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So now that Detect Pots will no longer work against Cloak in 1.7

  • joshisanonymous
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    Honestly, how many people are relying on detect pots to kill NBs right now anyway? I can't even recall watching any videos where someone has dropped a detect pot because they're usually running through tri-pots or something along those lines.
    Fedrals: PC / NA / EP / NB

  • Erock25
    Erock25
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    Honestly, how many people are relying on detect pots to kill NBs right now anyway? I can't even recall watching any videos where someone has dropped a detect pot because they're usually running through tri-pots or something along those lines.

    People don't usually put hide and seek matches against a NB on their videos. Just from what people say, if you solo or small group PVP at all, you absolutely must have detect pots at the ready.
    You earned the 500 LOLs badge.
    You received 500 LOLs. It ain't no fluke, you post great stuff and we're lucky to have you here. +50 points
  • Xexpo
    Xexpo
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    Funny how the only people who don't this this change will be stupid OP are Magicka NB's ... weird coincidence?

    Also, the epeen in this thread is easily over 9000 lol


    "I killz da bads in less than 1 micro seconds and roll dodge all counters and 1shotz perma cloaks blah blah (insert more NB jargon)
    cause you all need to L2P"
    :cookie:
    Kiki Dickson ~~~ Dixmanian Devil ~~~ Cornelius Buckshank Jr.
    Histy-Fitz ~~~ Boozemer ~~~ Chace X'expo
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    Macro and Cheese NA/PC
  • Rinmaethodain
    Rinmaethodain
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    Hahaha,

    So

    A detection potion, that helps you detect invisible enemies....

    Wont be detecting invisible enemies anymore?

    Where is the logic?
  • DDuke
    DDuke
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    Hahaha,

    So

    A detection potion, that helps you detect invisible enemies....

    Wont be detecting invisible enemies anymore?

    Where is the logic?

    The detection potion will detect sneaking enemies, it will not make a class skill that lasts a few seconds utterly useless, while still keeping it counterable by the multitude of AoEs & other counters that actually require some skill to operate.

    There's the logic.
    Edited by DDuke on June 20, 2015 4:21PM
  • Aquanova
    Aquanova
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    Sharee wrote: »
    With Radiant Magelight you literally have to be standing right on top of the Nightblade in order to be able to see him.

    So radiant magelight negating cloak when you are right on top of a NB is not good enough.
    But if radiant magelight negated bolt escape if you were right on top of a sorc, all hell would break loose about how OP that is.

    - thought of the day
    WHAT A GREAT IDEA!......Radiant Magelight should negate sorc Bolt escape as well.......ZOS....... take note of this.@Sharee. I like the way you think man:p
    Edited by Aquanova on June 20, 2015 4:22PM
    NA/PC
  • God_flakes
    God_flakes
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    DDuke wrote: »
    Hahaha,

    So

    A detection potion, that helps you detect invisible enemies....

    Wont be detecting invisible enemies anymore?

    Where is the logic?

    The detection potion will detect sneaking enemies, it will not make a class skill that lasts a few seconds utterly useless, while still keeping it counterable by the multitude of AoEs & other counters that actually require some skill to operate.

    There's the logic.

    Ty. I heart you for simplifying this for the plebians.
  • Erock25
    Erock25
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    Someone else said it earlier, but if this change goes into effect it will be the worst thing for nb. The QQ around cloak will be epic and it will be nerfed.
    You earned the 500 LOLs badge.
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  • Araxleon
    Araxleon
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    Kobaal wrote: »
    um.... This only affects cloak.... So if they are just regular stealthed and waiting to ambush you, your detect pot will still work.... This is only for cloak which is like a 2.9 sec stealth for use during combat...

    So this is about fixing cloak.... not nerfing detect pots.

    hehe you need to fight me, I bathe myself in that cloak :3
  • Attorneyatlawl
    Attorneyatlawl
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    Garion wrote: »
    I have heard this thrown around a lot, but I haven't seen it dev confirmed. Can you (or someone) provide a source for this, just out of interest? If it is true, I really need to get levelling my NB!

    Me either, yet. I may have missed it, but I'll speak as if it is true. Assuming it is, you can still use pbaoe's or gtaoe just as you do now to pop them (cloak also removes four damage over time effects per cast, not all of them, to clear up the confusion some people have saying it clears all dot's), and Radiant Magelight has a solid 15 meter or so radius (aka 30 meter wide circle) that it automatically reveals enemies in sneak or invisibility like cloak inside of. It additionally provides both you and nearby allies with a 56% damage reduction against attacks made from sneak, which is worth the price of admission on its own even since you still also get the spellcrit full-time and gain 2% max magicka towards your damage (though you lose 3% max off of your available resource pool from the debuff when using it).

