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So now that Detect Pots will no longer work against Cloak in 1.7

  • Laggus
    Laggus
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    Ive never seen so much pathetic QQ in a forum before.


    If you need a Detection Pot to beat a NB then its clearly a L2P issue

    So a NB can chain Cloak now, just the same as a DK can Flap, and a Sorc can Bolt.......Just L2p people please!

    Remains to be seen..and I mean that literally. When theres so many NBs in all factions and it becomes a game of peakaboo maybe some people think thats fun but others won't. Lets see what its like on PTS.
  • Bromburak
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    Derra wrote: »
    From the perspective of a sorcerer I wouldn't be too worried by cloak being immune to detect pots, I suggested it to my NB guildie a few weeks ago. I can still curse them and streak through them to keep them from stealthing, and even boundless storm works within melee range. Ok so detect pots make the job quicker and easier but I often feel a bit guilty popping one and suddenly seeing a NB appear next to me and panic, knowing I just countered their whole build with one button for 45 seconds; it does't seem fair and it turns a challenge into practically a free kill. Let them have cloak, and let it be immune to pots I say. Maybe if this happened though magelight could do with a buff to it's radius. I can't speak for the other classes but surely any aoe like caltrops, blazing spear, steel tornado etc would work as well as curse and streak do for me. The only time I feel vindicated using a detect pot against a cloaky NB is if they're picking off friendlies around me

    wait till 1.7 when you can´t streak after them bc of the permanently increasinc costs. you have to keep that in mind too...

    I´m not too worried about the current situation but once streak is on a defacto CD for 4 seconds it´s going to be a pain chasing down a good nb as a sorc.

    Player habits like that are not very smart. Why would you chase someone that has a strong def and survival?
    The whole discussion is a L2P issue because narrow minded DPS clones always disregard their own def and assume they must kill everything right away. It's not all about dps and you cannot beat every build or skilled player, no matter how long a loser is whining.

    Cyrodiil is not a Arena, so don't expect 1 vs. 1 instanced rule sets and enjoy your freedom to adapt play styles and different skill sets for several situations. If you are not flexible or don't like class diversity its your own fault.

    Its a players choice to play smart or stupid, always.
    Edited by Bromburak on July 25, 2015 8:49AM
  • Derra
    Derra
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    Bromburak wrote: »
    Derra wrote: »
    From the perspective of a sorcerer I wouldn't be too worried by cloak being immune to detect pots, I suggested it to my NB guildie a few weeks ago. I can still curse them and streak through them to keep them from stealthing, and even boundless storm works within melee range. Ok so detect pots make the job quicker and easier but I often feel a bit guilty popping one and suddenly seeing a NB appear next to me and panic, knowing I just countered their whole build with one button for 45 seconds; it does't seem fair and it turns a challenge into practically a free kill. Let them have cloak, and let it be immune to pots I say. Maybe if this happened though magelight could do with a buff to it's radius. I can't speak for the other classes but surely any aoe like caltrops, blazing spear, steel tornado etc would work as well as curse and streak do for me. The only time I feel vindicated using a detect pot against a cloaky NB is if they're picking off friendlies around me

    wait till 1.7 when you can´t streak after them bc of the permanently increasinc costs. you have to keep that in mind too...

    I´m not too worried about the current situation but once streak is on a defacto CD for 4 seconds it´s going to be a pain chasing down a good nb as a sorc.

    Player habits like that are not very smart. Why would you chase someone that has a strong def and survival?
    The whole discussion is a L2P issue because narrow minded DPS clones always disregard their own def and assume they must kill everything right away. It's not all about dps and you cannot beat every build or skilled player, no matter how long a loser is whining.

    Cyrodiil is not a Arena, so don't expect 1 vs. 1 instanced rule sets and enjoy your freedom to adapt play styles and different skill sets for several situations. If you are not flexible or don't like class diversity its your own fault.

