[Data Mining] New Crown Store Items from 2.0.8

  • theweakminded
    theweakminded
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    Prizax wrote: »
    lol not bad I guess, but I just hope there is a point in using them for those who already have 60,60,60.

    No. That would no longer even be in the realm of argument on P2W or not. Getting to max faster? Debatable. Getting higher than max with cash? P2W no doubt.

    Convenience vs bonus.
  • p_tsakirisb16_ESO
    p_tsakirisb16_ESO
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    I see all these P2W tears, from the same people who were raging against subs.

  • Varicite
    Varicite
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    It's just turning a gold sink into a cash sink.

    For ZOS, why would they NOT want to do this?
  • Savetti
    Savetti
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    Hopefully this does not make it live... If it does i will be very sad.

    All this tells me is ZOS would be punishing those who PLAY the game, with restrictions, while those that whip out their wallet and don't PLAY the game, get rewarded.
  • Sallington
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    I see all these P2W tears, from the same people who were raging against subs.

    I defended ZOS religiously when people were saying the game would go B2P/F2P. I thought "no way would they stray from the sub model. It's BY FAR the best model for quality content and support. They even said they would never go B2P/F2P for that very reason"

    Now, here we are with the B2P cash store, and the game is going about as crappily as I would have expected with the B2P transition.
    Edited by Sallington on May 11, 2015 5:48PM
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  • GaldorP
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    Faulgor wrote: »
    If it circumvents the daily cooldown, it's P2W.
    I agree with you there.
  • theweakminded
    theweakminded
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    Sallington wrote: »
    Cuyler wrote: »
    Faulgor wrote: »
    If it circumvents the daily cooldown, it's P2W.

    THIS^

    Uh what? Pay to win is getting something more than someone else can. This is basically saying everything is pay to win if it saves time? So they can add nothing and make no money. Good logic.

    Or, you know, they could stick to what they original said and just fill the shop with cosmetics. Mounts, costumes, etc.

    There's no shortage of money to be made there I'm sure.

    There is enough a shortage for them to look at things and decide to fix it. While I would prefer this handled differently, I think it is a good way to both make money and speed things up.
    Note, they also spoke of adding convenience items. Saving time=convince. Mounts are a time sink (the gold is barely anything over a 6month period). There is a max and there is no direct combat bonus to mounts (time taken to travel, even in Cyrodiil is not a direct combat benefit).
  • idk
    idk
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    PKMN12 wrote: »
    LameoveR wrote: »
    PKMN12 wrote: »
    ESO+ only adds about 10%, the potions were going to add 50%, which is INSANE.
    10% bonus to experience point gain
    10% bonus to crafting research
    10% bonus to crafting inspiration gain
    10% bonus to gold acquisition
    And it's ALL the time you have ESO+. It's more "P2W" than XP potions and CHEAPER!

    your joking right? 10% is almost nothing, nice, but no where near P2W

    those XP potions increased CP game by 50% before . There ARLEADY IS problems with CP differences in-game, those potions as they originally were, would basically mean, buy them and play A LOT or do not bother logging in.

    Lol, yes. Some people live to complain.
  • Sallington
    Sallington
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    Sallington wrote: »
    Cuyler wrote: »
    Faulgor wrote: »
    If it circumvents the daily cooldown, it's P2W.

    THIS^

    Uh what? Pay to win is getting something more than someone else can. This is basically saying everything is pay to win if it saves time? So they can add nothing and make no money. Good logic.

    Or, you know, they could stick to what they original said and just fill the shop with cosmetics. Mounts, costumes, etc.

    There's no shortage of money to be made there I'm sure.

    There is enough a shortage for them to look at things and decide to fix it. While I would prefer this handled differently, I think it is a good way to both make money and speed things up.
    Note, they also spoke of adding convenience items. Saving time=convince. Mounts are a time sink (the gold is barely anything over a 6month period). There is a max and there is no direct combat bonus to mounts (time taken to travel, even in Cyrodiil is not a direct combat benefit).

    I think that's why the community is so split on P2W items.

    There's the opinion that P2W only refers to an advantage in combat, and then there's the opinion that gives and advantage to time played to achieve something.

