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Motifs and Ring of Mara are in the Crown Shop!!!

  • Nifty2g
    Nifty2g
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    please stop quoting my first post, it was obvious sarcasm guys
    #MOREORBS
  • Keron
    Keron
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    Word of the wise: Always use the tags. For your convenience:

    7Yr2byb.jpg
    Edited by Keron on April 14, 2015 8:41AM
  • Seth_Black
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    Nifty2g wrote: »
    omgggg p2w confirmed

    It's not really P2W since motifs are only VISUAL part of crafting making different APPEARANCE.
    I got them all anyway ...all found and looted myself, so cba really and good for ZOS - more money spent by kiddies without any patience at all :trollface:
    It doesn't give any advantage, you won't be able to sell them.
    Nothing to worry about really :wink:
    Out of the night that covers me, Black as the pit from pole to pole, I thank whatever gods may be For my unconquerable soul.
    It matters not how strait the gate, How charged with punishments the scroll, I am the master of my fate, I am the captain of my soul
  • htoncic
    htoncic
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    Iluvrien wrote: »
    Why do people keep saying that these are a cosmetic item?

    They are a crafting item. That their eventual effect is cosmetic is utterly irrelevant. The original function of the motif book is to extend your ability to craft certain items. That means that the motif book itself is not a cosmetic item.

    That is why this addition is utter guar dung. If they were selling costumers in the shop that allowed you, personally, to buy the appearance of the armour defined by a particular motif then that would be a cosmetic item. These motifs allow anyone to craft the armour pieces for anyone, i.e. this is an effect that goes beyond your own character.

    These are different things.

    ...

    But. The items that you make for other people can only be changed visually thanks to the motifs. No change in effectiveness, no impact on anything in game, only an aesthetic choice. Thus, cosmetic item.
  • jircris11
    jircris11
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    Nifty2g wrote: »
    omgggg p2w confirmed

    lol may i ask how this is p2w? still need the style materials and for dwemer they go for 3k a pop...so yea crafters are still spending crap tons of coin.
    Edited by jircris11 on April 15, 2015 5:29AM
    IGN: Ki'rah
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  • Iluvrien
    Iluvrien
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    htoncic wrote: »
    But. The items that you make for other people can only be changed visually thanks to the motifs. No change in effectiveness, no impact on anything in game, only an aesthetic choice. Thus, cosmetic item.

    The impact on the game is that you are able to make items for other people using them. That is crafting, not cosmetic.

    The style that people specify for items in orders from crafters are as inherent to that process as are the level, traits, enchantments and improvements/upgrades. Not one of my previous customers has even said "I don't care what style" thus the styles that you, as a crafter, can produce have value that is not purely cosmetic.

    Once of my previous clients was so set on a particular style that he traded the motif book itself (Ancient Elf) for a full set of armour in that style.

    Thus, not cosmetic item.
  • P3ZZL3
    P3ZZL3
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    Can I clarify something here.

    I bought the Imperial upgrade from the shop when it launched. I had the crowns, there was nothing else I really wanted to what the hey :)

    So, I bought it. Now, I can CHANGE the style of an item by right clicking it and converting it to "Imperial". What I CAN NOT do is CRAFT an item in Imperial. I Still, as far as I know, have to actually get the imperial book and LEARN it to make the items I want in that style.

    Can @ZOS_GinaBruno confirm / deny this please?

    On a side note, just so you can all laugh, I actually bought the "Rarest Item" the Dwemer Book this weekend for a horrifically large sum of in game gold :D
    CP561 Redguard | Jabsy Templar | Stamina Build
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  • milan.verploegenb16_ESO
    Spending 250 euros to buying tons of imperial motifs, quickly selling them all for 70-80k (price is probably dropping right now), use the few million gold you earn to buy legendary upgrade materials, v14 gold jewelry, random high lvl rare gear you couldn't afford otherwise.... For those that do not see how this is an indirect version of pay to win, I pity your wits.

    Zo$ basically just engaged in the in-game community market by adding microtransactions to try and leech some money out of us. I would have even been OK with it if they wouldn't have said the many things they did when the game went live.... Zo$ are just liars, moneygrabbing incompetent dyslectic liars...

    It won't be long before we have to buy smurfberries in order to be able to talk to more then 5 NPCs a day....