    I see no problem with this change and think it is long overdue that detect pots (many people including myself run them full-time even alongside radiant magelight or inner light in pvp caster builds for the magicka regen and spelldmg buff in the first place, and they don't suffer from the ability-cooldown bug that makes you unable to cast for a second after using them like the plain old spellcrit/dmg/magregen version does currently) don't nearly nullify the usefulness of one of the (what normally should be) key survival/repositioning skills on the Nightblade class.
    Etharian wrote: »
    LINK TO SOURCE OR ITS NOT TRUE.... dont post threads if you cant even post sources..

    Follow this thread, I tagged two ZOS employees/Devs. They are usually pretty good about getting back to us on information if we ask, so you will most likely get your final answer about this on this thread from one of the Devs in green writing. Be patient :)

    ...........................................? What? So, wait... you don't actually know but are posting saying it is the case without having any evidence, and are hoping it turns out to be when a dev replies to the tempest you stirred up under false pretenses?
    Edited by Attorneyatlawl on June 20, 2015 7:43PM
    -First-Wave Closed Beta Tester of the Psijic Order, aka the 0.016 percent.
    Exploits suck. Don't blame just the game, blame the players abusing them!

    -Playing since July 2013, back when we had a killspam channel in Cyrodiil and the lands of Tamriel were roamed by dinosaurs.
    ________________
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  • Lava_Croft
    Lava_Croft
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    Etharian wrote: »
    LINK TO SOURCE OR ITS NOT TRUE.... dont post threads if you cant even post sources..

    Follow this thread, I tagged two ZOS employees/Devs. They are usually pretty good about getting back to us on information if we ask, so you will most likely get your final answer about this on this thread from one of the Devs in green writing. Be patient :)

    ...........................................? What? So, wait... you don't actually know but are posting saying it is the case without having any evidence, and are hoping it turns out to be when a dev replies to the tempest you stirred up under false pretenses?
    OP likes to make these threads.
    Edited by Lava_Croft on June 20, 2015 7:54PM
  • Attorneyatlawl
    Attorneyatlawl
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    Lava_Croft wrote: »
    Etharian wrote: »
    LINK TO SOURCE OR ITS NOT TRUE.... dont post threads if you cant even post sources..

    Follow this thread, I tagged two ZOS employees/Devs. They are usually pretty good about getting back to us on information if we ask, so you will most likely get your final answer about this on this thread from one of the Devs in green writing. Be patient :)

    ...........................................? What? So, wait... you don't actually know but are posting saying it is the case without having any evidence, and are hoping it turns out to be when a dev replies to the tempest you stirred up under false pretenses?
    OP likes to make these threads.

    Hmmmm.... yeah, seems so. That one had a link, but it didn't substantiate his claims. This one doesn't even have that :p.
    Edited by Attorneyatlawl on June 20, 2015 8:04PM
    -First-Wave Closed Beta Tester of the Psijic Order, aka the 0.016 percent.
    Exploits suck. Don't blame just the game, blame the players abusing them!

    -Playing since July 2013, back when we had a killspam channel in Cyrodiil and the lands of Tamriel were roamed by dinosaurs.
    ________________
    -In-game mains abound with "Nerf" in their name. As I am asked occasionally, I do not play on anything but the PC NA Megaserver at this time.
  • Domander
    Domander
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    Hahaha,

    So

    A detection potion, that helps you detect invisible enemies....

    Wont be detecting invisible enemies anymore?

    Where is the logic?


    Detect potion description has always said it detects stealth, not invis.
  • Derra
    Derra
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    Garion wrote: »
    I have heard this thrown around a lot, but I haven't seen it dev confirmed. Can you (or someone) provide a source for this, just out of interest? If it is true, I really need to get levelling my NB!

    Me either, yet. I may have missed it, but I'll speak as if it is true. Assuming it is, you can still use pbaoe's or gtaoe just as you do now to pop them (cloak also removes four damage over time effects per cast, not all of them, to clear up the confusion some people have saying it clears all dot's), and Radiant Magelight has a solid 15 meter or so radius (aka 30 meter wide circle) that it automatically reveals enemies in sneak or invisibility like cloak inside of. It additionally provides both you and nearby allies with a 56% damage reduction against attacks made from sneak, which is worth the price of admission on its own even since you still also get the spellcrit full-time and gain 2% max magicka towards your damage (though you lose 3% max off of your available resource pool from the debuff when using it).