    Its a players choice to play smart or stupid, always.

    Because with a mechanic like cloak (if it really works reliably with 1.7) you have to chase players. If you can go invisible at will the class is never going to die again unless there are means to keep them in combat (thus the term chasing bc they want to withdraw from the fight).
    Also you don´t need a strong def and survivability when you´re invisible - you cant be attacked. Defensive builds that take time to kill their enemies will suffer the most of they don´t have the means to take down a NB fast.

    I main a sorc. I have two NBs. Believe me when i say it´s not good for the game when players can disengage at will without a segnificant cost associated with that feat. A reliable cloak will do so much more than bolt escape (which is easily countered by speed and gap closers by smart players - yet still is getting nerfed). Against a cloaking enemy you have about 1s to get them out of stealth or they are gone - atleast thats the case when i´m on my NBs. If the enemy does not use detect potions they can´t catch me ever.
    <Noricum>
    I live. I die. I live again.

    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

  • Bromburak
    Bromburak
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    Derra wrote: »
    Bromburak wrote: »
    Derra wrote: »
    From the perspective of a sorcerer I wouldn't be too worried by cloak being immune to detect pots, I suggested it to my NB guildie a few weeks ago. I can still curse them and streak through them to keep them from stealthing, and even boundless storm works within melee range. Ok so detect pots make the job quicker and easier but I often feel a bit guilty popping one and suddenly seeing a NB appear next to me and panic, knowing I just countered their whole build with one button for 45 seconds; it does't seem fair and it turns a challenge into practically a free kill. Let them have cloak, and let it be immune to pots I say. Maybe if this happened though magelight could do with a buff to it's radius. I can't speak for the other classes but surely any aoe like caltrops, blazing spear, steel tornado etc would work as well as curse and streak do for me. The only time I feel vindicated using a detect pot against a cloaky NB is if they're picking off friendlies around me

    wait till 1.7 when you can´t streak after them bc of the permanently increasinc costs. you have to keep that in mind too...

    I´m not too worried about the current situation but once streak is on a defacto CD for 4 seconds it´s going to be a pain chasing down a good nb as a sorc.

    Player habits like that are not very smart. Why would you chase someone that has a strong def and survival?
    The whole discussion is a L2P issue because narrow minded DPS clones always disregard their own def and assume they must kill everything right away. It's not all about dps and you cannot beat every build or skilled player, no matter how long a loser is whining.

    Cyrodiil is not a Arena, so don't expect 1 vs. 1 instanced rule sets and enjoy your freedom to adapt play styles and different skill sets for several situations. If you are not flexible or don't like class diversity its your own fault.

    Its a players choice to play smart or stupid, always.

    Because with a mechanic like cloak (if it really works reliably with 1.7) you have to chase players.

    No you don't, its your choice!

    Btw. in this matter the problem is mark target and not cloak.
    If you can go invisible at will the class is never going to die again unless there are means to keep them in combat (thus the term chasing bc they want to withdraw from the fight).

    So what, it doesn't mean you gonna die.
    Use CC , aoe etc. and if they run away, let em go. So whats your problem, that you cannot kill a target that made a choice to get out of trouble?

    Again, its not all about killing just because you prefer killing only!
    Also you don´t need a strong def and survivability when you´re invisible - you cant be attacked.

    Turning unvisible is survival!

    I main a sorc. I have two NBs. Believe me when i say it´s not good for the game when players can disengage at will without a segnificant cost associated with that feat.

    Disengage = survival. Again, whats the problem?
    A reliable cloak will do so much more than bolt escape (which is easily countered by speed and gap closers by smart players - yet still is getting nerfed). Against a cloaking enemy you have about 1s to get them out of stealth or they are gone - atleast thats the case when i´m on my NBs. If the enemy does not use detect potions they can´t catch me ever.

