redsteelb16_ESO wrote: »My gut reaction is this is NOT good.
Selling Motifs is NOT a convenience item.
Using pressure tactics (Senche-Leopard) and putting items on the store that are the goal for crafters to find while playing the game, specially the Dwemer motif. No longer rare if you can simply buy it, even if it is expensive.
I was all for the B2P .....but between EXP boost coupled with the long grid of the champion system, and now rare items being sold and pressure tactics.....I think I'm quickly losing interest in this game.
I'm shocked at how quickly this game became a cash shop.
Yes now. It was January when they said "Whether or not we will offer them by themselves has not yet been decided", and now it has been decided. But still only with reference to existing motifs. They may not yet have decided about new DLC-based motifs.jamesharv2005ub17_ESO wrote: »
Why don't you complain about ESO Plus?
- XP boost that can affect the Champion points gain is not good either, because that also will affect the balance and the life of the players and give a strong advantage to players that uses the XP boost: This will forces players to have "efficient way of playing" to beneficate a maximum from their potion they have bought, making activities like exploration, hanging out, roleplay, enjoying your time with your friends, being helpful, something that is literally wasting your money! XP boost will create a TOXIC environment.
What a nonsence.Ragged_Claw wrote: »Can I just ask if we will still be able to find the rare motifs in game? Will the drop rate be the same? Or will we be forced to buy them for cash from now on.
Yes now. It was January when they said "Whether or not we will offer them by themselves has not yet been decided", and now it has been decided. But still only with reference to existing motifs. They may not yet have decided about new DLC-based motifs.jamesharv2005ub17_ESO wrote: »
liquid_wolf wrote: »it hurts people who farmed/gathered motifs and were selling them for a profit.
Now anyone can do it... prices of rare/special armor will go down.
CombatBeard wrote: »This is the point where any item is a potential addition to the crown store. Everything is always more "convenient" when you can acquire it in a few seconds with real money. So take your pick. What "convenience" item would you like next? A stack of any crafting material? All types of armour? Recipe Book? Skill points? 120 champion points? Maxed out character ready for PVP?
Why even play the game?
I dont see what all fuss is about the Motifs to be honest serious what is different the sell Motifs or Costume that look like any of High Elf, Ancient Elf, Argonian, Barbaric, Wood Elf, Breton, Daedric, Dark Elf, Dwemer, Imperial, Khajiit, Nord, Orc, Primal or Redguard armor yeah big different is that you can craft and it will get stats on so what if i do any armor it will get same stats so this no P2W and honest people this way for you complete you craft books to get all styles for armor and beside it can be found in the game as well.
I have been try for month to get my hand on Dwemer, Imperial and Barbaric and i get really tried of not get it so yeah i go to buy those Motifs to complete my crafting books.
starkerealm wrote: »
Can I clarify something here.
I bought the Imperial upgrade from the shop when it launched. I had the crowns, there was nothing else I really wanted to what the hey
So, I bought it. Now, I can CHANGE the style of an item by right clicking it and converting it to "Imperial". What I CAN NOT do is CRAFT an item in Imperial. I Still, as far as I know, have to actually get the imperial book and LEARN it to make the items I want in that style.
Can @ZOS_GinaBruno confirm / deny this please?
On a side note, just so you can all laugh, I actually bought the "Rarest Item" the Dwemer Book this weekend for a horrifically large sum of in game gold
Not really @liquid_wolf as the in game economy will still role on.
Some will say "duhhh, why buy it off you for 100k gold when I can just go but it at the Crown Store".
To which I shall reply "Go for it and spend your $50.00 you crazy person"
Most people will look at the prices and question it. However, what it does do longer term, which would be interesting to know if they have considered it, is effectively set a price for $ to gold conversion with this.
$1 = 5,000 gold (about a 1/3rd off what the gold stores offer)
Dukegaming wrote: »This will be interesting. I don't feel it was the right decision, if motifs were meant to be something hard to find in the game, they should of stayed that way. This is going to take away from the whole aspect of finding and learning/selling motifs. Who knows, maybe I'm wrong.
@EQBallzz are you serious? Please tell me you're not serious. Please please please? People like these are ruining mmos? You mean paying customers are ruining mmos? You mean customers that buy itmes from in game shop that have no affect on gameplay? You mean not farm and gold selling bots, or bug exploiters, or extremely toxic people, or people selling in game currency, or outright bad people? Just people like this guy, that don't mind spending a few bucks to save their time AND support the company? THEY are the ones ruining mmos? Is that really what you meant?