Yolokin_Swagonborn wrote: »2. Stam Support Utility: Nothing that returns stamina reliably. Bound Armaments (takes two slots), Dark Deal (crippling 4 second channel), Boundless Storm (mobility utility), Critical Surge (expensive as hell, Dots steal big heals)
Surge is the Best Buff, and didnt they changed the heal to a flat number insteed of DMG Based?Yolokin_Swagonborn wrote: »Utility and mobility win fights in PvP more than raw DPS.
True thats wy Templar and DK SUX
Yolokin_Swagonborn wrote: »mzapkeneb18_ESO wrote: »Yolokin_Swagonborn wrote: »Stamina sorcs still need spammable DPS to be on par with the other stamina classes. No, lighting form is a UTILITY, not DPS. Stam builds use magicka for utility, stam for DPS.
I have a full post explaining it HERE - Sorcerer Stamina Builds vs the stamina builds of other classes: Why Sorcerer doesn't match up.
We dks still wait for our stamina whip^^
In the mean time while you are waiting, you can use your stamina burning breath, unstable flame, boost your stam regen with GDB, battle roar, helping hands, and boost your crit with flames of oblivion and your weapon damage with Mountains blessing.
I'm not saying the other classes are perfect but stam sorcs are at the bottom of the barrel right now for class based stamina skills and stamina supporting utilities and passives.
Does that mean it's no longer possible to dispel the timer-based Sanctuary by crouching?ZOS_GinaBruno wrote: »Combat & Gameplay
General
- It is no longer possible to crouch while under the effects of Sanctuary when using Imperial City District doors.
That makes no sense... or is it just me?UI
General
- The filter for entry into the Imperial City is now plural.
This ultimately becomes my issue with crafted armor in general, too. Too many of the "must have" sets make crafted armor kind of moot if you want really competitive builds, but they could be much more viable if we had jewelry crafting available.ThatNeonZebraAgain wrote: »[*] Our issue with jewelry is not that the IC sets aren't strong enough. Rather they are boring and do not allow us to combine very many armor sets
i dont like having to use a stamina based skill aka my shield charge to get close up to an enemy plz plz plz fix my toppling charge for templars you nerfed our radiant destruction which needed to be but now we a lil more help here i would be fine if i could use my MAGICKA based charge
Yolokin_Swagonborn wrote: »mzapkeneb18_ESO wrote: »Yolokin_Swagonborn wrote: »Stamina sorcs still need spammable DPS to be on par with the other stamina classes. No, lighting form is a UTILITY, not DPS. Stam builds use magicka for utility, stam for DPS.
I have a full post explaining it HERE - Sorcerer Stamina Builds vs the stamina builds of other classes: Why Sorcerer doesn't match up.
We dks still wait for our stamina whip^^
In the mean time while you are waiting, you can use your stamina burning breath, unstable flame, boost your stam regen with GDB, battle roar, helping hands, and boost your crit with flames of oblivion and your weapon damage with Mountains blessing.
I'm not saying the other classes are perfect but stam sorcs are at the bottom of the barrel right now for class based stamina skills and stamina supporting utilities and passives.AssaultLemming wrote: »Yolokin_Swagonborn wrote: »Stamina sorcs still need spammable DPS to be on par with the other stamina classes. No, lighting form is a UTILITY, not DPS. Stam builds use magicka for utility, stam for DPS.
I have a full post explaining it HERE - Sorcerer Stamina Builds vs the stamina builds of other classes: Why Sorcerer doesn't match up.
Magicka Sorcerer also still needs a spammable class ability to have compareable dps in pve. Force shock is not enough.
I don't think you understand the point of weapon trees, they are there to provide access to general abilities that provide a solid baseline, like a magicka based ranged nuke. Then you are expected to synergise with those skills using your class abilities.
I don't think you understand how much of a HUGE advantage having a class based stam DPS or stam support utility really is. Of course you can use a weapon skill but having class based stamina DPS or stamina utility gives you versatility and puts your class on a much higher level than other classes with stam builds consisting mainly of weapon skills.
Here is a list of every (current) class based stam support utility: The list speaks for itself. Guess which class has the strongest stam build and why. HINT: It's NOT about weapon trees.
