Argoniawind wrote: »Too bad but this is an Elder Scrolls game
Argoniawind wrote: »Too bad but this is an Elder Scrolls game
And with the exception of Skyrim, and the spin-off Redguard, all TES games have classes (actually, even Skyrim has classes, but only for NPCs)
Argoniawind wrote: »Too bad but this is an Elder Scrolls game
And with the exception of Skyrim, and the spin-off Redguard, all TES games have classes (actually, even Skyrim has classes, but only for NPCs)
@PKMN12 Actually I agree with him. And I agree with you. (but calling troll names to ppl is not fun) Yes I do agree that is an MMO but is a open world MMO / MMO open world, it doesn't matter what words you place first. This game has the potential to be and have diversity in many options (on the topic we are talking about). It is up to the devs to realize it and step up.
This game feels more as a rpg than an MMO, this game is meant to be play as an rpg MMO more than a MMO rpg, the fact that it doesn't matter if you play with people/friends or not, it doesn't take the other fact that this game is either of those.
Argoniawind wrote: »To bad but this is an Elder Scrolls game and we the Elder Scrolls players are far more important to this game than mmo players, so if we say we want no classes then its up to the devs to make it happen and FYI this is an Open World Online RPG not an mmo!Argoniawind wrote: »Yes get rid of classes, i have always made my own character in Morrowind and Oblivion, and not use the class presets.. Elder Scrolls is about freedom and make it your own!!!
too bad this is NOT a single palyer game, it is an MMO, and thus as to think about balance, something the single players NEVER cared about and it showed (no reason NOT to wear heavy armor, use magic, stealth, strong weapons, etc all at once, no mechanical reason to focus ONLY on a type of class, you could do everything)
I should be welcoming you to the forums, I have been here since July 2013, cheers!Argoniawind wrote: »To bad but this is an Elder Scrolls game and we the Elder Scrolls players are far more important to this game than mmo players, so if we say we want no classes then its up to the devs to make it happen and FYI this is an Open World Online RPG not an mmo!Argoniawind wrote: »Yes get rid of classes, i have always made my own character in Morrowind and Oblivion, and not use the class presets.. Elder Scrolls is about freedom and make it your own!!!
too bad this is NOT a single palyer game, it is an MMO, and thus as to think about balance, something the single players NEVER cared about and it showed (no reason NOT to wear heavy armor, use magic, stealth, strong weapons, etc all at once, no mechanical reason to focus ONLY on a type of class, you could do everything)
Yay! Another TES player that knows what all other TES players want! Welcome to the Forums!
I'm a TES player too. This is my first MMO and I like the classes just fine and want them to stay.
Thank you and have a wonderful day! :-)
TheShadowScout wrote: »That ship has sailed and sunk.
They won't redo their game to this extent, so there is little point in dreaming about a classless TES game at this point. Maybe in ESO-2, coming out around 2025...
Wintersage wrote: »You know what's really telling that all of you except perhaps @Argoniawind missed? 37% yes vs. 62% no. (No. Not my math.)
During beta and thereafter, various and numerous polls were posted on this very subject. And it was overwhelmingly voted on to get rid of classes. That's what the majority of users wanted. Skill-based, not class-based.
For that authentic ES feel. Or, phrased another way: "Play how you want".
But as time went on, the numbers of people wanting skill-based dropped off. And here we find ourselves with this feeble offering, where 62% of you vote for classes. All 4 of them.
Hmm. Where'd everyone else go?
That's cool, though. I'm sure it's coincidence that the game is losing players hand over fist too, amirite? I'm absolutely positive that all the console players expecting Skyrim Online are going to stick around and pay big money for mounts and wedding dresses. That will definitely save this game from the trash heap that looms in it's future.
This, right here, is why this game is dying. It's not the lag. It's not the bugs. It's not the payment model. It's the fact that it doesn't feel like an ES game. And if ZOS had a single solitary lick of sense, they'd have spent far more time catering to the ES franchise fans, rather than the MMO genre fans. There's a lot more MMOs out there for you to worship at the altar of your beloved holy trinity.
ES fans had only this.
And whatever payment model ZOS adopts, past, present or future, ES fans would've payed in blood to be able to play a real ES online game. And we would not now find ourselves with the lack of numbers the playerbase reflects.