    I see no problem with this change and think it is long overdue that detect pots (many people including myself run them full-time even alongside radiant magelight or inner light in pvp caster builds for the magicka regen and spelldmg buff in the first place, and they don't suffer from the ability-cooldown bug that makes you unable to cast for a second after using them like the plain old spellcrit/dmg/magregen version does currently) don't nearly nullify the usefulness of one of the (what normally should be) key survival/repositioning skills on the Nightblade class.
    Etharian wrote: »
    LINK TO SOURCE OR ITS NOT TRUE.... dont post threads if you cant even post sources..

    Follow this thread, I tagged two ZOS employees/Devs. They are usually pretty good about getting back to us on information if we ask, so you will most likely get your final answer about this on this thread from one of the Devs in green writing. Be patient :)

    ...........................................? What? So, wait... you don't actually know but are posting saying it is the case without having any evidence, and are hoping it turns out to be when a dev replies to the tempest you stirred up under false pretenses?

    Also speaking as if everything posted about detect potions not countering cloak were true.

    Cloak would then be the only ability that can only be countered directly (i don´t consider any aoe but steel tornado a direct counter bc either the range is pitiful and nightblades are one of the classes with a ranged root ability and most ranged aoes have a animation-hit-delay) by slotting an ability on both of your hotbars AND meleeing your opponent (even for ranged builds).
    That sounds stupidly op of you think it through imho.
    Edited by Derra on June 20, 2015 8:49PM
    <Noricum>
    I live. I die. I live again.

    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

  • Attorneyatlawl
    Attorneyatlawl
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    Derra wrote: »
    Garion wrote: »
    I have heard this thrown around a lot, but I haven't seen it dev confirmed. Can you (or someone) provide a source for this, just out of interest? If it is true, I really need to get levelling my NB!

    Me either, yet. I may have missed it, but I'll speak as if it is true. Assuming it is, you can still use pbaoe's or gtaoe just as you do now to pop them (cloak also removes four damage over time effects per cast, not all of them, to clear up the confusion some people have saying it clears all dot's), and Radiant Magelight has a solid 15 meter or so radius (aka 30 meter wide circle) that it automatically reveals enemies in sneak or invisibility like cloak inside of. It additionally provides both you and nearby allies with a 56% damage reduction against attacks made from sneak, which is worth the price of admission on its own even since you still also get the spellcrit full-time and gain 2% max magicka towards your damage (though you lose 3% max off of your available resource pool from the debuff when using it).

    I see no problem with this change and think it is long overdue that detect pots (many people including myself run them full-time even alongside radiant magelight or inner light in pvp caster builds for the magicka regen and spelldmg buff in the first place, and they don't suffer from the ability-cooldown bug that makes you unable to cast for a second after using them like the plain old spellcrit/dmg/magregen version does currently) don't nearly nullify the usefulness of one of the (what normally should be) key survival/repositioning skills on the Nightblade class.
    Etharian wrote: »
    LINK TO SOURCE OR ITS NOT TRUE.... dont post threads if you cant even post sources..

    Follow this thread, I tagged two ZOS employees/Devs. They are usually pretty good about getting back to us on information if we ask, so you will most likely get your final answer about this on this thread from one of the Devs in green writing. Be patient :)

    ...........................................? What? So, wait... you don't actually know but are posting saying it is the case without having any evidence, and are hoping it turns out to be when a dev replies to the tempest you stirred up under false pretenses?

    Also speaking as if everything posted about detect potions not countering cloak were true.

    Cloak would then be the only ability that can only be countered directly (i don´t consider any aoe but steel tornado a direct counter bc either the range is pitiful and nightblades are one of the classes with a ranged root ability and most ranged aoes have a animation-hit-delay) by slotting an ability on both of your hotbars AND meleeing your opponent (even for ranged builds).
    That sounds stupidly op of you think it through imho.

    Any aoe in the game can counter it, or just blocking for a second until they hit you ;). And it's far from the only ability, the same is true of needing ground aoe's to damage blocking enemies for normal damage, or clouding swarm'ers. It's nowhere near the kind of scenario you describe... 12 meter wide swath is what you get with most pbaoe skills (6 meter radius, so 6 in every direction), which frankly is ample.
    -First-Wave Closed Beta Tester of the Psijic Order, aka the 0.016 percent.
    Exploits suck. Don't blame just the game, blame the players abusing them!