    My opinion if you can pay money to do something quicker than someone else, it's P2W.
    Edited by Sallington on May 11, 2015 6:26PM
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    Cobham - Sorcerer - Stormproof - First Sergeant II
    Shallington - NightBlade - Lieutenant |
    Balmorah - Templar - Sergeant ||
  • Snit
    Snit
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    I wish everyone would give Archeage, Neverwinter or any of the true P2W games a try. They're gambling interfaces disguised as multiplayer games, where the best (and in some cases, only) reasonable way to obtain best-in-slot gear is by substantial purchases in their cash shops.

    On the overall P2W spectrum, TESO is closer to checkers than it is to the serious offenders.
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  • ThatNeonZebraAgain
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    I wonder if there will be a "cooldown" for these as well (e.g. can only use one, or one of each type, per day), or if you can just buy 59 of each and use them all at once. I think this is useful, and doesn't provide a real advantage in any way, even in Cyrodiil -- if you can't kill a person while they are still on their horse, no matter how fast they're going, that's your problem for not knowing how to spam a gap closer.

    I do think it is interesting, however, that this is a very clear indicator of how far back they've been planning the Crown Store/B2P. One of the first screenshots of a Champion constellation from last fall showed a passive that allowed feeding your mount more than once a day. There was a minor outcry of how useless such a passive was, and Gina replied that they had already taken that ability out of the constellation. And here we are.

    It is also interesting that ZOS seems to have tacitly adopted a "Crown Store preview" system by knowing people will datamine each new patch and revealing what's coming up soon in the Store. So far, the datamined items have been very accurate with what's will soon be released, or at least what they are thinking about releasing. Without fail, posts are made on forums and the items are debated, which provides ZOS useful data to gauge player responses and market for the proposed item. Clever marketing strategy.
    Edited by ThatNeonZebraAgain on May 11, 2015 5:58PM
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  • theweakminded
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    As opposed to responding, I would love to see these in-game because the mount training is absurd. However I would still like to see an in-game cost. Though, they could just remove the need to spend 6 months to fully train a skill in the first place.
  • LameoveR
    LameoveR
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    PKMN12 wrote: »
    LameoveR wrote: »
    PKMN12 wrote: »
    ESO+ only adds about 10%, the potions were going to add 50%, which is INSANE.
    10% bonus to experience point gain
    10% bonus to crafting research
    10% bonus to crafting inspiration gain
    10% bonus to gold acquisition
    And it's ALL the time you have ESO+. It's more "P2W" than XP potions and CHEAPER!
    your joking right? 10% is almost nothing, nice, but no where near P2W
    10% is nothing, but 50% is p2w.
    "I stole only 1k$, he's stole 500$k, i'm ok, he's a thief!"
    What a nonsense.
    As i said recently, "p2w" is like a worm in your brains.

  • Ley
    Ley
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    Feeding your horse is a mindless chore, just a way to ensure people have a reason to log on once a day. My horse skills are nearly maxed on 2 of my characters and I'm lvling a couple of my lvl 3 alts horses to give them a head start for whenever I decide to start playing them. I'll be glad if they add these items to the crown store, although I seriously doubt the price of these horse skill items will be reasonable, if they are reasonable I'd buy them.

    I'm so sick of hearing people cry p2w over any item being considered for the crown store or any time zos attempt to make money.
    More like Pay to Run Away. Mounts don't win fights.
    This.
    Leylith - MagSorc | Leyloth - StamPlar | Leynerd - MagPlar | Leylit - StamBlade | Ley Eviticus - StamDK | Leydor - MagDen | Leylum - StamSorc | Leylux - MagBlade
  • Ley
    Ley
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    Sallington wrote: »

    Or, you know, they could stick to what they original said and just fill the shop with cosmetics. Mounts, costumes, etc.

    There's no shortage of money to be made there I'm sure.
    You must be confused with them saying that the crown store will have convenience items that will save players time. You know like not having to spend 180 days to max out your horse.

    Leylith - MagSorc | Leyloth - StamPlar | Leynerd - MagPlar | Leylit - StamBlade | Ley Eviticus - StamDK | Leydor - MagDen | Leylum - StamSorc | Leylux - MagBlade
  • Zathras
    Zathras
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    MCMancub wrote: »
    Davadin wrote: »
    BuggeX wrote: »
    wy p2w? i allready have 60/60/60.
    Just a time sink not more

    HUGE time sink.