Argoniawind wrote: »To bad but this is an Elder Scrolls game and we the Elder Scrolls players are far more important to this game than mmo players, so if we say we want no classes then its up to the devs to make it happen and FYI this is an Open World Online RPG not an mmo!Argoniawind wrote: »Yes get rid of classes, i have always made my own character in Morrowind and Oblivion, and not use the class presets.. Elder Scrolls is about freedom and make it your own!!!
too bad this is NOT a single palyer game, it is an MMO, and thus as to think about balance, something the single players NEVER cared about and it showed (no reason NOT to wear heavy armor, use magic, stealth, strong weapons, etc all at once, no mechanical reason to focus ONLY on a type of class, you could do everything)
This is the way I feel as well!!!bloodenragedb14_ESO wrote: »skyrim was really the only classless TES game, which i didnt really like. Everythign about skyrim was 'dumbed' down in comparison to the other games. Used to, when you started a character in say morrowind or oblivion, you would choose main and side abilities, these would level up at a far quicker rate than other skills. The stats on the former games were far more complicated as well.
I miss the complication, its what made the series great. But the recent universal trend of dumbing down games so STUPID people can play them really ticks me off.
See your seeing all this from an mmo players perspective so naturally your gonna feel that way, but this is an Elder scrolls game no matter which way you wanna look at it.. Yes I play this game completely solo, and yes unfortunately this game does have mmo elements to it, to of course please the mmo players, they wanted to bring both the elder scrolls fans and the mmo fans together in one big happy place and from a business model that's a double edge sword... So im leaving the pc version behind once this is release to consoles....sk8ingeckoub17_ESO wrote: »Argoniawind wrote: »To bad but this is an Elder Scrolls game and we the Elder Scrolls players are far more important to this game than mmo players, so if we say we want no classes then its up to the devs to make it happen and FYI this is an Open World Online RPG not an mmo!Argoniawind wrote: »Yes get rid of classes, i have always made my own character in Morrowind and Oblivion, and not use the class presets.. Elder Scrolls is about freedom and make it your own!!!
too bad this is NOT a single palyer game, it is an MMO, and thus as to think about balance, something the single players NEVER cared about and it showed (no reason NOT to wear heavy armor, use magic, stealth, strong weapons, etc all at once, no mechanical reason to focus ONLY on a type of class, you could do everything)
Just because this is a Elder Scrolls game does not make you more important then anyone else. This Elder Scrolls Online not ES6 and as such is just as much a mmo as it is a Elder scrolls game. Both segments of the community are just as important. And if push came to shove in the end the MMO community would end up ahead as this is a multiplayer focused game. Not only that this game is a massive multiplayer online role playing game not whatever you think a Open world online rpg is in opposed to that...
Dropping classes in mmo's leads to very few builds based on min maxing abilities for certain roles. We get that now but diversity means that there is a min max for each class in each roll (minimum of 12) while no class typically will be around the 3-6 min maxed specs. Unlike Elder Scrolls where you are the only person so a variety of specs doesnt really mean anything because.... in all honesty.... there is no one else in your world to compete against.... in a online game it really turns the game into a very dull and lackluster world. i look at TSW where we really had maybe 6-7 min maxed specs tops and shudder to think of that coming here.
But really this is a mmo, not a single player rpg, and no matter how badly you wish that wasnt true its not going to change. heck you can go out of your way to make this as single player as you want and ignore that there are hundreds of people around you but its not going to change what this game is at its core.
bloodenragedb14_ESO wrote: »skyrim was really the only classless TES game, which i didnt really like. Everythign about skyrim was 'dumbed' down in comparison to the other games. Used to, when you started a character in say morrowind or oblivion, you would choose main and side abilities, these would level up at a far quicker rate than other skills. The stats on the former games were far more complicated as well.
I miss the complication, its what made the series great. But the recent universal trend of dumbing down games so STUPID people can play them really ticks me off.
Funny, but I look around me and see a metric butt-ton of other online MMOs, and no other online ES games.sk8ingeckoub17_ESO wrote: »Just because this is a Elder Scrolls game does not make you more important then anyone else. This Elder Scrolls Online not ES6 and as such is just as much a mmo as it is a Elder scrolls game. Both segments of the community are just as important.
And if push came to shove in the end the MMO community would end up ahead as this is a multiplayer focused game.
Not really sure what to say to this, but thinking of printing it off and hanging it on my fridge.Not only that this game is a massive multiplayer online role playing game not whatever you think a Open world online rpg is in opposed to that...
Eve wants to have a chat with you.Dropping classes in mmo's leads to very few builds based on min maxing abilities for certain roles.
We most certainly do.We get that now
But really this is a mmo, not a single player rpg, and no matter how badly you wish that wasnt true its not going to change. heck you can go out of your way to make this as single player as you want and ignore that there are hundreds of people around you but its not going to change what this game is at its core.
Wintersage wrote: »Eve wants to have a chat with you.