    Nope, with Bolt Escape you are still a shielded active canon, with cloak you are turning passive to bring you out of trouble.Shields (high def), mobility (high speed) and survival while dealing damage is a questionable hybrid habit in ESO because there is no trade of.
    Edited by Bromburak on July 25, 2015 11:00AM
  • Derra
    Derra
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    Bromburak wrote: »
    Derra wrote: »
    Bromburak wrote: »
    Derra wrote: »
    From the perspective of a sorcerer I wouldn't be too worried by cloak being immune to detect pots, I suggested it to my NB guildie a few weeks ago. I can still curse them and streak through them to keep them from stealthing, and even boundless storm works within melee range. Ok so detect pots make the job quicker and easier but I often feel a bit guilty popping one and suddenly seeing a NB appear next to me and panic, knowing I just countered their whole build with one button for 45 seconds; it does't seem fair and it turns a challenge into practically a free kill. Let them have cloak, and let it be immune to pots I say. Maybe if this happened though magelight could do with a buff to it's radius. I can't speak for the other classes but surely any aoe like caltrops, blazing spear, steel tornado etc would work as well as curse and streak do for me. The only time I feel vindicated using a detect pot against a cloaky NB is if they're picking off friendlies around me

    wait till 1.7 when you can´t streak after them bc of the permanently increasinc costs. you have to keep that in mind too...

    I´m not too worried about the current situation but once streak is on a defacto CD for 4 seconds it´s going to be a pain chasing down a good nb as a sorc.

    Player habits like that are not very smart. Why would you chase someone that has a strong def and survival?
    The whole discussion is a L2P issue because narrow minded DPS clones always disregard their own def and assume they must kill everything right away. It's not all about dps and you cannot beat every build or skilled player, no matter how long a loser is whining.

    Cyrodiil is not a Arena, so don't expect 1 vs. 1 instanced rule sets and enjoy your freedom to adapt play styles and different skill sets for several situations. If you are not flexible or don't like class diversity its your own fault.

    Its a players choice to play smart or stupid, always.

    Because with a mechanic like cloak (if it really works reliably with 1.7) you have to chase players.

    No you don't, its your choice!
    If you can go invisible at will the class is never going to die again unless there are means to keep them in combat (thus the term chasing bc they want to withdraw from the fight).

    So what, it doesn't mean you gonna die.
    Use CC , aoe etc. and if they run away, let em go. So whats your problem, that you cannot kill a target that made a choice to get out of trouble?

    Again, its not all about killing just because you prefer killing only!
    Also you don´t need a strong def and survivability when you´re invisible - you cant be attacked.

    Turning unvisible is survival!

    I main a sorc. I have two NBs. Believe me when i say it´s not good for the game when players can disengage at will without a segnificant cost associated with that feat.

    Disengage = survival. Again, whats the problem?
    A reliable cloak will do so much more than bolt escape (which is easily countered by speed and gap closers by smart players - yet still is getting nerfed). Against a cloaking enemy you have about 1s to get them out of stealth or they are gone - atleast thats the case when i´m on my NBs. If the enemy does not use detect potions they can´t catch me ever.

    Nope, with Bolt Escape you are still a shielded active canon, with cloak you are turning passive to bring you out of trouble.

    And this is wrong in so many ways of thinking that it´s rather futile to reply at all.

    If you can disengage at will and engage at will this gives you the initiative forcing your opponent to play defensive the whole time. This is not the case with bolt escape. You can still hit a bolting sorc - you can´t with a cloaked NB - the choice is entirely theirs.

    Ofc you don´t have to chase players. But if a class can reliably control the engagement and can end it at will on their terms you´re not going to see anything but that class on a high level of play. This is currently the case with NBs and sorcs while the former have greater killing power with the latter having greater survivability but are predictable in terms of dmg.

    A reliable cloak will combine the NBs burst with the sorcerers survivability and ability to direct the fight.