    That's 1 per day. That's 180 days total. If you remember to log and do it every single day.

    *** that. P2W.

    That's kind of how I feel. Ya, I might consider something like this or even speeding up crafting research as P2W, but you know what? The current mechanics are so bad that we kind of need it.

    It was intentional design. Now, they can charge those who use real life cash a "convenience fee" to speed up the rate.

    Expand on that thought. Think of other tedious aspects of the game that could "benefit" from Cash Shop enhancement. It's all part of the monetization plan that was designed months before they announced the transition to B2P.

    What we are seeing is incremental deployment of their items, enhancers, and services. It's like boiling a frog: slow and steady, and before you know it you will be at the greasy, Cash Shop bottom of that slippery slope.
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  • Faulgor
    Faulgor
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    What makes me even more sad than ZOS' unscrupulous money-grabbing is the turn in the community from "never take my sub away" to "yay, more stuff in the crown store!"

    Not long and everyone defending the old ways will have left, giving ZOS a free pass for total monetization. Once you're in, you never again climb out of the F2P-hole.
    Alandrol Sul: He's making another Numidium?!?
    Vivec: Worse, buddy. They're buying it.
  • c.p.garrett1993_ESO
    If this actually maxes out the stat and is priced fairly I may consider buying it.
  • Elsonso
    Elsonso
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    :rage:

    The fix to long research times is not Crown Store, it is shorter research times.

    This fix to 180 days to maximize horse training is not Crown Store, it is less time to maximize traning.

    The fix to all game play issues happens to be fixing the game.


    Edited by Elsonso on May 11, 2015 6:17PM
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  • PKMN12
    PKMN12
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    :rage:

    The fix to long research times is not Crown Store, it is shorter research times.

    This fix to 180 days to maximize horse training is not Crown Store, it is less time to maximize traning.

    The fix to all game play issues happens to be fixing the game.


    not to ZOS it is not.
  • Varicite
    Varicite
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    If this actually maxes out the stat and is priced fairly I may consider buying it.

    lol, it probably won't, and definitely will not be.

    Unless you think that a Dwemer motif should cost as much as a brand new AAA title.

    /shrug
  • Victus
    Victus
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    Sallington wrote: »
    I see all these P2W tears, from the same people who were raging against subs.

    I defended ZOS religiously when people were saying the game would go B2P/F2P. I thought "no way would they stray from the sub model. It's BY FAR the best model for quality content and support. They even said they would never go B2P/F2P for that very reason"

    Now, here we are with the B2P cash store, and the game is going about as crappily as I would have expected with the B2P transition.

    I really think dropping the sub model was due to the console release and possible issues with that.
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  • Sallington
    Sallington
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    :rage:

    The fix to long research times is not Crown Store, it is shorter research times.

    This fix to 180 days to maximize horse training is not Crown Store, it is less time to maximize traning.

    The fix to all game play issues happens to be fixing the game.


    Classic B2P/F2P structure.

    Step 1: Introduce grinds and time sinks to the game.
    Step 2: Offer a way to bypass said grinds and time sinks for cash

    This gives them no incentive to balance the game, or make it better in any way. You want a pleasant experience? Pay up.
    Daggerfall Covenant
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    Cobham - Sorcerer - Stormproof - First Sergeant II
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    Balmorah - Templar - Sergeant ||
  • PKMN12
    PKMN12
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    Victus wrote: »
    Sallington wrote: »
    I see all these P2W tears, from the same people who were raging against subs.

    I defended ZOS religiously when people were saying the game would go B2P/F2P. I thought "no way would they stray from the sub model. It's BY FAR the best model for quality content and support. They even said they would never go B2P/F2P for that very reason"

    Now, here we are with the B2P cash store, and the game is going about as crappily as I would have expected with the B2P transition.

    I really think dropping the sub model was due to the console release and possible issues with that.

    no, it was because they refused or could not fix any of the major bugs, like laggy PVP, added little to no content, and then broke promise after promise while lieing to everyone.
  • Zathras
    Zathras
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    Faulgor wrote: »
    What makes me even more sad than ZOS' unscrupulous money-grabbing is the turn in the community from "never take my sub away" to "yay, more stuff in the crown store!"