    Bad Zo$, bad





    Fix total dark
  • starkerealm
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    Nifty2g wrote: »
    please stop quoting my first post, it was obvious sarcasm guys

    But, how is this sarcasm? :p

    Joking aside, you're probably better off going in and editing the post with a /sarcasm or whatever.
  • starkerealm
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    P3ZZL3 wrote: »
    On a side note, just so you can all laugh, I actually bought the "Rarest Item" the Dwemer Book this weekend for a horrifically large sum of in game gold :D

    I was picking up pages for a couple months. So, I guess, "Thanks ZOS for invalidating all that work by sticking your hand out." :\
  • Leijona
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    Spending 250 euros to buying tons of imperial motifs, quickly selling them all for 70-80k (price is probably dropping right now

    So now just explain me to whom you sell that items, as all items of the store are bound to your account ... I'm really curious!
  • Keron
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    Leijona wrote: »
    Spending 250 euros to buying tons of imperial motifs, quickly selling them all for 70-80k (price is probably dropping right now
    So now just explain me to whom you sell that items, as all items of the store are bound to your account ... I'm really curious!
    Don't tell him! Let him pay for our game :trollface:
  • Leonguide
    Leonguide
    Iluvrien wrote: »
    htoncic wrote: »
    But. The items that you make for other people can only be changed visually thanks to the motifs. No change in effectiveness, no impact on anything in game, only an aesthetic choice. Thus, cosmetic item.

    The impact on the game is that you are able to make items for other people using them. That is crafting, not cosmetic.

    The style that people specify for items in orders from crafters are as inherent to that process as are the level, traits, enchantments and improvements/upgrades. Not one of my previous customers has even said "I don't care what style" thus the styles that you, as a crafter, can produce have value that is not purely cosmetic.

    Once of my previous clients was so set on a particular style that he traded the motif book itself (Ancient Elf) for a full set of armour in that style.

    Thus, not cosmetic item.

    The fact that it's used in crafting doesn't contradict it being cosmetic. Nothing stops you from crafting whatever you like in your racial motif nor it prevents others from wearing it. The only thing these books do is change appearance of armor, nothing more. C O S M E T I C.
  • Leonguide
    Leonguide
    Leijona wrote: »
    Spending 250 euros to buying tons of imperial motifs, quickly selling them all for 70-80k (price is probably dropping right now

    So now just explain me to whom you sell that items, as all items of the store are bound to your account ... I'm really curious!

    Come to me! And you can make MILLIONS! just give me a thousand GOLD! So I can help meee help you!
    Edited by Leonguide on April 14, 2015 9:40AM
  • Code2501
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    While traditionally wary of in game stores, so far I'm ok with the way ZoS is handling it. The potions and food is borderline, but motifs, mounts and costumes are purely cosmetic features and don't affect game-play.
    I'll be interested to see if motif drop rates decrease however, that would smell of a money grab.
  • Code2501
    Code2501
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    Iluvrien wrote: »
    htoncic wrote: »
    But. The items that you make for other people can only be changed visually thanks to the motifs. No change in effectiveness, no impact on anything in game, only an aesthetic choice. Thus, cosmetic item.

    The impact on the game is that you are able to make items for other people using them. That is crafting, not cosmetic.

    The style that people specify for items in orders from crafters are as inherent to that process as are the level, traits, enchantments and improvements/upgrades. Not one of my previous customers has even said "I don't care what style" thus the styles that you, as a crafter, can produce have value that is not purely cosmetic.

    Once of my previous clients was so set on a particular style that he traded the motif book itself (Ancient Elf) for a full set of armour in that style.

    Thus, not cosmetic item.

    You can make any item without ever acquiring a motif, all players start with knowledge of their racial style. All the motif gives you is an additional choice for what the COSMETIC appearance of the item is.
    Just because something has value does not mean it is not cosmetic, that's a very crude straw man.
    Edited by Code2501 on April 14, 2015 9:53AM
  • Iluvrien
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    Leonguide wrote: »
    The fact that it's used in crafting doesn't contradict it being cosmetic.

    It really does, you know. That is why you speak about it being used as a crafting item... not a costume.
    Leonguide wrote: »
    Nothing stops you from crafting whatever you like in your racial motif nor it prevents others from wearing it. The only thing these books do is change appearance of armor, nothing more. C O S M E T I C.