    With bolt escape you´re a shielded cannon that can be hit. With cloak you´re a hidden cannon that can fire any time they please without the enemy having any chance to predict your move or attack you on their terms.

    You´re arguing from a point where NB is becoming the only vaible soloing class because they can engage and disengage at will (the only hardcounter to cloak is mark which is a NB skill also - whoops). Cloak is not only a powerful defensive ability but also THE MOST POWERFUL OFFENSIVE ABILITY if it were to work 100% reliable. This is what you seem to fail to take into account.
    But meh. I´ve got a stam and magica NB rdy. Should it really be eldercloaks online for a patch cycle or two thats what i will do .
    <Noricum>
    I live. I die. I live again.

    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

  • Bromburak
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    Again, why the heck are you chasing? Just to find out how many minutes you can play Cat and mouse? Its your choice ...

    As I mentioned before, any class can play and switch defensive, use mage light, spam aoe to gain distance for own sneaking for example. Thats why I said mark target is the real problem but not cloak.

    One thing is for sure, many players only have DPS in their mind, all they want are quick kills.
    They don't care of survival, tactics, just re spawn the next porter ...

    Their own play style is the problem and not disengaging opponents.
    Edited by Bromburak on July 25, 2015 11:49AM
  • Lava_Croft
    Lava_Croft
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    Derra wrote: »
    Also you don´t need a strong def and survivability when you´re invisible - you cant be attacked.
    Should I really list the ways you can damage a Cloaked Nightblade?
  • Xael
    Xael
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    @ZOS_BrianWheeler @ZOS_GinaBruno

    How exactly will anyone kill a Nightblade with these changes??

    With Radiant Magelight you literally have to be standing right on top of the Nightblade in order to be able to see him. Detect Pots are the only thing that enables someone to even stand a chance against a good Nightblade. And your going to make Detect Pots useless against Cloak?

    False.
    Even against a Bosmer/Khajit with 7/7 Medium and all the passives, you can still see them 10m away. This includes Cloak.
    A non Bosmer/Khajit not in MA will be seen even further away.

    10m is still a good distance and the majority will likely be non bosmer/khajit 7/7 medium combo.

    RML is fine.
    I got killed in pvp, nerf everything...
  • Gilvoth
    Gilvoth
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    God_flakes wrote: »
    Detect pots will no longer work on cloak?!

    YAAAAAAAYYYYYYYYYY

    THIS IS ME DOING A HAPPY DANCE! :p

    my thoughts exactly :)
    finaly getting some help for my nightblade might make me come play eso again.
  • Derra
    Derra
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    Lava_Croft wrote: »
    Derra wrote: »
    Also you don´t need a strong def and survivability when you´re invisible - you cant be attacked.
    Should I really list the ways you can damage a Cloaked Nightblade?

    All of my statements are under the assumption that cloak will work 100% reliably. There are not many for a magica sorc when streak will no longer be an option beyond the first two casts in 1.7.
    <Noricum>
    I live. I die. I live again.

    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

  • Master_Kas
    Master_Kas
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    C'mon it has been a long time coming. One potion breaks the classes core defensive skill for the drinker + everyone close to him? While cloak only lasts 2.9 seconds with passives?

    Happy to see it gone. It was needed.

    What zos needs to fix is all the unlimited resources people run around with these days but thats another topic.
    EU | PC
  • Master_Kas
    Master_Kas
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    Derra wrote: »
    Bromburak wrote: »
    Derra wrote: »
    Bromburak wrote: »
    Derra wrote: »
    From the perspective of a sorcerer I wouldn't be too worried by cloak being immune to detect pots, I suggested it to my NB guildie a few weeks ago. I can still curse them and streak through them to keep them from stealthing, and even boundless storm works within melee range. Ok so detect pots make the job quicker and easier but I often feel a bit guilty popping one and suddenly seeing a NB appear next to me and panic, knowing I just countered their whole build with one button for 45 seconds; it does't seem fair and it turns a challenge into practically a free kill. Let them have cloak, and let it be immune to pots I say. Maybe if this happened though magelight could do with a buff to it's radius. I can't speak for the other classes but surely any aoe like caltrops, blazing spear, steel tornado etc would work as well as curse and streak do for me. The only time I feel vindicated using a detect pot against a cloaky NB is if they're picking off friendlies around me

    wait till 1.7 when you can´t streak after them bc of the permanently increasinc costs. you have to keep that in mind too...

