Maintenance for the week of September 1:
• [COMPLETE] PC/Mac: NA and EU megaservers for patch maintenance – September 2, 4:00AM EDT (8:00 UTC) - 9:00AM EDT (13:00 UTC)
• Xbox: NA and EU megaservers for patch maintenance – September 3, 4:00AM EDT (8:00 UTC) - 12:00PM EDT (16:00 UTC)
• PlayStation®: NA and EU megaservers for patch maintenance – September 3, 4:00AM EDT (8:00 UTC) - 12:00PM EDT (16:00 UTC)

ZOS just euthanized werewolves

  • biovitalb16_ESO
    biovitalb16_ESO
    ✭✭✭✭✭
    CidxLucy wrote: »
    FadedJeans wrote: »
    I must admit, I just infected my end game tank for this very reason.

    HA!

    Well, it's still fun to RAWR! my way through PvE mobs.

    I don.t know what to do with my tank now lol vap or human :(

    Go vamp, since they are nerfing the fire damage taken from 40% to 20%, which you can lower further...vamp is clearly the best choice now unless they are making the ww ult hit for 1.5 million a light attack.
  • CP5
    CP5
    ✭✭✭✭✭
    ✭✭✭
    They must have had a meeting one day and said..

    "We currently have X amount of player, any ideas how we can get this number lower?"

    Thats why I think the combat team said several months back that they feel werewolves are fine. They looked at the number of players with it and said "if that many people are using it then it must be alright," ignoring the stamina regen part...
  • Victus
    Victus
    ✭✭✭
    MCMancub wrote: »
    Late to the conversation and to being a WW- but I have a concern-

    Whenever I'm in the middle of a fight and have used something like puncturing strikes or structured entropy, then try to transform, my ultimate is burned and I fail to transform.

    The only way I've been able to fight in WW form is at the *start* of a fight.

    I don't mind losing the stam passive without the ultimate slotted, but I'd like to be able to transform in the *middle* of a fight, having used other skills. If I have to have the ultimate slotted to get the buff, I'd at least like the ultimate to work every time I push the button.

    Does anyone else have this problem? Is this "intended" behavior?

    I agree. The fact that the transformation takes so much ultimate really hurts the ability. If it were substantially lower, WW could actually be decent. As it stands right now there's really very little reason to use it if we can't get the ultimate cost lowered.

    Yeah I have the same problem transforming in combat. It would be nice if the Ult cost was lower, especially after these changes.
    Throm the First - Redguard Dragon Knight - Daggerfall Covenant
    vanquishguild.com
  • SturgeHammer
    SturgeHammer
    ✭✭✭✭
    [Cue Sarah McLachlan Music ]

    Everyday in Tamriel thousands of Werewolves suffer from nerfs and neglect.

    For a small, weekly donation of a single Vampire bite, You can help rescue nerfed Werewolves.

    This message is brought to you by the TSPCA.

    [End Music]
    Edited by SturgeHammer on July 31, 2015 4:08PM
    First-in-Line - Swings-for-Lethal
    Green-Thumb - Scale-Factor
    Hist-Tree-Major - A-Late-One
    Needs-Some-Help - Dead-Last
  • KanedaSyndrome
    KanedaSyndrome
    ✭✭✭✭
    Paradox wrote: »
    Going Vampire.

    WW was already just a small bonus, now that it's dead... we don't care any more.

    Who is this "we" you speak of? Not everyone went Werewolf just to never transform and only benefit from Stamina Recovery you know...

    Well I did lol, guess it's vamp now for the achievement and then curing myself afterwards.
    KanedaSyndrome's Suggestions For Game Improvements
    The Fortuitous Collapse of the Wave Equation
    The Best Plans Require No Action
  • starkerealm
    starkerealm
    ✭✭✭✭✭
    ✭✭✭✭✭
    [Cue Sarah McLachlan Music ]

    Everyday in Tamriel thousands of Werewolves suffer from nerfs and neglect.

    For a small, weekly donation of a single Vampire bite, You can help rescue nerfed Werewolves.

    This message is brought to you by the TSPCA.

    [End Music]

    *pounces SturgeHammer and starts munching loudly*
  • SturgeHammer
    SturgeHammer
    ✭✭✭✭
    [Cue Sarah McLachlan Music ]

    Everyday in Tamriel thousands of Werewolves suffer from nerfs and neglect.

    For a small, weekly donation of a single Vampire bite, You can help rescue nerfed Werewolves.

    This message is brought to you by the TSPCA.