Templar Class Skills and Passives that Support Stamina Builds
1. Direct Damage: Biting Jabs/ Stam Javelin
2. Stam Support Utility: Repentance
3. Passives that support stamina: Balanced warrior
4. Armor Debuff: Power of the light
Dragonknight Class Skills and Passives that Support Stamina
1. Direct Damage:Burning Breath, Unstable Flame
2. Stam Support Utility:Green Dragon Blood, Flames of Oblivion, igneous weapons
3. Passives that support stamina:Battle Roar, Mountain's Blessing, Helping Hands
4. Armor Debuff:Burning Breath, Corrosive Armor
Nightblade Class Skills and Passives that Support Stamina
1. Killer's Blade, Ambush, power extraction, and Surprise attack (the mother of all direct damage stam skills:)
2. Stam Support Utility: Relentless Focus, siphoning attacks, power extractions (functions as 1 and 2), double take
3. Passives that support stamina:Master Assassin, pressure points, hemorrhage, refreshing shadows(30% stam regen with no need to slot anything)
4. Armor Debuff:Mark Target, Surprise attack
Sorcerer (Current)
1. Direct Damage Class Based Stamina Skill: NOTHING
2. Stam Support Utility: Nothing that returns stamina reliably. Bound Armaments (takes two slots), Dark Deal (crippling 4 second channel), Boundless Storm (mobility utility), Critical Surge (expensive as hell, Dots steal big heals)
3. Passives that support stamina: unholy knowledge (5% stam cost reduction)
4. Armor Debuff: NOTHING
For all of you shouting "USE WEAPON TREES" Do you even theorycraft bros? Not relying on a weapon tree for everything gives you tons of utility and doesn't tie you down. Utility and mobility win fights in PvP more than raw DPS.
Rook_Master wrote: »Buff NB Cloak?
Can has Dawnbreaker fix? It's really crippling PVP.
eventide03b14a_ESO wrote: »Can has Dawnbreaker fix? It's really crippling PVP.
Seriously. Why isn't this being addressed @ZOS_GinaBruno ??
ThatNeonZebraAgain wrote: »eventide03b14a_ESO wrote: »Can has Dawnbreaker fix? It's really crippling PVP.
Seriously. Why isn't this being addressed @ZOS_GinaBruno ??
This was accidentally left out of the patch notes and has been fixed. Gina posted that on page 2 or 3.
i dont like having to use a stamina based skill aka my shield charge to get close up to an enemy plz plz plz fix my toppling charge for templars you nerfed our radiant destruction which needed to be but now we a lil more help here i would be fine if i could use my MAGICKA based charge
Dk doesnt even have a gapcloser, stop flaming
i dont like having to use a stamina based skill aka my shield charge to get close up to an enemy plz plz plz fix my toppling charge for templars you nerfed our radiant destruction which needed to be but now we a lil more help here i would be fine if i could use my MAGICKA based charge
Dk doesnt even have a gapcloser, stop flaming
Extended/empowering chains
okay i play a templar and ive been wondering for the LONGEST time when are you guys gonna fix toppling charge for templars currently at the moment sometimes when you cast it you get stuck in a charge animation and killed by whatever your fighting it would be awesome if you guys fixed that since its a really good ability and open up more options for templars the only reason i dont use it is cuz everytime i go to use it it bugs out on me and i get stuck in charge animation plz fix this youve made so many fixes and overlooked this forever ive been playing 1 month before its went free to play theres no way you can tell me no one has noticed and you havent got complaints about this PLZ FIX MY TOPPLING CHARGE!!!!!
i dont like having to use a stamina based skill aka my shield charge to get close up to an enemy plz plz plz fix my toppling charge for templars you nerfed our radiant destruction which needed to be but now we a lil more help here i would be fine if i could use my MAGICKA based charge
Dk doesnt even have a gapcloser, stop flaming
Extended/empowering chains
i dont like having to use a stamina based skill aka my shield charge to get close up to an enemy plz plz plz fix my toppling charge for templars you nerfed our radiant destruction which needed to be but now we a lil more help here i would be fine if i could use my MAGICKA based charge
Dk doesnt even have a gapcloser, stop flaming
Rook_Master wrote: »Buff NB Cloak?
Its not a buff. It is a fix.
And still nothing on fixing mighty to react to bosses, or making some of the stamina morphs and the ultimates (when stamina and weap dam is highest) scale of armor penetration instead of spell penetration, which prob is the result of lazy programming.
Entering a sanctuary will completely remove you from crouch.Does that mean it's no longer possible to dispel the timer-based Sanctuary by crouching?ZOS_GinaBruno wrote: »Combat & Gameplay
General
- It is no longer possible to crouch while under the effects of Sanctuary when using Imperial City District doors.
