joshisanonymous wrote: »Honestly, how many people are relying on detect pots to kill NBs right now anyway? I can't even recall watching any videos where someone has dropped a detect pot because they're usually running through tri-pots or something along those lines.
MaximusDargus wrote: »Hahaha,
So
A detection potion, that helps you detect invisible enemies....
Wont be detecting invisible enemies anymore?
Where is the logic?
WHAT A GREAT IDEA!......Radiant Magelight should negate sorc Bolt escape as well.......ZOS....... take note of this.@Sharee. I like the way you think man:pRinaldoGandolphi wrote: »With Radiant Magelight you literally have to be standing right on top of the Nightblade in order to be able to see him.
So radiant magelight negating cloak when you are right on top of a NB is not good enough.
But if radiant magelight negated bolt escape if you were right on top of a sorc, all hell would break loose about how OP that is.
- thought of the day
MaximusDargus wrote: »Hahaha,
So
A detection potion, that helps you detect invisible enemies....
Wont be detecting invisible enemies anymore?
Where is the logic?
The detection potion will detect sneaking enemies, it will not make a class skill that lasts a few seconds utterly useless, while still keeping it counterable by the multitude of AoEs & other counters that actually require some skill to operate.
There's the logic.
um.... This only affects cloak.... So if they are just regular stealthed and waiting to ambush you, your detect pot will still work.... This is only for cloak which is like a 2.9 sec stealth for use during combat...
So this is about fixing cloak.... not nerfing detect pots.
I have heard this thrown around a lot, but I haven't seen it dev confirmed. Can you (or someone) provide a source for this, just out of interest? If it is true, I really need to get levelling my NB!
RinaldoGandolphi wrote: »LINK TO SOURCE OR ITS NOT TRUE.... dont post threads if you cant even post sources..
Follow this thread, I tagged two ZOS employees/Devs. They are usually pretty good about getting back to us on information if we ask, so you will most likely get your final answer about this on this thread from one of the Devs in green writing. Be patient
OP likes to make these threads.Attorneyatlawl wrote: »RinaldoGandolphi wrote: »LINK TO SOURCE OR ITS NOT TRUE.... dont post threads if you cant even post sources..
Follow this thread, I tagged two ZOS employees/Devs. They are usually pretty good about getting back to us on information if we ask, so you will most likely get your final answer about this on this thread from one of the Devs in green writing. Be patient
...........................................? What? So, wait... you don't actually know but are posting saying it is the case without having any evidence, and are hoping it turns out to be when a dev replies to the tempest you stirred up under false pretenses?
Lava_Croft wrote: »OP likes to make these threads.Attorneyatlawl wrote: »RinaldoGandolphi wrote: »LINK TO SOURCE OR ITS NOT TRUE.... dont post threads if you cant even post sources..
Follow this thread, I tagged two ZOS employees/Devs. They are usually pretty good about getting back to us on information if we ask, so you will most likely get your final answer about this on this thread from one of the Devs in green writing. Be patient
...........................................? What? So, wait... you don't actually know but are posting saying it is the case without having any evidence, and are hoping it turns out to be when a dev replies to the tempest you stirred up under false pretenses?
MaximusDargus wrote: »Hahaha,
So
A detection potion, that helps you detect invisible enemies....
Wont be detecting invisible enemies anymore?
Where is the logic?
Attorneyatlawl wrote: »I have heard this thrown around a lot, but I haven't seen it dev confirmed. Can you (or someone) provide a source for this, just out of interest? If it is true, I really need to get levelling my NB!
Me either, yet. I may have missed it, but I'll speak as if it is true. Assuming it is, you can still use pbaoe's or gtaoe just as you do now to pop them (cloak also removes four damage over time effects per cast, not all of them, to clear up the confusion some people have saying it clears all dot's), and Radiant Magelight has a solid 15 meter or so radius (aka 30 meter wide circle) that it automatically reveals enemies in sneak or invisibility like cloak inside of. It additionally provides both you and nearby allies with a 56% damage reduction against attacks made from sneak, which is worth the price of admission on its own even since you still also get the spellcrit full-time and gain 2% max magicka towards your damage (though you lose 3% max off of your available resource pool from the debuff when using it).
I see no problem with this change and think it is long overdue that detect pots (many people including myself run them full-time even alongside radiant magelight or inner light in pvp caster builds for the magicka regen and spelldmg buff in the first place, and they don't suffer from the ability-cooldown bug that makes you unable to cast for a second after using them like the plain old spellcrit/dmg/magregen version does currently) don't nearly nullify the usefulness of one of the (what normally should be) key survival/repositioning skills on the Nightblade class.RinaldoGandolphi wrote: »LINK TO SOURCE OR ITS NOT TRUE.... dont post threads if you cant even post sources..