    [End Music]

    *pounces SturgeHammer and starts munching loudly*

    *probably deserved it, but finds solace in the fact that his vamp corpse will taste foul*
    Edited by SturgeHammer on July 31, 2015 7:26PM
    First-in-Line - Swings-for-Lethal
    Green-Thumb - Scale-Factor
    Hist-Tree-Major - A-Late-One
    Needs-Some-Help - Dead-Last
  • Zhoyzu
    Zhoyzu
    ✭✭✭✭✭
    Paradox wrote: »
    Going Vampire.

    WW was already just a small bonus, now that it's dead... we don't care any more.

    Who is this "we" you speak of? Not everyone went Werewolf just to never transform and only benefit from Stamina Recovery you know...

    going WW form in pvp fun as hell
    Zhoyzu - Nightblade Alchemist (v15) RETIRED
    Has-No-Heart - Templar Enchanter (v4) FUBAR
    Ambadassador - Dragon knight (v1) Naked with no future (returned from the naked realm to tank PvE)
    Sakis Tolis - Sorceror (v10 in progress) Living Legend!

    Xuhl'Xotuun - Warden Current Main as im starting the game over essentially with this character aside from crafting.

    Creator of Khajiit fall dmg reduction racial passive concept.

  • Celas_Dranacea
    Celas_Dranacea
    ✭✭✭✭✭
    Thank you Eric Wrobel for announcing the 15% damage mitigation to WW - just what we needed - wont here another yelp from me about this for awhile.
    A Bosmer Nightblade Werewolf
  • acw37162
    acw37162
    ✭✭✭✭✭
    WW endgame is not useful as cunrrently constituted.

    These changes it make more so.

    WW is a neat novelty that's not really functional and it's one piece of functionality is getting chunked out the window.

    The vampire changes to passives hurt as much as werewolf.

    You spend two skill points on passive a you can't use unless you slot an ability but at least you have three abilities two of which are very functional at end game level. You also get to keep the undeath passive which seems a bit ridiculous and you still take bonus range from fighters guild abilities and fire even if you don't slot an ability. Wait you just told me if I don't slot an ability I'm not a vampire or a werewolf, what?

    As a new console player I find these changes perplexing at best and has me thinking next patch you'll nerf undeath and must fom, yeah fun.......

  • kungmoo
    kungmoo
    ✭✭✭
    just my 2 cents on this, but as it is on live there is no reason to be just human..... ever
    which turns the entire population into either a vamp or WW....
    might as well just make it a character choice when you roll your toon with it like that

    I have a WW and a vamp both, and I support this choice for that simple reason alone
    Edited by kungmoo on August 1, 2015 9:58PM
    Some men are alive simply because it is against the law to kill them. -Edward W. Howe
  • MornaBaine
    MornaBaine
    ✭✭✭✭✭
    ✭✭✭✭✭
    After reading the patch notes for myself I've since changed my opinion about this change. I feel like if you are going to be playing a vampire or werewolf you really should have to use some of the abilities to get the passives. Unfortunately, vampires have more options there than werewolves do. I still strongly feel both need a serious overhaul from the ground up and that this sporadic tinkering and half-arsed measures generally just serve to tick people off.
    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

  • Leandor
    Leandor
    ✭✭✭✭✭
    ✭✭
    Maybe with everything being tied to the werewolf ultimate being slotted, we can think again of making werewolf work like overload?

    A toggle form that uses ultimate for LA/HA and will revert if you deplete it but has the "form skills" to be used based on stamina/magicka and if you restrict yourself to that you can stay indefinitely.
    Edited by Leandor on August 4, 2015 11:01AM
  • purple-magicb16_ESO
    purple-magicb16_ESO
    ✭✭✭✭✭
    So, let me get this straight. You became a werewolf, just to never turn into a werewolf?

    Suck it up, buttercup. Vamps took a similar hit on this update too, and we are in vamp form 24/7.

    Sounds reasonable to me. They're doing it to weed out those using the stam loophole without using ww. I'd even go a step further and say that when you become ww it should commit you exlcusively to that ult (ie grey it out until that char is cured of lycanthropy) - @ least with one skill bar. Do this, but reward those who choose 2b ww with better perks. WW would need more cc & aoe 4 it 2b more viable at end game.
    Edited by purple-magicb16_ESO on August 4, 2015 12:44PM
    I don't comment here often but when I do, I get [snip]
  • Hope499
    Hope499
    ✭✭✭✭
    Spearshard wrote: »
    , most ppl didn't like the werewolf form BC it was a waste of an ultimate, not that powerful, not that useful, and so short it was even more useless.d.