    -Playing since July 2013, back when we had a killspam channel in Cyrodiil and the lands of Tamriel were roamed by dinosaurs.
    ________________
    -In-game mains abound with "Nerf" in their name. As I am asked occasionally, I do not play on anything but the PC NA Megaserver at this time.
  • Valnas
    Valnas
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    honestly pretty insane they are buffing one of the most op skills in the game. because why ? how is magicka supposed to counter nb's besides turstling or running if we can't intiate anything. very boring gameplay.
    Fluph Head EP sorc dank magus
    valnäs EP nb
    opHotterslol AD dk
  • Wing
    Wing
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    I didn't realize all those times I was killed while playing my magicka NB it was only because of a potion, I thought for sure people were doing other things but the more you know.

    seriously though I want it spelled out by all of you complaining. plain English so us baddies can see exactly what your saying.

    just type this:

    I cannot kill a nightblade without a detect pot.

    go for it, that's what your saying and I will totally +1, thumbs up, agree, etc. with your post then. because as it stands I find it very hard to believe that this singular potion is holding back the nightblade hordes.

    still not as bad as F'ing streak, how a single build/class gets the best offense, defense, and mobility at the same time is beyond me. least cloak you can aoe them to death while they try to slink away. not so for those flipin sorcs, but of course #balance.
    ESO player since beta.
    previously full time subscriber, beta-2024, now off and on, game got too disappointing.
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    ( ^_^ )

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    DK one trick
  • Most_Awesome
    Most_Awesome
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    OHHH EMMM GEEE Pots no longer work against Cloak!!!! Oh my god like what are you thinking Zene!!!!

    It should sooooo be like if a NB uses Cloak they lose 90% of resources to make it more fair.
  • Poxheart
    Poxheart
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    I'll say it again, as someone that plays a magicka nightblade (and who has played stamina nightblade, too), I am against this proposed change.

    The counters put forth by those in favor of this proposed change are non-viable options. The detection distance from magelight is minuscule (as tested with a friend on the PTS) and would have to be doubled or tripled to be effective. It is laughably easy to get away from one or two people using pbaoe and gtaoe as it is now and will be even easier if detect pots no longer work against cloak. Most stamina and magicka nightblades have some form of speed buff so can get out of range of any AOE ability that are used. This may not help much against a large group spamming AOEs, but that's to be expected. When the cloak skill is used the "hidden" indicator appears below my crosshairs, which strongly suggests that there is no game mechanic difference between the stealth provided by cloak and that provided by crouching (regardless of what the tooltip says).
    Unsubbed and no longer playing, but still checking the Alliance War forum for the lulz.

    Pox Dragon Knight
    Poxheart Nightblade
    The Murder Hobo Dragon Knight - Blackwater Blade
    Knights of the WhiteWolf
  • Attorneyatlawl
    Attorneyatlawl
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    Wing wrote: »
    I didn't realize all those times I was killed while playing my magicka NB it was only because of a potion, I thought for sure people were doing other things but the more you know.

    seriously though I want it spelled out by all of you complaining. plain English so us baddies can see exactly what your saying.

    just type this:

    I cannot kill a nightblade without a detect pot.

    go for it, that's what your saying and I will totally +1, thumbs up, agree, etc. with your post then. because as it stands I find it very hard to believe that this singular potion is holding back the nightblade hordes.

    still not as bad as F'ing streak, how a single build/class gets the best offense, defense, and mobility at the same time is beyond me. least cloak you can aoe them to death while they try to slink away. not so for those flipin sorcs, but of course #balance.

    Nightblades are higher damage, in any case, while sporting some great class-based leech heals and high-availability access to damage boosts such as major + minor berserks (33% damage increase) along with a 20% stackable one from their 50 cost utlimate (which also adds crit for being slotted, and +10 ultimate gained per kill to boot, while being a high damage heal-debuff attack). Sorc streaking is easy to deal with: chase by popping retreating manuevers and sprinting with weapon sheathed... root them... cc them... or LOS them. They then either must abandon the fight (then they're out of your hair, anyway) or circle back to actually do anything to you (then they're in range to attack again!). Chasing a fleeing enemy for 1-2 minutes straight is just silly... if you're doing that, it's on you, not their movement skill =).