    I´m not too worried about the current situation but once streak is on a defacto CD for 4 seconds it´s going to be a pain chasing down a good nb as a sorc.

    Player habits like that are not very smart. Why would you chase someone that has a strong def and survival?
    The whole discussion is a L2P issue because narrow minded DPS clones always disregard their own def and assume they must kill everything right away. It's not all about dps and you cannot beat every build or skilled player, no matter how long a loser is whining.

    Cyrodiil is not a Arena, so don't expect 1 vs. 1 instanced rule sets and enjoy your freedom to adapt play styles and different skill sets for several situations. If you are not flexible or don't like class diversity its your own fault.

    Its a players choice to play smart or stupid, always.

    Because with a mechanic like cloak (if it really works reliably with 1.7) you have to chase players.

    No you don't, its your choice!
    If you can go invisible at will the class is never going to die again unless there are means to keep them in combat (thus the term chasing bc they want to withdraw from the fight).

    So what, it doesn't mean you gonna die.
    Use CC , aoe etc. and if they run away, let em go. So whats your problem, that you cannot kill a target that made a choice to get out of trouble?

    Again, its not all about killing just because you prefer killing only!
    Also you don´t need a strong def and survivability when you´re invisible - you cant be attacked.

    Turning unvisible is survival!

    I main a sorc. I have two NBs. Believe me when i say it´s not good for the game when players can disengage at will without a segnificant cost associated with that feat.

    Disengage = survival. Again, whats the problem?
    A reliable cloak will do so much more than bolt escape (which is easily countered by speed and gap closers by smart players - yet still is getting nerfed). Against a cloaking enemy you have about 1s to get them out of stealth or they are gone - atleast thats the case when i´m on my NBs. If the enemy does not use detect potions they can´t catch me ever.

    Nope, with Bolt Escape you are still a shielded active canon, with cloak you are turning passive to bring you out of trouble.

    And this is wrong in so many ways of thinking that it´s rather futile to reply at all.

    If you can disengage at will and engage at will this gives you the initiative forcing your opponent to play defensive the whole time. This is not the case with bolt escape. You can still hit a bolting sorc - you can´t with a cloaked NB - the choice is entirely theirs.

    Ofc you don´t have to chase players. But if a class can reliably control the engagement and can end it at will on their terms you´re not going to see anything but that class on a high level of play. This is currently the case with NBs and sorcs while the former have greater killing power with the latter having greater survivability but are predictable in terms of dmg.

    A reliable cloak will combine the NBs burst with the sorcerers survivability and ability to direct the fight.

    With bolt escape you´re a shielded cannon that can be hit. With cloak you´re a hidden cannon that can fire any time they please without the enemy having any chance to predict your move or attack you on their terms.

    You´re arguing from a point where NB is becoming the only vaible soloing class because they can engage and disengage at will (the only hardcounter to cloak is mark which is a NB skill also - whoops). Cloak is not only a powerful defensive ability but also THE MOST POWERFUL OFFENSIVE ABILITY if it were to work 100% reliable. This is what you seem to fail to take into account.
    But meh. I´ve got a stam and magica NB rdy. Should it really be eldercloaks online for a patch cycle or two thats what i will do .

    Hi derra, this is wrong btw ". You can still hit a bolting sorc - you can´t with a cloaked NB "
    You can still hit a cloaked NB with aoes, thunder armor, streak, and a list of other skills which I'm to lazy to write here

    Radiant Magelight works wonders vs nightblades. Just stay on them and they cloak will turn useless, having them wasting magicka .

