing, Helping Hands
    4. Armor Debuff:Burning Breath, Corrosive Armor

    Nightblade Class Skills and Passives that Support Stamina
    1. Killer's Blade, Ambush, power extraction, and Surprise attack (the mother of all direct damage stam skills:)
    2. Stam Support Utility: Relentless Focus, siphoning attacks, power extractions (functions as 1 and 2), double take
    3. Passives that support stamina:Master Assassin, pressure points, hemorrhage, refreshing shadows(30% stam regen with no need to slot anything)
    4. Armor Debuff:Mark Target, Surprise attack

    Sorcerer (Current)
    1. Direct Damage Class Based Stamina Skill: NOTHING
    2. Stam Support Utility: Nothing that returns stamina reliably. Bound Armaments (takes two slots), Dark Deal (crippling 4 second channel), Boundless Storm (mobility utility), Critical Surge (expensive as hell, Dots steal big heals)
    3. Passives that support stamina: unholy knowledge (5% stam cost reduction)
    4. Armor Debuff: NOTHING

    For all of you shouting "USE WEAPON TREES" Do you even theorycraft bros? Not relying on a weapon tree for everything gives you tons of utility and doesn't tie you down. Utility and mobility win fights in PvP more than raw DPS.

    And any other class has a spammable Magicka based class ability, that is on par with weapon Magicka attacks. Sorcerer doesn't have this. So what you said is the case for Magicka Sorcerers as well.

    Sorcerer needs both, an instant stamina AND Magicka ability like any other class. It's about time
    Edited by Dracane on August 27, 2015 11:56AM
    Auri-El is my lord,
    Trinimac is my shield,
    Magnus is my mind.

    My debut album on YouTube: https://www.youtube.com/@Gleandra/videos
  • R3DTHR3AT
    R3DTHR3AT
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    Buff NB Cloak? :'(

    Its not a buff. It is a fix.
    Edited by R3DTHR3AT on August 27, 2015 12:17PM
    Aetherius Eight guild. World 1st HM SO team member.


  • eventide03b14a_ESO
    eventide03b14a_ESO
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    Preyfar wrote: »
    Can has Dawnbreaker fix? It's really crippling PVP.

    Seriously. Why isn't this being addressed @ZOS_GinaBruno ??
    :trollin:
  • ThatNeonZebraAgain
    ThatNeonZebraAgain
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    Preyfar wrote: »
    Can has Dawnbreaker fix? It's really crippling PVP.

    Seriously. Why isn't this being addressed @ZOS_GinaBruno ??

    This was accidentally left out of the patch notes and has been fixed. Gina posted that on page 2 or 3.
    Gore-of-the-Forest Argonian Nightblade
    Wode Earthrender Breton Dragonknight
    Ceol the Last Baron Redguard Dragonknight
    Wayra High Elf Sorceress
    Erebain Salothran Dark Elf Templar
    Rituals-of-the-Forest Argonian Warden
  • eventide03b14a_ESO
    eventide03b14a_ESO
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    Preyfar wrote: »
    Can has Dawnbreaker fix? It's really crippling PVP.

    Seriously. Why isn't this being addressed @ZOS_GinaBruno ??

    This was accidentally left out of the patch notes and has been fixed. Gina posted that on page 2 or 3.

    Just came across it. Thanks.
    :trollin:
  • AngryNord
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    BuggeX wrote: »
    Mcnick wrote: »
    i dont like having to use a stamina based skill aka my shield charge to get close up to an enemy plz plz plz fix my toppling charge for templars you nerfed our radiant destruction which needed to be but now we a lil more help here i would be fine if i could use my MAGICKA based charge :disappointed:

    Dk doesnt even have a gapcloser, stop flaming

    Extended/empowering chains
  • Mantic0r3
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    AngryNord wrote: »
    BuggeX wrote: »
    Mcnick wrote: »
    i dont like having to use a stamina based skill aka my shield charge to get close up to an enemy plz plz plz fix my toppling charge for templars you nerfed our radiant destruction which needed to be but now we a lil more help here i would be fine if i could use my MAGICKA based charge :disappointed:

    Dk doesnt even have a gapcloser, stop flaming

    Extended/empowering chains

    targeted enemy is too high or low!

    (looking at a flat surface...)
  • Joy_Division
    Joy_Division
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    Mcnick wrote: »
    okay i play a templar and ive been wondering for the LONGEST time when are you guys gonna fix toppling charge for templars currently at the moment sometimes when you cast it you get stuck in a charge animation and killed by whatever your fighting it would be awesome if you guys fixed that since its a really good ability and open up more options for templars the only reason i dont use it is cuz everytime i go to use it it bugs out on me and i get stuck in charge animation plz fix this youve made so many fixes and overlooked this forever ive been playing 1 month before its went free to play theres no way you can tell me no one has noticed and you havent got complaints about this PLZ FIX MY TOPPLING CHARGE!!!!!