    Also I'd say it's pretty easy to argue that nightblades, once this change goes into effect, will have better PVP offense and mobility than sorcs, though arguably they will be a little worse off on defense as the only high strength long-duration (20s+) shield that absorbs physical damage is on the sorc class (short ones are available of equal or better strength through the Undaunted skill line with damage reflection such as Spiked Bone Shield, and the Restoration Staff skill line with Ward Ally, but their shorter length (6 seconds) makes them immediately proactive or even plain reactive moves generally). However, when on my nightblade, having a built-in 4-dot cleanse and major armor buff alongside projectile interruption on a skill you also use for mobility and positioning is a powerful argument towards us being fine on that front, anyway :D.

    A stronger shield for magical damage types is available to everyone, however, in the form of Harness Magicka (which actually gains magicka for you when built into a magicka build, per cast, when it is hit three times) or its other morph (better if resource regeneration and sustain isn't an issue in your build) that adds a large amount of extra shield strength, known as Dampen Magic (gains 6% strength per light armor piece worn, capping at 42% with 7 pieces, though more commonly you would wear either 2 or 5 (5 piece light armor passives, or 5 pieces of medium/heavy with two light ones equipped, or 5/1/1 to maximize the undaunted skill passive for wearing multiple armor types), for a typical strength gain of 12 or 30%).

    I find it fascinating how many people speak as though they are only a particular class. Do you not play more than one character, or have you never done so? =) That's both a rhetorical, and honest, question.
    Poxheart wrote: »
    I'll say it again, as someone that plays a magicka nightblade (and who has played stamina nightblade, too), I am against this proposed change.

    The counters put forth by those in favor of this proposed change are non-viable options. The detection distance from magelight is minuscule (as tested with a friend on the PTS) and would have to be doubled or tripled to be effective. It is laughably easy to get away from one or two people using pbaoe and gtaoe as it is now and will be even easier if detect pots no longer work against cloak. Most stamina and magicka nightblades have some form of speed buff so can get out of range of any AOE ability that are used. This may not help much against a large group spamming AOEs, but that's to be expected. When the cloak skill is used the "hidden" indicator appears below my crosshairs, which strongly suggests that there is no game mechanic difference between the stealth provided by cloak and that provided by crouching (regardless of what the tooltip says).

    How, exactly, is this a problem? You speak of it making strong connotation towards thinking it's wrong for an escape or repositioning tool to be usable for those purposes, but don't specify why you feel that way. GTAOE, blocking, pre-bubbling, GTAE dot's (hm, anyone heard of Caltrops, Liquid Lightning, or Eruption around here? :)), and Radiant Magelight all are strong tools to counter the impact in small-scale scenarios, and there are dozens more in medium-group or larger play.

    If you are so certain, by the way, that you feel Radiant Magelight's area is "miniscule" (it is actually around 25-30 meters wide total, which is a very large area... think of how far away Steel Tornado can hit you (12.5 meter radius, aka 25 meter wide circle), for example, and it's around that idea)... why did you neglect to test, while already logged in to do so on the right characters and everything, and realize that sneak and invisiblity do indeed function differently in the game mechanics? Perhaps you didn't actually log in and are speculating, while presenting your thoughts as factual... or perhaps you didn't think to do so in the first place? Either way, it's a disservice to constructive discussion to do say things that you either know are disingenuous, or didn't ever check ;). (Signed, a V10 nightblade and dragonknight player during closed beta and carrying into live and the additions of v12 and v14, who now has multiple decked-out dragonknights and nightblades, a magicka sorc, and is working on leveling both stam and magicka templars now :p.)
    Edited by Attorneyatlawl on June 21, 2015 3:29AM
    -First-Wave Closed Beta Tester of the Psijic Order, aka the 0.016 percent.
    Exploits suck. Don't blame just the game, blame the players abusing them!

    -Playing since July 2013, back when we had a killspam channel in Cyrodiil and the lands of Tamriel were roamed by dinosaurs.
    ________________
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  • saintmurray
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    If this is true then PVP is done, NB are basically a superclass atm, unless you are aware every second you are in pvp you are already dead.....
    Saintmurray-V14-Bamplar-EP Former Emp Haderus
    Hans Incognito-V1 DK-EP
    #Betatester
    #Ipaidbeforeitwascool
  • tplink3r1
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    Increase the duration of the invisibility to 5+ seconds and make it channeled like mist form.
    VR16 Templar
    VR3 Sorcerer
  • Attorneyatlawl
    Attorneyatlawl
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    If this is true then PVP is done, NB are basically a superclass atm, unless you are aware every second you are in pvp you are already dead.....