That was poorly written, my apologies. Basically when you open your map and go to Filters, the filter that previously read "Imperial City Entry" is now plural so it says"Imperial City Entries" (since there are multiple).ZOS_GinaBruno wrote: »That makes no sense... or is it just me?UI
General
- The filter for entry into the Imperial City is now plural.
Blazing Shield was fixed back in patch 2.1.2.Hiero_Glyph wrote: »Since the damage returned by Spiked Bone Shield was fixed (no longer affected by Battle Spirit's debuff) does this also mean that Blazing Shield's damage returned was fixed as well?
Ah that makes sense, thanks. So going through the big doors between Districts or from the District to the Sewers will still grant the 30-second Sanctuary? And you can still cancel that timer early by casting an ability or going into stealth?ZOS_GinaBruno wrote: »Entering a sanctuary will completely remove you from crouch.Does that mean it's no longer possible to dispel the timer-based Sanctuary by crouching?ZOS_GinaBruno wrote: »Combat & Gameplay
General
- It is no longer possible to crouch while under the effects of Sanctuary when using Imperial City District doors.
contact.opiumb16_ESO wrote: »i dont like having to use a stamina based skill aka my shield charge to get close up to an enemy plz plz plz fix my toppling charge for templars you nerfed our radiant destruction which needed to be but now we a lil more help here i would be fine if i could use my MAGICKA based charge
Dk doesnt even have a gapcloser, stop flaming
First, you have the strongest gap closer in game, the dragon ulti, wich scales on physical damage. Next, toppling is bugged since beta and have never been fixed. It's not because you, Mr DK, don't have a spammable gap closer that you are supposed to ask templars to don't "flam" about one of our many bugged skills. Thx.
contact.opiumb16_ESO wrote: »i dont like having to use a stamina based skill aka my shield charge to get close up to an enemy plz plz plz fix my toppling charge for templars you nerfed our radiant destruction which needed to be but now we a lil more help here i would be fine if i could use my MAGICKA based charge
Dk doesnt even have a gapcloser, stop flaming
First, you have the strongest gap closer in game, the dragon ulti, wich scales on physical damage. Next, toppling is bugged since beta and have never been fixed. It's not because you, Mr DK, don't have a spammable gap closer that you are supposed to ask templars to don't "flam" about one of our many bugged skills. Thx.
Did you just call dragon leap the strongest gap closer in the game? Rofl...
contact.opiumb16_ESO wrote: »i dont like having to use a stamina based skill aka my shield charge to get close up to an enemy plz plz plz fix my toppling charge for templars you nerfed our radiant destruction which needed to be but now we a lil more help here i would be fine if i could use my MAGICKA based charge
Dk doesnt even have a gapcloser, stop flaming
First, you have the strongest gap closer in game, the dragon ulti, wich scales on physical damage. Next, toppling is bugged since beta and have never been fixed. It's not because you, Mr DK, don't have a spammable gap closer that you are supposed to ask templars to don't "flam" about one of our many bugged skills. Thx.
Did you just call dragon leap the strongest gap closer in the game? Rofl...
It has the same range as most ranged skills (longest ranged gap closer in game).
contact.opiumb16_ESO wrote: »i dont like having to use a stamina based skill aka my shield charge to get close up to an enemy plz plz plz fix my toppling charge for templars you nerfed our radiant destruction which needed to be but now we a lil more help here i would be fine if i could use my MAGICKA based charge
Dk doesnt even have a gapcloser, stop flaming
First, you have the strongest gap closer in game, the dragon ulti, wich scales on physical damage. Next, toppling is bugged since beta and have never been fixed. It's not because you, Mr DK, don't have a spammable gap closer that you are supposed to ask templars to don't "flam" about one of our many bugged skills. Thx.
Did you just call dragon leap the strongest gap closer in the game? Rofl...
It has the same range as most ranged skills (longest ranged gap closer in game).
contact.opiumb16_ESO wrote: »i dont like having to use a stamina based skill aka my shield charge to get close up to an enemy plz plz plz fix my toppling charge for templars you nerfed our radiant destruction which needed to be but now we a lil more help here i would be fine if i could use my MAGICKA based charge
Dk doesnt even have a gapcloser, stop flaming
First, you have the strongest gap closer in game, the dragon ulti, wich scales on physical damage. Next, toppling is bugged since beta and have never been fixed. It's not because you, Mr DK, don't have a spammable gap closer that you are supposed to ask templars to don't "flam" about one of our many bugged skills. Thx.
Did you just call dragon leap the strongest gap closer in the game? Rofl...
It has the same range as most ranged skills (longest ranged gap closer in game).
That's great..if Range had anything to do with why its not a great Gap Closer in this game.