    Hate to break to you dude, it's never going to happen.

    What will happen for the next update is that ZoS will nerf a Templar skill like Dark Flare that nobody has ever complained was too powerful.
    Make Rush of Agony "Monsters only." People should not be consecutively crowd controlled in a PvP setting. Period.
  • BuggeX
    BuggeX
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    AngryNord wrote: »
    BuggeX wrote: »
    Mcnick wrote: »
    i dont like having to use a stamina based skill aka my shield charge to get close up to an enemy plz plz plz fix my toppling charge for templars you nerfed our radiant destruction which needed to be but now we a lil more help here i would be fine if i could use my MAGICKA based charge :disappointed:

    Dk doesnt even have a gapcloser, stop flaming

    Extended/empowering chains

    dont even call chains as a working gap closer

    doesnt even work on a flat area 100%
    target blocks = no gap closer
    target is cc immune = no gap closer
    chain Bugs out = no gap closer
    target doge roll = no gap closer
    target jump = no gap closer becaus target is to high....
    #makemagickadkgreataigan
    #givemeaexecute
    #ineedheal
    #betterhotfixgrindspots
  • Hiero_Glyph
    Hiero_Glyph
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    Nevermind, found it.
    Edited by Hiero_Glyph on August 27, 2015 2:29PM
  • contact.opiumb16_ESO
    contact.opiumb16_ESO
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    BuggeX wrote: »
    Mcnick wrote: »
    i dont like having to use a stamina based skill aka my shield charge to get close up to an enemy plz plz plz fix my toppling charge for templars you nerfed our radiant destruction which needed to be but now we a lil more help here i would be fine if i could use my MAGICKA based charge :disappointed:

    Dk doesnt even have a gapcloser, stop flaming

    First, you have the strongest gap closer in game, the dragon ulti, wich scales on physical damage. Next, toppling is bugged since beta and have never been fixed. It's not because you, Mr DK, don't have a spammable gap closer that you are supposed to ask templars to don't "flam" about one of our many bugged skills. Thx.
  • contact.opiumb16_ESO
    contact.opiumb16_ESO
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    R3DTHR3AT wrote: »
    Buff NB Cloak? :'(

    Its not a buff. It is a fix.

    Indeed it's a fix. Nerf will come next :p
  • R0M2K
    R0M2K
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    And still nothing on fixing mighty to react to bosses, or making some of the stamina morphs and the ultimates (when stamina and weap dam is highest) scale of armor penetration instead of spell penetration, which prob is the result of lazy programming.

    T H I S
  • ZOS_GinaBruno
    ZOS_GinaBruno
    Community Manager
    Enodoc wrote: »
    Combat & Gameplay
    General
    • It is no longer possible to crouch while under the effects of Sanctuary when using Imperial City District doors.
    Does that mean it's no longer possible to dispel the timer-based Sanctuary by crouching?
    Entering a sanctuary will completely remove you from crouch.

    Enodoc wrote: »
    UI
    General
    • The filter for entry into the Imperial City is now plural.
    That makes no sense... or is it just me?
    That was poorly written, my apologies. Basically when you open your map and go to Filters, the filter that previously read "Imperial City Entry" is now plural so it says"Imperial City Entries" (since there are multiple).

    Since the damage returned by Spiked Bone Shield was fixed (no longer affected by Battle Spirit's debuff) does this also mean that Blazing Shield's damage returned was fixed as well?
    Blazing Shield was fixed back in patch 2.1.2. :)

    Gina Bruno
    Senior Creator Engagement Manager
    Dev Tracker | Service Alerts | ESO Twitter | My Twitter
    Staff Post
  • Denaia
    Denaia
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    @zos_ginabruno are any changes planned to glass armor drop chances? I would very much like to know
  • Enodoc
    Enodoc
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    Enodoc wrote: »
    Combat & Gameplay
    General
    • It is no longer possible to crouch while under the effects of Sanctuary when using Imperial City District doors.
    Does that mean it's no longer possible to dispel the timer-based Sanctuary by crouching?
    Entering a sanctuary will completely remove you from crouch.
    Ah that makes sense, thanks. So going through the big doors between Districts or from the District to the Sewers will still grant the 30-second Sanctuary? And you can still cancel that timer early by casting an ability or going into stealth?
    UESP: The Unofficial Elder Scrolls Pages - A collaborative source for all knowledge on the Elder Scrolls series since 1995
    Join us on Discord - discord.gg/uesp
  • Xsorus
    Xsorus
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    BuggeX wrote: »
    Mcnick wrote: »
    i dont like having to use a stamina based skill aka my shield charge to get close up to an enemy plz plz plz fix my toppling charge for templars you nerfed our radiant destruction which needed to be but now we a lil more help here i would be fine if i could use my MAGICKA based charge :disappointed:

    Dk doesnt even have a gapcloser, stop flaming

    First, you have the strongest gap closer in game, the dragon ulti, wich scales on physical damage. Next, toppling is bugged since beta and have never been fixed. It's not because you, Mr DK, don't have a spammable gap closer that you are supposed to ask templars to don't "flam" about one of our many bugged skills. Thx.