    What do you mean short?
    Tripped over my friends bra.....
    ....
    ....
    ..she is always setting booby traps!
  • SLy_Kyti
    SLy_Kyti
    ✭✭✭✭
    Poison damage while in human form? That would be hilarious. I can see the WW's dropping like flies all over Cyrodiil from Lethal Arrow and the many, many other forms of poison attacks.
    MornaBaine wrote: »
    If they were going to do anything to "balance" this for werewolves they should have just given them their poison weakness all the time instead of only when transformed. That would have been an excellent tradeoff and would have made perfect sense. But apparently ZOS LIKES to do everything backwards.

    To be clear- Werewolves did Indeed take poison damage while human. Always have since launch. A recent change has fixed that.

    Edited by SLy_Kyti on August 4, 2015 2:27PM
    Master Crafter: Almost all motifs
    GM~ Blades of Old Tamriel NA/AD
    Member~ NZAD
    Member~ Blades of Vengeance NA/AD
    -Tamriel College -Amazing Deals of Nirn-
  • SLy_Kyti
    SLy_Kyti
    ✭✭✭✭
    For historical information,
      WW's had poison damage in human form, since launch until very recently.
    1. WW's only regenerated stamina while transformed. Obviously this means their bar was active. This was changed in last patch to give a positive to humans with lycanthropy in balance with vamps who had a positive.
    2. WWs took poison damage while either human or transformed, as vamps had fire damage regardless of form as well. This was recently changed as mentioned.
    3. WW's are very much a skill tree that is ever changing in ESO. A balance is far, far from actuality.

    I've been WW since July 2014. There's much to love about the beast. There's a long way to go. I find it much more helpful to separate the vamps from the wolves in these discussions. It's not just about being fair to both sub-races, its about being playable as either.
    A WW needs stamina regen to stay transformed by using its stamina based abilities. It doesn't need stamina for Hel-Ra. That's an added "feature". Much like Caltrops out of Cyrodiil, it has another boon. But, while I wish it stayed, or was remaining, its not necessary out of form.
    Master Crafter: Almost all motifs
    GM~ Blades of Old Tamriel NA/AD
    Member~ NZAD
    Member~ Blades of Vengeance NA/AD
    -Tamriel College -Amazing Deals of Nirn-
  • Strider_Roshin
    Strider_Roshin
    ✭✭✭✭✭
    ✭✭✭
    So, let me get this straight. You became a werewolf, just to never turn into a werewolf?

    Suck it up, buttercup. Vamps took a similar hit on this update too, and we are in vamp form 24/7.

    I know, it's almost like it's Skyrim where you became a werewolf for being immune to disease with no negatives. But it's not Skyrim so let's just add some baggage now.
  • SeptimusDova
    SeptimusDova
    ✭✭✭✭✭
    I just wish we had fire hydrants and wagon wheels
  • Asrien
    Asrien
    ✭✭
    I'm a ww and have been pretty much since the start, and I haven't really had any problems with stam regen because I've had ww slotted as my ultimate the whole damn time. I'm shocked that so many people became one just for the stam regen.. Going into werewolf form is one of the most satisfying things I do, and I can stay in form almost indefinitely with all the passives and buffs that it gets. It's insanely good for grinding.
  • Sensesfail13
    Sensesfail13
    ✭✭✭✭
    Couldnt agree more, there is now NO reason why you would not be a vampire. The stam regen just by being a werewolf was great but as a vamp you not only get stam and magicka regen you get undeath you are getting a reduction in flame damage taken and useful skills such as mist form and bat swarm. ZoS screwed the pooch with this bs. They were both perfectly fine as is and didnt need to be tweaked.
    Wisherr, Dragonknight, Haderus, NA Server.
    Wisher of Naught, Nightblade, Haderus, NA Server.
    Guild officer: Abandoned Legion
  • Hope499
    Hope499
    ✭✭✭✭
    I was only a WW for the stam regen...WW is fun, but not effective enough for an ultimate slot.

    Should find some type of middle ground....silly to be a WW just for a bonus, and never actually turn (I can admit that)
    Tripped over my friends bra.....
    ....
    ....
    ..she is always setting booby traps!
  • DaveMoeDee
    DaveMoeDee
    ✭✭✭✭✭
    ✭✭✭
    My magicka breton templar healer is a werewolf. So is my high elf magicka sorc. That is just silly. I couldn't pass the stamina buff. Now I can just heal them. I'll keep my DK Imperial Tank a WW. If I feel I only need a single ult on my bars, I could slot the WW ult for the buff.

    This was such an obvious change that I'm surprised it took so long.
  • Brassmonkey
    I can actually see why you would have stamina regen in human form. What doesn't make since to me is why WW are weak to poison. I also don't understand why theirs isn't a force change during full moons and why guards don't attack you while in WW form.<- If their should be a nerf it should be that because that was in morrowind. Also the time duration does kinda of negate from the experience of being a WW.
Sign In or Register to comment.