    Enjoy rest of the evning man <3
    EU | PC
  • rfennell_ESO
    rfennell_ESO
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    You do have to account for the class abilities in this game.

    If you are dealing with a dk you damn well know that projectiles are gonna be reflected.

    If you are dealing with a sorc you have to deal with the shield and repositioning.

    If you are dealing with a templar you have to be prepared to deal with the healing.

    If you are dealing with a nightblade they are going to cloak on you.

    Now if you think it's hard to deal with a nightblade cloaking on you, you might not have the right loadout on your bars. Because just about every class has a way of dealing with it. The weapon skill lines also have ways of dealing with it.

    If you "see" the magicka nightblade that going to cloak, cloak, cloak, cloak.. you just have to use ae. Steel tornado works great, lightning form works great, talons works great etc. Standing in ground ae works great as well. It's not like invisibility is god mode.
  • bosmern_ESO
    bosmern_ESO
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    Talons/Spears/lightning flood, or any other AoE ability are going to be 100% needed when fighting a nightblade.

    Though if you hit them with an ability, they'll be able to cloak right away and your back to square one.
    ~Thallen~
  • Xael
    Xael
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    Talons/Spears/lightning flood, or any other AoE ability are going to be 100% needed when fighting a nightblade.

    Though if you hit them with an ability, they'll be able to cloak right away and your back to square one.

    Or you can have Radiant Magelight on your bar and stay within a certain range of them. They will be 100% visible even while using cloak... and you will have AoE abilities that likewise break cloak.

    This is not a difficult concept.
    People love to whine and act like the sky is falling.

    I got killed in pvp, nerf everything...
  • Tripwyr
    Tripwyr
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    It boggles my mind that people are defending Cloak here.
    Alacrity Founder | Forum Emperor
    World First Veteran Dragonstar Arena

    Tripwyr Manawrath - AD NA Sorcerer, Former Emperor of Haderus; Former Emperor of Hopesfire, First Cycle
    Tripwyr Flamewrath - AD NA Dragon Knight, Former Emperor of Thornblade, First Cycle
    Imperial Tripwyr - AD NA Templar, Former Emperor of Blackwater Blade
    Ripwyr - DC NA Templar
    Nyrv - EP NA Sorcerer

    I am of the firm opinion that subtracting "raging stupidity" from anyone's voice can only cause them to sound more like myself.
  • fallensbane_ESO
    fallensbane_ESO
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    Kobaal wrote: »
    um.... This only affects cloak.... So if they are just regular stealthed and waiting to ambush you, your detect pot will still work.... This is only for cloak which is like a 2.9 sec stealth for use during combat...

    So this is about fixing cloak.... not nerfing detect pots.

    Yeah and? My NB alt can cloak 28 times in a row, and im sure people can do even more. That's like 81 seconds I think...

    If this is for real this is just another unbalanced mechanic with no thought or anything into this from Zos... once again they clearly DO NOT pvp at all, way to go...

    Simple fix, increase the amount of magic cost with consecutive uses if it does become an issue.
  • Eejit1331
    Eejit1331
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    Xael wrote: »
    @ZOS_BrianWheeler @ZOS_GinaBruno

    How exactly will anyone kill a Nightblade with these changes??

    With Radiant Magelight you literally have to be standing right on top of the Nightblade in order to be able to see him. Detect Pots are the only thing that enables someone to even stand a chance against a good Nightblade. And your going to make Detect Pots useless against Cloak?

    False.
    Even against a Bosmer/Khajit with 7/7 Medium and all the passives, you can still see them 10m away. This includes Cloak.
    A non Bosmer/Khajit not in MA will be seen even further away.

    10m is still a good distance and the majority will likely be non bosmer/khajit 7/7 medium combo.

    RML is fine.