Follow this thread, I tagged two ZOS employees/Devs. They are usually pretty good about getting back to us on information if we ask, so you will most likely get your final answer about this on this thread from one of the Devs in green writing. Be patient
...........................................? What? So, wait... you don't actually know but are posting saying it is the case without having any evidence, and are hoping it turns out to be when a dev replies to the tempest you stirred up under false pretenses?
Attorneyatlawl wrote: »I have heard this thrown around a lot, but I haven't seen it dev confirmed. Can you (or someone) provide a source for this, just out of interest? If it is true, I really need to get levelling my NB!
Me either, yet. I may have missed it, but I'll speak as if it is true. Assuming it is, you can still use pbaoe's or gtaoe just as you do now to pop them (cloak also removes four damage over time effects per cast, not all of them, to clear up the confusion some people have saying it clears all dot's), and Radiant Magelight has a solid 15 meter or so radius (aka 30 meter wide circle) that it automatically reveals enemies in sneak or invisibility like cloak inside of. It additionally provides both you and nearby allies with a 56% damage reduction against attacks made from sneak, which is worth the price of admission on its own even since you still also get the spellcrit full-time and gain 2% max magicka towards your damage (though you lose 3% max off of your available resource pool from the debuff when using it).
I see no problem with this change and think it is long overdue that detect pots (many people including myself run them full-time even alongside radiant magelight or inner light in pvp caster builds for the magicka regen and spelldmg buff in the first place, and they don't suffer from the ability-cooldown bug that makes you unable to cast for a second after using them like the plain old spellcrit/dmg/magregen version does currently) don't nearly nullify the usefulness of one of the (what normally should be) key survival/repositioning skills on the Nightblade class.RinaldoGandolphi wrote: »LINK TO SOURCE OR ITS NOT TRUE.... dont post threads if you cant even post sources..
Follow this thread, I tagged two ZOS employees/Devs. They are usually pretty good about getting back to us on information if we ask, so you will most likely get your final answer about this on this thread from one of the Devs in green writing. Be patient
...........................................? What? So, wait... you don't actually know but are posting saying it is the case without having any evidence, and are hoping it turns out to be when a dev replies to the tempest you stirred up under false pretenses?
Also speaking as if everything posted about detect potions not countering cloak were true.
Cloak would then be the only ability that can only be countered directly (i don´t consider any aoe but steel tornado a direct counter bc either the range is pitiful and nightblades are one of the classes with a ranged root ability and most ranged aoes have a animation-hit-delay) by slotting an ability on both of your hotbars AND meleeing your opponent (even for ranged builds).
That sounds stupidly op of you think it through imho.
I didn't realize all those times I was killed while playing my magicka NB it was only because of a potion, I thought for sure people were doing other things but the more you know.
seriously though I want it spelled out by all of you complaining. plain English so us baddies can see exactly what your saying.
just type this:
I cannot kill a nightblade without a detect pot.
go for it, that's what your saying and I will totally +1, thumbs up, agree, etc. with your post then. because as it stands I find it very hard to believe that this singular potion is holding back the nightblade hordes.
still not as bad as F'ing streak, how a single build/class gets the best offense, defense, and mobility at the same time is beyond me. least cloak you can aoe them to death while they try to slink away. not so for those flipin sorcs, but of course #balance.
I'll say it again, as someone that plays a magicka nightblade (and who has played stamina nightblade, too), I am against this proposed change.
The counters put forth by those in favor of this proposed change are non-viable options. The detection distance from magelight is minuscule (as tested with a friend on the PTS) and would have to be doubled or tripled to be effective. It is laughably easy to get away from one or two people using pbaoe and gtaoe as it is now and will be even easier if detect pots no longer work against cloak. Most stamina and magicka nightblades have some form of speed buff so can get out of range of any AOE ability that are used. This may not help much against a large group spamming AOEs, but that's to be expected. When the cloak skill is used the "hidden" indicator appears below my crosshairs, which strongly suggests that there is no game mechanic difference between the stealth provided by cloak and that provided by crouching (regardless of what the tooltip says).
saintmurray wrote: »If this is true then PVP is done, NB are basically a superclass atm, unless you are aware every second you are in pvp you are already dead.....
Increase the duration of the invisibility to 5+ seconds and make it channeled like mist form.
saintmurray wrote: »If this is true then PVP is done, NB are basically a superclass atm, unless you are aware every second you are in pvp you are already dead.....
I have a VR14 nightblade & I think this proposed change is a horrible idea. This, coupled with the proposed change to flame lash/concealed weapon will make nightblades even more powerful than they already are.
saintmurray wrote: »If this is true then PVP is done, NB are basically a superclass atm, unless you are aware every second you are in pvp you are already dead.....
Sorc is also a super class in its own sense, Crazy DPS and shields, now NB can be up there. They just need to buff templar and DK to reach our god tiers :P
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"