    Excellent, so how do I sign up to be a Daedra, Ayleid or Dwemer? Since Racial motifs seems to be the way that you have decided this doesn't matter. What?! I can't? You mean the only way to get these motifs was to either find them or buy them as part of the in-game economy?

    No, if the motif sale is anything it is on the basis of convenience (i.e. not having to spend the time looking for them or spend the time and gold to buy them) they are not a cosmetic item.

    Sadly it is a convenience item that is likely to further decrease the value of crafting and crafters.
  • Leonguide
    Leonguide
    Iluvrien wrote: »
    Leonguide wrote: »
    The fact that it's used in crafting doesn't contradict it being cosmetic.

    It really does, you know. That is why you speak about it being used as a crafting item... not a costume.
    Leonguide wrote: »
    Nothing stops you from crafting whatever you like in your racial motif nor it prevents others from wearing it. The only thing these books do is change appearance of armor, nothing more. C O S M E T I C.

    Excellent, so how do I sign up to be a Daedra, Ayleid or Dwemer? Since Racial motifs seems to be the way that you have decided this doesn't matter. What?! I can't? You mean the only way to get these motifs was to either find them or buy them as part of the in-game economy?

    No, if the motif sale is anything it is on the basis of convenience (i.e. not having to spend the time looking for them or spend the time and gold to buy them) they are not a cosmetic item.

    Sadly it is a convenience item that is likely to further decrease the value of crafting and crafters.

    What exactly do you mean by "be a Daedra Ayleid or Dwemer"? I'm just going to disregard the retardness of that statement and ask in which way these armor styles affect gameplay? Are there any stat bonuses? No. Are there any ristricions on wearing armor with these styles? No. Do they do anything else aside from looking different?

    The convinience of aquireing through cash shop doesn't contradict ANY item from being cosmetic, if its only for looks it's going to be cosmetic in another freaking universe, what the heck are you even saying?!
    Edited by Leonguide on April 14, 2015 10:04AM
  • Iago
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    Well I am not fond of the motifs being in the crown store however it could be sooo much worse, they could be putting champion points in there.
    That which we obtain to cheap we esteem to lightly, it is dearness only that gives everything its value.

    -Thomas Pain

  • Iluvrien
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    Leonguide wrote: »
    What exactly do you mean by "be a Daedra Ayleid or Dwemer"? I'm just going to disregard the retardness of that statement and ask in which way these armor styles affect gameplay? Are there any stat bonuses? No. Are there any ristricions on wearing armor with these styles? No. Do they do anything else aside from looking different?

    They generate money for the in-game economy by being rare styles that people want crafters to have access to when they produce items.

    And if you can't understand why that is important and why this motif sale may well have an impact on that.... well, I think I could only ask if you actually do much crafting for others yourself?
  • P3ZZL3
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    @Leonguide I think...he's referring more so to the part of the game where you find these, hunt them down, feel like you have gained an achievement from finding them in a pot somewhere - rather than just another thing you can purchase from the CS.
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  • Leonguide
    Leonguide
    Iluvrien wrote: »
    Leonguide wrote: »
    What exactly do you mean by "be a Daedra Ayleid or Dwemer"? I'm just going to disregard the retardness of that statement and ask in which way these armor styles affect gameplay? Are there any stat bonuses? No. Are there any ristricions on wearing armor with these styles? No. Do they do anything else aside from looking different?

    They generate money for the in-game economy by being rare styles that people want crafters to have access to when they produce items.

    And if you can't understand why that is important and why this motif sale may well have an impact on that.... well, I think I could only ask if you actually do much crafting for others yourself?

    Don't try to change the subject. It's made for looks, it's cosmetic. Only the ones aquired in the game can be sold, people who don't have in game currency for bying one are NOT going to buy it.
  • Elloa
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    Iago wrote: »
    Well I am not fond of the motifs being in the crown store however it could be sooo much worse, they could be putting champion points in there.
    Well...The XP potion they are currently finalising and that I abhore could be excactly that :(
    Don't want to be a doom sayer, but this is very bad.
  • Lauradana
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    ROTFLMAO I am so glad that this has happened, it just proves to me that stopping my cash flow to this lot was so right, apart from the ingame cheap feeling that the "insert what you want" players who buy these things must feel there must also be the feeling of being ripped off pretty badly as the prices are a very bad joke, which leads me on the what the prices for the DLCs will be loke if your going to pay 40$+ for motifs, I am really curuious on how over priced the DLCs will be LOL.
  • Leonguide
    Leonguide
    P3ZZL3 wrote: »
    @Leonguide I think...he's referring more so to the part of the game where you find these, hunt them down, feel like you have gained an achievement from finding them in a pot somewhere - rather than just another thing you can purchase from the CS.