    Not long and everyone defending the old ways will have left, giving ZOS a free pass for total monetization. Once you're in, you never again climb out of the F2P-hole.

    Which is what happened to every game I played that transitioned. The people that didn't like it left, and those that remained embraced the Cash Shop. Then, rather than the forums being clogged with multi-thread petitions against inevitability, you get glowing praise for the new set of Uber Flaming Shoulderpads of Awesomeness, and Sparkle Ponies.

    For a moment, nothing happened. Then, after a second or so, nothing continued to happen. - Douglas Adams

    It is a rare mind indeed that can render the hitherto non-existent blindingly obvious. The cry 'I could have thought of that' is a very popular and misleading one, for the fact is that they didn't, and a very significant and revealing fact it is too. - Douglas Adams
  • tengri
    tengri
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    Why are you all so upset? We all knew it was coming.

    It's a business, Z wants your cash.
    In the long run they cant survive with only crap cosmetic items and will have to put in "real" stuff ppl could justify paying extra for... repeatedly. Like XP pots, instant VR14 chars or make-my-teeth-white-tokens and whatnot.

    All that stuff will be in the Clown Shop rather sooner than later. End of story.
  • Varicite
    Varicite
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    Zathras wrote: »
    Faulgor wrote: »
    What makes me even more sad than ZOS' unscrupulous money-grabbing is the turn in the community from "never take my sub away" to "yay, more stuff in the crown store!"

    Not long and everyone defending the old ways will have left, giving ZOS a free pass for total monetization. Once you're in, you never again climb out of the F2P-hole.

    Which is what happened to every game I played that transitioned. The people that didn't like it left, and those that remained embraced the Cash Shop. Then, rather than the forums being clogged with multi-thread petitions against inevitability, you get glowing praise for the new set of Uber Flaming Shoulderpads of Awesomeness, and Sparkle Ponies.

    Well duh, that's exactly what ZOS wants to happen. Unless you're a whale, you can get lost for all they care. After all, they already got the money you paid for the box, and you even gave them a couple hundred bucks on top of that.

    As far as ZOS is concerned, you've paid more than they expect from non-whales anyway. Why would they care if you stick around or not if you have all these moral dilemmas?
  • Fruitmass
    Fruitmass
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    Zathras wrote: »
    Faulgor wrote: »
    What makes me even more sad than ZOS' unscrupulous money-grabbing is the turn in the community from "never take my sub away" to "yay, more stuff in the crown store!"

    Not long and everyone defending the old ways will have left, giving ZOS a free pass for total monetization. Once you're in, you never again climb out of the F2P-hole.

    Which is what happened to every game I played that transitioned. The people that didn't like it left, and those that remained embraced the Cash Shop. Then, rather than the forums being clogged with multi-thread petitions against inevitability, you get glowing praise for the new set of Uber Flaming Shoulderpads of Awesomeness, and Sparkle Ponies.

    I take it you played GW2 :D
    Beware all ye who log on for here there be typos...
  • Islyn
    Islyn
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    I see all these P2W tears, from the same people who were raging against subs.

    Wrong. I paid a sub till day before yesterday. never complained once about it either. I just don't know what I am paying for at the moment.
    Member of the Old Guard - Closed Betas 2013
  • Islyn
    Islyn
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    PKMN12 wrote: »
    Victus wrote: »
    Sallington wrote: »
    I see all these P2W tears, from the same people who were raging against subs.

    I defended ZOS religiously when people were saying the game would go B2P/F2P. I thought "no way would they stray from the sub model. It's BY FAR the best model for quality content and support. They even said they would never go B2P/F2P for that very reason"

    Now, here we are with the B2P cash store, and the game is going about as crappily as I would have expected with the B2P transition.

    I really think dropping the sub model was due to the console release and possible issues with that.

    no, it was because they refused or could not fix any of the major bugs, like laggy PVP, added little to no content, and then broke promise after promise while lieing to everyone.

    Yes and inventing some half-baked reason to re-run past dungeons a million times does not 'new content' make.
    Member of the Old Guard - Closed Betas 2013
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