    Did you just call dragon leap the strongest gap closer in the game? Rofl...
  • CP5
    CP5
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    Xsorus wrote: »
    BuggeX wrote: »
    Mcnick wrote: »
    i dont like having to use a stamina based skill aka my shield charge to get close up to an enemy plz plz plz fix my toppling charge for templars you nerfed our radiant destruction which needed to be but now we a lil more help here i would be fine if i could use my MAGICKA based charge :disappointed:

    Dk doesnt even have a gapcloser, stop flaming

    First, you have the strongest gap closer in game, the dragon ulti, wich scales on physical damage. Next, toppling is bugged since beta and have never been fixed. It's not because you, Mr DK, don't have a spammable gap closer that you are supposed to ask templars to don't "flam" about one of our many bugged skills. Thx.

    Did you just call dragon leap the strongest gap closer in the game? Rofl...

    It has the same range as most ranged skills (longest ranged gap closer in game).
  • Springt-Über-Zwerge
    Springt-Über-Zwerge
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    Yuke wrote: »
    rip shields so hard wtf. lets all play naked.

    Where is my lol button when I need it?
    PC,EU, EP
    Der-über-Zwerge-springt (Argonian, Magplar), Surtur Velothi (Dunmer, Magdk), Jaqene H'ghar (Imperial, Stamblade), Puppyslayer (Orc, Stamdk), Dagoth Era (Dunmer, Magblade), Æthmon Trevas (Altmer, Magsorc), Der-Zuletzt-Lacht (Argonian, Magden), Sir-Lanzeflott (Redguard, Stamplar)
  • Xsorus
    Xsorus
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    CP5 wrote: »
    Xsorus wrote: »
    BuggeX wrote: »
    Mcnick wrote: »
    i dont like having to use a stamina based skill aka my shield charge to get close up to an enemy plz plz plz fix my toppling charge for templars you nerfed our radiant destruction which needed to be but now we a lil more help here i would be fine if i could use my MAGICKA based charge :disappointed:

    Dk doesnt even have a gapcloser, stop flaming

    First, you have the strongest gap closer in game, the dragon ulti, wich scales on physical damage. Next, toppling is bugged since beta and have never been fixed. It's not because you, Mr DK, don't have a spammable gap closer that you are supposed to ask templars to don't "flam" about one of our many bugged skills. Thx.

    Did you just call dragon leap the strongest gap closer in the game? Rofl...

    It has the same range as most ranged skills (longest ranged gap closer in game).

    That's great..if Range had anything to do with why its not a great Gap Closer in this game.



  • Domander
    Domander
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    CP5 wrote: »
    Xsorus wrote: »
    BuggeX wrote: »
    Mcnick wrote: »
    i dont like having to use a stamina based skill aka my shield charge to get close up to an enemy plz plz plz fix my toppling charge for templars you nerfed our radiant destruction which needed to be but now we a lil more help here i would be fine if i could use my MAGICKA based charge :disappointed:

    Dk doesnt even have a gapcloser, stop flaming

    First, you have the strongest gap closer in game, the dragon ulti, wich scales on physical damage. Next, toppling is bugged since beta and have never been fixed. It's not because you, Mr DK, don't have a spammable gap closer that you are supposed to ask templars to don't "flam" about one of our many bugged skills. Thx.

    Did you just call dragon leap the strongest gap closer in the game? Rofl...

    It has the same range as most ranged skills (longest ranged gap closer in game).

    Sure, but if your target moves at all it will likely miss, If it doesn't bug and you're not rooted.
  • CP5
    CP5
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    Xsorus wrote: »
    CP5 wrote: »
    Xsorus wrote: »
    BuggeX wrote: »
    Mcnick wrote: »
    i dont like having to use a stamina based skill aka my shield charge to get close up to an enemy plz plz plz fix my toppling charge for templars you nerfed our radiant destruction which needed to be but now we a lil more help here i would be fine if i could use my MAGICKA based charge :disappointed:

    Dk doesnt even have a gapcloser, stop flaming

    First, you have the strongest gap closer in game, the dragon ulti, wich scales on physical damage. Next, toppling is bugged since beta and have never been fixed. It's not because you, Mr DK, don't have a spammable gap closer that you are supposed to ask templars to don't "flam" about one of our many bugged skills. Thx.

    Did you just call dragon leap the strongest gap closer in the game? Rofl...

    It has the same range as most ranged skills (longest ranged gap closer in game).

    That's great..if Range had anything to do with why its not a great Gap Closer in this game.



    Just saying, it is best in class at something.
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