    I can cloak and tea bag and you would never even noticed. 10 meters..lol.. this thread is full of OP NB lieing to keep on top of the food chain.
  • Xael
    Xael
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    Eejit1331 wrote: »
    Xael wrote: »
    @ZOS_BrianWheeler @ZOS_GinaBruno

    How exactly will anyone kill a Nightblade with these changes??

    With Radiant Magelight you literally have to be standing right on top of the Nightblade in order to be able to see him. Detect Pots are the only thing that enables someone to even stand a chance against a good Nightblade. And your going to make Detect Pots useless against Cloak?

    False.
    Even against a Bosmer/Khajit with 7/7 Medium and all the passives, you can still see them 10m away. This includes Cloak.
    A non Bosmer/Khajit not in MA will be seen even further away.

    10m is still a good distance and the majority will likely be non bosmer/khajit 7/7 medium combo.

    RML is fine.

    I can cloak and tea bag and you would never even noticed. 10 meters..lol.. this thread is full of OP NB lieing to keep on top of the food chain.

    The only one lying is you.
    How about you put your money where your mouth is? Say 400k?
    I got killed in pvp, nerf everything...
  • Eejit1331
    Eejit1331
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    Talons/Spears/lightning flood, or any other AoE ability are going to be 100% needed when fighting a nightblade.

    Though if you hit them with an ability, they'll be able to cloak right away and your back to square one.

    Another NB trick. get the other player to exhaust their resources, the NB waits and attacks when they are out of resources = easy kill..... it's really easy to stay out of their AOE range. It would be nice if the support or assault tree had a mark target type of ability. it's odd the only class that can go invisible is the only class that can mark them.
  • Lava_Croft
    Lava_Croft
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    Eejit1331 wrote: »
    It would be nice if the support or assault tree had a mark target type of ability. it's odd the only class that can go invisible is the only class that can mark them.
    http://elderscrollsonline.wiki.fextralife.com/Revealing+Flare
  • Artis
    Artis
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    Really? Really? Where were you and your balance when it turned out that wings and bolt escape can't be countered by potions? I don't remember you asking to make potions that won't let other classes do their thing.
  • RinaldoGandolphi
    RinaldoGandolphi
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    Artemis wrote: »
    Really? Really? Where were you and your balance when it turned out that wings and bolt escape can't be countered by potions? I don't remember you asking to make potions that won't let other classes do their thing.

    http://forums.elderscrollsonline.com/en/discussion/194970/the-bolt-escape-counter-potion#latest

    Sorry but Bolt Escape has always been counterable by potions, its not my fault folks choose not to use them.

    There is a potion for nearly every situation in this game...for those smart enough to mix the ingredients together and make use of them.

    Of course we gotta nerf Alchemy...heaven forbid Alchemy be any good for anything but restoring health, magic, and stamina in this game.....
    Rinaldo Gandolphi-Breton Sorcerer Daggerfall Covenant
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    Sorcerer's - The ONLY class in the game that is punished for using its class defining skill (Bolt Escape)

    "Here in his shrine, that they have forgotten. Here do we toil, that we might remember. By night we reclaim, what by day was stolen. Far from ourselves, he grows ever near to us. Our eyes once were blinded, now through him do we see. Our hands once were idle, now through them does he speak. And when the world shall listen, and when the world shall see, and when the world remembers, that world will cease to be. - Miraak

  • Erock25
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    Tripwyr wrote: »
    It boggles my mind that people are defending Cloak here.

    They seem to have a clear agenda, but really they are only hurting themselves. Once Cloak is immune to Detect Pots, there will be an extreme hissy fit thrown on the forums and Cloak will get nerfed one way or the other.
    You earned the 500 LOLs badge.
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  • LegendaryMage
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    Erock25 wrote: »
    Tripwyr wrote: »
    It boggles my mind that people are defending Cloak here.