    Yes, that's how non-instanced PVP is intended to function, and why many players like split systems in game zones such as ESO uses, and Warhammer Online/Dark Age of Camelot before it, where you can choose whether to go to game areas that you will be vulnerable to player versus player combat or not as you feel like. I have my own gripes with our fear skill on Nightblades and it being unblockable by any means including even Immovable or holding down block, while having superior debuffs, duration, total targets affected, and not breaking on damage even to boot... but that's not what this thread is about. This one is: http://forums.elderscrollsonline.com/en/discussion/comment/1915424/#Comment_1915424
    Edited by Attorneyatlawl on June 21, 2015 3:26AM
    -First-Wave Closed Beta Tester of the Psijic Order, aka the 0.016 percent.
    Exploits suck. Don't blame just the game, blame the players abusing them!

    -Playing since July 2013, back when we had a killspam channel in Cyrodiil and the lands of Tamriel were roamed by dinosaurs.
    ________________
    -In-game mains abound with "Nerf" in their name. As I am asked occasionally, I do not play on anything but the PC NA Megaserver at this time.
  • Attorneyatlawl
    Attorneyatlawl
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    tplink3r1 wrote: »
    Increase the duration of the invisibility to 5+ seconds and make it channeled like mist form.

    That's what mist form is for. Nightblade cloak is an in-combat positioning and avoidance skill ;).
    -First-Wave Closed Beta Tester of the Psijic Order, aka the 0.016 percent.
    Exploits suck. Don't blame just the game, blame the players abusing them!

    -Playing since July 2013, back when we had a killspam channel in Cyrodiil and the lands of Tamriel were roamed by dinosaurs.
    ________________
    -In-game mains abound with "Nerf" in their name. As I am asked occasionally, I do not play on anything but the PC NA Megaserver at this time.
  • Araxleon
    Araxleon
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    If this is true then PVP is done, NB are basically a superclass atm, unless you are aware every second you are in pvp you are already dead.....

    Sorc is also a super class in its own sense, Crazy DPS and shields, now NB can be up there. They just need to buff templar and DK to reach our god tiers :P
  • Ace_SiN
    Ace_SiN
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    Poxheart wrote: »
    I have a VR14 nightblade & I think this proposed change is a horrible idea. This, coupled with the proposed change to flame lash/concealed weapon will make nightblades even more powerful than they already are.

    I have two NBs and I second this.. One V14 Argo(thanks for nerfing us for no reason ZOS..) and the other is a V12 Wood Elf. If these changes go through NB will undoubtedly be OP and practically unstoppable.

    I really hope this is a troll thread.. If not @ZOS_BrianWheeler needs to wake up and actually play the game.
    King of Beasts

  • Detector
    Detector
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    l2p
  • olsborg
    olsborg
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    Streak is a decent "getouttacloakmofo" ability, but you need some luck to hit the right area.

    PC EU
    PvP only
  • DDuke
    DDuke
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    They should make you shimmer slightly if you move while invisible (cloak) or sneaking, meaning you can be hit with AoE by enemies with good observation skills, so it isn't necessarily just guesswork.

    This is what many MOBAs do with their stealth characters, and I see no reason why it couldn't work in ESO as well and it would add a new level of depth to stealth gameplay (you could have item sets making these players slightly more visible as a set bonus etc).

    Stealth detection radius could even be gradually revealing, rather than instantly making you visible.

    E.g. At 15m, you'd become 80% visible, 10m you'd be 50% visible & targetable by single target abilities.
    Edited by DDuke on June 21, 2015 10:21AM
  • Tankqull
    Tankqull
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    Araxleon wrote: »
    If this is true then PVP is done, NB are basically a superclass atm, unless you are aware every second you are in pvp you are already dead.....

    Sorc is also a super class in its own sense, Crazy DPS and shields, now NB can be up there. They just need to buff templar and DK to reach our god tiers :P

    their dps is infact laughable low their burst is quite nice (but still lowere than what a NB is capable of).


    regarding a source if i remember correct they spoke about it in ESO live from 15th of may.
    Edited by Tankqull on June 21, 2015 1:38PM
    spelling and grammar errors are free to be abused

    Sallington wrote: »
    Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"


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