    First of all, the chance of it being inside some old pot is completely random, you're not doing something rewarding or epic by checking pots in some hut. If it brings you some personal feel of achievement how can someone take that away? It's experience that counts, the experience YOU felt. You did that for that feeling? Why someone else not apreciating that sort of thing as you do bears any relevance to that?
  • Zargorius
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    Truth is, the "snowflakes" are hurt because they are not so "unique" anymore with more people sporting the rare styles thanks to the Crown store. Ego can be a terrible beast.
    Honor is a dead man's code.
  • Iluvrien
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    Leonguide wrote: »
    Don't try to change the subject. It's made for looks, it's cosmetic. Only the ones aquired in the game can be sold, people who don't have in game currency for bying one are NOT going to buy it.

    I'm not trying to change the subject. I am trying to comprehend why you are failing to understand why something that is cosmetic in effect, if not in nature, might be important to people.

    I have already given an example in this thread. A person was willing to give me the motif book for Ancient Elf because they wanted armour in that style. They could have sold that book and bought a set of armour in that style from another crafter (if they had been able to find one who knew it) they chose not to and so swapped the book itself for the crafted products.

    Let's follow the steps, shall we?

    1) The style of the armour had no direct numeric effect.
    2) The client decided to give me the book rather than pay someone the money for the armour in this style.

    If the purely cosmetic effect of this motif had no value (to people not to stats) then...

    Why did the client want it enough to give away a book worth several thousand gold to get it?
    Why did I accept that book in payment for the time and mats used to make it?

    Answer: The desirability of the motif style (for them to wear and me to know) had a value that was independent of any stat increase that it may or may not have had.

    That value is lessened by the motifs now being available in the Crown Store, and so the value of the crafters who know it is also lessened... not to mention the time they put into learning the styles in the first place.
  • P3ZZL3
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    @Zargorius @Leonguide lol - it's not so much the unique element in all honesty. Anyone can farm the damn things. It's more that I was under the impression that finding these items, searching for them, etc was a strong part of the game. The adventure element of it (not just the scripted quests) *shrugs* When you're referring to things like the Purple Motif books, or even the rarest of drops like the Dwemer Book, just feels like a cop out by sticking them in the crown store is all.

    I'm fairly sure Nirncrux will be in the store soon and it's easier to buy it than farm it. And as far as I know most people want the drop items for their gear rather than Nirn produced items?

    Just my 2 cents.
    Edited by P3ZZL3 on April 14, 2015 10:24AM
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  • jcasini222ub17_ESO
    jcasini222ub17_ESO
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    like i said in another post dlc's will be priced within range so many people can purchase.

    I believe the only thing left to finalize on xp pots is their price point.

    The limited time mount, the respec, the motifs are all priced to entice you into either purchasing crowns or, and more importantly, eat up your exsiting crown supply before the dlc's and xp potions drop.

    I have 4700 crowns. The respec is 700, I can do what could be perceived as 2 'free' respecs saving my hard earned in game gold (lol sorry). This would leave me with 3300 crowns. Now a dlc comes out for 3000 crowns (which i believe is were itll be) I can purchase but whatever i purchase next (outside of a blue motif) i would actually have to buy crowns- goal acheived. Do not think for a second ZoS doesnt want players to burn through their accumlated sub crowns on vanity items.
  • Leonguide
    Leonguide
    Iluvrien wrote: »
    Leonguide wrote: »
    Don't try to change the subject. It's made for looks, it's cosmetic. Only the ones aquired in the game can be sold, people who don't have in game currency for bying one are NOT going to buy it.

    I'm not trying to change the subject..

    Okay i'll pretend you didn't. The answer is because it LOOKED DIFFERENT. It wouldn't give a player ANY advantage over ANYTHING. The fact that you're bying something DOESN'T contradict the fact that you're doing it ONLY to LOOK DIFFERENT. It's NOT forced, it NOT required for anything. It does NOTHING aside from satisfying someones PERSONAL PREFERENCES.
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