    They seem to have a clear agenda, but really they are only hurting themselves. Once Cloak is immune to Detect Pots, there will be an extreme hissy fit thrown on the forums and Cloak will get nerfed one way or the other.

    I have a feeling it's going to get the same treatment as bolt escape in the end. If you recast within 4 seconds, 50% cost increase. If you do it again, 100%. 150% and so on.
  • OdinForge
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    Erock25 wrote: »
    Tripwyr wrote: »
    It boggles my mind that people are defending Cloak here.

    They seem to have a clear agenda, but really they are only hurting themselves. Once Cloak is immune to Detect Pots, there will be an extreme hissy fit thrown on the forums and Cloak will get nerfed one way or the other.

    I have a feeling it's going to get the same treatment as bolt escape in the end. If you recast within 4 seconds, 50% cost increase. If you do it again, 100%. 150% and so on.

    It's definitely going to get the bolt escape treatment, it's only a matter of time.

    Every NB on this planet is already switching back to magicka to abuse changes that are good for the class as a whole, prepare for the QQ. In the end every NB will be forced to combine many things to survive, it's already the smart way to play right now depending on your specific build. This game is built upon players finding and exploiting broken mechanics.
    Edited by OdinForge on July 27, 2015 3:39PM
    The Age of Wrobel.
  • mcurley
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    So many people are afraid of this small change. It's hilarious.

    How does it make sense that anything but AE spells will damage you while invisible or make you visible? This is just a logical fix to a broken mechanic.

    Also. Cloak and Blur... that's all we get for class defense. We are the most vulnerable class in the game and lots of us wear pajamas for armor...

    Don't like getting ganked? Don't travel solo. If you must travel solo... travel smart.
    For the Covenant!
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    Yelruc - magicka Sorc
  • Joy_Division
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    Lava_Croft wrote: »
    Eejit1331 wrote: »
    It would be nice if the support or assault tree had a mark target type of ability. it's odd the only class that can go invisible is the only class that can mark them.
    http://elderscrollsonline.wiki.fextralife.com/Revealing+Flare

    Skill sucks and you know it :wink:
    Make Rush of Agony "Monsters only." People should not be consecutively crowd controlled in a PvP setting. Period.
  • Tankqull
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    Xael wrote: »
    @ZOS_BrianWheeler @ZOS_GinaBruno

    How exactly will anyone kill a Nightblade with these changes??

    With Radiant Magelight you literally have to be standing right on top of the Nightblade in order to be able to see him. Detect Pots are the only thing that enables someone to even stand a chance against a good Nightblade. And your going to make Detect Pots useless against Cloak?

    False.
    Even against a Bosmer/Khajit with 7/7 Medium and all the passives, you can still see them 10m away. This includes Cloak.
    A non Bosmer/Khajit not in MA will be seen even further away.

    10m is still a good distance and the majority will likely be non bosmer/khajit 7/7 medium combo.

    RML is fine.

    have in mind movement speed, client <-> server <-> client communication times or in other words RML is completly bogus. when i can attack a friend of mine running RML from the front with a out of stealth WB it clearly indicates for me it is useless in any regard.
    spelling and grammar errors are free to be abused

    Sallington wrote: »
    Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"


  • reften
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    Nobody is talking about the obvious.

    Damage is reduce by 50%. This gives players 50% for time to react when getting attacked, out of stealth, by a NB.

    That one single change is going to be devastating to 1v1 battles for NBs. Luckily I group 90% of the time, but, NBs will just be DKs who can't heal themselves and have crappy ultis.
    Reften
    Bosmer (Wood Elf)
    Moonlight Crew (RIP), Misfitz (RIP), Victorem Guild

    VR16 NB, Stam build, Max all crafts.

    Azuras & Trueflame. Mostly PvP, No alts.

    Semi-retired till the lag is fixed.

    Love the Packers, Bourbon, and ESO...one of those will eventually kill me.
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